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  1. Hud Animation Help
  2. [EDuke32] SIGSEGV error
  3. FPSexpress Using assets from Duke3d HRP
  4. MD3 Exporter for 3ds Max 2009
  5. Eduke32 cineover bug still present.
  6. EDuke32 on Ubuntu
  7. [EDuke32] tile 355 intermittant bug?
  8. Dukonnector and the user_profiles_enabled file
  9. Heretic Duke Nukem 3D level
  10. EDuke32 and HRP Problems
  11. EDF: SWAT - New tactical operations concept.
  12. Deceptively simple sprite editing question!
  13. [EDuke32] The need for Zrepeat, or similar - Rectangle shaped blocking
  14. Infestation in Time - fresh new TC.
  15. [EDuke32] Model Frames + .ART Animation
  16. [Mapster32] Linux problems.
  17. [EDuke32] HUD Display Code
  18. [HRP] Model Sources
  19. OGG and Mods in eDuke32
  20. The Gate
  21. [Mapster32] Annoying texture related bug.
  22. OpenGL problem
  23. Lag on Nuclear Showdown
  24. I need help Duke3D HRP Vista
  25. Serious texture bug in Mapster32! (OK, so it's a feature :p)
  26. [Mapster32] Two Suggestions
  27. Lag in multiplay
  28. .CON Editing
  29. Full widescreen support?
  30. Bringing my TC to the table.
  31. Can a weapon mod be used with a TC in Duke3D?
  32. I'm trying to network 2 eduke programs locally....
  33. Duke Gets Drunk in "Happy Hangover"...
  34. eDuke32 - disable log?
  35. What is wrong with my Game and User.con files?
  36. [EDuke32] .art file suggestion?
  37. Any code to make wall and ceilling panning(moving) like you can do to floors?
  38. The ConFix Project
  39. Get the*number of sectors
  40. Using more than three keys....
  41. Help! My water broke!!
  42. Window FX and Mapster.
  43. Any mods for this game?
  44. Problems with custom lock.
  45. How do you use custom textures?
  46. eDeuk32 PNG Icons?
  47. removing the hud?
  48. My Hires textures aren't!
  49. Event Handeler not seeing my gamevar
  50. 2D Sprite Archives
  51. CON Script syntax highlighting
  52. My TC, take... uhh... two?
  53. Remember those Vista sound issues?
  54. freerunner mod?
  55. Question about Musicandfx and Mapster32.
  56. Mapster32 vs Eduke32 sector brightness
  57. Sound Delayed in eDuke32 in Ubuntu
  58. I need to seperate the floor an cieling!
  59. Jurassic Duke?
  60. Problem with Models in Eduke32
  61. Top 3 Greatest Mapmakers of all time
  62. eduke32 problem
  63. Have you noticed
  64. Using Modifications with Ubuntu (dukeplus)
  65. Step by step installing high resolution pack
  66. How do we make COOLEXPLOSION1 aim at you?
  67. Help!!! Everything is backwards and we are midgets!!! Dukeplus
  68. My Jurassic Park TC
  69. Yet Another Ubuntu Problem
  70. Ubuntu, Broken Save system with Dukeplus (20090131)
  71. Problem loading Worlds v1.4 mod.
  72. Copying sectors in Build
  73. Editart Help
  74. Player vars in Eduke32 CON and... is that a bug...?
  75. eduke32 Problem
  76. DukePlus Missing Textures/Models?
  77. Just a silly question about starttrack and what other code with it does?
  78. Mapster32 really slow in 32-bit mode
  79. Need more Lights Effects in Duke 3D/Eduke32
  80. My mod has been released (globally)
  81. Possible project...
  82. Duke Nukem mod videos
  83. Oblivion Mod released !
  84. "Silent"respawn
  85. Need help with duke hrp
  86. Favorite Duke Nukem 3d TC/Mod Site?
  87. EDuke32 Kubuntu - Problems
  88. How make maphacks ?
  89. Help on melee fighting
  90. Eduke32: Some tiles are *never* one sided... why?
  91. ROR thread
  92. How to add high-res textures in HRP?
  93. DC Resident Evil Mod
  94. New map release: "Last Pissed Time"
  95. Looking for Endworld/Pigworld and Outworld
  96. [HRP] HUD Models: DEFs?
  97. How do I make TDM spawn points? (without con code)
  98. Problems with Findnearactor
  99. Force Duke to start without weapons?
  100. Duke Nukem Redone - The Idea
  101. Duke Nukem 3D N64 and Saturn Music Packs
  102. Lavish Sector Effector stuff?
  103. DukeDC Texture problem
  104. Need help for an Ultra high resolution pack mod
  105. Eduke 32 on linux n00b
  106. Duke3D ULTRAMID.INI in Timidity?
  107. Model collistion?
  108. HRP 3D animations appear strange
  109. High Res Textures not loading in eduke32
  110. I just want to say thanks to anybody ...
  111. Vista...yeah I'm going there. Will DN3D run great?
  112. A big problem with underwater doors.
  113. File Organisation Help me Aggh
  114. Looking for more maps by Billy Boy.
  115. Proper Duke3D Roland SC-55 Music Pack (At Last!)
  116. Creating a fun level Design
  117. MIDI Music Stop after dosbox
  118. AMC TC Trailer
  119. How to use Polymost
  120. Good mods or TCs?
  121. Some Modern Duke Port Enhancements in a New DOS Port?
  122. WG 2009 Pack
  123. Dreamcast, anyone?
  124. Convert Duke .map to mesh
  125. PlayDuke + DukePlus + Mod (DukeDC, Vacation, etc) doesn't work
  126. My "Sorry" to port creators...
  127. Wghome
  128. Graphical .def file tool?
  129. Is there any hope for this?
  130. Sprite Sizing Question
  131. Warnings in Eduke32
  132. Changing game speed
  133. Another eDuke issue...
  134. Need some help with the HRP, please
  135. Trouble conning the user
  136. Compiling Duke3D in Watcom
  137. New DM maps.
  138. Duke Nukem HRP got ripped
  139. Strange graphical bug
  140. Searching Sprite to recreate
  141. Dukematch: corpses stay
  142. Lunatic Fringe: How was that done?
  143. HRP 4.0 bug in HH
  144. Is there not one custom Episode worth playing ?
  145. Gravis Ultrasound music pack
  146. HRP in Multiplayer?
  147. FRAPS and Mapster
  148. New EDuke32 renderer!
  149. Does anyone know how I can get to the cross hair art file??
  150. Night Vision
  151. Yet Another eDuke issue...
  152. Dukester X 1.6
  153. WGRealms2
  154. Mapster32 Numpad Config?
  155. A few Duke Nukem 3D level editing questions....
  156. Creating new breakable wall textures
  157. duke plus
  158. Map release : "A Big World"
  159. Eduke32 music problem???
  160. [Release]NOSTROMO - A tribute to Alien 1
  161. Eduke32 and Mapster32 random flashing bug?
  162. DukeDC problems
  163. Plug'n Pray Remake for PC?
  164. updated voxel model pack?
  165. mapping skills...
  166. EDuke32 Problems
  167. Problem with Birth episode.
  168. Outpost X released!
  169. Billy Boy maps and Dukeplus...
  170. using textures from an old TC
  171. Duke3D - Anomolous Materials
  172. Diagonal Shading?
  173. Jurassic Park TC
  174. eDuke32/Duke Nukem 3D with Vista problem
  175. New Duke Nukem TC [Blendercon]
  176. eduke32 brightness issue?
  177. eduke32 and mapster32 next release?
  178. wav and voc, which compression is excepted.
  179. eDuke32 is amazing!!!! Thank you! + Questions + Suggestions
  180. Improve texture manipulation in mapster ?
  181. The Fifth Element [TC]
  182. EDuke32, single & multiplayer problems.
  183. eDuke32 Crashes on my laptop min settings + Log
  184. is there a 64 bit version of Eduke?
  185. Would it possiable to Combine EDuke32 and Mapster32?
  186. HRP: Stripper Model Permission Question...
  187. Give me the name
  188. Areas from other games and movies?
  189. duke 3d mods im interested
  190. Health code help?
  191. Almost like Duke...
  192. Duke Plus 2.0
  193. Mapster32 on HP laptop
  194. The future of this forum...
  195. f7 view mode weapons???
  196. Go here
  197. Duke It Out D.C Install error, maybe to due with Vista?
  198. Borg Nukem
  199. 3DRealms invasion level. 3DR Tribute.
  200. Installing Duke it out in D.C. HRP
  201. Eduke32 midi problem
  202. Huge map & Duke *tilts* - Too many sector/walls visible?
  203. EDuke32 - How to choose MIDI sequencer in Linux?
  204. Eduke 32 + CON files
  205. How do I make Duke Nukem 3D levels?
  206. Favourite custom levels
  207. MD3 exporter for 3ds Max 2010 (x86 and x64)
  208. Duke DC MultiPlayer
  209. Anyone ported DN3D to the PSP?
  210. Duketalk problems
  211. Use detail textures, use glow textures = gfx driver crash
  212. WGRealms 2 Trailer.
  213. adding Mirror facing another mirror in Eduke32?
  214. The fifth element returns !!
  215. Duke Music 3D
  216. What is the code so you can't take an item if you're at the max?
  217. Questions about CON scripting
  218. Stargate SG-1 portal teleporters. Are these possible?
  219. md5 exporter for max2010 help!
  220. A Daggerfall TC?
  221. Cutscenes
  222. Has anyone thought of.....
  223. Full Metal Panic! TC for Duke 3D?
  224. Help with mods
  225. Just a reminder
  226. realistic water in futur eduke ?
  227. Quake 2 modeller
  228. Import MD3 with all frames [Blender]
  229. I would like to point out a mistake...
  230. Please read!(dont have to if you dont want to..)
  231. Duke Nukem 64 TC
  232. Best EDITART 64-bit alternative?
  233. Duke Nukem Polymer not work =C
  234. WGR2 Episode 1 released
  235. SST-TC for PSP
  236. Mark McWane's MP3 soundtrack
  237. making statues indestructable?
  238. Ingame wave music
  239. It lives
  240. I'm looking for the Robotech and Escape from Wolfenstein TC's for Duke3D.
  241. Did I do something wrong? Con code is wellmade and is causing errors.
  242. Check this out!
  243. I'm working on Trequonia TC. New mod.
  244. Who ever gets curious from a very unusual special trick in MODS and checks it?
  245. Is there a code to lower weapons when using the mighty foot (kick)
  246. I can't get the Robotech TC working! What am I doing wrong?!
  247. Help with Windows 7 Duke...
  248. DN Problem
  249. Recorded Demo File Format
  250. Can't save autorun in latest eDuke32 Synthesis