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Travis
10-29-2005, 10:14 PM
I must go out and get this game, I don't know how many times I've read that it has a good ending.
But I'm short on the moneys.
It's my birthday next weekend, anyway. Hopefully I'll not be short on the moneys then.

Dogy
10-30-2005, 01:43 AM
avatar_58 said:
My next run through will be on the hardest setting. Time for a REAL challenge http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif



Extreme isn't that hard you know. Just stick cover and use your leans, you'll do just fine.

When I think of the hardest difficulty setting, I think of that, literally. I don't think of increased accuracy or damage, I think Special Forces-like AI ON YOU, CONSTANTLY throwing frags at you forcing you to change positions which makes you vulnerable to flanks and constant flanks. And at the slighest bit of movement from you, a barrage of about 15 rounds. That's highest difficulty.

avatar_58
10-30-2005, 02:40 PM
Dogy said:
Extreme isn't that hard you know. Just stick cover and use your leans, you'll do just fine.

When I think of the hardest difficulty setting, I think of that, literally. I don't think of increased accuracy or damage, I think Special Forces-like AI ON YOU, CONSTANTLY throwing frags at you forcing you to change positions which makes you vulnerable to flanks and constant flanks. And at the slighest bit of movement from you, a barrage of about 15 rounds. That's highest difficulty.



Maybe not, but its still fun as hell. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif I don't need a game to be impossible for me to enjoy it....

Cerberus_e
10-31-2005, 04:45 PM
remember when I told you guys the game paused at scripted sequences?
I'm having the same problem in Half-Life 2 now.
i go to this page:
http://developer.valvesoftware.com/wiki/Stuttering
it says the cause of hitching/stuttering is the caching system source uses.
then there is a subparagraph "other games".
guess which game is listed there that also uses caching system?
FEAR.
it all connects.
now a fix is needed http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

MAT
10-31-2005, 04:56 PM
I have beaten the game yesterday. Wow, what an amazing experience. I haven't enjoyed a game so much since HL2. People who say that its graphics aren't something special must have gone nuts. Apart from the most advanced volumetric lighting and soft shadows to date, the game's particle effects take your breath away. I don't remember a game which had such chaotic and realistic close quarter fights like in FEAR.

But what impressed me the most is the beautiful story in the game. Being a Ring series fan, Alma and everything she did reminded me of the movies, only in much an intense way. The ending is what a cliffhanger. I can't wait for the sequal. (or should I have said a "prequal"? )

btw, the prequal bonus content in DVD was very impressive. I thought I was watching Sadako(Samara) being interviewed.

Cerberus_e
10-31-2005, 05:03 PM
1.02 patch

http://forums.vugames.com/thread.jspa?threadID=9185&tstart=0

avatar_58
10-31-2005, 06:29 PM
Cerberus_e said:
remember when I told you guys the game paused at scripted sequences?
I'm having the same problem in Half-Life 2 now.
i go to this page:
http://developer.valvesoftware.com/wiki/Stuttering
it says the cause of hitching/stuttering is the caching system source uses.
then there is a subparagraph "other games".
guess which game is listed there that also uses caching system?
FEAR.
it all connects.
now a fix is needed http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



I get stuttering in HL2 still, and nothing at all in FEAR. So i doubt that is the cause.

I'm downloading the new patch now. It comes with a new multiplayer map "Asylum" http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
11-01-2005, 04:39 AM
avatar_58 said:
I get stuttering in HL2 still, and nothing at all in FEAR. So i doubt that is the cause.




probably because FEAR is better programmed: eg, doesn't refuse to go over 512 mb ram http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

big fat lazy
11-01-2005, 07:52 AM
avatar_58 said:
I get stuttering in HL2 still, and nothing at all in FEAR. So i doubt that is the cause.


Heh, I get stuttering in FEAR but not HL2..

Damien_Azreal
11-01-2005, 08:15 AM
big fat lazy said:

avatar_58 said:
I get stuttering in HL2 still, and nothing at all in FEAR. So i doubt that is the cause.


Heh, I get stuttering in FEAR but not HL2..



Neither. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
11-01-2005, 08:22 AM
mail me your system DA http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

FireFly
11-01-2005, 08:27 AM
Cerberus_e said:
probably because FEAR is better programmed: eg, doesn't refuse to go over 512 mb ram http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif


HL2 can use more than 512 MB of RAM.

Cerberus_e
11-01-2005, 08:28 AM
avatar claims the opposite

FireFly
11-01-2005, 08:38 AM
Well he's obviously wrong then http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

He's judging from the -heapsize setting, which doesn't actually have anything to do with the amount of RAM HL2 supports.

"-heapsize doesn't control the same resources it did in Half-Life. So it's probably not equivalent to hunkmegs in the other game you mention. -heapsize is not hooked to any cache management code that is actually thrashing at the default settings on a 1GB machine.

If there were a possible performance gain by setting this higher we'd certainly let you do it. In fact, there's really no reason for it to be set any higher than the defaults (except maybe if you are loading some unusually large BSPs from a mod not made by Valve)".

http://forums.steampowered.com/forums/showthread.php?s=&postid=3225072#post3225072

Damien_Azreal
11-01-2005, 09:14 AM
Cerberus_e said:
mail me your system DA http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Ummm... nah. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Cerberus_e
11-01-2005, 09:23 AM
well... I could at least try http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

avatar_58
11-01-2005, 12:33 PM
FireFly said:
Well he's obviously wrong then http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

He's judging from the -heapsize setting, which doesn't actually have anything to do with the amount of RAM HL2 supports.

"-heapsize doesn't control the same resources it did in Half-Life. So it's probably not equivalent to hunkmegs in the other game you mention. -heapsize is not hooked to any cache management code that is actually thrashing at the default settings on a 1GB machine.

If there were a possible performance gain by setting this higher we'd certainly let you do it. In fact, there's really no reason for it to be set any higher than the defaults (except maybe if you are loading some unusually large BSPs from a mod not made by Valve)".

http://forums.steampowered.com/forums/showthread.php?s=&postid=3225072#post3225072



Assuming? Then explain why I still gets stutters with 2048mb of ram? I can play HL2 at 640x480 with no details at all....and it will stutter in some areas. Why? I thought valve said they fixed it? http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

Anyway, I claim stuttering is an HL2 problem because no other newer game stutters like that. Hell, even boiling point doesnt!

Cerberus_e
11-01-2005, 12:46 PM
are you sure it also stutters when it's not autosaving? and hl2 autosaves quite a lot http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

FireFly
11-01-2005, 12:51 PM
Because RAM isn't the only factor involved. The stuttering problem was actually several different problems, some of which could be fixed by simple user changes (reinstalling drivers, even codecs), some of these problems related to sound caching and others related to texture management. As I understand it, the original bugs have been fixed, but since the recent patch, the stuttering issue has reappeared for a large number of users, probably due to a similar issue.

Valve are looking into this.

Cerberus_e
11-01-2005, 12:53 PM
FireFly said:
Valve are looking into this.



I have a simple solution: disable forced updates

Beelze
11-01-2005, 01:21 PM
MAT said:
The ending is what a cliffhanger.


Then, in the almighty words of Cerb, the story failed. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Cerberus_e
11-01-2005, 01:34 PM
heck, how am I going to enjoy FEAR's storyline now? http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif
I'm lucky the demo had a clone bursting through a door

Damien_Azreal
11-01-2005, 01:58 PM
Cerberus_e said:
heck, how am I going to enjoy FEAR's storyline now? http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif
I'm lucky the demo had a clone bursting through a door



Cerb, you'll love it.

The story may leave you hanging... but in a very good way. It doesn't mean there has to be a sequal. But it really sets it up for one.

Cerberus_e
11-01-2005, 02:02 PM
is it like in HL2 where they stop in the heat of the action and say: WELL IN THE COURSE OF... IM NOT AT LIBERTY TO SAY! HAW HAW!
or is the ending satisfying? (without going in detail) because I didn't consider HL2's ending satisfying

Jokke_r
11-01-2005, 02:03 PM
the game was grat but the story was stupid, especially the fights of the last level were pathetic, really not a boss fight of any kind which dissapointed me.

The whole story about that girl is so bad imo that i wanna cry. I'm sick and tired of "scary" FPS's

Orochi Avlis
11-01-2005, 02:36 PM
Cerberus_e said:

FireFly said:
Valve are looking into this.



I have a simple solution: disable forced updates


It's amazing, no matter how many times we've been though this, it keeps coming up. http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

Cerberus_e
11-01-2005, 02:46 PM
you'd understand me if you also had stuttering

Orochi Avlis
11-01-2005, 02:56 PM
I had stuttering problems too, but then I got more RAM and it stopped. Anyways, I'm going off-topic here.

I made that remark because the automatic updates can be turned off in the Properties menu.

Cerberus_e
11-01-2005, 03:04 PM
but then you can't play, you HAVE to be up to date to play, even if you can disable automatic updating.
anyway, this isn't really off topic, some people get stuttering in FEAR as well, and it's reported that the reason is the caching system both games use.

Orochi Avlis
11-01-2005, 06:54 PM
Cerberus_e said:
but then you can't play, you HAVE to be up to date to play, even if you can disable automatic updating.



No, you can play HL 2 in single player without updating, Any multiplayer games have to be updated.

Cerberus_e
11-02-2005, 03:45 AM
I'll PM this further with you

seregrail7
11-04-2005, 11:01 AM
Finally got this from my friend. Liking it so far, just started the entering the big office tower place bit. Movement feels clunky as hell at times though, you seem to be bigger than you feel. Playing it on the 2nd hardest difficulty, good challenge.

seregrail7
11-04-2005, 01:15 PM
I'm pissed off, I expected more from FEAR. I loved the demo, but the full game is another nearly great Monolith game. The level design is shit, full of back tracking and it's constantly unclear where the ***** you have to go to next. The AI is fantastic, I'm playing on the 2nd hardest setting and it's tough. The encounters are getting a bit samey now though, there's no enemy variety, it's the same guys all the time, then a tough guy or invisible guys chucked in every now and then. Oh wait, no I'm fighting the ATC now, they have a different character model! Brilliant. I have no idea about the story, seems like a load of shit. Maybe I'd know more if the voices weren't ridiculously low! I can barely hear any radio messages, unless I reach over and turn up the volume. Then when I get into a fire fight I'm deafened by the noise.
So far... 73%

Damien_Azreal
11-04-2005, 02:47 PM
I don't remember back-tracking. The path always seemed pretty damn clear to me, sure there are some gun fights you can enter from a few different areas.

But for the most part I thought the levels were great.

wiktorus pro
11-04-2005, 04:01 PM
yep the design was shit
They thinked "we have a great engine so it will look anyway good " but they were wrong http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif
I exceptem so much from the game but it was sooo shit http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

kylemf88
11-04-2005, 05:04 PM
Cerberus_e said:
is it like in HL2 where they stop in the heat of the action and say: WELL IN THE COURSE OF... IM NOT AT LIBERTY TO SAY! HAW HAW!
or is the ending satisfying? (without going in detail) because I didn't consider HL2's ending satisfying



No everything looks like its all over then something happens to show that it's not.

For the half life 2 stuttering if you have more than 512 mb or ram thats bull shit cause I have well over and it runs perfect. Just because it happens to you avatar doesn't mean its the same for everyone.

Orochi Avlis
11-04-2005, 06:35 PM
wiktorus pro said:
yep the design was shit
They thinked "we have a great engine so it will look anyway good " but they were wrong http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif
I exceptem so much from the game but it was sooo shit http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif


You still haven't backed up your claim.

Where was the game engine lacking? Screenhots.

Roger
11-04-2005, 06:39 PM
He has a Dragonball avatar. He's probably not going to say something useful. :>

Does the new patch resolve the lock-up/slow-down issue with that level in the streets (<font color="#1F1F22">after the helicopter gets shot down</font>)?

Orochi Avlis
11-04-2005, 06:46 PM
1.2?

I installed it, but haven't tried it out.
I never had any problems with the game patched to 1.1 either.

TerminX
11-04-2005, 06:54 PM
seregrail7 said:
I have no idea about the story, seems like a load of shit. Maybe I'd know more if the voices weren't ridiculously low! I can barely hear any radio messages, unless I reach over and turn up the volume. Then when I get into a fire fight I'm deafened by the noise.
So far... 73%


Attention all deaf people: F.E.A.R. has subtitles. Turn them on and shut the fsck up about it.

avatar_58
11-04-2005, 10:16 PM
kylemf88 said:
Just because it happens to you avatar doesn't mean its the same for everyone.



Regardless, it still stutters on my end with an AMD FX-53 and 2gigs of ram. Therefore I tend to blame the game, not the system....because I don't see what it has to stutter about. I was under the impression that if I have well over the recommended requirements a game ought to run at perfectly. Guess not.

kylemf88
11-04-2005, 11:33 PM
The big thing about computers is no one computer is really the same. If this was a console game you would have a point but it isn't.

Roger
11-04-2005, 11:35 PM
Yes, but he should be playing the game smoothly with those kinds of specs. If he has the hardware tuned with the right configurations and updated with the right drivers (which I'm sure he does, he's not an unintelligent person), then it can only be the game developer's fault. You can't just attribute something like this to quantum physics. Period.

avatar_58
11-04-2005, 11:45 PM
Roger said:
Yes, but he should be playing the game smoothly with those kinds of specs. If he has the hardware tuned with the right configurations and updated with the right drivers (which I'm sure he does, he's not an unintelligent person), then it can only be the game developer's fault. You can't just attribute something like this to quantum physics. Period.



Thats my point. I don't understand how Doom 3, UT2k4, FEAR, Guild Wars, COD2 demo, Painkiller....etc, all can run smooth as butter without any stutters and yet HL2 can't.

In FEAR I may get occasional FPS dips due to effects, but never any stutters.

The only factor that makes HL2 different is either the game engine, or steam. One of the two isn't helping my problem.

Hudson
11-04-2005, 11:56 PM
Nevermind.

seregrail7
11-05-2005, 01:26 AM
TerminX said:

seregrail7 said:
I have no idea about the story, seems like a load of shit. Maybe I'd know more if the voices weren't ridiculously low! I can barely hear any radio messages, unless I reach over and turn up the volume. Then when I get into a fire fight I'm deafened by the noise.
So far... 73%


Attention all deaf people: F.E.A.R. has subtitles. Turn them on and shut the fsck up about it.


Didn't know that, thanks for saying it, no need to be a prick about it though.

seregrail7
11-05-2005, 01:30 AM
Damien_Azreal said:
I don't remember back-tracking. The path always seemed pretty damn clear to me, sure there are some gun fights you can enter from a few different areas.

But for the most part I thought the levels were great.


The times I had to back track were the times when I'd miss a computer screen I had to use, adn ended up running about looking for it for ages. t just isn't always straightforward as to where you're going, and seeing as half the areas look the same it gets confusing. There have also been times where I could climb out of a vent(which are really starting to get overused now) and end up somewhere I already had been, then having to go and get into the vent again.
FEAR is by no means a terrible game, it's just got some annoyances which are making it far more boring than it should be. And who the ***** put Mapes in? I want to slap them.

avatar_58
11-05-2005, 01:34 AM
seregrail7 said:
And who the ***** put Mapes in? I want to slap them.



<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> Don't worry....he gets his later. </td></tr></table>

TerminX
11-05-2005, 02:53 AM
seregrail7 said:

TerminX said:

seregrail7 said:
I have no idea about the story, seems like a load of shit. Maybe I'd know more if the voices weren't ridiculously low! I can barely hear any radio messages, unless I reach over and turn up the volume. Then when I get into a fire fight I'm deafened by the noise.
So far... 73%


Attention all deaf people: F.E.A.R. has subtitles. Turn them on and shut the fsck up about it.


Didn't know that, thanks for saying it, no need to be a prick about it though.


Why am I the prick when you're the one who couldn't even be arsed to explore the options menus before complaining about what is essentially a non-issue?

seregrail7
11-05-2005, 03:15 AM
I'm not deaf, so I don't see why I should even have to enable them. It's only radio messages that are inaudible, and it happens for my friend too. There was no need to say "Turn them on and shut the fsck up about it.".

Komb.at
11-05-2005, 03:34 AM
agreed, it's a well known issue that the radio is way to silent. If i have to turn on subtitles to understand anything, they can just as well make it text only.

Cerberus_e
11-05-2005, 04:52 AM
kylemf88 said:

Cerberus_e said:
is it like in HL2 where they stop in the heat of the action and say: WELL IN THE COURSE OF... IM NOT AT LIBERTY TO SAY! HAW HAW!
or is the ending satisfying? (without going in detail) because I didn't consider HL2's ending satisfying



No everything looks like its all over then something happens to show that it's not.

For the half life 2 stuttering if you have more than 512 mb or ram thats bull shit cause I have well over and it runs perfect. Just because it happens to you avatar doesn't mean its the same for everyone.



I didn't say it happens to everyone, but it happens to me.
and it's all the fault of steam's forced updates, because before the updates I didn't have the problem. and steam won't let me reinstall the game without updating everything.
and go to the steampowered forums, a crapload of other users have the problem as well, so my point is valid: source has some serious problems, and so does steam.

it has something to do with the caching system that source and FEAR use according to:
http://developer.valvesoftware.com/wiki/Stuttering#Other_games

kylemf88
11-05-2005, 11:35 AM
Ok, I really wish video games would come out with allot less problems than they do. Sometimes it really feels like they will piss you off because of bugs more than you enjoy then. I haven't had any problems with source engine but I have with steam. It was a problem where I was ordering DOD, I'm not going to go into detail but I've been pissed at steam since. I got things worked out but that doesn't get rid of the problems it put me through. But it's weird I have more problems with crappy graphic games (they are probably ports that’s why) than the big pc titles. Developers need to take more time working out bugs.

Damien_Azreal
11-05-2005, 07:24 PM
avatar_58 said:

seregrail7 said:
And who the ***** put Mapes in? I want to slap them.



<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler"> Don't worry....he gets his later. </td></tr></table>



Yeah, Mapes serves a critical part. He may be annoying, but Monolith has said he's there just for comical relief.

asbestos
11-05-2005, 08:25 PM
Ok, I just beat this for the second time. This is SUCH a good game. That is, when you can actually get it to run bug-free. I ended up fixing my sound problem by setting my mobo's audio as my Windows sound device as opposed to my EMU 1820.

But once that was taken care of, I got to go through the game with NO bugs at all and solid performance. I haven't really enjoyed an FPS this much in a long time. There's so much to piece together story-wise, and so much fun to have with the action. I just really enjoyed it. I think the story is one of the more detailed and more interesting of most FPS's I've played, it all comes together really well.

Now I just want an add-on or sequel. At some point in the game Fettel makes a comment about everyone dying and cities being destroyed, giving this impression that Alma's power can reach extremely far. I'd love to see another installment where her influence starts to get felt on a larger scale, and you actually see it affecting peoples' lives who aren't directly involved with the project.

Now I just need to start getting into the multiplayer!

Malgon
11-05-2005, 08:27 PM
Hey D_A I finished it a couple of nights ago. It was a pretty cool game. I might go through it again like avatar_58 said, and play it on hard difficulty. I'm not sure I got the whole story, so I'll pay more attention this time round. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

And I got my 6600GT. F*ck. Its a different game now. http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif

kylemf88
11-05-2005, 09:03 PM
Makes sure to wait through the credits so you can hear a final phone call. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
11-06-2005, 05:57 AM
Malgon said:
And I got my 6600GT. F*ck. Its a different game now. http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif



what settings do you play at (resolution, quality, AA, AS, ...) and how much frames per second do you get

Travis
11-06-2005, 11:40 PM
I bought the directors edition of FEAR, and I'm gonna install it soon.

Travis
11-07-2005, 06:18 AM
I love it.
Best firefights I've ever had in a game. Ever.

Cerberus_e
11-07-2005, 11:44 AM
what settings do you run the game on http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Travis
11-07-2005, 03:17 PM
Cerberus_e said:
what settings do you run the game on http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



I'll have to get back to you on that one, there are many many settings. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Cerberus_e
11-07-2005, 03:25 PM
I know, but what resolution etc... and on what are most settings, medium/high?

Travis
11-07-2005, 03:31 PM
1024x768, most settings on high except for I think texture resolution which is on medium, and soft shadows off [which is a huge performance hit for even the best machines and doesn't even look very good apparently]. AF is on but I forgot at what setting, and I think AA is off. I know I'm forgetting something but I don't know what.

Cerberus_e
11-10-2005, 11:03 AM
FEAR expansion pack is being developed.
I read it on a dutch website:



De Duitse variant van het magazine PC Gamer heeft een interview kunnen houden met één van de bobo's van Monolith (Craig Hubbard) over diens allernieuwste angstaanjagende shooter F.E.A.R. In het interview is duidelijk geworden dat de ontwikkelaar het einde van het spel expres open heeft gelaten om ruimte te maken voor een uitbreiding. Deze add-on moet volgens Craig Hubbard eind 2006 in de winkel liggen. Inhoudelijk is er nog niets over de uitbreiding bekend. We houden je op de hoogte.




translation:



The german PC gamer has interviewed Craig Hubbard from monolith about FEAR, they left in an open ending in the game to make room for an expansion. it will be released at the end of 2006, probably. nothing about the content is known yet, we will keep informing you.




http://www.gamer.nl/archief/nieuws/200510/15
man, I have to visit gamer.nl more, lots of interesting stuff http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
and please, don't discuss the possibilities of the expansion here in plain text but use spoiler tags instead because I still have to play the game itself.

kylemf88
11-10-2005, 11:09 AM
Do you own the game yet? That's awesome news though, thanks for telling. I was really hoping they were going to make a expansion because I didn't want to wait for a whole new engine.

dark_angel
11-10-2005, 11:12 AM
Yeah an expansion for F.E.A.R. was expected, the game was somewhat short.

Any hint about DNF release date? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Cerberus_e
11-10-2005, 11:23 AM
kylemf88 said:
Do you own the game yet?



yes but I'm waiting for my PC upgrade which ships somewhere next week. it would be a waste to play it now

kylemf88
11-10-2005, 12:02 PM
Awesome, I'm sure you'll love it. I think its was the best game this year.

dark_angel
11-10-2005, 12:16 PM
^^^
almost http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

But technically yeah!

kylemf88
11-10-2005, 01:10 PM
What's that supposed to mean? http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

Cerberus_e
11-10-2005, 01:11 PM
he means quake 4 is better but technically I'm going to enjoy FEAR http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

dark_angel
11-10-2005, 01:16 PM
Cerberus_e said:
he means quake 4 is better but technically I'm going to enjoy FEAR http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Bingo!

kylemf88
11-10-2005, 01:32 PM
Quake 4 is on my list of biggest disappointments of the year so I can't agree with ya there. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

dark_angel
11-10-2005, 01:42 PM
kylemf88 said:
Quake 4 is on my list of biggest disappointments of the year so I can't agree with ya there. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif



This is sooo sad! http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif why kylemf88?

TerminX
11-10-2005, 01:57 PM
dark_angel said:

kylemf88 said:
Quake 4 is on my list of biggest disappointments of the year so I can't agree with ya there. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif



This is sooo sad! http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif why kylemf88?


He probably played F.E.A.R. before playing Q4.

kylemf88
11-10-2005, 02:52 PM
No I played quake 4 first. I never said I didn't like the game btw. It's not a bad game just not the game I hoped for. We all know how every quake came along with pretty much the best game you would find every time. This quake came along with an old engine and game play that I felt was out of date. It just felt like it didn't have anything new to offer me. I was thinking it was going to be the best fps I ever played instead I got a fps I felt I played 100 times already.

Wild Falkon
11-10-2005, 02:59 PM
Overall, I liked it, but it could have used more enemies and variety.

The ending sequence was really, really goddamn cool. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

TerminX
11-10-2005, 03:16 PM
kylemf88 said:
No I played quake 4 first. I never said I didn't like the game btw. It's not a bad game just not the game I hoped for. We all know how every quake came along with pretty much the best game you would find every time. This quake came along with an old engine and game play that I felt was out of date. It just felt like it didn't have anything new to offer me. I was thinking it was going to be the best fps I ever played instead I got a fps I felt I played 100 times already.


I kind of feel the same about Q4, but not quite. To me it's a typical Raven FPS... nothing bad about it, just nothing extraordinarily good about it either. It feels like Star Trek Voyager: Elite Force with better graphics. Being that I thought Voyager: EF was pretty good at the time, I found myself liking Q4. Raven does a lot of nice stuff, just don't expect innovation -- I went into Q4 expecting pretty much exactly what I got and had a pretty good time playing it.

Back on topic though... has anyone played a better game this year than F.E.A.R.? Seems like a definite GOTY contender.

kylemf88
11-10-2005, 03:23 PM
Don't want to go away from your question on if someone has played a better game this year but I will anyways. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Who here can't wait for F.E.A.R.'s SDK!?

toadsponge
11-10-2005, 04:06 PM
Did anyone find the Hard difficulty setting easier than the Medium one? There seem to be a helluva lot more health packs and things. Or am I high? How do you tell to make sure what difficulty you selected?

Malgon
11-10-2005, 10:29 PM
1024 x 768, no volumetric lighting or soft shadows, which you need a very beefy system for anyway. I would say most settings are on a mix of medium and high, with AF on x4. Pretty much similar settings to what Travis is getting on his comp.
Framerates are on average between 25 and 40 fps, so the game is fairly playable, and only pauses on my system at scripted sequences every now and then. Believe me Cerb, you'll enjoy the way the game looks on a better video card. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

dark_angel
11-10-2005, 11:51 PM
Based on the reviews, F.E.A.R. is without any shadow of a doubt a 2005 GOTY!

Cerberus_e
11-11-2005, 04:54 AM
Malgon said:

1024 x 768, no volumetric lighting or soft shadows, which you need a very beefy system for anyway. I would say most settings are on a mix of medium and high, with AF on x4. Pretty much similar settings to what Travis is getting on his comp.
Framerates are on average between 25 and 40 fps, so the game is fairly playable, and only pauses on my system at scripted sequences every now and then. Believe me Cerb, you'll enjoy the way the game looks on a better video card. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



I have the pause as well, so it's not my FX5200's fault.
guess the extra 2 sticks of 256 mb ram (yes dark_angel, the guy from the shop actually knew it has to be 2*256 instead of 1*512 with my dual DDR400 http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif) that I purchased together with my 6600GT will help.
I have a suspicion your pauses will go away if you upgrade your ram as well, Malgon. but don't quote me on it.
I'd want the pauses to go away if I were you since they spoil the game, and ruin all scenes where a light starts moving on the ceiling http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif
then again, on my FX5200 it doesn't make a difference because I have no lightning, so I don't see the effect of a light moving http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Travis
11-11-2005, 05:09 AM
I have soft shadows off, because apparently they make it run slowly even on 7800GTXs and don't look good whatsoever anyway.

Apparently I'm halfway-ish through the game, because someone told me there are 11 intervals.

dark_angel
11-11-2005, 05:36 AM
Soft Shadows improve the quality of shadows dramatically but of course at the cost of framerates.

But the game is very playable on a Geforce 6800 GT with SS enabled.

Cerberus_e
11-11-2005, 05:46 AM
and volumetric light?

Travis
11-11-2005, 05:50 AM
dark_angel said:
Soft Shadows improve the quality of shadows dramatically but of course at the cost of framerates.

But the game is very playable on a Geforce 6800 GT with SS enabled.



I heard the way it 'improved the quality of shadows dramatically' looked stupid. But I might try it with soft shadows on one time, to see if I think it looks good or not.

FireFly
11-11-2005, 06:31 AM
dark_angel said:
Soft Shadows improve the quality of shadows dramatically


Do they? (http://www.anandtech.com/video/showdoc.aspx?i=2575&p=3)

dark_angel
11-11-2005, 08:19 AM
This is what I have experienced while playing the game with and without SS, the game looks much better with SS enabled ( just my opinion).

technically, the huge drop in framerate and the way each object cast its own shadow make from this feature somewhat useless.

Travis
11-11-2005, 08:44 AM
I just got up to Interval 06.

Question: is there a way to rename your profile? I accidentally kept it as the default name ("Player") and when playing online that's annoying.

Cerberus_e
11-11-2005, 09:32 AM
your on line name isn't depending on your profile name, lots of users think that.
you choose your name in the local settings menu in your multiplayer screen.
I don't know why no one looks at those settings http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

Damien_Azreal
11-11-2005, 02:25 PM
Funny, even though my card can't run soft-shadows... they don't look like that when I did turn em on.

Those screens in that little thing look terrible.

And Cerb, don't worry about volumetric lighting... I run it at medium on my card and still get great smooth frames.
As long as you've got a gig of ram and a good card, you should get a great visual experiance out of FEAR.

Damien_Azreal
11-11-2005, 07:41 PM
Damn time limits on editing posts. http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif

Anyways... for all you fans of the Mack and Mesh series, this is for yall. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

You all remember the really scared guy (Mesh), and his buddy (Mack)... forcing him to play Doom 3 while he video taped him?

Well, everyone can be happy now... the first FEAR video from Mack and Mesh will be coming this next week!! Mesh has never seen a single video or anything about FEAR, he has no idea what he's getting into.
And remember how much he freaked over Doom 3.... FEAR is gonna give him a heart attack. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Can't wait. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Travis
11-11-2005, 09:33 PM
Cerberus_e said:
your on line name isn't depending on your profile name, lots of users think that.
you choose your name in the local settings menu in your multiplayer screen.
I don't know why no one looks at those settings http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif



I didn't even see that menu. http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif
I'll look later.

dark_angel
11-12-2005, 12:21 AM
lol! can't wait for that http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
11-12-2005, 04:09 AM
Damien_Azreal said:
Damn time limits on editing posts. http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif




would you honestly edit this in your above post?
come on, then lots of people wouldn't even know you have posted it. if you edit it in then the thread won't be marked as unread, so I wouldn't know of the mack and mesh videos http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif
and I wanted to know.
I've seen every mack and mesh video to date: doom 3, HL2, avp2, and that MMORPG.
and I don't believe mesh when he says he hasn't seen anything about FEAR. when he knows he'll play the game, of course he would google up a few screenshots at home http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

kylemf88
11-12-2005, 11:11 AM
Damien_Azreal said:
Damn time limits on editing posts. http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif

Anyways... for all you fans of the Mack and Mesh series, this is for yall. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

You all remember the really scared guy (Mesh), and his buddy (Mack)... forcing him to play Doom 3 while he video taped him?

Well, everyone can be happy now... the first FEAR video from Mack and Mesh will be coming this next week!! Mesh has never seen a single video or anything about FEAR, he has no idea what he's getting into.
And remember how much he freaked over Doom 3.... FEAR is gonna give him a heart attack. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Can't wait. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Oh God yes! They made him play doom 3 witch was great but then hl2 and avp2 witch didn't even scare me! (HL2 was really stupid to watch because it was just him having fun atleast avp gave one or two jumps) This game is going to be awesome to watch him play! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Travis
11-13-2005, 02:48 AM
My friends were playing it and getting completely freaked out, even in light with people playing movies in the background.

widowmaker
11-16-2005, 11:36 AM
I've played a number of levels now and frankly I am getting bored. I have fought mostly just humans, the heavy, Those wierd sort of invisible guys and one mech thing that looked like it belonged in some anime film more than the game.

My question is do we ever fight anything but humans?

I am getting tired of waxing the same "super soldier" model over and over and over.
Are there any boss fights?
I am begining to feel that I am wasting my time.

No spoilers please just yes and no answers will do.

asbestos
11-16-2005, 11:47 AM
There are few more enemies later, but I can't state anything more than that without it being a spoiler really. But for the most part, yes, those characters you mentioned are the enemies you'll fight most of the time.

I've read about people being bored fighting those guys over and over and I totally don't get it. I had a lot of fun despite there not being a huge amount of enemy variation. Never got tired of it.

widowmaker
11-16-2005, 01:46 PM
asbestos said:
There are few more enemies later, but I can't state anything more than that without it being a spoiler really. But for the most part, yes, those characters you mentioned are the enemies you'll fight most of the time.

I've read about people being bored fighting those guys over and over and I totally don't get it. I had a lot of fun despite there not being a huge amount of enemy variation. Never got tired of it.



They do have a great deal of variety in the combat situations. But I like to kill a different enemy every so often.

Travis
11-18-2005, 04:37 PM
I'm into Interval 08 now.
Annoying robotic laser shooting things went away for good hopefully. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif
Now I'm on one side of a broken floor in an apartment block, but when I jump to the other side I keep getting shot by that purple particle gun and dying. Damn one shot kills.

I love how I can put the difficulty up if it's too easy, or down if it's too hard, and not have to start my game again. All games should let you do that.

Cerberus_e
11-18-2005, 04:43 PM
most games do. in the console though http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Orochi Avlis
11-18-2005, 05:24 PM
HL 2 has it.
And Max Payne has the auto difficulty if I recall.
Far Cry, I think, also has it.

Damien_Azreal
11-18-2005, 05:36 PM
Any Monolith game since NOLF 2 has it.

Travis
11-18-2005, 05:39 PM
I'm gonna play FEAR again now. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I saw a Chronicles Of Riddick Directors Cut/Contract JACK bundle for cheap, I might buy it one day. I heard Contract JACK wasn't very good though.

Cerberus_e
11-18-2005, 05:39 PM
and with earlier games than NOLF2 (eg: NOLF1) you can probably use a console command.
for example: in Doom 3 it's g_skill # (0 = easy, 3 = nightmare) and in quake it's "skill #" http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Damien_Azreal
11-18-2005, 05:41 PM
Yeha, most games you can cheat and change the skill.

But since NOLF 2 Monolith made it to where you can just go to the menu and change it.

It's a lovely feature.

I only wish FEAR had the chapter listing like NOLF2 had, it was nice to finish NOLF2 and be able to go back and play my fav chapters.

I wanted to do this with FEAR, but since I didn't save at each chapter... I can't until I replay it.

Cerberus_e
11-18-2005, 05:42 PM
Travis said:
I heard Contract JACK wasn't very good though.



it's one of the best post-2000 first person shooters in my opinion.


Damien_Azreal said:
I only wish FEAR had the chapter listing like NOLF2 had, it was nice to finish NOLF2 and be able to go back and play my fav chapters.

I wanted to do this with FEAR, but since I didn't save at each chapter... I can't until I replay it.



yes, that's cool in NOLF, I should reinstall NOLF2 just to replay the mission on that abandoned base where.... something happens http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif
but what do you mean with "you can't until you replay it"?
you have to beat the game twice before that feature is enabled? doesn't make a whole lot of sense to me

Soothsayer
11-19-2005, 01:56 AM
^^

No, what he means is that the only way to replay previous levels is to literally start the game all over again. It's a shame FEAR doesn't permanently autosave the start of each level, so what I'm doing is replaying the game and saving the game each time a new level starts.

Komb.at
11-19-2005, 02:53 AM
Soothsayer said:
^^

No, what he means is that the only way to replay previous levels is to literally start the game all over again. It's a shame FEAR doesn't permanently autosave the start of each level, so what I'm doing is replaying the game and saving the game each time a new level starts.



That was bugging the hell out of me too. I would have replayed a few levels allready, but its to annoying to play from the beginning.

Travis
11-19-2005, 03:50 AM
They should add that option in a patch, or something. There are some levels I'd like to replay, too.

Airtraffic
11-21-2005, 12:45 AM
Just installed it and WOW...very nice graphics.

It picked my vid card as "custom" and it's running very smooth at 1280x960 with every option turned to the highest! at first i thought it was running like crap until i realized its a Monolith game and they always have had screwy mouse settings for default...turned down the sensibility and upped the smoothness and it's awesome.

I can't find the key bind for taking screenshot in the menu...anyone know? i'll post some screenys

Travis
11-21-2005, 02:52 AM
My friend was complaining that the sensitivity was way too high when he came over and played it...and I was like what the *****. I can't tell the difference. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

TBZ
11-21-2005, 05:55 AM
I don't think there is a button for taking screenshots, so you'll have to use either Print Screen or something like Fraps.

Cerberus_e
11-21-2005, 09:13 AM
Airtraffic said:
Just installed it and WOW...very nice graphics.

It picked my vid card as "custom" and it's running very smooth at 1280x960 with every option turned to the highest! at first i thought it was running like crap until i realized its a Monolith game and they always have had screwy mouse settings for default...turned down the sensibility and upped the smoothness and it's awesome.

I can't find the key bind for taking screenshot in the menu...anyone know? i'll post some screenys



that makes me think of something... what does "smooth mouse" do?
and don't say "making the mouse smooth" because I already figured that out myself... but how does it work?

anyway, I always have to double mouse sensitivity when I get a new game. I play better that way, or else you have to raise your mouse if you want to do a 180 degrees turn http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Damien_Azreal
11-21-2005, 11:12 AM
TBZ said:
I don't think there is a button for taking screenshots, so you'll have to use either Print Screen or something like Fraps.



F8

That is your screenshot button.

Orochi Avlis
11-21-2005, 02:46 PM
Cerberus_e said:
that makes me think of something... what does "smooth mouse" do?


You know when you get that tearing effect?
Well, it tries to minimize that when you look around using the mouse.

Cerberus_e
11-21-2005, 02:53 PM
I thought that was vsync's job?

Orochi Avlis
11-21-2005, 03:45 PM
VSync limits the number of frames at a max of 60 FPS to avoid tearing.

Smooth mouse just tries to avoid tearing by skipping a few frames. It doesn't affect the refresh rate. It's only used when you look around with the mouse.

Airtraffic
11-22-2005, 02:07 AM
Damien_Azreal said:

TBZ said:
I don't think there is a button for taking screenshots, so you'll have to use either Print Screen or something like Fraps.



F8

That is your screenshot button.



Thanks!!

Anyway,i feel i'm playing Doom3.5 so far with all the corridors http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif

Hope it gets better! it looks nicer though.

Heres a few screenys i took,there scaled down but still look ok.

This is what the game picked for my settings and it runs great,i'm now cranking HL2 way up!!

http://img511.imageshack.us/img511/8939/screenshot0002xc.th.jpg (http://img511.imageshack.us/my.php?image=screenshot0002xc.jpg)

A small pile of bodys

http://img511.imageshack.us/img511/6940/screenshot0026oi.th.jpg (http://img511.imageshack.us/my.php?image=screenshot0026oi.jpg)

Threw a grenade at this dude...nice smoke effects!

http://img512.imageshack.us/img512/4203/screenshot0039pt.th.jpg (http://img512.imageshack.us/my.php?image=screenshot0039pt.jpg)

Fire effects aren't bad either!

http://img512.imageshack.us/img512/8503/screenshot0057tl.th.jpg (http://img512.imageshack.us/my.php?image=screenshot0057tl.jpg)

widowmaker
11-22-2005, 03:16 PM
Everyone ready to laugh?
I finished F.E.A.R. however for whatever reason I get nothing but a gray screen for the entire ending. Sucks to be me. lol
I'll have to finish it on my machine at work. Maybe then I will get to see the ending.

Orochi Avlis
11-22-2005, 03:55 PM
That's brutal.

kylemf88
11-23-2005, 03:07 PM
Outch that's one of the best parts of the game.

Travis
11-23-2005, 03:27 PM
I'm into Interval 09 now.

Orochi Avlis
11-23-2005, 05:12 PM
The SDK is out now.

You can find it on Fileplanet.
I'm just too damn lazy to give a link.

Parkar
11-23-2005, 07:07 PM
Or if you don't want to wait in line. Just hit the fz ftp link to download.

http://www.fz.se/filarkiv/?file=spel/fear/fear_publictools_102.exe

Orochi Avlis
11-23-2005, 07:33 PM
A warning to those who will use it, it takes a LONG time to install.

kylemf88
11-24-2005, 04:29 PM
Yeah I thought something went wrong at first. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

ZuljinRaynor
11-24-2005, 04:37 PM
With the chance of me getitng a X700 card, I finally maybe able to take part in this thread. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

kylemf88
11-24-2005, 11:34 PM
Now that the sdk tools are out I hope someone can pull off a co-op mod. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif Also come summer I'll have to try to learn the tools and make a punisher mod or something. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

ZuljinRaynor
12-19-2005, 05:49 PM
Cerberus_e said:
not enjoyable enough on my graphics card...
oh well, I'll enjoy it when I get my new graphics card http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif


Had to bring this up, looks good Cerb. I'll tell my brother with his 5200 to try it. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Cerberus_e
12-19-2005, 05:56 PM
ZuljinRaynor said:

Cerberus_e said:
not enjoyable enough on my graphics card...
oh well, I'll enjoy it when I get my new graphics card http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif


Had to bring this up, looks good Cerb. I'll tell my brother with his 5200 to try it. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



hahahaha!
amazing how things changed right http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

ZuljinRaynor
12-19-2005, 06:03 PM
Amazing that I can play it now. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
12-19-2005, 06:06 PM
yes, it autodetects everything low quality for you, except textures: it detects "very high" http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

ZuljinRaynor
12-19-2005, 06:11 PM
Do you need me to screenshot the Mediums for you. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Cerberus_e
12-19-2005, 06:54 PM
then I'll show my Highs, and the 1024*768 resolution http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

widowmaker
12-19-2005, 06:58 PM
Cerberus_e said:
then I'll show my Highs, and the 1024*768 resolution http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif


But do you get to see the weapons?
I don't.
At least I could play it on my work machine.
Any distortion effect (grenade, water or glass) caused my screen to go compeltely gray. But still I managed to enjoy the combat portions of the game. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I have a Ti4200 at home. It is way past due to get upgraded. But that requires money.

ZuljinRaynor
12-19-2005, 07:01 PM
Cerberus_e said:
then I'll show my Highs, and the 1024*768 resolution http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif


It's Maximum, learn your F.E.A.R. tech talk. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Damien_Azreal
12-19-2005, 10:03 PM
Who want's to see me play through most of the second level? http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

I was messing around with FEAR earlier and decided to see how many things I could run and still run FEAR smoothly.
I got Media player (so there's my music in the background) fraps recording and a few other thigns going.

Plus FEAR ran at it's normal settings and only dipped below 30 FPS when it autosaved. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif If anyone wants to see the vid let me know and I can upload it tomorrow.

It's at 1024*768, all max (except texture detail), 2xAA. But recorded at half quality.

Cerberus_e
12-20-2005, 04:11 AM
fraps also records the sounds outside the game?
anyway, why would anyone run his music in the background to ruin the atmosphere? http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Komb.at
12-20-2005, 04:23 AM
I just startet to replay FEAR, now saving at the start of each level ... I also got my new cpu and gfx card, and i now play on 1024x768 everything maxed out, including 4x AA.. no slowdowns yet, even at the big firefights .... however i think i thould upgrade to 2 gig ram...

Cerberus_e
12-20-2005, 05:02 AM
do you get enough save slots to save at each level? I heard you only get 10

Steve
12-20-2005, 05:03 AM
Picked up fear today and all I can say is:

Holy ***** shit.

This game kicks all levels of ass. It's damn hard, too! Lovin' the shotgun! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif I want to mod for this game. It's great!

Komb.at
12-20-2005, 11:26 AM
Cerberus_e said:
do you get enough save slots to save at each level? I heard you only get 10



no idea, i'm at 6 or 7 saves now, but if it has a limit of 10, it would suck all thirty flavors of ass.

Damien_Azreal
12-20-2005, 01:39 PM
Cerberus_e said:
fraps also records the sounds outside the game?
anyway, why would anyone run his music in the background to ruin the atmosphere? http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif



Well... I've already beaten the game 4 times... I pretty much everything that's gonna happen. Besides I wasn't seriously playing... otherwise I wouldn't have had the music going.

I was just messing around, and sometimes I play my own music in the background when playing games. After I've played the games a few times. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif And as far as I can tell, yeah it records every sound your PC makes.

I have it set to "What U Hear" on Sound Input.

Komb.at
12-22-2005, 02:24 AM
btw, is there any way (yet) to modify the fade-out time of shells, blood and bullet holes? It's really annoying when you enjoy the mess you made and then suddenly it fades away in front of your eyes :/

0marTheZealot
12-22-2005, 04:06 AM
Airtraffic said:
Just installed it and WOW...very nice graphics.

It picked my vid card as "custom" and it's running very smooth at 1280x960 with every option turned to the highest! at first i thought it was running like crap until i realized its a Monolith game and they always have had screwy mouse settings for default...turned down the sensibility and upped the smoothness and it's awesome.

I can't find the key bind for taking screenshot in the menu...anyone know? i'll post some screenys



That's funny, I thought the game didn't look that great in relation to the way it played. The textures were bland, the weapons sounded like craaaaap and the decals were pretty low-res for 2005.

All in all, FEAR was a great shooter, but the engine is meh. Or at least the coding was. There was really no reason why FEAR should have ran this slowly, especially since the game doesn't look that much better (or even better than) Doom3, Quake4, HL2 and a dozen other games that came out this year or last.

Cerberus_e
12-22-2005, 06:45 AM
FEAR engine is more advanced than Doom 3's, Quake 4's and ESPECIALLY Half-Life 2's so that's why it runs a lot slower.
So yes there is a good reason, the graphics are better than these three games from a technical point of view (and this isn't about opinion, because we're talking from a technical point of view. the reason why you like HL2's graphics as much or even better as FEAR's is because of the art direction, which has NOTHING to do with how a game performs)

Roger
12-22-2005, 09:29 AM
I thought FEAR ran silky smooth over Doom 3 at parts, and it really did have a few better features than Doom 3.

ZuljinRaynor
12-22-2005, 01:59 PM
Cerberus_e said:
FEAR engine is more advanced than Doom 3's, Quake 4's and ESPECIALLY Half-Life 2's so that's why it runs a lot slower.



From what I've heard it is because it is a new engine that it runs slower.

Cerberus_e
12-22-2005, 02:05 PM
That's saying the same as what you quoted http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

ZuljinRaynor
12-22-2005, 02:07 PM
What I meant was by new code. So its a totally different foundation.

Damien_Azreal
12-22-2005, 02:21 PM
Well, since FEAR is the fitrst game on the Jupitor (FEAR) engine... it's bound to have performance issues.

Blood 2 has tons of bugs and problems as the launch title for LithTech.

Also, FEAR does feature some different rendering abilities that Doom engine does not have. Also the way in which FEAR renders it's shaows and lighting it more performance intensive than Doom 3.

As more and more games are made on the engine more optimizations will be found.

Cerberus_e
12-22-2005, 02:29 PM
Damien_Azreal said:
Well, since FEAR is the fitrst game on the Jupitor (FEAR) engine... it's bound to have performance issues.



Doom 3 is the first game on the Doom 3 engine.
it's one of the most stable games in years.
Of course it's Carmack we are talking about but it still deosn't mean that the first game of an engine is bound to have problems.

Damien_Azreal
12-22-2005, 02:58 PM
Cerberus_e said:

Damien_Azreal said:
Well, since FEAR is the fitrst game on the Jupitor (FEAR) engine... it's bound to have performance issues.



Doom 3 is the first game on the Doom 3 engine.
it's one of the most stable games in years.
Of course it's Carmack we are talking about but it still deosn't mean that the first game of an engine is bound to have problems.



Yeah, having Carmack with em really helps ID have stable engines.
Monolith doesn't have a Carmack type with em.

Orochi Avlis
12-22-2005, 03:28 PM
Cerberus_e said:

Damien_Azreal said:
Well, since FEAR is the fitrst game on the Jupitor (FEAR) engine... it's bound to have performance issues.



Doom 3 is the first game on the Doom 3 engine.
it's one of the most stable games in years.
Of course it's Carmack we are talking about but it still deosn't mean that the first game of an engine is bound to have problems.


The Doom 3 engine is based on a gutted version of the Quake 3 engine.

avatar_58
12-22-2005, 03:33 PM
Damien_Azreal said:
Well, since FEAR is the fitrst game on the Jupitor (FEAR) engine... it's bound to have performance issues.

Blood 2 has tons of bugs and problems as the launch title for LithTech.

Also, FEAR does feature some different rendering abilities that Doom engine does not have. Also the way in which FEAR renders it's shaows and lighting it more performance intensive than Doom 3.

As more and more games are made on the engine more optimizations will be found.



Yeah, we'll just have to wait for Blood 3 or Nolf 3 to really use the engine!! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif Ah...but wishful thinking....

Damien_Azreal
12-22-2005, 03:38 PM
NOLF 3 actualy seems possible, a lot more so than Blood 3 sadly.

I think we'll get a NOLF 3 before we get FEAR 2. Or at least I hope so.

Roger
12-22-2005, 03:43 PM
Orochi Avlis said:

Cerberus_e said:

Damien_Azreal said:
Well, since FEAR is the fitrst game on the Jupitor (FEAR) engine... it's bound to have performance issues.



Doom 3 is the first game on the Doom 3 engine.
it's one of the most stable games in years.
Of course it's Carmack we are talking about but it still deosn't mean that the first game of an engine is bound to have problems.


The Doom 3 engine is based on a gutted version of the Quake 3 engine.



I think that's already a universally-known fact...

avatar_58
12-22-2005, 03:46 PM
Damien_Azreal said:
NOLF 3 actualy seems possible, a lot more so than Blood 3 sadly.

I think we'll get a NOLF 3 before we get FEAR 2. Or at least I hope so.



Mmm....Cate Archer with FEAR's engine....*drool*

Damien_Azreal
12-22-2005, 03:56 PM
avatar_58 said:

Damien_Azreal said:
NOLF 3 actualy seems possible, a lot more so than Blood 3 sadly.

I think we'll get a NOLF 3 before we get FEAR 2. Or at least I hope so.



Mmm....Cate Archer with FEAR's engine....*drool*



I know... *dreams*

FireFly
12-22-2005, 04:09 PM
Actually the F.E.A.R engine is separate from the Jupiter engine.

http://www.gamecloud.com/article.php?article_id=842

Orochi Avlis
12-22-2005, 04:14 PM
Roger said:

Cerberus_e said:
Doom 3 is the first game on the Doom 3 engine.



I think that's already a universally-known fact...


I said it cause Cerb said this.
Technically it is true, but it's not an entirelly new engine.

ZuljinRaynor
12-22-2005, 04:38 PM
Has Carmack ever really started an engine from scratch besides his first? Or was Quake not using any Doom code?

Damien_Azreal
12-22-2005, 04:41 PM
FireFly said:
Actually the F.E.A.R engine is separate from the Jupiter engine.

http://www.gamecloud.com/article.php?article_id=842



Yeah, I know... it's just that everyone seems to want to call it something different.

I know, think, and call it the FEAR engine. It's a home built, brand new engine. And FEAR is the first game made on it.

But some people want to call it the Jupitor something engine. When Jupitor was the updated LithTech used for NOLF 2 and TRON 2.0.

Cerberus_e
12-22-2005, 04:42 PM
ZuljinRaynor said:
Has Carmack ever really started an engine from scratch besides his first? Or was Quake not using any Doom code?



who says quake 2 was using quake code?
who says quake 3 has quake 2 code?
http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Damien_Azreal
12-22-2005, 04:44 PM
Cerberus_e said:

ZuljinRaynor said:
Has Carmack ever really started an engine from scratch besides his first? Or was Quake not using any Doom code?



who says quake 2 was using quake code?
who says quake 3 has quake 2 code?
http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif



The game code itself. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

ZuljinRaynor
12-22-2005, 05:00 PM
Damien_Azreal said:

Cerberus_e said:

ZuljinRaynor said:
Has Carmack ever really started an engine from scratch besides his first? Or was Quake not using any Doom code?



who says quake 2 was using quake code?
who says quake 3 has quake 2 code?
http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif



The game code itself. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif


Oh oh, Cerb got pwned.

On a slight note, anyone know any HL2/Source levels that are like F.E.A.R. levels?

0marTheZealot
12-23-2005, 12:14 PM
Cerberus_e said:
FEAR engine is more advanced than Doom 3's, Quake 4's and ESPECIALLY Half-Life 2's so that's why it runs a lot slower.
So yes there is a good reason, the graphics are better than these three games from a technical point of view (and this isn't about opinion, because we're talking from a technical point of view. the reason why you like HL2's graphics as much or even better as FEAR's is because of the art direction, which has NOTHING to do with how a game performs)



Technically, it may be better than Doom3 or Source, but output wise, it kind of falls short. From what I saw in the game, it fell short in almost every aspect to Doom3 or HL2 in graphics. The tech maybe impressive, but the implementation was not.

kylemf88
12-23-2005, 12:20 PM
Well here what I think. It did things better than doom 3 and hl2 but not both. You can find things that are better than doom 3 but then there will be the things it didn't do better. (Same with hl2) But if you take hl2 and doom3 and put them together it did nothing at all better than what we have seen already. But I'm happy with the little mix. It fit the game well. But this is a great game looking at its engine and past.

Cerberus_e
12-23-2005, 12:28 PM
0marTheZealot said:
Technically, it may be better than Doom3 or Source, but output wise, it kind of falls short. From what I saw in the game, it fell short in almost every aspect to Doom3 or HL2 in graphics. The tech maybe impressive, but the implementation was not.



Well, then you don't have to say that "there is no reason for it to run slower" when you agree with the reason: the tech is advanced http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
Even if output (you're probably talking about the art direction) feels short for you, that's irrelevant, art direction does NOT influence performance (well, except if that art direction is only one texture, but you get my point http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif And that's not the case in FEAR)

SyntaxN
12-23-2005, 12:42 PM
Now I´m curious, in which way(s) is the FEAR engine more advanced than those ones you mentioned Cherb? http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

Cerberus_e
12-23-2005, 12:53 PM
I refuse to do "engine vs engine", it's in the rules http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Damien_Azreal
12-23-2005, 02:19 PM
0marTheZealot said:

Technically, it may be better than Doom3 or Source, but output wise, it kind of falls short. From what I saw in the game, it fell short in almost every aspect to Doom3 or HL2 in graphics. The tech maybe impressive, but the implementation was not.



Graphically FEAR is better than both Doom 3 and HL2. We simply don't notice that because the game is done very realistically.

As with Doom 3 and HL2, they have a futuristic sci-fi feel and look to them. So the graphics stand out because it's not stuff we see on a day to day basis.
FEAR on the other hand is based in real world type locations, and because of this we tend to take it for granted. And the graphics don't seem as impressive because it is something we are familiar with.

But take a screen of FEAR (at full graphics) and place it side by side with a screen of Doom 3 or HL2 (at full graphics). FEAR is much more detailed and realistic.

IMO. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

SyntaxN
12-23-2005, 03:47 PM
Damien_Azreal said:
IMO. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif


Yeah... http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif
FEAR tries to look realistic, but in this sector it can´t beat HL2 which simply looks more lifelike. (everything is IMO of course http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif)

Damien_Azreal
12-23-2005, 03:56 PM
http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
12-26-2005, 11:55 AM
I've got a question: can someone help me keep this room clean http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif they asked me to do it.

http://img337.imageshack.us/img337/7663/screenshot0605tm.th.jpg (http://img337.imageshack.us/my.php?image=screenshot0605tm.jpg)

Orochi Avlis
12-26-2005, 04:45 PM
Turn off decals. :P

FireFly
12-26-2005, 04:54 PM
Maybe in DNF we'll be able to mop up blood.

Orochi Avlis
12-26-2005, 05:02 PM
FireFly said:
Maybe in DNF we'll be able to mop up blood.


Or make fresh tracks.

Steve
12-26-2005, 06:53 PM
This game is pretty cool but I have a few system performance issues and with a machine like mine, I shouldn't

Specs:
AMD 64 3400+
1GB RAM
Geforce 6800 Ultra 256mb

I'm running the game with ALL the bells and whistles but it runs like shit. The performance hit doesn't justify the way the game looks, either. I've put the settings down to "medium" but the game lags like a bitch.

Any ideas?

Travis
12-26-2005, 07:58 PM
Steve said:
This game is pretty cool but I have a few system performance issues and with a machine like mine, I shouldn't

Specs:
AMD 64 3400+
1GB RAM
Geforce 6800 Ultra 256mb

I'm running the game with ALL the bells and whistles but it runs like shit. The performance hit doesn't justify the way the game looks, either. I've put the settings down to "medium" but the game lags like a bitch.

Any ideas?



Have you got soft shadows turned on?

Steve
12-26-2005, 09:44 PM
Travis said:

Steve said:
This game is pretty cool but I have a few system performance issues and with a machine like mine, I shouldn't

Specs:
AMD 64 3400+
1GB RAM
Geforce 6800 Ultra 256mb

I'm running the game with ALL the bells and whistles but it runs like shit. The performance hit doesn't justify the way the game looks, either. I've put the settings down to "medium" but the game lags like a bitch.

Any ideas?



Have you got soft shadows turned on?


It makes no difference if the soft shadows are on or off. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Damien_Azreal
12-26-2005, 10:05 PM
Defrag your system, uninstall your current drivers and run Driver Cleaner Pro, reinstall and restart.

Also try running AdAware to get rid of any spyware or other trouble makers. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif And remember FEAR is a very demanding game, other people with 6800 have had to turn Texture resolution to medium to get smooth frames.

Hudson
12-26-2005, 11:08 PM
Steve said:
This game is pretty cool but I have a few system performance issues and with a machine like mine, I shouldn't

Specs:
AMD 64 3400+
1GB RAM
Geforce 6800 Ultra 256mb

I'm running the game with ALL the bells and whistles but it runs like shit. The performance hit doesn't justify the way the game looks, either. I've put the settings down to "medium" but the game lags like a bitch.

Any ideas?



Set your AGP aperture to half of your graphics card.

Hudson
12-26-2005, 11:09 PM
Damien_Azreal said:
other people with 6800 have had to turn Texture resolution to medium to get smooth frames.



I have mine maxed out and it runs fine.

Steve
12-26-2005, 11:18 PM
Damien_Azreal said:
Defrag your system, uninstall your current drivers and run Driver Cleaner Pro, reinstall and restart.

Also try running AdAware to get rid of any spyware or other trouble makers. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif And remember FEAR is a very demanding game, other people with 6800 have had to turn Texture resolution to medium to get smooth frames.



I'll try that driver thing. No need to scan for spyware as it's a stand alone computer and the internet has never been connected to it nor has anything from the internet been installed on it.

But why is this such a demanding game? It looks cool but it doesn't look that great as to choke my damn computer.

Steve
12-26-2005, 11:19 PM
Hudson said:

Damien_Azreal said:
other people with 6800 have had to turn Texture resolution to medium to get smooth frames.



I have mine maxed out and it runs fine.


What are your system specs?

Hudson
12-26-2005, 11:28 PM
Steve said:

Hudson said:

Damien_Azreal said:
other people with 6800 have had to turn Texture resolution to medium to get smooth frames.



I have mine maxed out and it runs fine.


What are your system specs?



Identical to yours

AMD64 3500+
1gb PC3200
GeForce 6800 Ultra 256

Steve
12-26-2005, 11:30 PM
Hudson said:

Steve said:

Hudson said:

Damien_Azreal said:
other people with 6800 have had to turn Texture resolution to medium to get smooth frames.



I have mine maxed out and it runs fine.


What are your system specs?



Identical to yours

AMD64 3500+
1gb PC3200
GeForce 6800 Ultra 256


What the heck. I'm doing something wrong, surely.

Hudson
12-26-2005, 11:37 PM
Like Azreal said try running Adaware & Spybot, also close out of any programs that are running in the background you don't need (msconfig does wonders for this).

Other than that, Set your AGP Aperture to 128 (will reduce, or eliminate hitching) and defrag.

Also, depending what drivers you're running, nVidia released Forceware not too long ago that improved performance in FEAR, CoD2, and a few other games.

Steve
12-26-2005, 11:57 PM
Hudson said:
Like Azreal said try running Adaware & Spybot, also close out of any programs that are running in the background you don't need (msconfig does wonders for this).

Other than that, Set your AGP Aperture to 128 (will reduce, or eliminate hitching) and defrag.

Also, depending what drivers you're running, nVidia released Forceware not too long ago that improved performance in FEAR, CoD2, and a few other games.


Thanks. I'll give it ago after work http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Cerberus_e
12-27-2005, 06:17 AM
You can also try using more reasonable settings.
4*AA? try using 2*AA or even turn it off and see if it works.
If it doesn't (and soft shadows are also turned off) ten there is definitely a problem.
If it does then it was just you thinking "I've got one of the best graphics cards so I can run at the best settings - period", which isn't always true http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
Or does Hudson have 4*AA turned on?

Cerberus_e
12-27-2005, 12:12 PM
I've got a very ugly graphical glitch problem with F.E.A.R.

The reflection of the environment on the water ROTATES with me when I turn around! http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

http://img427.imageshack.us/img427/7962/screenshot1710rs.th.jpg (http://img427.imageshack.us/my.php?image=screenshot1710rs.jpg)
http://img447.imageshack.us/img447/4461/screenshot1722pn.th.jpg (http://img447.imageshack.us/my.php?image=screenshot1722pn.jpg)

I want this fixed because it is ugly and breaks the immersion.

Damien_Azreal
12-27-2005, 02:04 PM
Hudson said:

Damien_Azreal said:
other people with 6800 have had to turn Texture resolution to medium to get smooth frames.



I have mine maxed out and it runs fine.



Well, there have been a few people on other boards I talked with. Saying they run 6800s and have to turn texture down to medium to get smooth frames.

Different brands and such, the same card form a different brand could run worse. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Ya know Hud, your the only person to just call me Azreal. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif I feel special!!


EDIT: Cerb, about your water.... as far as I've seen, that's just how the engine seems to handle water reflections.

Cerberus_e
12-27-2005, 03:00 PM
No, that's not true, reflections shouldn't rotate, it's retarded as hell, it didn't happen when I played the demo, but now in the full game it does... and I'm using the same graphical settings http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
I tried setting reflexions to "maximum" and it didn't happen anymore! so there is a bug in the full version that causes low or medium quality reflections to rotate http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
It didn't happen in the demo http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
I pt it back to medium, because it affects performance in the overall game, not only for water.
I don't notice the difference, but the performance test says there are already 1% of the frames below 25 FPS http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif
Setting reflections to maximum and that test said 8% below 25 FPS http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif
Oddly enough, medium reflections gives me a maximum FPs of 73 while maximum reflections gives me a maximum of 83 FPs http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

I'll just see what I do next time I'm at water.
Question, in the "unauthorized access" level (courtesy of Interval 06) there was a phone ringing, but as soon as I found the phone it stopped ringing.
What did I miss?

<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">
It's a bit before the place where eventually the first rocket launcher boss spawns (when that elevator goes down)
</td></tr></table>

Damien_Azreal
12-27-2005, 03:12 PM
Cerb, that's the way the FEAR engine handles reflections in water.
I know that's not how they are supposed to look, but it's just the way the game engine handles them.

Cerberus_e
12-27-2005, 03:24 PM
How come the demo didn't have it then?
and what about the ringing phone http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Damien_Azreal
12-27-2005, 03:25 PM
Cerberus_e said:
How come the demo didn't have it then?
and what about the ringing phone http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif



Remember the demo was unfinished code, so things changed with optimizations.

About the phone... I don't remember. Maybe Orochi does.

Nessus
12-27-2005, 03:46 PM
After playing some FEAR I loaded up Quake4 for a few levels and I was blown away by how much more detailed it seemed. As mentioned before it shoud be noted that Quake 4 is not based in reality but even still it seemed to be producing better visuals at better framerates.

Cerberus_e
12-27-2005, 03:55 PM
It's F.E.A.R.'s high resolution textures that blow me away, mainly http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
and the dynamic lightning, and reflections of the light (that white thing you see on enemies and walls http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif)

Damien_Azreal
12-27-2005, 04:32 PM
Cerberus_e said:
It's F.E.A.R.'s high resolution textures that blow me away, mainly http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
and the dynamic lightning, and reflections of the light (that white thing you see on enemies and walls http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif)



This is why FEAR is more of a performance hog than say Doom 3 and Quake 4. The way in which FEAR render's it's lighting is more system heavy.

Cerberus_e
12-27-2005, 05:04 PM
Why? Doom 3 also has dynamic lightning.

Damien_Azreal
12-27-2005, 05:10 PM
Cerberus_e said:
Why? Doom 3 also has dynamic lightning.



Yes, they both use dynamic lighting but it's the way in which FEAR doe the lighting.

I don't remember how it's different, but I do remember reading in an interview. Someone asked why someone could play Doom3 and have greatperformance, but play FEAR and have lower frames at a lower detail level.

Something to do with the way FEAR render's it's shadows and lighting effects.

Travis
12-27-2005, 06:07 PM
Cerberus_e said:
Why? Doom 3 also has dynamic lightning.



You've been saying lightning in recent threads instead of lighting.
Don't know why I noticed that. Probably because there was electrical storms all over my city yesterday. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Orochi Avlis
12-27-2005, 06:32 PM
Damien_Azreal said:

Cerberus_e said:
How come the demo didn't have it then?
and what about the ringing phone http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif



Remember the demo was unfinished code, so things changed with optimizations.

About the phone... I don't remember. Maybe Orochi does.


I know which phone it is. It does stop ringing, but when you return to it after searching around the room, it starts to ring again.
After when you do, all you hear is weird noise and static. It's probably Alma playing mind games with you.

One of the reason's why FEAR's lighting system is more of a system hog is because of it's radiosity effects, especially on glass and other reflective sufaces.
Doom 3 based games have something similiar, but not quite like FEAR's. What I mean by that is that the light can be really light or dark, but it doesn't really affect the way on how a surface reflectes the light.

Cerberus_e
12-28-2005, 07:34 PM
I heard another phone in the first level of Interval 07

<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">
where you have to find that woman before Fettel does, lost her name for a moment
</td></tr></table>

I didn't find it, but it kept ringing http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Another spoiler about scenes that scared me the most.
Most of them are from Interval 08:

<table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">
a long corridor, full of pipes, silent, windows leading to outside on the walls, and through the radio they say "This situation looks like it's going to blow!"
I SO expected it to happen literally instead of figurative speech http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Also, I recognized the end of the demo with the packhouse, where a rocket launcher boss shows up.
There was a ladder down, and I just KNEW that soldier would show up as soon as I would attach to the ladder, and I saw him outside fighting against ATC before.
but it still freaked me out, because there is still that slight feeling inside of "will it really happen?" and also because you're mighty vulnerable on ladders http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

And then there was that factory themed room with lots of windows leading outside, and walkways in the air with staircases.
And those weird partially invisible electricity monsters burst through the window.
That alone isn't scary, but the fact you have to go on all those walkways, while expecting an enemy to burst through any moment is scary! especially because they're partially invisible http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Psychological scares with alma don't scare me, simply because you know nothing will happen to you, it's only monster closets (and similar boo effects) that do the trick, because you can die because of them, and you need to be careful constantly! but all of a sudden psychological scares scare me because for some weird reason you fight an enemy that leeches your health
</td></tr></table>

I have to hand it to the developers, after playing Doom 3 last year I thought I'd be immune for scary games now, and that no game would ever scare me.
I was wrong - FEAR did the job.
I once said I'd almost die just to have that same feeling again from Doom 3.
Well, I'm now getting it in F.E.A.R.
This game deserves game of the year award, it completely surpassed Prince of Persia: The Two Thrones! http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif

avatar_58
12-28-2005, 07:38 PM
If you want a real treat, plug in some headphones....turn up the volume and then shut off the lights. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Damien_Azreal
12-28-2005, 07:40 PM
avatar_58 said:
If you want a real treat, plug in some headphones....turn up the volume and then shut off the lights. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



That's how I played it the second time through. First time through, lights out, window covered and surround sound up.

ZuljinRaynor
12-28-2005, 07:43 PM
Damien_Azreal said:

avatar_58 said:
If you want a real treat, plug in some headphones....turn up the volume and then shut off the lights. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



That's how I played it the second time through. First time through, lights out, window covered and surround sound up.


You can't make me do that.

avatar_58
12-28-2005, 07:44 PM
ZuljinRaynor said:
You can't make me do that.



P.ussy http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
12-28-2005, 07:48 PM
I always play without lights, and with headphones, no matter which game.
I don't like playing without headphones because others hear it then, and because you hear more of the real world, inevitably drawing you out of the immersiveness of the game.

ZuljinRaynor
12-28-2005, 07:55 PM
I only play with one headphone on. It's too damn scary! It's like Doom 3 X 3! That's why I like Call of Duty 2 and Quake 4 better for just gaming. FEAR is awesome, just too scary. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Sailboat
12-29-2005, 12:35 AM
I have only played the demo, I didn't care for it much because the controls seemed very unrepsonsive.
Might be because I am using a usb keyboard?

Cerberus_e
12-29-2005, 08:33 AM
Perhaps, because the controls are very responsive here.
And I don't have an USB keyboard.
Is the mouse also very unresponsive? or is that also an USB mouse? http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Orochi Avlis
12-29-2005, 09:36 AM
I'm using an USB keyboard and no complaints here.

Damien_Azreal
12-29-2005, 02:32 PM
Orochi Avlis said:
I'm using an USB keyboard and no complaints here.



Same here.

Try changing the sensitivity. Also remember the demo is based on unfinished code.

Travis
12-29-2005, 04:52 PM
My friend was complaining that the controls were too responsive. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Cerberus_e
12-29-2005, 05:01 PM
Tell him to get an USB keyboard http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

wiktorus pro
12-30-2005, 06:18 AM
I started to play it again and it runs better on new forceware drivers http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
no lagging anymore

ADM
01-08-2006, 06:05 AM
I started playing this yesterday.. can run it a full settings on 1024x768 with a average framerate of 35fps (or so the ingame test says anyway). Looks amazing but is it just me or does the actual movement seem abit "weird", kinda jerky.. I know it actuals maps the "view" to the characters head, which is probably why.

Everythings smooth but when you're walking around it just feels abit weird.. it's not my card because no matter what I drop it down to (or even if I turn all settings down and my framerate is like 100+) it still has that weird movement.

Anyway I'll get used to it.. going to play some more after I download this BF2 update. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Parkar
01-08-2006, 07:10 AM
Try lowering the bob(or what ever they call the option in fear) ammount. You can make the head float around unreal/quake style even. I prefer not having the screen bounce around since it feels more realistic. If I can keep my eyes focused at the same spot while running in the real world I should be able to in games as well.

I have it set at almost 0 bobing.

This got me thinking of a way that may work better for view bobing. Have the spot your are looking at stay still by turning the camera to always look at the spot you are looking at while it is "bobing". I guess it may look yerky if you are moing your aim from a close object to a far away object while at the same time running. As long as you smooth that out it should work pretty good though.

Cerberus_e
01-08-2006, 07:17 AM
What graphics card are you using ADM?
Anyway, I was turned off about the movement too at first, but I guarantee you that you'll get used to it http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

ADM
01-08-2006, 07:38 AM
256mb 6600GT PCIe.

Like I said though everything is perfectly smooth, it's just the movement seems jerky (not on the enemies though of course).

I'll try what you mentioned though Parkar, thanks for that http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Drazula
01-11-2006, 12:28 PM
A little late to the party but F.E.A.R won GOTY on GamerGod (http://www.gamergod.com/article.php?article_id=3342) and GameZone (PC). (http://www.gamezone.com/goty/goty2005_PC_win.htm)

Well deserved!

TerminX
01-11-2006, 12:35 PM
ADM said:
256mb 6600GT PCIe.

Like I said though everything is perfectly smooth, it's just the movement seems jerky (not on the enemies though of course).

I'll try what you mentioned though Parkar, thanks for that http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif


I think your jerky movement might be framerate related. I didn't play F.E.A.R. deathmatch for about a month and found myself very disoriented when I started to pick it up again. It ended up being because my framerate had dropped to around 35, like yours, as I had forgotten to turn down FSAA again before playing.

pxg
01-13-2006, 11:57 PM
hey everyone...i'm new here and like many others would like to name FEAR the best fps i've had the pleasure of playing since half life 1...and that's saying a lot. anyways, as i was playing i came across a glitch that basically took away all the effects and i got this screenshot of <table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">adult alma without her blurred effects and thought it looked simply badass and creepy...check it out here http://img493.imageshack.us/img493/9969/17aa1.jpg (http://imageshack.us)</td></tr></table> i play with 1600 resolution so the image may be a bit pixelated for you guys...but cool nonetheless. copy url and paste in browser.

avatar_58
01-14-2006, 02:18 AM
pxg said:
hey everyone...i'm new here and like many others would like to name FEAR the best fps i've had the pleasure of playing since half life 1...and that's saying a lot. anyways, as i was playing i came across a glitch that basically took away all the effects and i got this screenshot of <table><tr><th><font size="-1">Spoiler below:</font></th></tr><tr><td class="spoiler">adult alma without her blurred effects and thought it looked simply badass and creepy...check it out here http://img493.imageshack.us/img493/9969/17aa1.jpg (http://imageshack.us)</td></tr></table> i play with 1600 resolution so the image may be a bit pixelated for you guys...but cool nonetheless. copy url and paste in browser.



What the f.....

ZuljinRaynor
01-14-2006, 10:25 AM
Here comes Jack Thompson now to bash F.E.A.R. for nudity. http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

ADM
01-14-2006, 01:46 PM
TerminX said:

ADM said:
256mb 6600GT PCIe.

Like I said though everything is perfectly smooth, it's just the movement seems jerky (not on the enemies though of course).

I'll try what you mentioned though Parkar, thanks for that http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif


I think your jerky movement might be framerate related. I didn't play F.E.A.R. deathmatch for about a month and found myself very disoriented when I started to pick it up again. It ended up being because my framerate had dropped to around 35, like yours, as