- Need quick Build help
- EDuke Source
- Forcesphere?
- Where'd everyone go?
- Making an episode?
- Problem with build
- 'Blood' question
- More downloads online at RTCM
- Inserting picture
- Build
- Help in installing the duke 3d error throw
- eDuke help
- question
- Transparent textures and DukeRes
- MapMake?
- The splashscreen
- All the "blanked" places for sprites?
- Sprite react to shot function
- Moving Sectors for Turrets/Tanks etc
- My Duke Nukem 3D levels released!
- Mapster and Blood?
- editart problem
- Build on XP
- NukeButton problems for Exiting Level
- Anybody designing any levels or episodes of Las Vegas?
- Fun tricks with elevator effects!
- BUILD in XP?
- patch art files
- Mines?
- Get Duke talking?
- Arena-Style Levels
- names.h
- What´s texture 1870-1876?
- Brainstormer's Corner
- Lotag 210?
- Duke build problem
- Suicide bombers
- Take away the players weapons at start
- Question about one-way sprites
- Your advice on level ideas (SW)
- Unfinished Maps!
- Joe3DR: In house shade table tool?
- Changelevel In EDuke2.1 multiplayer
- How do I change the direction of the hil
- How do I crush this bug in my map?
- How do I change the music in my level?
- Multi level buiding?
- builds
- EDuke 2.1 Help
- Shadow Warrior Build HELP!
- the other build games, blood, etc
- Death Sector
- Help !! some Keyboard keys don,t work in Build
- Anybody know how to fix Squishing ceilings?
- Jono F's Build Engine Port
- How to configure Build
- Impossible Architecture?
- JonoF's build, high-res textures?
- Clear water
- JonoF's Port: User Art (tiles014.art) not working
- Something weird in Build
- Change floor tile when a switch is throwen
- Got problem & a question
- MAP to WAD convertor
- build for mac os?
- New aliens items and babes
- My many map problems.
- How Did They Do That?
- Help w/ Con Editing.
- Need help.
- Movement speed of Duke in EDuke
- A con file question
- Door opens room lights up Question
- Weird ceiling problem. (Build)
- Crashes in original Build
- Jonof's Build is corrupting my map
- Making Portholes
- Looking for a Map...
- JonoF's build question
- Jono-F FAQ
- What's the best Build help resource for me?
- new maps
- Did you know how Teir Drops works?
- The NightStrike startup project
- Build Controls Help
- new to build
- JonoF's Build Port Window Problem
- Favourite Mapper(s) of All Time
- Build help.. need help.
- footsteps?
- conhacking problem: 5sided object !!?
- Here's a Hype for ya!
- Free Level Tester
- Train problem
- Build Problem..
- Best maps?
- I have a question
- Shadow color
- Decay - An eDuke32 Total Conversion
- Invisible Walls.
- Locked wall graphics
- Has anybody done this?
- I want the No.1 Duke Website with full support....
- Elevator teleports
- Map Hacks
- Making a floor texture scroll...
- Elevator going up and down automaticly... how?
- Custom breaking glass
- Leave a weapon sprite up in the air...
- Where can I get new landscape textures?
- ToDo list
- hl style spray painting
- How did he do that!!!
- Train and sliding doors
- Changing palette
- Hi-Res textures in Mapster32
- Sound Stuff
- Transparency/Opacity
- Patch for JFDuke - Sound+Music in Linux
- How to
- Glitchfree train building!
- Batch Sprite Changing
- Multiplayer Spawn Points
- eDuke32 question.
- Map Information Gathering
- Respawning Troopers
- locators and game closes?
- Solve this mystery...
- Build and the max limits
- Slower Subway
- bug in eduke32 and jonof port
- What about build, it's defective
- Duke Nukem 3D: High resolution pack released
- Elevator transport not working for me...
- General Building Preparations and Methods
- How 2 change 1st-view-some-guns 2 full 3d models?
- How 2 convert some levels 2 UT Engine based games?
- How to make the sliding door open with delay ?
- Finished map notices?
- Really Cool Duke3D Animation Production Vids
- Slopes
- Viewing Blood maps in build
- Lameduke map format issues
- EDuke32 1.2.1 and Mapster32 1.0.1! (updated)
- modeller/s working with LemoDuke
- The power of the Build engine -- map included.
- JFDuke3D voxel problems
- Duke WIP
- Can't get two-way train to work...
- Can't get anything working in XP
- Clipmove question
- Anyway around this bug?
- My second map: suggestions please!
- Are any of yall playing duke online ?
- Build and Questions
- Need textures to edit map
- It's possible but not done...
- JonoF interview
- Pallette problems...
- Is is possible to use combo switches to...
- JFDuke Demos
- MiniGW for use with Duke 3D
- Mouselooking
- Compiling Duke3D source
- Maps with best lighting?
- Now i can't run all my addons.
- HRP mirrors?
- New Version of High Resolution Pack released!
- IDEA: convert D3D levels into true BSP trees...
- Want to play an .mp3 instead of MIDI. How?
- This... is nuts! (Jonof Bug)
- Is is safe to...
- Best way to run Duke Nukem 3d on Windows XP?
- Can't start jfDuke any more
- High res tools?
- Build suggestion.
- JFDuke improvements
- Sprites rightnow gone in a minute
- Polymost Engine Fog
- QUERY: Cli/Srv Duke3D cross-port compatible
- Somebody is violating OUR copyright for a change!
- Eduke-32 Sound Question
- JFDuke Enemy counting
- Graphics
- Duke nukem beyond?
- HELP: inner workings of src code
- bringing over shadow warrior engine features
- Forum Graphic?
- Need testers using 1.3d grp file
- polymost's brightness
- The new light version
- Anyone got some help for me?
- sprite hi-lo tag
- Weird glitch hud models
- Random idea I had (with mockup picture)
- Blood and Gore pack
- Build Editor Suggestion
- High-Res Patch + Build (A Question about Scale).
- In addition to Blood & Gore enhancements...
- HRP LIGHT BUG!!!?
- JF multiplayer bug
- Updated linux sound patch for JFDuke
- Skybox Problem
- Floor mirrors - Do I need to say anything else
- A Simple Request
- Build
- Highres Duke Caribbean?
- Two textures on the same wall
- Shotgun sounds
- delete splitted sectors
- Question...
- Eduke32 - making a gun
- masked wall
- Can someone help me???
- EDuke32 Enhanced Ammo Help.
- JFDuke3D port crashing to desktop
- Other ideas for "Revitalization"
- Can't run BUILD for Shadow Warrior
- My first SW map. WIP
- any tutrial websites for build?
- I return from JDoom and have questions!
- Eduk32 - A second weapon on the same number?
- My first ever 3D model
- Weird JonoF bug
- EDuke32 Fatal Signal
- New ToDo list.
- Eduke32 Questions the three - Question the first
- Aim to miss - autoaim interfearence
- 64 bits linux ?
- Rules for creating textures?
- I can't do this one build effect in polymost, why?
- What's wrong with this code?
- Attacking a non active enemy actor
- Editart... rrrr
- Are there any 3d duke nukem models ?
- JFDuke3D update 2005-05-31
- Eduke32 - actors engine code tricks
- EDuke32 1.2.3, Mapster32 1.0.3
- Ultra Low Resolution Pack
- Using 3D Studio MAX for MD2/MD3 models?
- Re: Blender MD3 Export Problems
- Duke 3d for Linux
- Duke3D Sprite Furniture
- Have I pushed build and Duke to the limits?
- What is happening?
- Betta support for bigger sectors?
- What build can do that Mapsters can't
- Glitch?
- Illusion of zooming
- Gamma/brightness/contrast settings when playing in