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  1. Working on Bot, CON help?
  2. Editart guide suggestions
  3. About sprite ripping in Build
  4. Creating tractor beam
  5. Sniper rifle
  6. Who else makes storyboards for their Duke3D levels?
  7. Question for Bobaverill & other level makers
  8. Needed, a conhacker
  9. Sprites
  10. Problems with slopes and sprites
  11. a Q about Bosses
  12. Artists
  13. Build doors and other stuff
  14. Teamduke
  15. Spawn enemies?
  16. Whats a TC?
  17. Star Trek doors
  18. Problem with texture allignment
  19. What about MIDI songs?
  20. One more question
  21. How do I
  22. Some changes
  23. Textures or editor program
  24. Unrealed scares me
  25. How do I test a custom level
  26. Eduke 2.1 demo suggestions
  27. Episode names for v1.3d
  28. A question
  29. Sector limit
  30. Need help on this weird sector effect
  31. Editing Legend of the Seven Paladins
  32. EDuke and soundblaster
  33. Problem with subways
  34. EDuke Install problems
  35. Someone, help me please!
  36. Sector Size limit?
  37. Is this a bug or what?
  38. Actor Size
  39. If you want to build for other games
  40. This puzzles me
  41. How do you play levels you made with build
  42. Who's still building levels?
  43. Question about wall hitags
  44. Is this possible?
  45. Annoying Build thing
  46. Transparent water
  47. Two secrets
  48. Resize roof and floor textures
  49. Who makes Duke Nukem 3D maps here?
  50. A few questions! Help the newbie
  51. Lord of the Rings TC
  52. Why do you still use build?
  53. Complex moving floor question
  54. Ladders in build?
  55. Three more things
  56. Windows XP
  57. Need Build 1.4
  58. Unfinished Duke level
  59. Map limit
  60. Boss Pals
  61. Keyboard Drivers
  62. Duke in XP
  63. About Mapster!
  64. My new level
  65. Sector Effector
  66. Can't get my levels running
  67. Who wants my old map?
  68. Duke levels
  69. Newbies
  70. editart
  71. game con
  72. Earthquakes
  73. Creating Doom PWADs using Build
  74. Duke 3D TC, user map, ect. testing
  75. Switches
  76. Exhumed
  77. Uhh, Kef?
  78. Editart?
  79. Editart
  80. Problem with Earthquake
  81. Teleporter
  82. Newbie question
  83. Ugh - where is everyone?
  84. Build problems
  85. A small request
  86. Is it possible
  87. Screenshots
  88. About sprites
  89. About lighting
  90. Mess up
  91. Who thinks i should submit my fun map?
  92. Do somebody make webpages?
  93. Swinging doors
  94. Bridges?
  95. Newbie: About lighting again
  96. Not a newbie question
  97. Wanted: some tips!
  98. CONs
  99. Palette problems
  100. Hey this is KTIT
  101. Damn I hate the Build limits!
  102. Where I can get "Lost Moonbase"?
  103. I need a good map
  104. eDuke
  105. Ricky Pierrot
  106. Great TC!
  107. How do I make split doors?
  108. Two questions in one
  109. Help with BUILD.EXE please
  110. Alejandro, read this.
  111. Another map
  112. Eduke question
  113. All you mappers look at this
  114. Mapster
  115. Need big help with editart!
  116. Playing CD Tracks instead of MIDI files
  117. Ok now I need a Blood editor, to extract sounds.
  118. Sliding doors help needed
  119. What do you listen while building?
  120. Mikko's Platoon TC
  121. Elevator help
  122. DM map question
  123. Help with Tracks
  124. I Reached Effect one in my map
  125. Another Build Question
  126. Hit & Run!
  127. Importing into editart
  128. Midi problems
  129. Website is up
  130. Build & Duke3D
  131. Sky
  132. Wad2map
  133. 1 mile per hour building
  134. I wanna do an experiment
  135. Maps Design (How to..!?)
  136. Planning a map
  137. Weapons with Eduke 2.0?
  138. Enough laughing - mirrors!
  139. OK, you Build/Mapster geniuses!
  140. "SKY" Effect
  141. Little Midi problems
  142. Design Techniques for Maps
  143. Uploading maps
  144. Legend of Seven Paladins
  145. Mapper tips
  146. How to do the sprites?
  147. Weapon Modding Thread I
  148. WinXP and Build problems
  149. New sectors becoming blocked--can't unblock
  150. EDuke.con problems
  151. Some Info About EDuke And Duke3D Mods?
  152. Map question
  153. Help on Eduke
  154. Make a door never close
  155. Build
  156. I have a small problem
  157. Borg Nukem - Released!
  158. Previews!
  159. OpenGL Build Touch
  160. Huh? Great!
  161. Changing SE direction
  162. NightStrike is back
  163. yeah, Eduke.
  164. Build help given
  165. Can you make a "doom door" blow up?
  166. Wheel of Fortune
  167. Mapster w/source code
  168. Eduke.
  169. TC bugs
  170. Some Build trouble with XP
  171. Eduke hacker needed
  172. Problem with Sharks
  173. Shadow Warrior build problem
  174. Wanted: James Ferry
  175. Dukematch!
  176. 2 different explosions problem
  177. What sprite(s) do you overuse in your maps?
  178. Alejandro's Mapping Center forums
  179. De plees toe bie
  180. Active Sprites
  181. Matt
  182. Eduke and findnearactor
  183. Attention mappers! Another community build project
  184. Build in Win98 problem
  185. About "Evil Dead"-like TCs
  186. Having trouble uploading art!
  187. Team members needed
  188. New: EUDH Forums!
  189. PTC. (eh?)
  190. Kextract
  191. Aritists
  192. Mapster problem
  193. Guess what! Another problem!
  194. tutorial
  195. Any one currently working on a Duke 3D level?
  196. Mapster > icculus
  197. ProjectX
  198. The Prophecy TC for Eduke 2.0
  199. New port of Build engine to OpenGL
  200. New port of BUILD engine to OpenGL
  201. Alien Versus Predator TC - Need Help
  202. Just Another Build Problem
  203. I'm really not this dumb as this topic will make me sound
  204. Flame cannon
  205. Max sprites
  206. Map converter
  207. SW Build wont work in XP
  208. VESA in XP
  209. eduke con editing
  210. Build font size again
  211. Best Build Port?
  212. mp3
  213. Slopes - go different direction?
  214. Reloading
  215. Xplosives and strange aligned walls ?
  216. Sprite Bridge ?
  217. 3D engining?
  218. Explosion, Masterswitch and Touchplate?
  219. Mapster in XP... help!
  220. Aqua maps
  221. Copy and past
  222. bubble effect
  223. My stupid ideotic idea
  224. EDuke programming questions
  225. 2 way trains
  226. Dying out
  227. Fog
  228. SE lo-tag N35?
  229. Tutorial in dutch?
  230. Building help needed
  231. Just curoius about Build for Duke3D
  232. Another cancelled Build game
  233. Numpad enter does nothing
  234. EDuke/Mapster?
  235. Moving on to next level - need help
  236. Games powered by Build
  237. SW Build: entering 3D isnt working, help?
  238. Need more help moving to next level
  239. SE7?
  240. Build engine port source and binaries release
  241. Bots
  242. SWBUILD: Ladders
  243. Is there any way
  244. Ending a level by a sector, not button
  245. Windows 95 version of Build
  246. Where can I download Mapster?
  247. I like these forums - Thanks guys!
  248. Mapster and Input Problems
  249. Mapster Site Down
  250. Ladders?