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avatar_58
08-05-2005, 11:59 AM
ITS THERE! DOWNLOAD!

EDIT - Downloading now....... http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif


EDIT2- Check the ftp guys!

ADM
08-05-2005, 12:00 PM
IT'S UP!

<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">Just kidding</td></tr></table>

<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">nah kidding about that</td></tr></table>

Sir Lemonhead
08-05-2005, 12:00 PM
DOWNLOADING NOW http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Travis
08-05-2005, 12:00 PM
Ahh where is it!!111one

avatar_58
08-05-2005, 12:01 PM
Ack! Its downloading slowly.....100k a sec...oh noes!


ETA - 1:50??? Why must you taunt me!

Dogy
08-05-2005, 12:01 PM
It's up at GameSpot DLX, downloading at 250+ KB/s.

ADM
08-05-2005, 12:02 PM
Sir_Lemonhead said:
DOWNLOADING NOW http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Same http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif Just for fun really heh, I'll play it on my mates computer this weekend.

dark_angel
08-05-2005, 12:02 PM
It is out http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
08-05-2005, 12:03 PM
guys as you slow us down adm! I hate you http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Travis
08-05-2005, 12:03 PM
Downloading now! FASTER GAMESPOT! *whips*

28kbps? I just got a 24mbps connection. What bullshit.

Dogy
08-05-2005, 12:04 PM
GameSpot DLX download (http://dlx.gamespot.com/pc/fear/moreinfo_6130327.html)

Travis
08-05-2005, 12:05 PM
Well...I suppose millions of people are downloading it at once...but still. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Sir Lemonhead
08-05-2005, 12:06 PM
Travis said:
Well...I suppose millions of people are downloading it at once...but still. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



Yeah my speed from Sierra is dropping http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Anyone got any links I can feed into Getright for more speed?

Cerberus_e
08-05-2005, 12:06 PM
thanks dogy, I'm downloading it twice now!

btw:

http://www.gamespot.com/pc/action/fear/index.html?q=fear

look, there is something new, an "union"

Travis
08-05-2005, 12:07 PM
Cerberus_e said:
thanks dogy, I'm downloading it twice now!




http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

avatar_58
08-05-2005, 12:07 PM
What the....DLX gamespot - 26 k a sec??


Sheesh....


7HOURS??

ADM
08-05-2005, 12:08 PM
Yeah I'm getting it at 12kb/s :/ Ahh well it'll be done when I get up... not like I will be able to play it then.. well I only have to wait until Sunday to play it.

Anyway night guys.

Travis
08-05-2005, 12:08 PM
It's dropping. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif Dropping, dropping, dropping. I'm getting under 20k a sec here. Like 9 and a half hours remaining.

Dogy
08-05-2005, 12:09 PM
Heh, maybe I'm getting such fast speeds it's because I'm Complete (Yeah, I actually pay for that kind of service. I just cancelled it though.)

ADM
08-05-2005, 12:10 PM
Ok a quick link before I head to sleep.

http://www.fileshack.com/file.x?fid=7483

Fresh off the box..

avatar_58
08-05-2005, 12:10 PM
Bittorrent linky!

http://www.filerush.com/download.php?target=fear_spdemo_en.exe


120k....better, but could be much better.

Dogy
08-05-2005, 12:12 PM
avatar_58 said:
Bittorrent linky!

http://www.filerush.com/download.php?target=fear_spdemo_en.exe




Bahh! I was just about to post that.

226 megs down, 21 mins left.

avatar_58
08-05-2005, 12:13 PM
Ok guys, I'm heading off. I'll be back after I've played the demo. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Cerberus_e
08-05-2005, 12:14 PM
Travis said:

Cerberus_e said:
thanks dogy, I'm downloading it twice now!




http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif



in case one's speed drops http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Cerberus_e
08-05-2005, 12:14 PM
avatar_58 said:
Ok guys, I'm heading off. I'll be back after I've played the demo. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif



where are you going?

Travis
08-05-2005, 12:15 PM
I'm getting nothing from the BitTorrent link....

SyntaxN
08-05-2005, 12:15 PM
The demo is on the way http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif
Itīs going to be great, first Iīm going to eat my Steak and after that I can pwn some mercs http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

avatar_58
08-05-2005, 12:17 PM
Cerberus_e said:

avatar_58 said:
Ok guys, I'm heading off. I'll be back after I've played the demo. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif



where are you going?




Just walking around till its done. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Cerberus_e
08-05-2005, 12:17 PM
someone! give me a fast link

Talos
08-05-2005, 12:18 PM
torrent @ 30 kb... still searching for mirrors

Travis
08-05-2005, 12:18 PM
Getting much better speeds from this torrent. Finally.

Dogy
08-05-2005, 12:19 PM
As soon as I get it installed I'm posting screenies to tease you all http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif

Cerberus_e
08-05-2005, 12:22 PM
Dogy said:
As soon as I get it installed I'm posting screenies to tease you all http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif



god damn! no spoilers!
go to the what have you played recently thread

Travis
08-05-2005, 12:22 PM
Don't tease me. Especially if it refuses to work for me. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif
I'll keeel you. Keeeel.

Dogy
08-05-2005, 12:24 PM
Travis said:

I'll keeel you. Keeeel.



How? http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
08-05-2005, 12:25 PM
Dogy said:

Travis said:

I'll keeel you. Keeeel.



How? http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



seriously, I'll put you on ignore, not because of the "teasing", but I want no spoilers!

Travis
08-05-2005, 12:25 PM
Dogy said:

Travis said:

I'll keeel you. Keeeel.



How? http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



I'll e-slash your neck.

Dogy
08-05-2005, 12:30 PM
Rumors are going around that the torrent is the MP beta, not the SP demo.

Travis
08-05-2005, 12:31 PM
Dogy said:
Rumors are going around that the torrent is the MP beta, not the SP demo.



! Better not be.

Cerberus_e
08-05-2005, 12:32 PM
that torrent doesn't work, cannot announce http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Travis
08-05-2005, 12:33 PM
Worked for me after a while.
/shrug.

It is fear_spdemo_en.exe, same filename as the one on GS which I cancelled. But it could be misnamed.

Talos
08-05-2005, 12:33 PM
it reads fear_spdemo_en.exe - i guess not but if... then *arg*
6% @ 60 kbs

Cerberus_e
08-05-2005, 12:33 PM
Dogy said:
Rumors are going around that the torrent is the MP beta, not the SP demo.



http://forums.vugames.com/thread.jspa?messageID=6551ᦗ
the torrent is posted by a VUG official http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif

Dogy
08-05-2005, 12:33 PM
500 megs down, and it's dropping 1 KB/s every minute or so.

Travis
08-05-2005, 12:35 PM
3.4% at like 30kbs. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Cerberus_e
08-05-2005, 12:35 PM
Dogy said:
500 megs down, and it's dropping 1 KB/s every minute or so.



93.4 at 46 kb/sec http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif
we really need a faster download link

Dogy
08-05-2005, 12:36 PM
Cerberus_e said:


seriously, I'll put you on ignore, not because of the "teasing", but I want no spoilers!



How about I make a seperate thread dedicated to the demo screenies that way you won't have to see them?

Cerberus_e
08-05-2005, 12:39 PM
Dogy said:

Cerberus_e said:


seriously, I'll put you on ignore, not because of the "teasing", but I want no spoilers!



How about I make a seperate thread dedicated to the demo screenies that way you won't have to see them?



as long as they're not in thread http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Travis
08-05-2005, 12:40 PM
Slowwww. I'm going to bed. Night guys.

avatar_58
08-05-2005, 12:41 PM
NOOOOOOO!!!!

http://www.ebgames.com/ebx/product/258667.asp

I wonder if they will let me switch? http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Beelze
08-05-2005, 12:42 PM
Wow, this thread sure exploded with unnecessary posts. Thanks for those containing links, though. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Dogy
08-05-2005, 12:43 PM
3 minutes remaining.

Dogy
08-05-2005, 12:49 PM
30 seconds remaining.

*gets his food ready*

EDIT: DONE! Installing now.

EDIT 2: Installed. Rebooting.

Cerberus_e
08-05-2005, 12:49 PM
Dogy said:
3 minutes remaining.



can you tell me if the game has frequent autosaves? then I don't have to worry about quicksaving http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Mountain Man
08-05-2005, 12:55 PM
Wow! I haven't seen this much excitement for a game since Valve's first unveiling of Half-Life 2!

Cerberus_e
08-05-2005, 01:06 PM
Mountain Man said:
Wow! I haven't seen this much excitement for a game since Valve's first unveiling of Half-Life 2!



well, at least steam was fast

motionblur
08-05-2005, 01:16 PM
Actually I am more excited about this one. I really whish my graphics gard would be good enough to try it out. Damn...

Spooger
08-05-2005, 01:25 PM
The demo rocks - that's all I got to say. I've never jumped out of my seat playing a game until today http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Cerberus_e
08-05-2005, 01:34 PM
Spooger said:
The demo rocks - that's all I got to say. I've never jumped out of my seat playing a game until today http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



where did you DL it?
if it's from a paid service, creeate an FTP server on your PC!!! http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

avatar_58
08-05-2005, 01:43 PM
Damnit....Damnit..Damnit...


Two things have gone horribly wrong...

1) EBgames has no idea abou the DVD version. They just have info and are taking orders for the CD version.


2) I lost my receipt...... http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif That means I just may have trouble claiming my preorder in october. Well...at least I have months to look for it. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif I really hope they can just take ID and allow me to take it. After all I did pay full price....

dark_angel
08-05-2005, 01:48 PM
Cerberus_e said:

Spooger said:
The demo rocks - that's all I got to say. I've never jumped out of my seat playing a game until today http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



where did you DL it?
if it's from a paid service, creeate an FTP server on your PC!!! http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Fast Links (http://download.filefront.com/3992509;ce13bd098284d6cf2ca858d800e7cffcbaad81a105 ec3ba5da0d11df8df3338c0fd13af706475f7d) http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Dogy
08-05-2005, 01:50 PM
Cerberus_e said:

Dogy said:
3 minutes remaining.



can you tell me if the game has frequent autosaves? then I don't have to worry about quicksaving http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



Well, there are checkpoints, but they're a bit too far from each other. Yes, you can quick save. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Anyway, all I have to say is WOW. The game really tries to scare you with the girl, and that's all I'm going to say since Cerb doesn't want any spoilers.

<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> Were you guys freaked out in the hallway and then it changed? The ceiling was just plain blood, on the floor were her bloody footsteps, and more blood was dripping down the walls. When you reach the end door, some kind of spirit just breaks the door. </td></tr></table>

The AI is smarter then anything I've ever seen. Seriously. They take cover, they do status reports on themselves, they toss frags (I was in cover, peeping out, firing bursts, next thing I know a frag is coming my way.).

Also, I really enjoy blasting off their heads with the pistol. You can kick their heads around http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif

Cerberus_e
08-05-2005, 02:03 PM
thanks you for respecting us non-subscribers to not post any spoilers, and create a different spoiler thread which I will read after playing it, hopefully today http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

I'm glad there are checkpoints!
I also rely on checkpoints in medal of honor so i'll do it in FEAR too if I'm satisfied with it http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

one question: are there occasions it's best to use melee? or is it just a "nice extra"?
and the slowdown? is it necessary because it's too hard otherways?

how is the general difficulty?

Mountain Man
08-05-2005, 02:11 PM
avatar_58 said:
I lost my receipt...... http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif That means I just may have trouble claiming my preorder in october.


Nah. It's all stored in their computer. You just have to be able to prove you are who you say you are, usually with some sort of ID. You should have no problems.

Mountain Man
08-05-2005, 02:14 PM
Dogy said:
The AI is smarter then anything I've ever seen. Seriously. They take cover, they do status reports on themselves, they toss frags (I was in cover, peeping out, firing bursts, next thing I know a frag is coming my way.).


Sounds cool. But, um, the grunts in the first Half-Life did this. Ah, well, I guess I'll be able to see it for myself in a few hours after I get home and download this bad boy.

Dogy
08-05-2005, 02:15 PM
Cerberus_e said:


one question: are there occasions it's best to use melee? or is it just a "nice extra"?
and the slowdown? is it necessary because it's too hard otherways?

how is the general difficulty?



1. For maximum fun, it's best to use slo mo when you use melee, since if you do it normally, your automatically dead if you don't react fast enough.

2. Only if you want to die constantly, then use slo mo.

avatar_58
08-05-2005, 02:24 PM
Great demo! Too short though...now I want more http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif

<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> That hallway scene was very interesting! Wierd though </td></tr></table>

Damien_Azreal
08-05-2005, 02:25 PM
avatar_58 said:
NOOOOOOO!!!!

http://www.ebgames.com/ebx/product/258667.asp

I wonder if they will let me switch? http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif



I knew there was a reason I didn't pre-order yet. I'm gonna pre-order this version when I pre-order Serious Sam 2.

Cerberus_e
08-05-2005, 02:25 PM
aaarrggghhh, disconnected from server at 39%
the demo will be for tomorrow http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

someone here has a fast upload? http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

avatar_58
08-05-2005, 02:28 PM
Damien_Azreal said:
I knew there was a reason I didn't pre-order yet. I'm gonna pre-order this version when I pre-order Serious Sam 2.




I went to ebgames today and they didn't know a thing about the DVD and said this (the cd version) was the only one they know of. Nothing else on file. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif


I'm going to wait until maybe october (or the next time I'm in ebgames) and keep asking about it until they know, when they do I'll hand them $5.00 more and take the DVD version.

@Cerb - Do the bittorrent link, using azerus I managed to download at a steady 200k a sec.

Cerberus_e
08-05-2005, 02:45 PM
aaah finally found a fast server! 420 kb/sec http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif
25 minutes left.
then playing the demo and I can finally access dogy's spoiler thread http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Micki!
08-05-2005, 02:52 PM
Cerberus_e said:
aaah finally found a fast server! 420 kb/sec http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif




Now THAT'S alot faster than before... http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif

Cerberus_e
08-05-2005, 02:55 PM
Micki! said:

Cerberus_e said:
aaah finally found a fast server! 420 kb/sec http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif




Now THAT'S alot faster than before... http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif



yeah! thanks for supporting me through these hard times, without you it would have never worked http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

FireFly
08-05-2005, 02:59 PM
It doesn't look like my XP 2400+ and 9800 Pro are going to play this demo well at all.

SyntaxN
08-05-2005, 02:59 PM
Ok, this game simply rocks, the combat is just incredible when you know how to use the slowmotion in the right time http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif
Graphics are great, the textures are damn sharp http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

/edit, the performance isnīt that good on my compy http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif
Iīve an A64 3800+, 1GB ram and a 6800U and the game runs good at 1280x960 with max. details but without softshadows and AA!

avatar_58
08-05-2005, 03:09 PM
SyntaxN said:
Ok, this game simply rocks, the combat is just incredible when you know how to use the slowmotion in the right time http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif
Graphics are great, the textures are damn sharp http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

/edit, the performance isnīt that good on my compy http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif
Iīve an A64 3800+, 1GB ram and a 6800U and the game runs good at 1280x960 with max. details but without softshadows and AA!



I just put it on 1024x768 to get better performance. The textures and detail is so sharp it doesn't matter.

Zorgblub
08-05-2005, 03:11 PM
FireFly said:
It doesn't look like my XP 2400+ and 9800 Pro are going to play this demo well at all.


I got the same hardware and it runs fine at 1024*768 with medium/high detail http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Cerberus_e
08-05-2005, 03:11 PM
FireFly said:
It doesn't look like my XP 2400+ and 9800 Pro are going to play this demo well at all.



wtf? it runs smooth on my geforce fx 5200

avatar_58
08-05-2005, 03:12 PM
Cerberus_e said:
wtf? it runs smooth on my geforce fx 5200



What detail/fps is "smooth" cerb? http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Cerberus_e
08-05-2005, 03:17 PM
avatar_58 said:

Cerberus_e said:
wtf? it runs smooth on my geforce fx 5200



What detail/fps is "smooth" cerb? http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif



I only want to say that the radeon 9800 people having nothing to fear AT ALL, and I run it smooth on low detail, the beta at least, this is more optimized, going to play now, see you within 10 mins http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

avatar_58
08-05-2005, 03:24 PM
Atcually the demo requires a bit more horsepower http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Check this out for any DVD info: http://forums.vugames.com/thread.jspa?threadID=784&tstart=0

I hope they will answer http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

FireFly
08-05-2005, 03:40 PM
Zorgblub said:
I got the same hardware and it runs fine at 1024*768 with medium/high detail http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif


Thanks.


Cerberus_e said:

avatar_58 said:

Cerberus_e said:
wtf? it runs smooth on my geforce fx 5200



What detail/fps is "smooth" cerb? http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif



I only want to say that the radeon 9800 people having nothing to fear AT ALL, and I run it smooth on low detail, the beta at least, this is more optimized, going to play now, see you within 10 mins http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif


The single player and multiplayer requirements are different. I was worried because I'd read people on the Shack comment on slight performance issues with 6800 GTs and other high end cards.

Duoae
08-05-2005, 04:03 PM
Hehe, i wasn't in when the game was downloading, but i had one from gamespot and one from fileplanet at the same time. It's a good job i did as the gamespot server was reset... that would have annoyed me, to come back to the download and find i didn't have it!

ANyway, off to play it for the first time.... i'm not scared. Honest...

Damien_Azreal
08-05-2005, 04:07 PM
I think I'm in love... http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Very very nice, and god damn this game looks good. So much for all the people out there saying ID or Valve has the best graphics engines... hah! Monolith has one up the big boys. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

I'm gonna run back through it again, this time with fraps and try a snag some good screens.

Cerberus_e
08-05-2005, 04:09 PM
I don't think the graphics are better than doom 3.
but if you think that, wait until you see carmack's new project before you make a statement http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

avatar_58
08-05-2005, 04:10 PM
Monolith definately has an instant hit with this one. I love the AI. They don't just run it, and if one of them does...the others learn from his mistake and stay back to wait for you. Or toss a grenade to smoke you out. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif For once a game has actually delivered on its AI hype.

I played the demo on medium and I actually died a few times before I realized these guys aren't as stupid as some other games. I had to use slo-mo wisely.

FireFly
08-05-2005, 04:14 PM
Cerberus_e said:
I don't think the graphics are better than doom 3.



You'd have to put everything on max in both games to compare.

avatar_58
08-05-2005, 04:20 PM
FireFly said:
You'd have to put everything on max in both games to compare.



I play Doom 3 at Ultra Detail with 4x AA and I would have to say FEAR definately looks better. It may also have to do with the fact that the areas in FEAR have more going on (desks, lamps, lights, objects, outdoors) that makes it seem more detailed.

Either way FEAR seems to be the best looking game out so far (at least FPS wise)

FireFly
08-05-2005, 04:28 PM
Yeah, that's what I thought, especially with those soft shadows.

But wouldn't it better for you to downgrade to the High setting in Doom 3, and put on some more AA instead? It's very hard to tell the difference between High and Ultra, even with direct comparison screenshots.

avatar_58
08-05-2005, 04:32 PM
FireFly said:
Yeah, that's what I thought, especially with those soft shadows.

But wouldn't it better for you to downgrade to the High setting in Doom 3, and put on some more AA instead? It's very hard to tell the difference between High and Ultra, even in direct comparison screenshots.



Actually beyond 4x AA I can't see the difference (however I can feel it http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif ) With this new ram I can do Ultra Detail no problem...and even though its hard to tell in screenshots I noticed it right away in game. http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif

FEAR however is greatly affected by detail settings. AA and AF matter alot.

(I play w/o soft shadows in fear btw...I don't feel the loss in fps is worth the subtle change of shadows)

Cerberus_e
08-05-2005, 04:37 PM
for ultra detail you need a 512 mb videocard, or else you don't see ultra detail at its full potential

avatar_58
08-05-2005, 04:46 PM
Cerberus_e said:
for ultra detail you need a 512 mb videocard, or else you don't see ultra detail at its full potential



Actually they say that only because the textures are uncompressed and require more memory. After I bought another gig of ram it runs at the same speed as high detail so I thought, what the hey...

FireFly
08-05-2005, 04:47 PM
Well there's no visual quality difference, it's just there's no jerkiness with 512 MB.

Sailboat
08-05-2005, 04:59 PM
Played a bit of the demo, seems cool but for some reason I hate the way the controls feel.
Very unresponsive, at least when pressing shift to aim and ctrl to go into slowmow.
I kept dying because I would push ctrl and it wouldn't go into slowmow, had to push it like 7 times before it would realize wtf I was trying to do....

Also kinda choppy, I just let the game Auto Detect, so maybe I will fool around a bit with it later.

Damien_Azreal
08-05-2005, 05:00 PM
Cerberus_e said:
I don't think the graphics are better than doom 3.
but if you think that, wait until you see carmack's new project before you make a statement http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



Doom 3 looks good, but compared to FEAR it's got a way to go.

I play all games at 1024*768 (even my old ones) and play both FEAR and Doom 3 at high. Trust me Cerb... FEAR beats the hell out of D3 in the detail department.

And gameplay wise it kicks D3, Far Cry, and HL2's ass. The slowmo and melee combined are one helluva combo. And a lot easier to use in single player than multi.

I love the AI, one guy pocked his head out and I took him out with the plasma weapon. The other guys yelled something and started pulling back... tossing grenades to force me to go in after em. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Monolith has done it, they've made what is possibly the best FPS ever. Of course I know this is a demo and doesn't represent the whole game... but this is a damn good indication.

avatar_58
08-05-2005, 05:03 PM
Go look at the vugames fear forum....people are going insane... http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif

Cerberus_e
08-05-2005, 05:04 PM
Damien_Azreal said:
And gameplay wise it kicks D3, Far Cry, and HL2's ass.



I like all 3 of them better than FEAR so far http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Tang Lung
08-05-2005, 05:13 PM
Been downloading for a while now, about an hour or so to go. I hope my computer can handle it, I can run Doom 3 and HL2 perfect on quite high settings, so hopefully it should work http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Duoae
08-05-2005, 05:15 PM
Sailboat said:
Played a bit of the demo, seems cool but for some reason I hate the way the controls feel.
Very unresponsive, at least when pressing shift to aim and ctrl to go into slowmow.
I kept dying because I would push ctrl and it wouldn't go into slowmow, had to push it like 7 times before it would realize wtf I was trying to do....

Also kinda choppy, I just let the game Auto Detect, so maybe I will fool around a bit with it later.



I don't understand why people are saying the game is unresponsive or the controls are slow... maybe it's because i have an insane amount of RAM.....

lonestar
08-05-2005, 05:18 PM
avatar_58 said:
Go look at the vugames fear forum....people are going insane... http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif



would you post the link please, cause i'm the kind of guy who is always amused by such threads. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

avatar_58
08-05-2005, 05:19 PM
http://forums.vugames.com/forum.jspa?forumID=1


Wow....my topics were pushed of the page in no time... http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif

Sailboat
08-05-2005, 05:39 PM
Duoae said:
I don't understand why people are saying the game is unresponsive or the controls are slow... maybe it's because i have an insane amount of RAM.....



I think a Gig of RAM should be sufficient, don't you?

But yes, the controls are unresponsive and blocky. I shouldn't have to push shift/ctrl over 5 times in order for it to do it's assigned action.
I am a stickler for how a game feels, and at the moment, F.E.A.R feels like crap but looks good.

Cerberus_e
08-05-2005, 05:42 PM
erm... the slowdown always activated immediately http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
the problem is the movement

lonestar
08-05-2005, 05:50 PM
avatar_58 said:
http://forums.vugames.com/forum.jspa?forumID=1


Wow....my topics were pushed of the page in no time... http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif



thx.

there it happened. i stepped in the spoiler mine. you know, those things are explosive. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Duoae
08-05-2005, 06:05 PM
Sailboat said:

Duoae said:
I don't understand why people are saying the game is unresponsive or the controls are slow... maybe it's because i have an insane amount of RAM.....



I think a Gig of RAM should be sufficient, don't you?

But yes, the controls are unresponsive and blocky. I shouldn't have to push shift/ctrl over 5 times in order for it to do it's assigned action.
I am a stickler for how a game feels, and at the moment, F.E.A.R feels like crap but looks good.



I never had a problem with slowdown. My system is:

3GHz P4 Northwood core
Geforce 6800 128 MB ( i can't run the game on high settings as it crashes to desktop when actually starting the game)
2 GB 3200 DDR400 RAM
Audigy 2 ZS
etc.

I agree 1024 RAM should be enough, is your processor slower than mine? I have no problem with responsiveness of control. Slowmo happens immediately and everything else is fast too.

Damien_Azreal
08-05-2005, 06:07 PM
Hmmm... I'm runnning 1 gig DDR (at 500mhz) and I get nice responzive movements. I never have to press the buttom numerous times to get it to work.

But everyone's setup is different.

Duoae
08-05-2005, 06:09 PM
I would guess sailboat's cpu is to blame.....

Damien_Azreal
08-05-2005, 06:10 PM
Could be... or his graphics card.

What is your complete setup sailboat?

SyntaxN
08-05-2005, 06:24 PM
The only thing I really hate about the FEAR graphics is the blocky architecture, that reminds me on HL2 http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif
I donīt think that FEAR looks really better than DOOMģ, FEAR uses another way to look good than DOOMģ http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
But on thing is for sure: both look better than HL2 http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Travis
08-05-2005, 08:57 PM
Can't run it.

It goes into it, black screen, minimizes, then I get an ad to preorder the directors edition.

Wasn't expecting it to run though.

In order to play the game at the recommended resolution, detail and
performance levels, your computer should meet or exceed the following
specifications:

• US version of Windows(R) XP with the latest service pack installed
• Pentium(R) 4 3.0 GHz or equivalent
• 2GB of RAM
• 256MB DirectX(R) 9.0 video card with pixel shader 2.0 support

http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif 2gb of RAM?!12two
Exceed? 2gb of RAM?

Sailboat
08-05-2005, 08:58 PM
My setup:
P4 2.8 @ 3.0
1024 MB RAM
Radeon 9800 Pro 128mb

That's strange you say slowdown happens automatically... in the beginning of the demo where you get to a part that needs slowdown, it tells me how to activate it but doesn't do it autmatically.
Its weird cause I will try to slowdown/zoom and it's like the buttons are stuck or something, but left ctrl and left shift work perfectly with any other game/application.

Not sure what the deal is here...
Thanks for any help. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

avatar_58
08-05-2005, 08:59 PM
Thats recommended to get it running at high speeds.

Mountain Man
08-05-2005, 11:53 PM
Just finished playing the demo, and all I can say is "Woah!"

Let's get performance out of the way. In a word, excellent. My system specs:

2GHz Athlon XP
GeForce 6600GT 128MB
768MB RAM
SoundBlaster Audigy

When I started the game, it automatically detected the optimum settings for my system (a mix of Medium to Maximum), so I left them alone except I turned on Vsync. The result was silky-smooth framerates from beginning to end, which was impressive considering just how good this game looks. And it does look good! It's like a mix of the best of Half-Life 2 and Doom 3.

As far as gameplay, I'm pretty pleased. The action is very smooth and dynamic, and the AI is damn smart! They do an excellent job of working together and will flank you in a heartbeat if you stay in one place too long. They also use grenades intelligently as they'll flush you out then train gunfire on you while you run away. And forget about trying to sit in one place and pick them off as they dumbly walk around the corner. They'll peek their head out, take a few shots, then run away and come at you from another direction. It looks like the tried and true tricks aren't going to work any more!

The slo-mo thing is interesting, but I'm not sure if I like it or not. In Max Payne and Max Payne 2, it worked well because those games had a very cinematic style and the slow motion was appropriate. In F.E.A.R., it feels a bit gimmicky and doesn't seem to gel with the gameplay, especially when the game automatically slows you down for dramatic moments.

I'll also admit, this demo freaked me out a few times. Not the "monster jumps out of the closet" kind of freak out but psychologically freaked out!
<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">When I climbed down a ladder about half-way through the demo, and that creepy girl was suddenly there behind me, right in my face, that genuinely scared me! Not to mention the really creepy dude I encountered at the bottom.</td></tr></table>
That's the kind of stuff that scares me, when it happens without any warning or anticipation. Doom 3 startled me a few times, but it didn't scare me. This demo scared me.

F.E.A.R. is definitely on my wanted list now.

maximan
08-06-2005, 12:25 AM
Finished it a little while ago, it kicked ass http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I have a question regarding performace: Right now I have it running at mostly medium settings, with some higher end stuff turned on (FSAA, Max videos, effects), and it runs alright at about 20-25 FPS (I have no problem sacrificing FPS to make it look better http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif). Now here's my setup...(continue reading to get to my question)...

P4 E.E. w/H.T. (LGA775, 3.0Ghz, 800Mhz FSB, 1MB L2 Cache)
MSI Nvidia GeForce 6800 (256mb DDR, 350Mhz core clock, 650 Mhz Mem Clock)
1024 DDR2 RAM

I probably provided too much info, but skip by what isn't necissary.

Now what I want to know, is if I upgraded up to 2Gigs of ram (my mobo can take up to 4, and I'm going to have to upgrade sooner or later), will F.E.A.R. run noticeably better? I ask, because 2 Gigs of ram was the reccomended amount last I checked, and if I buy this game I'll want the best experience possible.

Anyways, the Demo was awesome, but it still relied a little to heavily on BOO! kind of moments for my liking, though not even half as heavily as Doom 3.

maximan
08-06-2005, 12:27 AM
Mountain Man said:<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">When I climbed down a ladder about half-way through the demo, and that creepy girl was suddenly there behind me, right in my face, that genuinely scared me! Not to mention the really creepy dude I encountered at the bottom. </td></tr></table>


<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> All the parts with the little girl (especially the little flashback thing in the hallway) genuinly scared me, beyond the kind of OMG MONSTERS JUST POPPED OUT OF NOWHERE scares Doom 3 relied on. The first time she appeared at the ladder, I literally fell out of my chair http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif </td></tr></table>

Mountain Man
08-06-2005, 12:54 AM
Oh, yeah. That was a major "What the hell!" moment simply because it was so unexpected.

Duoae
08-06-2005, 02:51 AM
Mountain Man said:

And forget about trying to sit in one place and pick them off as they dumbly walk around the corner. They'll peek their head out, take a few shots, then run away and come at you from another direction. It looks like the tried and true tricks aren't going to work any more!




You can still do it. I don't know if you've noticed, but the hit boxes are rather large. I killed quite a few when they were hiding (and i was hit when i was crouched behind a wall) behind a corner and i just shot slightly to the side...

Sailboat
08-06-2005, 03:32 AM
I am sorry, but the way the controls are for me, it is damn near impossible to play the damn demo.

Same as before, pressing shift only zooms the weapon if I hit it repeatedly and pressing ctrl only goes into slowmo if I hit it repeatedly....
I tried just letting it go into slowmo itself, and it does for about 3 seconds.....

Not cool at all IMO, if two of the most helpful things in the game only work when hitting the buttons for it frantically, then it is not fun.

I don't think this game stands up to HL2 or Doom3 for that fact alone, at least in those games all the button actions worked flawlessly.
With zoom and slowmo being broken to me really ruins the gameplay altogether.

I know it is not my PC that is causing this, does anyone have any idea why no one else is complaining about this but me?

Duoae
08-06-2005, 03:45 AM
Have you tried putting it on lower game detail? Or lower resolution?

RedSplat
08-06-2005, 03:48 AM
This is the first game where i'm actually afraid to switch on my flashlight or make an abrupt turn.
I hate that but it's a great looking game if only that little black haired bitch wasn't in it. http://forums.3drealms.com/ubbthreads/images/graemlins/tinyted.gif

FireFly
08-06-2005, 04:38 AM
After playing the demo, I have to say I'm pretty pleased but it's not quite what I expected.

It's much less of a run and gun game than it seemed in the videos, and it doesn't take much to take you down. For me a lot of the time was spent peaking out, zooming in and spraying a bit, which is fun but the balance doesn't seem quite right yet.

I think if the guns were a little more accurate it would make the tactical gameplay more rewarding and less 'loose'. Otherwise it's a very polished, fun shooter with great A.I and a few other extras thrown in.

I didn't find it scary in the slightest, though.

Travis
08-06-2005, 05:28 AM
/is trying to get it to work with 3danalyse.

Good thing is I actually get in the game and hear sound. Bad thing is, the menus/cinematics are either just black, or entirely white with weird blue writing. I'm gonna have to do some fiddling.

Cerberus_e
08-06-2005, 06:25 AM
Mountain Man said:
<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">When I climbed down a ladder about half-way through the demo, and that creepy girl was suddenly there behind me, right in my face, that genuinely scared me! Not to mention the really creepy dude I encountered at the bottom.</td></tr></table>



erm... you DO realize this is a "boo" scare right, and not a psychological scare.
like the guy who quoted you said: he felt out of his chair.
so I don't see why you complain about doom 3's scares when the example you just gave is a boo scare http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

Orochi Avlis
08-06-2005, 06:36 AM
FireFly said:
It's much less of a run and gun game than it seemed in the videos, and it doesn't take much to take you down.


Yea, I was surprise about that.
But the power ups do permantly increase your health and Slo-mo time.



I didn't find it scary in the slightest, though.


Oh I did. I was really creeped out.

SyntaxN
08-06-2005, 06:46 AM
FEAR isnīt as scary as DOOMģ, it has some nice boo effects but in DOOMģ Iīm scared all the time because I hear demonic sounds!
But I think the level of the demo isnīt very good, you can see that this is just a presentation of the game basics http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Cerberus_e
08-06-2005, 07:06 AM
the boo effect like mountain man described worked for me though http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif while the more psychological ones didn't

Beelze
08-06-2005, 07:12 AM
The little girl spooked me the first time I encountered her, but after that she didn't bother me. I got the feeling that she wasn't a real villain and that she wasn't really after me, so I quickly grew comfortable with her appearances. I guess she was what would've been if asian horror directors ripped off the Gman; something I'm not scared by, but something that intrigues me. When I was in that eerie hallway I was actually walking towards her.

This demo didn't have the same tension as Doom 3. That's not to say it didn't have atmosphere, it's just that it wasn't scary. Honestly, I was more scared by how clumsy and loud my character was (accidentally pushing things off shelves just by standing next to them and making really loud noises when stepping over a body.)

The visuals were good (the full game should look better than Half-Life 2, even though this level in particular wasn't that special) but I had most things set to medium or even low. The sound and music was good too. The physics felt a bit "clumsy."

As for the gameplay... Well, it was alright. We never got any interesting battle scenario and we only encountered humanoids with guns. The weapons weren't that fun, but I enjoyed throwing grenades. The slow-motion didn't really blend in well, as MM said. Still, it might be story-related. At the beginning someone does point out how good your reflexes are, and then there was this scene:

<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">"What is the first thing you remember?"

The protagonist is being operated on, or maybe it's his birth? Would be hard to remember your own birth, but still.

"You will be a God among men."

What did they do to you?</td></tr></table>

The AI was pretty good. It was nice how they could jump off platforms instead of taking the obvious ways (such as stairs.) Disagreeing with MM, the wait-around-the-corner tactic still works. Sure, they take a peek before rushing out, but as soon as they take a peek I'm already in slow-mo and shooting them to pieces.

In conclusion: pretty fun, but I'm not won over yet.

Cerberus_e
08-06-2005, 07:49 AM
yeah it's true the stay behind a corner trick still works, I did it ALWAYS and in every battle. if you don't do it you're dead.
the only game I played where that doesn't work is Half-Life 2 on hard difficulty.

Roger
08-06-2005, 07:56 AM
The F.E.A.R. demo was TOO FREAKIN' SHORT! But it was still fun as hell. I looped it about four times last night. I'm really impressed by the AI.

FireFly
08-06-2005, 08:29 AM
Beelze said:
The little girl spooked me the first time I encountered her, but after that she didn't bother me. I got the feeling that she wasn't a real villain and that she wasn't really after me, so I quickly grew comfortable with her appearances. I guess she was what would've been if asian horror directors ripped off the Gman; something I'm not scared by, but something that intrigues me. When I was in that eerie hallway I was actually walking towards her.



Yes, you know that she's not going to kill you, so it just becomes a 'sight show'. That's something that has to be part of the story, with you being the 'chosen one' who is seemingly immune from these forces, probably because the villain wants you himself (those hallucinations).

I bet this ties into the operating table cutscene, and I'm guessing you're a biologically engineered superweapon made by the main villain.

This why you have superhuman reflexes, which probably represents your special skill (slow-motion) that grants you inclusion into the F.E.A.R team (other team members have different supernatural skills).

Cerberus_e
08-06-2005, 09:14 AM
then I wonder why the little girls tries to spook you.
I also wonder what the cutscene with the bad guy (cannibal) meant after you "faint" after the cutscene with the 2 others that sent you to the mission.

also, was that me at the opening cutscene, or the cannibal, that the little girl went to in prison

Acid
08-06-2005, 09:36 AM
Anyone alse have a problem with the weapons firing alittle slow?, theres about half a sec delay, also the pistol's recoil is alittle overdone and the reload animations could be abit slower aswell, apart from that its a fun game.

Cerberus_e
08-06-2005, 09:55 AM
I never fired a single shot of the pistol http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
I now played the demo again on hard and it was very fun!
I don't know, maybe I was too excited yesterday so the downloading of the demo was more fun than playling it... but now it was great http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

EDIT: look at the screenshot thread, there is why i suspect the ai is scripted

SyntaxN
08-06-2005, 11:05 AM
Anyone knows if there is a way that decals like blood stay longer or forever?
I love the blood textures but they disappear so fast http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Cerberus_e
08-06-2005, 11:33 AM
I love it how the dust is sometimes replaced by red dust = blood http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif especially seen when throwing a grenade

Soilwork
08-06-2005, 11:52 AM
Played through the demo last night, very cool experience.. i'm looking forward to the full version!

http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

maximan
08-06-2005, 12:21 PM
maximan said:
Finished it a little while ago, it kicked ass http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I have a question regarding performace: Right now I have it running at mostly medium settings, with some higher end stuff turned on (FSAA, Max videos, effects), and it runs alright at about 20-25 FPS (I have no problem sacrificing FPS to make it look better http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif). Now here's my setup...(continue reading to get to my question)...

P4 E.E. w/H.T. (LGA775, 3.0Ghz, 800Mhz FSB, 1MB L2 Cache)
MSI Nvidia GeForce 6800 (256mb DDR, 350Mhz core clock, 650 Mhz Mem Clock)
1024 DDR2 RAM

I probably provided too much info, but skip by what isn't necissary.

Now what I want to know, is if I upgraded up to 2Gigs of ram (my mobo can take up to 4, and I'm going to have to upgrade sooner or later), will F.E.A.R. run noticeably better? I ask, because 2 Gigs of ram was the reccomended amount last I checked, and if I buy this game I'll want the best experience possible.

Anyways, the Demo was awesome, but it still relied a little to heavily on BOO! kind of moments for my liking, though not even half as heavily as Doom 3.


Can anyone help?

And relating to the AI that's being discussed, I found it pretty good, and only had one incident where the AI did something really stupid.

I was at the outdoor section, <table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> (The section where the helicopter drops in) </td></tr></table>, and after it did and I took out all the guys, I made my way up the stairs to the platform, at which time a guy came running out of the door...and ran straight past me, jumped over the railing onto the bottom floor, and started shooting me from there. Huh? Besides that, the AI was pretty good.

ADM
08-06-2005, 12:27 PM
I just finished the demo not long ago and the AI was amazing. One guy was behind a wall and stuck his arm out and started shooting me!? Crazy.

In any case it was too short http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif I loved it .. I want more!

FireFly
08-06-2005, 12:31 PM
maximan said:
and after it did and I took out all the guys, I made my way up the stairs to the platform, at which time a guy came running out of the door...and ran straight past me, jumped over the railing onto the bottom floor, and started shooting me from there. Huh? Besides that, the AI was pretty good.


That happened to me too, but I figured he was making a get away because I was raining fire on him.

avatar_58
08-06-2005, 12:35 PM
Hah....I posted my little video card request on Aquamark's forums (they are hardware kiddies so I thought they would know) and wow...umm.

There is a fear thread there and apparently their performance isn't good enough on Top of the line AMD FX-55's and Geforce 6800 Ultras that they want to toss their mobos and buy 7800s.... http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif Did I mention they play at 1600 resolution?? Sheesh...

Some people just aren't content unless they can brag about their "Ultimate performance"

Mountain Man
08-06-2005, 12:41 PM
Cerberus_e said:
I don't see why you complain about doom 3's scares when the example you just gave is a boo scare http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif


Because it was unexpected. Almost every one of Doom 3's "scares" were predictable and not terribly frightening. You know a game is a one trick pony when you can start predicting when and where monsters are going to spawn. Who knows, maybe I'll have the same complaint about F.E.A.R. after I've played the final product, but I found the demo genuinely scary. That one hallway sequence had me ducking in my chair, and it most certainly wasn't a "boo" scare!

avatar_58
08-06-2005, 12:42 PM
Maybe I've become hardened by 3d graphics but FEAR didn't bother me at all while playing. I mean, I found it wierd and interesting...however I didn't jump at all.

Mountain Man
08-06-2005, 12:50 PM
It's odd because things like that don't usually scare me (one reason I'm not a fan of horror movies; I find them quite dull). Who knows. Maybe it's because it was late at night and I was really tired.

FireFly
08-06-2005, 12:52 PM
I think it's perhaps because we've seen a lot of the girl prior to playing the game. A new player, with no knowledge of F.E.A.R would probably jump a lot more at the ladder part.

MM, did you follow this game, did you see the videos?

avatar_58
08-06-2005, 12:52 PM
Mountain Man said:
(one reason I'm not a fan of horror movies; I find them quite dull).



Hey I'm not alone. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif I like some horror movies if they are done right and have some sort of purpose. I hated cursed (yeach) but I actually enjoyed the Ring (but I wasn't scared...not even a tad)

I don't know...I guess if it isn't happening to ME I just don't see why I should get scared. I guess one day when games have amazing graphics (beyond next gen) I will change my mind.

FireFly
08-06-2005, 12:55 PM
The Shalebridge Cradle level in Thief 3 is meant to be scarier than anything else.

Acid
08-06-2005, 01:37 PM
FireFly said:
A new player, with no knowledge of F.E.A.R would probably jump a lot more at the ladder part.




I jumped at that part, and ive been following this game for awhile.

Sailboat
08-06-2005, 01:52 PM
Well it seems to me that in order for zoom/slowmo to work I have to double-tap shift/ctrl.
Now that I can have zoom and slowmo work when I please, the game is much more enjoyable.

Finished the demo, and damn it is short... just enough to get ya hooked.

seregrail7
08-06-2005, 02:04 PM
Mountain Man said:
Just finished playing the demo, and all I can say is "Woah!"

Let's get performance out of the way. In a word, excellent. My system specs:

2GHz Athlon XP
GeForce 6600GT 128MB
768MB RAM
SoundBlaster Audigy

When I started the game, it automatically detected the optimum settings for my system (a mix of Medium to Maximum), so I left them alone except I turned on Vsync. The result was silky-smooth framerates from beginning to end, which was impressive considering just how good this game looks. And it does look good!


I'm on an identical setup, I turned on V-Sync too and put soft shadows on for the hell of it, and it still ran great.

Only problem is I get that graphics card crashing thing with FEAR. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif Don't know what's causing it, my PSU is more than capable and it's not a heat issue.

Mister_Lynyrd
08-06-2005, 02:05 PM
ADM said:
I just finished the demo not long ago and the AI was amazing. One guy was behind a wall and stuck his arm out and started shooting me!? Crazy.

In any case it was too short http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif I loved it .. I want more!



The part where the dude knocks over the shelf for cover (scripted, I suppose)... Well I was fighting him and the rest in that room and managed to work around the corner there. Of course the dude goes prone and crawls under the shelf... so I've got two guys on my right and my left while I'm hiding in the little crook there. I kill the guy on my left by peeking out and then I go to peek to the right to get that guy... and damned if I don't see that sneaky bastard crawling back under the shelves to get on my left!!

NEVER seen that kind of stuff before! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Mountain Man
08-06-2005, 02:08 PM
FireFly said:
MM, did you follow this game, did you see the videos?


No, actually. The demo is my first real look at it.

avatar_58
08-06-2005, 02:46 PM
Monolith is taunting us with this really short demo just to keep us wanting more....and there is still a ways to go until October....

Drazula
08-06-2005, 03:10 PM
Well, I finished the demo. My impression is that the multiplayer is much better than the single player.

Downside:

I don't like the health system. And I am not happy about the climbing method either, it's very awkward.

What I've seen so far is not scary at all. Is it supposed to be scary?? The scenes with the girl felt too much like Max Payne to be scary.

The levels are good for multiplayer but rather simple for single player. Finally, where's the physics?


Upside:

Sights and sounds keep things moving. No artificial "push" by NPCs. Story looks interesting. And I can see the fights getting very difficult.

Overall: I am neither disappointed nor excited about the single player campaign. I think it will be interesting, but I am not expecting a genre defining game.


Mister_Lynyrd said:
The part where the dude knocks over the shelf for cover (scripted, I suppose)... Well I was fighting him and the rest in that room and managed to work around the corner there. Of course the dude goes prone and crawls under the shelf...


Hehe, I walked right up and popped a cap in his ass. Cracked me up it was so silly!

Wamplet
08-06-2005, 03:12 PM
Downloading the single player demo right now.

I haven't played the multiplayer demo or really kept up with this game. http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

seregrail7
08-06-2005, 03:14 PM
Agree about the ladders, it feels like you're going down a foot, stopping for half a second and then carrying on. Give me looking up and pressing forward anyday.
Levels do seem basic and a tad empty, bodys don't settle too well, and most stuff is nailed down.
I got used to the health system, although I think less damage and auto healing when one is picked up would be better. I keep forgetting to use them.

Also, melee combat can be a bit awkward, I liked it in MP but it's usually suicide in SP.

avatar_58
08-06-2005, 03:14 PM
I wasn't expecting anything from FEAR when I downloaded the multiplayer beta, and it turned out to be tons of fun. This demo has only sealed the deal for me.

I just hope those assh...err....friendly people at ebgames find out when that DVD edition comes in.

Drazula
08-06-2005, 03:15 PM
One more thing I liked: the twitching bodies. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
08-06-2005, 03:22 PM
ADM said:
I just finished the demo not long ago and the AI was amazing. One guy was behind a wall and stuck his arm out and started shooting me!? Crazy.




do you call that amazing AI?
that also happens in contract JACK and medal of honor: allied assault http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Orochi Avlis
08-06-2005, 04:32 PM
Cerberus_e said:
do you call that amazing AI?



Watch the 2004 trailer.
You see a guy push over a sofa for cover.

I haven't seen any AI do anything remotly similiar like that.

avatar_58
08-06-2005, 04:35 PM
I just like the fact that when you hide behind columns or barrels the enemies aren't as dumbfounded as other games. I swear...in HL2 I grabbed a barrel and a combine soldier (who was using a gunmount) did not fire at me until I got right up close and by that time he was screwed. Doom 3/Far Cry will hunt you even when they know you are right there waiting to fire....

FEAR is like a breath of fresh air AI wise...

Cerberus_e
08-06-2005, 04:36 PM
I didn't say feear has bad AI, I was impressed myself, I just thought ADM's was a bad example http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

anyway, the turning over sofa is probably scripted, just like that shelf


Mountain Man said:

Cerberus_e said:
I don't see why you complain about doom 3's scares when the example you just gave is a boo scare http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif


Because it was unexpected. Almost every one of Doom 3's "scares" were predictable and not terribly frightening. You know a game is a one trick pony when you can start predicting when and where monsters are going to spawn. Who knows, maybe I'll have the same complaint about F.E.A.R. after I've played the final product, but I found the demo genuinely scary. That one hallway sequence had me ducking in my chair, and it most certainly wasn't a "boo" scare!



indeed, you cannot say the scares are better, the demo was very short, of course the boo scares weren't predictable.

anyway, you say the corridor creeped you out, but I predicted both "psychological scares", because they are both in a long corridor http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

avatar_58
08-06-2005, 04:38 PM
Cerberus_e said:
anyway, you say the corridor creeped you out, but I predicted both "psychological scares", because they are both in a long corridor http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



Although you can't tell me you predicted that the ceiling would be a blood pool or that ghost would break a door! I certainly didn't.....

Damien_Azreal
08-06-2005, 04:43 PM
Cerb, what's the deal man? You were sounding so damned hyped about the game... and now you've got the demo, and your ripping it to pieces.

I don't think they showed us the big scares, you don't give away your best stuff in the demo.

And the AI is amazing at higer difficulties, on easy it was pathetic... but at medium and high they do a damn good job of flushing you out. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
08-06-2005, 04:47 PM
avatar_58 said:

Cerberus_e said:
anyway, you say the corridor creeped you out, but I predicted both "psychological scares", because they are both in a long corridor http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



Although you can't tell me you predicted that the ceiling would be a blood pool or that ghost would break a door! I certainly didn't.....



I knew something would happen, but I didn't know what!
I knew the ladder scene would happen, because I saw it in the e3 2005 movie.
the blood-ceiling scene was also in that demo, but I forgot http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif


Damien_Azreal said:
Cerb, what's the deal man? You were sounding so damned hyped about the game... and now you've got the demo, and your ripping it to pieces.




I said its good point, why can't I say the bad points?
the bad points are more important because monolith has to fix them http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

FireFly
08-06-2005, 05:02 PM
The A.I is very good but you get the impression the enemies have forgotten you after a while. Often they don't rush out or try to look for you - it's only when you trigger a certain state that they do that, which may be realistic but I wish they hunted me down, or gave the impression they were lying in wait (with dialogue).

Cerberus_e
08-06-2005, 05:14 PM
FireFly said:
(with dialogue).



who says they are human?

SyntaxN
08-06-2005, 05:17 PM
The A.I is very good but you get the impression the enemies have forgotten you after a while.


Yes, that sucks some times!
I often fire at the wall to get their attention, some times they get after me but they often just throw grenades and get back to their cover position!
Ok, when I think about that itīs very intelligent when you use some cover and wait for your enemy instead of rushing on him http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif
Some hours ago it was damn impressive to see how they organize themself in a team, they saw me and I thought all of them will run after me now, but no they send on guy to check out whatīs going on....thatīs cool http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif

Cerberus_e
08-06-2005, 05:20 PM
we don't know what's scripted and what not, syntaxN, but my opinion is that battles have to be scripted to some extend, to prevent the AI going weird

Damien_Azreal
08-06-2005, 05:49 PM
Cerberus_e said:
I said its good point, why can't I say the bad points?
the bad points are more important because monolith has to fix them



Sorry man, didn't mean to come across so harsh.

I understand your just voicing your opinion on the game. Long day at work... not saying things in the best way. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I'm not saying the game is perfect, it does have it's bad points. I'm jus tnot seeing as many as you are at the moment. Hopefully you'll get the full game and be completely blown away. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

And hopefully you'll have a new card by then as well.


SyntexN said:
Some hours ago it was damn impressive to see how they organize themself in a team, they saw me and I thought all of them will run after me now, but no they send on guy to check out whatīs going on....thatīs cool



Yeah, I was playing it earlier and in that area with the chopper dropping off more guys. I fired a few rounds into a wall to get their attention.
I heard one guy yell "Check it out!" And another fired back "No way!" http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif I paused the game, I was caught between laughter and surprise.

avatar_58
08-06-2005, 05:53 PM
Its the fanboyish hype getting to you Damien! SNAP OUT OF IT MAN! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif Aww who am I kidding....I've never been influenced by hype over a game but this one has hooked me with its beta + demo teasers.

After all, we haven't even really seen enough of the game to get a decent opinion and judge the AI etc.

I guess the demo was just enough to spark all this discussion. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif I mean, just look...this thread gained like 5 pages when the demo was released. That has to mean something..

Damien_Azreal
08-06-2005, 05:56 PM
Fanboy... FANBOY! What fanboy... it's just... well... Monolith is god, and all your bases are belong to Lith. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

I have to agree with ya avatar, we've gotten glimps of the AI in the videos and it seems very kick ass. But to go against it yourself, you can really get a glimps of it.

And if ya think about it Monolith has been very good about their videos. It's mostly the same footage just cut and edited. We haven't really seem much of the game... mostly just a bunch of stuff from the beginning.

Drazula
08-06-2005, 05:59 PM
Cerberus_e said:
we don't know what's scripted and what not, syntaxN, but my opinion is that battles have to be scripted to some extend, to prevent the AI going weird


Not so much "scripted" as it is given certain NPC's "unusual" goals. "Knock over shelf" and "crawl" as secondary goals. The AI is pretty good.

Overall, the engine feels like NOLF2 but much improved. The lighting is Far-Cry like, although I saw some area that were sloppy with lighting..

Wamplet
08-06-2005, 06:03 PM
Wow. I really liked this demo. I think I may be getting the game. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Orochi Avlis
08-06-2005, 06:12 PM
Cerberus_e said:

FireFly said:
(with dialogue).



who says they are human?


That fat guy with the hat during the briefing.
They are clones.

Cerberus_e
08-06-2005, 06:31 PM
Damien_Azreal said:

Cerberus_e said:
I said its good point, why can't I say the bad points?
the bad points are more important because monolith has to fix them



Sorry man, didn't mean to come across so harsh.

I understand your just voicing your opinion on the game. Long day at work... not saying things in the best way. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I'm not saying the game is perfect, it does have it's bad points. I'm jus tnot seeing as many as you are at the moment. Hopefully you'll get the full game and be completely blown away. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

And hopefully you'll have a new card by then as well.




I found the demo very fun, don't be mistaken http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif it's above average FPS. much above.
and I know you didn't mean to be harsh, you are a monolith fanboy after all http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
but the medkits could kill the whole game if they don't pay attention! hopefully it's like NOLF where you loose everything after some levels (= one mission) http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
hen they could stop including so much medkits later on http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif but still...
it was much better balanced in max payne 1 IMO


Orochi Avlis said:

Cerberus_e said:

FireFly said:
(with dialogue).



who says they are human?


That fat guy with the hat during the briefing.
They are clones.



I still wonder why the cannibal was speaking to me in the intro http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif
I also wonder why the girl tries to spook me, but not attackme while she attacks everyone else

Orochi Avlis
08-06-2005, 07:03 PM
You'll find out when the game is released.

But I have some theories though.

avatar_58
08-06-2005, 07:55 PM
F.E.A.R. Tweak Guide:

http://www.tweakguides.com/FEAR_1.html

http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Tang Lung
08-06-2005, 07:55 PM
I don't understand why you guys are talking about how amazing the A.I. is...I never seem to notice these things in games! I just stand there, try and shoot on the in head then take cover, wait for one to go round the corner, shoot him..then repeat..

I never noticed the A.I. in Far Cry do anything to make me go 'wow!' either. Maybe my playing style sucks..

Mountain Man
08-06-2005, 08:21 PM
Orochi Avlis said:

Cerberus_e said:
do you call that amazing AI?



Watch the 2004 trailer.
You see a guy push over a sofa for cover.

I haven't seen any AI do anything remotly similiar like that.


To be fair, the original Half-Life 2 trailer featured a guy kicking down a door to get to the player... http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif

Damien_Azreal
08-06-2005, 08:53 PM
True, the trailer featured it... but I never saw it in the game. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

At least the guys in FEAR will kick the doors open, jump through windows, knock over sofas, shelves, soda machines (trust me)... they are very aware of their environment.

Dogy
08-06-2005, 09:47 PM
Mountain Man said:

To be fair, the original Half-Life 2 trailer featured a guy kicking down a door to get to the player... http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif



But that was proven to be scripted.

ADM
08-07-2005, 03:21 AM
Cerberus_e said:

ADM said:
I just finished the demo not long ago and the AI was amazing. One guy was behind a wall and stuck his arm out and started shooting me!? Crazy.




do you call that amazing AI?
that also happens in contract JACK and medal of honor: allied assault http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif



Well I haven't really played those games, regardless though I found it quite amazing how they maneuvered and used tactics to fight me.

It made it quite challenging and I haven't really seen that in a game (I've played) thus far.

seregrail7
08-07-2005, 03:27 AM
That's his point.

FireFly
08-07-2005, 05:35 AM
Cerberus_e said:

FireFly said:
(with dialogue).



who says they are human?


They already have lines of dialogue to go with the A.I.


Drazula said:
Overall, the engine feels like NOLF2 but much improved. The lighting is Far-Cry like, although I saw some area that were sloppy with lighting..


From what I can see, it uses stencil shadows everywhere, which makes it Doom 3 quality lighting.

Cerberus_e
08-07-2005, 06:32 AM
Mountain Man said:

Orochi Avlis said:

Cerberus_e said:
do you call that amazing AI?



Watch the 2004 trailer.
You see a guy push over a sofa for cover.

I haven't seen any AI do anything remotly similiar like that.


To be fair, the original Half-Life 2 trailer featured a guy kicking down a door to get to the player... http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif



erm... trapdown has hardly any ai http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Beelze
08-07-2005, 06:35 AM
Are people still not getting what MM's getting at? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

SyntaxN
08-07-2005, 06:40 AM
I think the AI in FEAR is that what the AI in HL2 should have been!
Many things in the awesome 2003 trailer were scripted, and when you played the alpha you could see how "advanced" the AI was back then http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

FireFly
08-07-2005, 06:45 AM
Well, what you saw in those videos was meant to be scripted - they were non-interactive demos made as a 'proof of concept' to show Gabe.

We don't know what state the engine was in at the time, and I recall that the Alpha had no A.I anyway.

SyntaxN
08-07-2005, 07:17 AM
Those vids were the presentations that the whole company used as a "base", they showed it to Gabe and he said that itīs cool...
But as far as I can remember they said that we can see such things in realtime without scripting help!
And for the alpha, I wanted to say that the AI really wasnīt able to do stuff like in the 2003 videos, thatīs all http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Cerberus_e
08-07-2005, 07:29 AM
Beelze said:
Are people still not getting what MM's getting at? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



that the e3 video of FEAR is also scripted? no, the demo has proven him wrong http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
there are a few things scripted here and there, but it's most of the time AI.


FireFly said:
Well, what you saw in those videos was meant to be scripted - they were non-interactive demos made as a 'proof of concept' to show Gabe.

We don't know what state the engine was in at the time, and I recall that the Alpha had no A.I anyway.



wrong, gabe said: "aaah do you see that strider ducking under a bridge? what you see is AI, not scripted!"

Beelze
08-07-2005, 07:31 AM
Cerberus_e said:

Beelze said:
Are people still not getting what MM's getting at? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



that the e3 video of FEAR is also scripted? no, the demo has proven him wrong http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
there are a few things scripted here and there, but it's most of the time AI.


Exactly. He's saying we can't be sure. Also, he's not saying it is one way or another, so he can't be proven wrong.

FireFly
08-07-2005, 07:41 AM
Cerberus_e said:
wrong, gabe said: "aaah do you see that strider ducking under a bridge? what you see is AI, not scripted!"


And maybe it was part of the A.I. I've heard modders state that Striders can dynamically duck under things. Equally in Ravenholm, if you stop the Fast Zombies from going through one way, they'll find another.

My point is that many of the things that were scripted were possible within the engine. When looking at the source code Drazula commented on how good the conversation system was, and yet it's hardly used in the game, and non-scripted conversations occur less often than they do in HL1.

Cerberus_e
08-07-2005, 07:45 AM
FireFly said:
And maybe it was part of the A.I. I've heard modders state that Striders can dynamically duck under things. Equally in Ravenholm, if you stop the Fast Zombies from going through one way, they'll find another.




that doesn't count, that's the retail http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

laffer
08-07-2005, 07:45 AM
I just played through the demo, and I think it's cool enough. Nothing amazing, though.
Perhaps the reason is that I had to play it with everything on low, and it didn't look very good at all then (worse than HL2 and Doom 3 actually).
If I had been able to run it with better quality visuals, my impression might have been different.

The AI was cool, though http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Drazula
08-07-2005, 09:15 AM
FireFly said:
From what I can see, it uses stencil shadows everywhere, which makes it Doom 3 quality lighting.


Yep. My mistake. The demo automatically shut off dynamic lighting on me. http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif When I set it to medium, all was good. I replayed the demo and have a MUCH more positive feel for it. The game environment is much more impressive. I'm much happier now. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Anyone that says lighting and shadowing do nothing for the enjoyment of a game, doesn't know what they are talking about.


laffer said:
Perhaps the reason is that I had to play it with everything on low, and it didn't look very good at all then (worse than HL2 and Doom 3 actually).


Yep. It shuts off dynamic lighting, and they didn't do a very good job with precompiled lighting for the low end, which is totally understandable. Try it on medium. Otherwise you're playing Source.


SyntaxN said:
I think the AI in FEAR is that what the AI in HL2 should have been!


I killed the guy who knocks over the shelves before he could do it. Then I went into the next room where the heavy armored guy is. I backtracked to the previous room. Sure enough the guy who followed me in knocked over the shelves and proned.

I'm positive there is an "area script" (node) there. Now, to determine if it is dynamic or static, I put a grenade behind the shelf. Unfortunately, the shelf didn't move. I tried other shelves and they didn't move either. The lack of physics makes it impossible at this point to tell what kind of AI is being used.

Regarding physics, my first time in the "heavy armor guy" room, after he appeared I threw a proximity grenade near the wooden planks, believing that when someone tried to cross, it would explode, the planks would fly and they would fall. I was disappointed when that didn't happen. They need to up the physics.

Cerberus_e
08-07-2005, 09:22 AM
are you sure you set the singleplayer physics on high, that it's not "your mistake" again? http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Dogy
08-07-2005, 09:31 AM
Has anyone found a fix to the high pitched ringing audio yet?
I still have it, and I had it back in the MP beta.

(Damien should know what I mean)

Damien_Azreal
08-07-2005, 09:50 AM
Dogy said:
Has anyone found a fix to the high pitched ringing audio yet?
I still have it, and I had it back in the MP beta.

(Damien should know what I mean)



Nope, it's still there. And I remember what your talking about... I got hit with a grenade in the single player and DAMN.

My ears rang for a few minutes. Plus the menu sounds still drive me nuts. If ya posted something about this at the FEAR forum you might get some sort of a response.

I'm curious about the patch Grad from VUG mentioned. They're working on a patch for the demo... cause Monolith is still optimizting the game. http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif They're trying to get it to run even better.

Cerberus_e
08-07-2005, 09:54 AM
no high tone has bothered me http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Damien_Azreal
08-07-2005, 09:59 AM
What kindof sound card do you have?

Cerberus_e
08-07-2005, 10:17 AM
Intel 82801EB ICH5 - AC'97 Audio Controller

says aida32, is that good?

Mountain Man
08-07-2005, 10:50 AM
Dogy said:

Mountain Man said:

To be fair, the original Half-Life 2 trailer featured a guy kicking down a door to get to the player... http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif



But that was proven to be scripted.


Exactly. Point being, you can't go by what you see in a non-interactive trailer.

Mountain Man
08-07-2005, 10:57 AM
Damien_Azreal said:
Monolith is still optimizting the game. http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif They're trying to get it to run even better.


Wow! And it runs great already (for me at least).

Damien_Azreal
08-07-2005, 11:04 AM
Cerberus_e said:
Intel 82801EB ICH5 - AC'97 Audio Controller

says aida32, is that good?



I'm running a Sound Blaster Audigy 2, and I think Dogy is using the same or better card than me.

So we are probably getting some sounds effects and special features your not. Which would explain why your not experiencing the ear piercing sound.
I don't think it's a bad thing, IMO it adds to the game. It's nice to be caught in the shock of a grenade and still have your hearing comepletely f*cked up.

And MM, I understand what your saying about not trusting non-interactive videos. But we've seen a lot of the AI behavior in the game. Last night I saw an enemy pull over a soda machine for cover.
I've seen guys kick open doors and run in be out gunned then run for the closest window and jump through it to get away. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

I'm just going along with some of these guys in saying that Monolith looks to have finally delivered the AI hype. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

seregrail7
08-07-2005, 11:14 AM
I agree. One great moment I had was when I was hiding around a corner for about a minute, I got sick of waiting for him to come to me so ran around the corner, I met him on the way around(he had the same idea) and we both fired a shot, and then ran back around the corner for cover.

Drazula
08-07-2005, 11:31 AM
Cerberus_e said:
are you sure you set the singleplayer physics on high, that it's not "your mistake" again? http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif


http://forums.3drealms.com/images/ted.jpg

Play through FEAR on LOW video and see why my excitement for it took a major blow. I'm glad it was my fault. I am excited about FEAR again. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Still not sure what kind of AI it is using, but it is impressive so far. I've tried the standard tricks to break it (like standing under the shelves at point blank range). It really does do anything stupid.

Cerberus_e
08-07-2005, 11:32 AM
Damien_Azreal said:

Cerberus_e said:
Intel 82801EB ICH5 - AC'97 Audio Controller

says aida32, is that good?



I'm running a Sound Blaster Audigy 2, and I think Dogy is using the same or better card than me.

So we are probably getting some sounds effects and special features your not. Which would explain why your not experiencing the ear piercing sound.
I don't think it's a bad thing, IMO it adds to the game. It's nice to be caught in the shock of a grenade and still have your hearing comepletely f*cked up.

And MM, I understand what your saying about not trusting non-interactive videos. But we've seen a lot of the AI behavior in the game. Last night I saw an enemy pull over a soda machine for cover.
I've seen guys kick open doors and run in be out gunned then run for the closest window and jump through it to get away. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

I'm just going along with some of these guys in saying that Monolith looks to have finally delivered the AI hype. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



is that an onboard card that I have?
I don't think I have an onboard card :s

laffer
08-07-2005, 11:39 AM
Drazula, so the AI really does anything stupid, eh? Disappointed? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

FireFly
08-07-2005, 12:05 PM
Drazula said:
Still not sure what kind of AI it is using, but it is impressive so far. I've tried the standard tricks to break it (like standing under the shelves at point blank range). It really does do anything stupid.


"I would say our AI is the most advanced AI in a first-person shooter ever. I would go out on a limb and say that. And the reason I feel I can say that is because of the iteration once again. We first started experimenting with goal-based AI at the end of NOLF1, so that was 2000, and we've iterated on that concept and scrapped AI systems, rewritten AI systems, had the same AI engineer working on it for the last three years and we've done many iterations. One example of this iteration is...

Most first-person shooters still use a node-based path system where you drop the nodes down, and we used that in NOLF1. In NOLF2 we went to a volume-based approach where you placed volumes and any place in the volume the AI can move, which gives way more freedom to the AI and to the level designers in how they set up their AI. In F.E.A.R we've gone to a navigation mesh system where they can actually lay down polygons that say "Anywhere in these polygons the AI can go."

It's almost to the point where you don't even have to say where the AI can go; they can figure it out for themselves. The AI can just travel wherever they want. That's one example. It's just pathing, but most first-person shooters are still two generations back, and we've got that on all the AI systems. So yes, it's advanced AI. [Smiles]"

http://www.eurogamer.net/article.php?article_id=57673

Happy?

Damien_Azreal
08-07-2005, 12:24 PM
I think it's onboard sound.

I'll turn on the other PC today and look at it, it's got onboard sound as well.

dark_angel
08-07-2005, 12:54 PM
Damien_Azreal said:
I think it's onboard sound.

I'll turn on the other PC today and look at it, it's got onboard sound as well.



It's onboard D_A.

Getting better sound card like Sound Blaster Audigy 2 will add a lot of taste to the game http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Damien_Azreal
08-07-2005, 01:13 PM
Yeah, I just got done playing UT2K4 on the other PC... and the sound difference is astounding.

I'll stick with my PC, I need to get my girl friend a better sound card. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Dogy
08-07-2005, 01:44 PM
Damien_Azreal said:


I'm running a Sound Blaster Audigy 2, and I think Dogy is using the same or better card than me.




Nope, integrated audio here http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif

Drazula
08-07-2005, 02:51 PM
laffer said:
Drazula, so the AI really does anything stupid, eh? Disappointed? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif


I mean DOESN'T. http://forums.3drealms.com/ubbthreads/images/graemlins/tinyted.gif http://forums.3drealms.com/ubbthreads/images/graemlins/tinyted.gif http://forums.3drealms.com/ubbthreads/images/graemlins/tinyted.gif No, I'm not disappointed.


FireFly said:
"In F.E.A.R we've gone to a navigation mesh system where they can actually lay down polygons that say "Anywhere in these polygons the AI can go."
...
Happy?


So far, so good! http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Mountain Man
08-07-2005, 02:58 PM
Damien_Azreal said:
And MM, I understand what your saying about not trusting non-interactive videos. But we've seen a lot of the AI behavior in the game.


That really wasn't my point. Someone was asking about the AI, and someone else responded by saying, "Well, in the E3 trailer..." I was just making a cautionary statement about not trusting game trailers. That's all.


I'm just going along with some of these guys in saying that Monolith looks to have finally delivered the AI hype. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif


I agree. The AI is excellent. It's unpredictable without being stupid. In fact, I'd go so far as to say the AI is FEAR's "killer feature"!

X-Vector
08-07-2005, 03:42 PM
I don't know if it's because I'm playing at the default medium difficulty level, but the old "hide around the corner and blast them once they come for you" trick still works in the demo.
They tried to flush me out of my hiding spot with a nade only once and the "fire in the hole" warning (a la Half-Life) pretty much gave the game away.

Overall I think the AI is impressive when compared to what's out there, but it's not miraculous and the game does seem to have its share of scripted attack patterns.

seregrail7
08-07-2005, 03:49 PM
I was just at my friends, and when the chopper dropped off troops he dropped back to a room to hide adn try and pick them off. He was busy by the doot taking shots at them, then gets a shotgun blast in the back. I couldn't believe one of them actually figured out to come from behind.

kylemf88
08-07-2005, 05:47 PM
Do you guys think this will be the game to finally bring hl2 fans and doom 3 fans together? It seems that it has taken a few small things from both of this games. Along with its own feel that is. I think this is some of the kewlist fps action I have ever seen. Well from a shoot 'em up stand point.

Damien_Azreal
08-07-2005, 05:57 PM
Well, it's grabbed both Draz and MM and all seems well. So possibly.

I love the demo, can't get enough of it... it's almost the only thing I've played since Friday. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

avatar_58
08-07-2005, 06:04 PM
Damien_Azreal said:
Well, it's grabbed both Draz and MM and all seems well. So possibly.

I love the demo, can't get enough of it... it's almost the only thing I've played since Friday. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



I've only played it 3 times. I don't want to tire myself of the game before I get the full version. I'm more interested in waiting for that next beta...

Cerberus_e
08-07-2005, 06:04 PM
Damien_Azreal said:
Well, it's grabbed both Draz and MM and all seems well. So possibly.

I love the demo, can't get enough of it... it's almost the only thing I've played since Friday. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



you should use this sig instead: Monolith's army! proud fanboy since 1997 http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Damien_Azreal
08-07-2005, 06:14 PM
^^^ Hmmm.... maybe I should use that. I like advertsing my fanboyism. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

jimbob
08-07-2005, 06:22 PM
wow, it looks so cool and the gameplay is pretty cool too, but it runs fairly bad on my pc. but since im getting a new one soon i might pick it up too \o/

Mountain Man
08-07-2005, 08:19 PM
kylemf88 said:
Do you guys think this will be the game to finally bring hl2 fans and doom 3 fans together?