- Duke 3D HRP error !!!
- Unarmed player without causing harm.
- How do I make a floor shine??
- interesting monster coding required.
- Voxel models problems (not bugs)
- Ill have some new pics soon, what are you guys up to, anything new?
- Eduke32 light?
- Mapster Inquiries For Young And Old
- Noobie needin' some Con helps!!!
- Con coding for Expander, Shrinker, Freezethrower and Lizard Captain
- Wanting to give a hand on HRP...
- Is there an openDuke Project in the works?
- Confidential buttons in E1L5.
- Elevator Transport issue involving sector height
- Enemies size down when you see them
- SD_DUKE V. 0.9 relase
- suggestions
- Sprite affects Sector?
- How do I delete a GROUP of sectors?
- Problem creating a shortcut to eduke32
- Skybox Issues
- Insane lag
- SD_Duke v. 1.00 !!!
- Naferia's Reign: Invasion of the Dark Mistress [mod]
- Strange issues with on disk cache
- selecting multiple sectors in an alternate way, Is this example possible?
- Plain Blue Sky Texture?
- Is Dynamic Lighting possible in the Build Engine?
- Mac OS X version.
- My first Map in 8 years...
- Problems with sd_duke
- Install Starship Troopers TC for EDuke32?
- my question about HRP
- my question about HRP
- nested sector trouble
- question about voxels...
- eduke32 bots can only use 1 weapon?
- Advanced sprite trick question.
- Does anyone know how to port Duke 3D to PSP yet?
- How can I create/add my own textures?
- Fission Mod
- def file question
- How the hell do i fix this?
- Found pipebomb SOS warp in E2L11
- Need DMDKCONV help
- Adding light souce to models?
- My voxel model pack
- implementing models????
- Duke Nukem 3D For Ds (port)
- Programing language
- EDuke32 project presented on osgamer.org
- EDuke32 on Fedora Core 6
- Platoon TC remake beta
- Eduke32, will it support Mark McWane's DN3D music rearrangements
- bring duke3d to xbox 360 with XNA !
- eduke32 multiplayer crash
- Voyager Ultimo; Frontiers on Europa
- Can someone please help me with hrp!!!
- JF Duke dead?
- Duke!ZONE 2 + HRP + sd_duke
- Implementing alternate pallets
- Tears Of Blood
- HRP art liscense discussion
- Con editing faq?
- xduke - eduke
- Special Movements in Duke3D-Levels
- demo files in jonofs port
- My newest peice of work. Still a W.I.P.
- room-over-room bugs
- A little map I made from scratch
- eDuke32 on Vista
- Question about polygonal software
- My first map...
- Compiling problems with Eduke32 on Ubuntu Linux
- Server Browser
- First "actual" map
- Playing Eduke32/Jfduke widescreen
- 11 years ago...
- Eduke32 skyboxes
- Will We Ever See Surport For, Mpg, AVI, WMV?
- HRP pack freeaaking out!
- Really source code version 1.5?
- Game running slow..
- non-midi music
- Freeser con hack help
- Where I can download build old stuff
- Launcher , GRP Files as ZIP
- EVENT help.
- Problem with HRP
- Eduke32 + User.con
- Simulation radiation?
- My xbox level
- Interesting Screenshots from HRP
- Is this a good start?
- Duke3d HRP run very slow
- Working in this map..take a look ^_^
- glowing pigcop eyes
- Is it possible to..
- CD Covers for Duke3D 2007
- [WIP] The "Mansion" Project
- Duke Nukem 3D Modelling Project part 3
- Enhancing Duke's Spritely Apearance part 3
- User map selector
- Hall of Mirrors effect
- Duke Nukem 3DS (Nintendo DS port)
- Detail/glowmap texture thread
- a new prospect? duke nukem 3d for intel mac port.
- Is it an good idea to fusion different maps?
- wateround
- Some interesting maps
- HRP rendering issues
- Hey guys, I thought id give you a holler
- Help!!! Newer Sd_mod's Don't Work!!!
- Favourite textures?
- Palettes: How do I?
- hotter dm
- EDuke32 thread
- HRP makes Duke go slow.
- Having problems with eduke and SD_Duke
- adding files or editing files in the HRP .zip folders
- Roch1 water effect
- Graphic bug with the Duke High Res Pack?
- Rotating sprites?
- Vault of Death -- SP map.
- My xbox arena
- art transparenecy
- Mapping Questions (Earthquake + Llighting)
- My attempt to port a gun -- need help.
- More modern style controlls/movement in eduke32?
- An idea of mine.
- Blender Related - Lighting + Texture?
- Duke3D HRP Bandwidth Requirement
- Map crashes Duke
- Importing Texture problem
- Duke's waist height for teleporting...
- Anti-aliasing
- My current map: Ritt_Balloon
- Palette Extracting Problems
- eduke32 no sound on Linux
- AWOL Source Release
- Problems with eduke
- eDuke32 and Nvidia glow problem...
- Getting back into Build... question
- Transparent Backgrounds in Sprites?
- Duke 3D HRP sans enemy models?
- Joypad not working in EDuke!
- How to avoid glowing and deformation of md3 models?
- 2 questions
- F.T.C mod
- Quick coding question, regarding new projectiles
- Fonts for mods?
- Duke Nukem 3d On Xp
- The blessing for Mac users : my DukeEdit Tutorial.
- How to build "Build"
- Help! Can't get the high res textures and models...
- Sagging Ceiling in Duke
- Question about duke3d_w32.exe
- Replacing Duke Nukem 3D themesong
- A strange, low level feedback sound in HRP....
- How do I change the height of a group of sprites?
- Some hitching/stutter
- Figured out the over-active hitching!
- After some models!!
- Hrp wiki!!
- Grass example
- Some Modding
- About paralaxed floors
- Sprite Resizing help
- Increasing rocket speed
- Frames Per Second
- How was this done?
- yours and my monsters.def file
- Camera Looking Straight Down
- the pentagon
- Duke splitscreen
- Global Visibility Problem
- Importing Textures
- eduke32 and coop - impossible?
- Missing Textures - HRP
- Need Help With Duke it out in DC HRP!!!
- EDuke32 snapshot source?
- My new map, not done yet.
- Duke Nukem: Weapon of Mass Destruction 1.0 Released!
- Please help me!!!!
- Back to Build after several years.
- Mapster32 key config
- A start of a map.
- Placing the player start
- NetDuke
- My New Mapping Project
- Question about JFDuke's Tiles...
- Do we need advanced cutscene customization .CON\.DEF code?
- Weapon Model Question
- Duke in the Carribean: Life's a beach
- Convayer Belt - Texture Angle
- Open GL settings...
- Eduke32 - return of the crackly sound
- DukeKart
- Signs for Dn3D
- Planning on designing open-world environment, is a GTA clone possible?
- Outpost X
- A strange discovery about DN3D Framerate...
- How can I donwload The Queen Model?
- Eduke32 or JFDuke RPMs for Linux?
- Problem with SD_Duke...?
- Duke Caribbean: Life's a Beach HRP (VacaHRP)
- Standalone Eduke32 Mod?
- Absolutely pointless ROR discussion thread
- Making Lavas and slimes decrease enemy health...
- netcode
- Looking for highres skyboxes
- Quickest way to...
- Can someone send me the following...
- Accident in E4L11
- MapHacker - map hacking made easier
- DavoX's "Paradise Island" Map
- Mouse Problems..!
- EDuke32 and Duke it Out in DC
- Nuclear Winter on Eduke..
- eDuk32 and Addons
- Perfect Gears: Importing Vector Data To Vanilla Build
- Music not playing in Eduke.
- Title Screen
- Hopeless searching for "Goodies" directory to download. Help please!
- Launching maps with custom content.
- My tool for maphacks
- Alt Gr
- Problem with screen in-game
- eduke, jfduke, and HRP problem (using vista)
- Duke OSX
- Compiling EDuke32 w/ Open Watcom
- Water tile
- Sprites breakable -> unbreakable ???
- My Duke Nukem 3D HRP Trailer.
- Help concerning HRP
- How to record demo?
- Music trouble in HRP
- Naferia's Reign: Invasion of the Dark Mistress [Hyper-Mod]
- What are the sizes of the skies?
- Ceiling blow and enemies from the sky...
- duke nukem hrp with sp won't work
- EDuke32 widescreen mode
- bugs in standard Duke
- Duke DC user.con not loaded?
- Switching Config files in eduke.
- Arrays, data types
- Bloody
- eduke32 newbie with some problems
- Duke Caribbean: Another Day in Paradise Map
- Undead SE TC with Eduke32