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  1. Source code of another Build game released
  2. Display bug on my machine.
  3. Trying to get JonoF's port to work...
  4. Duke Nuke Hires Music Project ?
  5. Alphahacks
  6. First Game ported to the Macintel
  7. Where can I find GOOD DN3D maps?
  8. Where can I get a good build tutorial?
  9. Intro Logo Animation
  10. Build for Mac OS X 10.1+!
  11. Mapster / Build?
  12. Irritating thread bout Models, Textures, and other
  13. High res pack problem
  14. Moonbase (yet another one)- my first map
  15. 3D modeling ( n00b qustion )
  16. Sector over Sector Fix?
  17. sector over sector
  18. Texture list -> non high-res?
  19. My first 3d model
  20. Problems with Hi Rez version
  21. EDuke32 : Is there a way...
  22. Eduke32 : Creat custom cheat codes?
  23. Changing build resolution
  24. Milk Shape 3d
  25. Build without numpad?
  26. Any ports of duke in complete C?
  27. Duke Nukem 3D Port for PSP
  28. Can i get any players here ?
  29. LAUNCH PROBLEMS!
  30. HELP
  31. Setting up multiplay. (requires kali registration)
  32. Weird bug in my copy of Duke 3D
  33. IRC
  34. Changing key functions in build?
  35. 24/7 jonof server
  36. Display probs under Mandrake 10.1 - icculus port
  37. Getting rid of "Duke it out in DC"
  38. Map in progress... need opinions.
  39. HRP textures
  40. Attention Voodoo 2 owners
  41. Map contest!
  42. Deathmatch Map Pack
  43. My first Release
  44. Duke on Fedora
  45. Copy-Paste
  46. Re: Map Enhancements
  47. Mirror Bug
  48. Problem with GRP Viewer
  49. Blender exporting animation problem
  50. My first map (found from the grave of my HD)
  51. Multiplayer wont work for me.
  52. LOGO Animation
  53. JonoF's port causes BSOD
  54. does build work in xp?
  55. Cant get to eDuke32's site
  56. How do i use build?
  57. Question about fake multiplayer.
  58. Bots in jfDuke
  59. Duke Nukem 3D Music and Sound Project
  60. All Modellers - Shine your light here!
  61. Eduke32 questions
  62. Build and Mapster32 Owning my Memory?
  63. People for skinning needed
  64. changing F.O.V ?
  65. Please help me!
  66. battlelord question
  67. 3 Questions I Must Ask
  68. eduke32 transparency fix?
  69. re: floedit install problem
  70. Moonbase Regula 1 - WIP - Need opinions
  71. Return of Chip's crazy questions
  72. Multiplayer - Win98 and XP together?
  73. Making the HUD cooler (Eduke32)
  74. Problem running GNU/Linux port of Duke 3D
  75. QUERY: which Duke3D port came out first?
  76. Help me out of this "In the Dark" mode.
  77. Frequently Asked Questions
  78. DC on XP
  79. Questions for the FAQ
  80. SB16 in JFDuke
  81. Force Fields
  82. Question about the HRP
  83. Nit picking the Duke!
  84. Custom hi-res textures and Build
  85. Anyone knows what do the reserved SE and ST do?
  86. Custom Animations
  87. Jonof port bugs/wish list.
  88. Disappearing walls
  89. A port to mac?
  90. Weaponless zones in eduke?
  91. where there shareware versions of
  92. Why no .DMO files ?
  93. Joining vertices without grid
  94. Design help.
  95. Another problem...
  96. Footsteps
  97. Gun question.
  98. Ogg - An old request
  99. Health and Armour bug
  100. Enemies killed -> Door opens ?
  101. They did it! DN3D for GP32!
  102. quick question about trooper and new octabrain
  103. Does anybody know if this art actually exists?
  104. Revisions
  105. Here's some problems of atakas
  106. Gorepack... aw what the hell.
  107. Help me!
  108. Duke Nukem Sounds.
  109. Help with se 36
  110. JFDuke3D update 2005-10-09
  111. My map's screenshots
  112. Gamepad w/ two joysticks in JFDuke3D
  113. Alternative Remixes Pack
  114. EDF Base 2
  115. Eduke or JFDuke3D?
  116. Teleporter Trouble
  117. Multiplayer doent work? why?
  118. shadow warrior driveable sector object problem
  119. 3D Modeling...
  120. Updating TCs for JFDuke3D
  121. eDuke32 question
  122. EDuke32 actor angles
  123. EDuke32 - Alternate Fire?
  124. Step by Step for installing Jono's port?
  125. Can someone help me with model aligning?
  126. Having Problem's with Build
  127. No-run zone.
  128. question to con hackerzzz
  129. redneck rampage
  130. Blue Screen abnormality with HRP.
  131. EDuke32 - Dual Wield?
  132. Question regarding switch-activated doors.
  133. HRP Update Pack
  134. duke and linux yet again
  135. Eduke32 - Location damage/Headshots
  136. Questions about JonoF and MP3
  137. 3D Model Viewer
  138. Nitpick the HRP and JonoF's port
  139. Yet another question...Switch-related again :)
  140. Rancidmeat mouse problems
  141. Question about masked room-over-room trick...
  142. Crosshair in Jonof/Rancid
  143. Desync on Hollywood?
  144. is it possible to show Frames Per Second ?
  145. GFX/graphics, sprite, art editing inquiry
  146. Getting music to play using XP
  147. Duke sounds
  148. EDuke32 - manually forcing camera view
  149. Screen flashes - item collection/taking damage
  150. n00b compiling question
  151. Screen Tilting
  152. Polymost & light switches?
  153. Possible to recreate blood using eduke32?
  154. Newbie questions
  155. Duke through the planets?
  156. question
  157. Best duke bots ?
  158. JonoF's Build in fullscreen: is it possible?
  159. Bind more than 2 keys in Jonof?
  160. Duke 3D Nuclear Winter problems
  161. Lighting sector effect when lamp destroyed?
  162. Auto weapon switching has GOT to go!!!
  163. Duke pain sounds
  164. Important: HRP Material being Stolen!
  165. Fix for the flipped models.
  166. Music from the Mac version?
  167. Cheating-like features to be decided by the host ?
  168. Eduke32 - Don't shoot at me, shoot where I'm going
  169. ProAsm's updates
  170. Eduke32 - Zoom function
  171. Scanning space - eduke32 con code
  172. Special Weapons
  173. Strange Duke3D HRP OpenGL problem with X1800XT
  174. mac HRP?
  175. JFDuke: State of Networking?
  176. "Hub" style map changes
  177. Models and textures separated and zipped
  178. I forgot how to make inner sectors - help
  179. Rancidmeat reloaded
  180. How do I use the HRP in Build?
  181. Multiple Rotating Sectors
  182. Can The high detail pack be released as..
  183. Alien TC Demo Teaser Trailer
  184. Quest for Al-Qa'eda
  185. Can this be done in any of those ports?.....
  186. Just started mapping.
  187. Hard- Coding Shadows in JF Duke
  188. How do I get the HRP on dukester x?
  189. Maps I made when I was 11
  190. Is there a Caribbean texture pack?
  191. Remake Of my level In progress....
  192. how can I make wall splats get darker?
  193. Made a model...how the heck do I get it ingame?
  194. Argh, build trouble.
  195. How to....?
  196. Er, does build have 3d flooring?
  197. Problem with eduke and mapster....
  198. How do I use custom maps in rancid meat port?
  199. Serious Questions and Ideas for a TC
  200. Enhancing Duke's Spritely Appearance part 2
  201. Duke Nukem 3D Modelling Project part 2
  202. Help! Two Duke3D online play questions..
  203. Moving Duke trough the cons?
  204. Strange Blender MD3 Exporter Problems
  205. Help me! Blender + MakeHuman + MakeHair confusion
  206. QUERY: diff/merge icculus & rancidmeat
  207. You Need Help With Build?? Ask Me!!
  208. HELP: building icculus duke3d source code under wi
  209. QUERY: original rancidmeat vs xduke
  210. QUERY: duke 3d original source code beginners guid
  211. Need help with the HRP.
  212. Kali original dukers vs. ported dukers
  213. Nuclear Winter HRP
  214. Lets learn CON coding!
  215. Duke Nukem 3D Music As It Was Meant To Sound
  216. Mobile Ports of DN3D
  217. QUERY: programming duke graphics help...woes :S
  218. Eduke32 - changing the camera view
  219. Ok, some questions on Eduke32
  220. Bsnprintf/snprintf ???
  221. Skyboxes
  222. Alright, Lets keep the community alive!!
  223. MACT library
  224. User maps in a dukematch
  225. Duke Nukem and gamepads
  226. icculus.org Duke3D "Unknown Multivoc error code."
  227. more problems with the mirrors...
  228. Tutorials and resources thread
  229. Hear my story please
  230. Brightness 'issues' since new EDuke32(20060130 up)
  231. The return of the SOB-BOT!
  232. How do you play Duke It Out In DC?
  233. EDuke32 1.3.1
  234. JFDuke3D v1.999 / eDuke32 v1.3.1 texture wackiness
  235. Help, With mapping
  236. Contribute to the Official EDuke32 DEMO!
  237. maplist on JonoF Duke
  238. Multiplayer in Eduke32
  239. Mapster32 or JFbuild?
  240. Unable to start a 3 players game
  241. Rancidmeat Build 20.2 released
  242. Who plays new Duke3D maps?
  243. Building HRP friendly maps
  244. New weapons dont triger hitradiusses
  245. Screenies of my map in progress.
  246. Converting Build Maps, To Quake / Hl / or hl2
  247. HRP website updasted with some wonderfull news!
  248. Compiling eduke32 Help
  249. JFAud questions
  250. Duke port with light maps