- Hud Animation Help
- [EDuke32] SIGSEGV error
- FPSexpress Using assets from Duke3d HRP
- MD3 Exporter for 3ds Max 2009
- Eduke32 cineover bug still present.
- EDuke32 on Ubuntu
- [EDuke32] tile 355 intermittant bug?
- Dukonnector and the user_profiles_enabled file
- Heretic Duke Nukem 3D level
- EDuke32 and HRP Problems
- EDF: SWAT - New tactical operations concept.
- Deceptively simple sprite editing question!
- [EDuke32] The need for Zrepeat, or similar - Rectangle shaped blocking
- Infestation in Time - fresh new TC.
- [EDuke32] Model Frames + .ART Animation
- [Mapster32] Linux problems.
- [EDuke32] HUD Display Code
- [HRP] Model Sources
- OGG and Mods in eDuke32
- The Gate
- [Mapster32] Annoying texture related bug.
- OpenGL problem
- Lag on Nuclear Showdown
- I need help Duke3D HRP Vista
- Serious texture bug in Mapster32! (OK, so it's a feature :p)
- [Mapster32] Two Suggestions
- Lag in multiplay
- .CON Editing
- Full widescreen support?
- Bringing my TC to the table.
- Can a weapon mod be used with a TC in Duke3D?
- I'm trying to network 2 eduke programs locally....
- Duke Gets Drunk in "Happy Hangover"...
- eDuke32 - disable log?
- What is wrong with my Game and User.con files?
- [EDuke32] .art file suggestion?
- Any code to make wall and ceilling panning(moving) like you can do to floors?
- The ConFix Project
- Get the*number of sectors
- Using more than three keys....
- Help! My water broke!!
- Window FX and Mapster.
- Any mods for this game?
- Problems with custom lock.
- How do you use custom textures?
- eDeuk32 PNG Icons?
- removing the hud?