Inanimate Carbon Rod
03-21-2005, 11:08 PM
This actually came out at the beginning of this month, but I have not seen any media posted on this site.
http://forums.steampowered.com/forums/sh...threadid=253534 (http://forums.steampowered.com/forums/showthread.php?s=8decad757e23c78bfe88cbd2b7ff2964&threadid=253534)
VIDEOS: -
codec - Required for the .avi content
http://www.free-codecs.com/XP_Codec_Pack_download.htm
http://www.907th.com/file.php?id=329 - great DoD:S video with sound [LIVE]
http://home.comcast.net/~cs_player89/dods-nade.avi - Boom... [LIVE]
http://ftp.club-internet.fr/pub/gam...odfr/dodsource/ - Good amount of videos... [LIVE]
http://homepage.ntlworld.com/darkpenfold/flash.WMV - New flash video.. [LIVE]
http://j.students.umkc.edu/jdw89f/v...mpress_full.avi - Boom two [LIVE]
http://utdallas.edu/~ets031000/dod/dod_compress.avi - Ragdoll in action [LIVE]
http://home.comcast.net/~sz1086/DoDSExplode.wmv - Short but sweet [LIVE]
http://www.clanpubs.net/newvid/flash_ava_skdr.rar - [DEAD]
http://www.clanpubs.net/newvid/xvidclip.avi - [DEAD]
http://dod-2.com/source/movies/dod_compress.avi - [DEAD]
http://dod-2.com/source/movies/xvidclip.avi - [DEAD]
http://dod-2.com/source/movies/flash_ava_skdr.rar - [DEAD]
http://utdallas.edu/~ets031000/dod/flash.WMV - [NEW]
http://home.comcast.net/~sz1086/DoDSExplosions2.wmv - [NEW]
http://home.comcast.net/~sz1086/DoDSNades.wmv - [NEW]
http://www.dayofdefeat.pexgames.com...s/index.html.en - DoD Source Video filebase [NEW]
http://dod.justgamers.de/?&news_id=426 - More videos [NEW]
IMAGES: -
http://dod.daddeln.de/content.php?articleid=60 - A number of DoD:S screenshots
http://www.dayofdefeat.pexgames.com...a/index.html.en - More DoD:S screenshots
High-resolution shots with 4x Anti-aliasing and 8x Anistropic Filtering. Resolution 1280x1024 - Enjoy!
http://jazz.fiveam.org/~skdr/dods/d...lanche00001.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00002.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00003.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00004.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00005.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00006.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00004.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00005.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00006.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00007.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00008.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00009.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash000010.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash000011.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00000.jpg
http://home.kc.rr.com/reuthermonkey...alanche0000.jpg
http://home.kc.rr.com/reuthermonkey...d_flash0012.jpg
http://nomad9.us/pics/hl2/dods/dod_flashallies1a.jpg
http://nomad9.us/pics/hl2/dods/dod_flashallies1b.jpg
http://nomad9.us/pics/hl2/dods/dod_flashallies2.jpg
http://nomad9.us/pics/hl2/dods/dod_flashmiddle1.jpg
http://nomad9.us/pics/hl2/dods/dod_flashmiddle2.jpg
http://nomad9.us/pics/hl2/dods/dod_flashaxis2a.jpg
http://nomad9.us/pics/hl2/dods/dod_flashaxis2b.jpg
http://pics.shomizu9.us/hl2/dods/dod_flashaxis1b.jpg
http://pics.shomizu9.us/hl2/dods/dod_flashaxis1a.jpg
http://pics.shomizu9.us/hl2/dods/dod_flash3dbg1.jpg
http://pics.shomizu9.us/hl2/dods/dod_flash3dbg2.jpg
http://pics.shomizu9.us/hl2/dods/dod_flashbarn.jpg
http://pics.shomizu9.us/hl2/dods/dod_flashfurn.jpg
http://img32.exs.cx/img32/7229/dodavalanche00143ib.jpg
http://img212.exs.cx/img212/3762/do...nche00023yk.jpg
http://img144.exs.cx/img144/4205/do...che003623in.jpg
http://img213.exs.cx/img213/2853/dod_avalanche0000.jpg
http://img213.exs.cx/img213/9536/dod_avalanche0001.jpg
http://img213.exs.cx/img213/7060/dod_avalanche0002.jpg
http://img213.exs.cx/img213/1951/dod_avalanche0003.jpg
http://img213.exs.cx/img213/5835/dod_avalanche0004.jpg
http://img213.exs.cx/img213/7015/dod_avalanche0005.jpg
http://img213.exs.cx/img213/2875/dod_avalanche0006.jpg
http://img213.exs.cx/img213/264/dod_avalanche0009.jpg
http://img213.exs.cx/img213/5773/dod_avalanche0010.jpg
http://img213.exs.cx/img213/5273/dod_avalanche0011.jpg
http://img213.exs.cx/img213/1166/dod_avalanche0013.jpg
http://img213.exs.cx/img213/7314/dod_flash0014.jpg
http://img213.exs.cx/img213/9510/dod_flash0015.jpg
http://img213.exs.cx/img213/8548/dod_flash0016.jpg
http://img213.exs.cx/img213/205/dod_flash0179.jpg
http://img213.exs.cx/img213/4263/dod_flash0181.jpg
http://img213.exs.cx/img213/7725/dod_flash0183.jpg
http://img213.exs.cx/img213/3484/dod_flash0184.jpg
http://img213.exs.cx/img213/9595/dod_flash0185.jpg
http://img213.exs.cx/img213/2811/dod_flash0186.jpg
http://img213.exs.cx/img213/4041/dod_flash0187.jpg
http://img213.exs.cx/img213/3991/dod_flash0188.jpg
http://img202.exs.cx/img202/6051/kaava13ou.jpg
http://img202.exs.cx/img202/2664/kaava28zj.jpg
http://img202.exs.cx/img202/7214/kaava34tl.jpg
http://img202.exs.cx/img202/6932/kaava41qn.jpg
http://img202.exs.cx/img202/3046/kaava51wa.jpg
http://img202.exs.cx/img202/6397/kaava60sm.jpg
http://img202.exs.cx/img202/5157/kaava70qk.jpg
http://img202.exs.cx/img202/6240/kaava83cx.jpg
http://img128.exs.cx/img128/1326/dodswall13qv.jpg
http://img12.exs.cx/img12/2913/dodflash00003hp.jpg
http://img12.exs.cx/img12/8937/dodflash00027cb.jpg
http://img187.exs.cx/img187/6424/do...nche00058gq.jpg
- Comparing Source with 1.3
http://homepage.ntlworld.com/gerald...der/compare.jpg
http://xs18.xs.to/pics/05092/dodvsdods1.jpg
- DoD:S Update Log
Changes in this version:
quote:- possible fix for players not respawning at round start - scream real loud if you respawn at the other end of the map, at least on the test server.
- fixed excessive recoil
- bazooka and mg sensitivities are no longer a fraction of regular sensitivity, they have their own fixed values
- no longer draw shadows of the person we are first person spectating
- added cvar cl_identiconmode ( 2 = draw teammate head icons, 1 = draw target teammade head icons ( not yet implemented ), 0 = no head icons )
- fixed allied scope reticle and scope in widescreen resolutions
- stop hud from showing flags as capped after the round ends
- reduced rocket size so it can be shot through windows a bit more easily
- blood effects are now sent from server so you know when you actually damaged someone
- fixed going prone taking away your momentum
- fixed players getting up from prone on spawn if they died while prone
- voicemenu 3 now includes "drop your weapons"
- fixed 30cal now showing low ammo animations in the ammo belt
- fixed weapons not autoreloading immediately after you draw them
- fixed bazookas ejecting a shell
- must be on ground to deploy mg. Fixes jumping at a window, deploying and then falling below the window and being deployed into a wall
- various warnings and errors fixed
- Release date
early Spring 2005
quote:Day of Defeat: Source, Valve's World War II-themed multiplayer action game, is approaching beta and will be available early this spring via Steam. A team-based multiplayer game that cast players in the Axis vs. Allies battles of Western Europe circa 1944, Day of Defeat: Source leverages the power of the Source engine to introduce integrated physics simulation technology, all new audio, updated maps, enhanced effects and more. More information about Day of Defeat: Source will be released in the coming weeks
- Beta Testers consist of.. [Invite Only]
Valve Staff
Day of Defeat Staff
Steampowered.com admins
Dayofdefeat.net forum admins
Dayofdefeat.net Community players
2 CAL-I Players
2 Top Europlayers
2 CAL-dod Admins
- Buying DoD:S
Silver package $59.95
Gold package $84.95 [new price]
or...
Possibility of buying it seperate in shops for around $14.99 (Complete guess?)
- Source
www.steampowered.com (http://www.steampowered.com)
www.dayofdefeat.net (http://www.dayofdefeat.net)
-DoD:S Misc
http://img221.exs.cx/img221/9909/bl...llpaper14jn.jpg - Nice unofficial wallpaper By Blinxx
http://img139.exs.cx/img139/9308/bl...llpaper28rz.jpg - Another
http://img228.exs.cx/img228/4486/dropyourweapons1pk.jpg - and another....
http://www.dayofdefeat.net/ - New source frontpage
Beta Testers Diary [HF]Spider: -
http://www.dayofdefeat.net/forums/s...;threadid=46741 - Day one
http://www.dayofdefeat.net/forums/s...;threadid=46789 - Day two
http://www.dayofdefeat.net/forums/s...;threadid=46838 - Day three
http://www.dayofdefeat.net/forums/s...;threadid=46889 - Day four
http://www.dayofdefeat.net/forums/s...;threadid=46968 - Day five
http://forums.steampowered.com/forums/sh...threadid=253534 (http://forums.steampowered.com/forums/showthread.php?s=8decad757e23c78bfe88cbd2b7ff2964&threadid=253534)
VIDEOS: -
codec - Required for the .avi content
http://www.free-codecs.com/XP_Codec_Pack_download.htm
http://www.907th.com/file.php?id=329 - great DoD:S video with sound [LIVE]
http://home.comcast.net/~cs_player89/dods-nade.avi - Boom... [LIVE]
http://ftp.club-internet.fr/pub/gam...odfr/dodsource/ - Good amount of videos... [LIVE]
http://homepage.ntlworld.com/darkpenfold/flash.WMV - New flash video.. [LIVE]
http://j.students.umkc.edu/jdw89f/v...mpress_full.avi - Boom two [LIVE]
http://utdallas.edu/~ets031000/dod/dod_compress.avi - Ragdoll in action [LIVE]
http://home.comcast.net/~sz1086/DoDSExplode.wmv - Short but sweet [LIVE]
http://www.clanpubs.net/newvid/flash_ava_skdr.rar - [DEAD]
http://www.clanpubs.net/newvid/xvidclip.avi - [DEAD]
http://dod-2.com/source/movies/dod_compress.avi - [DEAD]
http://dod-2.com/source/movies/xvidclip.avi - [DEAD]
http://dod-2.com/source/movies/flash_ava_skdr.rar - [DEAD]
http://utdallas.edu/~ets031000/dod/flash.WMV - [NEW]
http://home.comcast.net/~sz1086/DoDSExplosions2.wmv - [NEW]
http://home.comcast.net/~sz1086/DoDSNades.wmv - [NEW]
http://www.dayofdefeat.pexgames.com...s/index.html.en - DoD Source Video filebase [NEW]
http://dod.justgamers.de/?&news_id=426 - More videos [NEW]
IMAGES: -
http://dod.daddeln.de/content.php?articleid=60 - A number of DoD:S screenshots
http://www.dayofdefeat.pexgames.com...a/index.html.en - More DoD:S screenshots
High-resolution shots with 4x Anti-aliasing and 8x Anistropic Filtering. Resolution 1280x1024 - Enjoy!
http://jazz.fiveam.org/~skdr/dods/d...lanche00001.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00002.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00003.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00004.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00005.jpg
http://jazz.fiveam.org/~skdr/dods/d...lanche00006.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00004.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00005.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00006.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00007.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00008.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00009.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash000010.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash000011.jpg
http://jazz.fiveam.org/~skdr/dods/dod_flash00000.jpg
http://home.kc.rr.com/reuthermonkey...alanche0000.jpg
http://home.kc.rr.com/reuthermonkey...d_flash0012.jpg
http://nomad9.us/pics/hl2/dods/dod_flashallies1a.jpg
http://nomad9.us/pics/hl2/dods/dod_flashallies1b.jpg
http://nomad9.us/pics/hl2/dods/dod_flashallies2.jpg
http://nomad9.us/pics/hl2/dods/dod_flashmiddle1.jpg
http://nomad9.us/pics/hl2/dods/dod_flashmiddle2.jpg
http://nomad9.us/pics/hl2/dods/dod_flashaxis2a.jpg
http://nomad9.us/pics/hl2/dods/dod_flashaxis2b.jpg
http://pics.shomizu9.us/hl2/dods/dod_flashaxis1b.jpg
http://pics.shomizu9.us/hl2/dods/dod_flashaxis1a.jpg
http://pics.shomizu9.us/hl2/dods/dod_flash3dbg1.jpg
http://pics.shomizu9.us/hl2/dods/dod_flash3dbg2.jpg
http://pics.shomizu9.us/hl2/dods/dod_flashbarn.jpg
http://pics.shomizu9.us/hl2/dods/dod_flashfurn.jpg
http://img32.exs.cx/img32/7229/dodavalanche00143ib.jpg
http://img212.exs.cx/img212/3762/do...nche00023yk.jpg
http://img144.exs.cx/img144/4205/do...che003623in.jpg
http://img213.exs.cx/img213/2853/dod_avalanche0000.jpg
http://img213.exs.cx/img213/9536/dod_avalanche0001.jpg
http://img213.exs.cx/img213/7060/dod_avalanche0002.jpg
http://img213.exs.cx/img213/1951/dod_avalanche0003.jpg
http://img213.exs.cx/img213/5835/dod_avalanche0004.jpg
http://img213.exs.cx/img213/7015/dod_avalanche0005.jpg
http://img213.exs.cx/img213/2875/dod_avalanche0006.jpg
http://img213.exs.cx/img213/264/dod_avalanche0009.jpg
http://img213.exs.cx/img213/5773/dod_avalanche0010.jpg
http://img213.exs.cx/img213/5273/dod_avalanche0011.jpg
http://img213.exs.cx/img213/1166/dod_avalanche0013.jpg
http://img213.exs.cx/img213/7314/dod_flash0014.jpg
http://img213.exs.cx/img213/9510/dod_flash0015.jpg
http://img213.exs.cx/img213/8548/dod_flash0016.jpg
http://img213.exs.cx/img213/205/dod_flash0179.jpg
http://img213.exs.cx/img213/4263/dod_flash0181.jpg
http://img213.exs.cx/img213/7725/dod_flash0183.jpg
http://img213.exs.cx/img213/3484/dod_flash0184.jpg
http://img213.exs.cx/img213/9595/dod_flash0185.jpg
http://img213.exs.cx/img213/2811/dod_flash0186.jpg
http://img213.exs.cx/img213/4041/dod_flash0187.jpg
http://img213.exs.cx/img213/3991/dod_flash0188.jpg
http://img202.exs.cx/img202/6051/kaava13ou.jpg
http://img202.exs.cx/img202/2664/kaava28zj.jpg
http://img202.exs.cx/img202/7214/kaava34tl.jpg
http://img202.exs.cx/img202/6932/kaava41qn.jpg
http://img202.exs.cx/img202/3046/kaava51wa.jpg
http://img202.exs.cx/img202/6397/kaava60sm.jpg
http://img202.exs.cx/img202/5157/kaava70qk.jpg
http://img202.exs.cx/img202/6240/kaava83cx.jpg
http://img128.exs.cx/img128/1326/dodswall13qv.jpg
http://img12.exs.cx/img12/2913/dodflash00003hp.jpg
http://img12.exs.cx/img12/8937/dodflash00027cb.jpg
http://img187.exs.cx/img187/6424/do...nche00058gq.jpg
- Comparing Source with 1.3
http://homepage.ntlworld.com/gerald...der/compare.jpg
http://xs18.xs.to/pics/05092/dodvsdods1.jpg
- DoD:S Update Log
Changes in this version:
quote:- possible fix for players not respawning at round start - scream real loud if you respawn at the other end of the map, at least on the test server.
- fixed excessive recoil
- bazooka and mg sensitivities are no longer a fraction of regular sensitivity, they have their own fixed values
- no longer draw shadows of the person we are first person spectating
- added cvar cl_identiconmode ( 2 = draw teammate head icons, 1 = draw target teammade head icons ( not yet implemented ), 0 = no head icons )
- fixed allied scope reticle and scope in widescreen resolutions
- stop hud from showing flags as capped after the round ends
- reduced rocket size so it can be shot through windows a bit more easily
- blood effects are now sent from server so you know when you actually damaged someone
- fixed going prone taking away your momentum
- fixed players getting up from prone on spawn if they died while prone
- voicemenu 3 now includes "drop your weapons"
- fixed 30cal now showing low ammo animations in the ammo belt
- fixed weapons not autoreloading immediately after you draw them
- fixed bazookas ejecting a shell
- must be on ground to deploy mg. Fixes jumping at a window, deploying and then falling below the window and being deployed into a wall
- various warnings and errors fixed
- Release date
early Spring 2005
quote:Day of Defeat: Source, Valve's World War II-themed multiplayer action game, is approaching beta and will be available early this spring via Steam. A team-based multiplayer game that cast players in the Axis vs. Allies battles of Western Europe circa 1944, Day of Defeat: Source leverages the power of the Source engine to introduce integrated physics simulation technology, all new audio, updated maps, enhanced effects and more. More information about Day of Defeat: Source will be released in the coming weeks
- Beta Testers consist of.. [Invite Only]
Valve Staff
Day of Defeat Staff
Steampowered.com admins
Dayofdefeat.net forum admins
Dayofdefeat.net Community players
2 CAL-I Players
2 Top Europlayers
2 CAL-dod Admins
- Buying DoD:S
Silver package $59.95
Gold package $84.95 [new price]
or...
Possibility of buying it seperate in shops for around $14.99 (Complete guess?)
- Source
www.steampowered.com (http://www.steampowered.com)
www.dayofdefeat.net (http://www.dayofdefeat.net)
-DoD:S Misc
http://img221.exs.cx/img221/9909/bl...llpaper14jn.jpg - Nice unofficial wallpaper By Blinxx
http://img139.exs.cx/img139/9308/bl...llpaper28rz.jpg - Another
http://img228.exs.cx/img228/4486/dropyourweapons1pk.jpg - and another....
http://www.dayofdefeat.net/ - New source frontpage
Beta Testers Diary [HF]Spider: -
http://www.dayofdefeat.net/forums/s...;threadid=46741 - Day one
http://www.dayofdefeat.net/forums/s...;threadid=46789 - Day two
http://www.dayofdefeat.net/forums/s...;threadid=46838 - Day three
http://www.dayofdefeat.net/forums/s...;threadid=46889 - Day four
http://www.dayofdefeat.net/forums/s...;threadid=46968 - Day five