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Carger2000
11-06-2001, 03:01 PM
I got a problem with a large sector in BUILD.
When I adjust the sectors seize, it seems to go away. Is there a size limit in BUILD? I spent ages looking for any info but couldnt find any..

NOTE: I dont need SECTOR limit but the max SIZE
it can be without giving errors.

Roger
11-06-2001, 04:02 PM
Shouldn't be. I've made one that totally stretches. It was as wide as the grid goes.

NutWrench
11-06-2001, 05:42 PM
Don't know if this helps, but very long walls can cause a weird bug where gunshots and other weapons fire sprites end up hanging in midair instead of being placed on the far wall. I've also noticed that if you hug one of these long walls, sometimes you can run several times faster than normal, as if you were using the steroids. images/icons/grin.gif

If you split up a long wall by inserting more vertexes, the problem will go away.

[ 11-06-2001: Message edited by: NutWrench ]

B.T. Clegg
11-06-2001, 07:47 PM
I used to have the same problem. But what I did, was used C on that wall in 2D mode, and made several vertexes.

Carger2000
11-07-2001, 06:34 AM
Lol at N.W, yes we used to call those 'speedwalls' images/icons/smile.gif
The problem is indeed that the SO (SW) got blocked
from entering the sector. I altered the track
a bit, and now it works (thankfully) fine.
Problem is that this was only a rather small track, and I could run in to some trouble with
the larger tracks.. (Based on Germany and Japan)

Kef Nukem
11-09-2001, 12:33 AM
Hmm yeah, just insert many wall points if you make huge sectors.

But Carger as long as I know, there is a limit in height, and I think there will also be a limit in the size of sectors, but with the normal BUILD you can put whole the grid full with one sector.

Mblackwell
11-09-2001, 09:56 AM
I'm not sure what the limit in height is... my friend and I weighted down the PGDOWN button ll day and came back and it was still going.

There was this weird bug then where everything turned black in there or something and the passageway into that pit was repeated down below (and you could shoot into it)... I don't get how that works either, but it was cool.

Kef Nukem
11-09-2001, 10:15 AM
You've reached the limit when everything turns black or when the walls 'n stuff disappear.

[ 11-09-2001: Message edited by: Kef Nukem ]

cyborg
11-10-2001, 12:32 AM
long word signed = +/- ((2^32 - 1) / 2) limit
short word signed = +/- ((2^16 - 1) / 2) limit
Read the Build file format specifications.

Kef Nukem
11-10-2001, 12:37 AM
And you think everyone knows what that means?

cyborg
11-11-2001, 02:33 PM
Kef, I can hardly expect everyone to know what it means - that would be wildly wishful thinking. The people who do will be the people who know how to apply the information however.