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Cerberus_e
04-25-2005, 12:09 PM
Post deleted by Joe3DR

DI-MeisterM
04-25-2005, 12:10 PM
Well, these are scans, not high quality screenshots http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Gryph
04-25-2005, 12:15 PM
Just looking at those enemies again and I'm really impressed. They're just really badass looking.

lonestar
04-25-2005, 12:22 PM
Cerberus_e said:
I don't even know what language that is...



if you take a look at the top level domain, you could guess it's from russia...

Kristian Joensen
04-25-2005, 12:24 PM
Yeah and the text looks russian too.

trackit
04-25-2005, 12:36 PM
yeah, the language is russian http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

i'm not russian, but i can speak russian http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

the article dont say anything what we already dont know though... (this is no surprise ofcourse http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif )

Cerberus_e
04-25-2005, 12:44 PM
but now the ones who don't have the magazine have the screenshots too.

Dawid van Straaten
04-25-2005, 02:25 PM
Thanks guys now I don't have to go and buy the PC GAMER for a lot of cash. I live in South Africa and if I want to buy MAGS from overseas, I have to take out a lot of cash, our currency stinks. Thanks again.

Agulf
04-25-2005, 02:53 PM
[something] Duke Nukem Forever, [something, something, something] Prey [something] Human Head [backwards N] 3D Realms.

It's a conspiracy!
... No but seriously, (edit: what does this first part say?
I'm just guessing, something about 3DR developer of dnf kicks a** and human head also kicks a** and prey & dnf kicks even more a** and this [insert some incoherent(sp) babbeling]?

Edit: Doesnt support russian chars? http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif changed

Nacho
04-25-2005, 03:55 PM
Agulf said:
(edit: what does this first part say?)




"As was earlier stated, the American gaming magazine PC Gamer obtained information about the long prolonged and very desired game of the past century - Prey. We can wait for Duke Nukem Forever, Prey from Human Head and 3D Realms will make sure of that."

More or less. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

avatar_58
04-25-2005, 04:25 PM
Wow its the 2nd Doom3 expansion! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif Err..umm...excuse me...

Kristian Joensen
04-25-2005, 04:28 PM
It doesn't look that much like Doom 3 at all. Sure it looks a bit like Doom 3 in places. But we are atlking about a "dark" sci-fi game made using the Doom 3 engine, you would expect that.

Kristian Joensen
04-25-2005, 04:29 PM
So to the extent it indeed looks like Doom 3 it is a very good thing.

lvlmaster
04-25-2005, 04:40 PM
Kinda curious, but who all thinks Doom 3 is an ugly game? I for one think its sexy as hell http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif It may be dark, sure...but that was IDs design decision, not engine limitation. There are plenty of areas in Doom 3 that I can still look at and give an O face.

Nacho
04-25-2005, 04:52 PM
The graphics for humans wasn't breathtaking. The monsters looked nice. The thing that made that game special was the animation.

Gryph
04-25-2005, 04:54 PM
The level and demon textures were awesome. The only part not that great was the humans but that's because we had already seen how hardcore HL2 did it.

FireFly
04-25-2005, 04:58 PM
I wouldn't say Doom 3 looked stunning. The models and textures were too low res/poly to give that impression. However the lighting made the world seem 10 X more realistic, so the graphics really grew on you after a while.

Lengis
04-25-2005, 05:59 PM
lvlmaster said:
Kinda curious, but who all thinks Doom 3 is an ugly game? I for one think its sexy as hell http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif It may be dark, sure...but that was IDs design decision, not engine limitation. There are plenty of areas in Doom 3 that I can still look at and give an O face.



Doom 3 was a showcase, no doubt about it.

Mister_Lynyrd
04-25-2005, 06:30 PM
I think I would have rather played the build seen in the old video...

...I've already played Doom3, don't want to again... http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

Roma Loom
04-25-2005, 06:36 PM
Agulf said:
[something] Duke Nukem Forever, [something, something, something] Prey [something] Human Head [backwards N] 3D Realms.

It's a conspiracy!
...



Believe me - there's nothing interesting here. Except for the "fact" that the games' release is [_quote]: winter 2005... Ehh... Boring...

Gatinater
04-25-2005, 07:06 PM
I thought this game was scrapped, Canceled. I haven't been paying much attention To Duke 4vER for the past three years. I hadn't really heard much about this game at all. So I thought it was vaporized.

I had heard of it and had a mild intrest, but sources had been doubtful.

Ivan
04-25-2005, 07:28 PM
I can read most of it: Bulgarian is pretty close to Russian.

Now I see where Yatta took his avatar from. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

0marTheZealot
04-26-2005, 12:20 AM
Kristian Joensen said:
It doesn't look that much like Doom 3 at all. Sure it looks a bit like Doom 3 in places. But we are atlking about a "dark" sci-fi game made using the Doom 3 engine, you would expect that.



It looks almost exactly like Doom3. If I didn't know it was Prey, I could have sworn it was a good quality MOD or a scene from RoE (if I didn't play RoE).

Steve
04-26-2005, 01:23 AM
Man. That looks like doom 3.

trackit
04-26-2005, 03:23 AM
lvlmaster said:
Kinda curious, but who all thinks Doom 3 is an ugly game? I for one think its sexy as hell http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif It may be dark, sure...but that was IDs design decision, not engine limitation. There are plenty of areas in Doom 3 that I can still look at and give an O face.



Personally i dont think that doom 3 engine is bad.

I have only playd doom 3 at my friends place, so i havent playd it through, but judging by what i saw i can say that doom 3 graphics/lightnings are good and its not a bad game, but...

What i didnt like about that game is the following:

1) its way too dark and you have to use flashlight most of the time to see anything

2) lack of "interactivity" and ability to shoot/break things. (you could shoot some can of coca at most)
You can blast with minigun all over the place and nothing even breaks... http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif
Combine that with "underpowered" sounding of weapons and you get no feel of real thing.

3) enemys are mostly dumb (no AI) and too "zombie like" Combine that with too dark (and indoor) atmosphere plus enemy spawning and you feel like a zombie yourself after a while http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

4) levels are too similar looking/feeling and the lack of some larger or outdoor areas.

these are the main issues i had with doom 3. So if 3DR/HH adresses some of them or even better all of them then Prey will be very good game... im sure of that http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Agulf
04-26-2005, 05:28 AM
Thanks for the translation http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

And.. Is it really a problem that prey looks like doom 3? I mean, It's not exactly strange that it does. This is like saying Vampire Bloodlines looks like Half-Life 2.
And we dont know if it will have the same "flaws" like "lack of interactivity" since it's an entirely different programmer at work. My guess is they modified the engine a bit or alot.

I have no problem with these scans at all. In fact, I think they made a better job than Quake IV with the engine.

trackit
04-26-2005, 05:33 AM
Agulf said:
And.. Is it really a problem that prey looks like doom 3? I mean, It's not exactly strange that it does. This is like saying Vampire Bloodlines looks like Half-Life 2.
And we dont know if it will have the same "flaws" like "lack of interactivity" since it's an entirely different programmer at work. My guess is they modified the engine a bit or alot.



yeah, thats what i meant. That doom 3 engine is not bad at all and those "flaws" that doom3 game had dont have to be in Prey automatically...

Steve
04-26-2005, 05:43 AM
Well, is this game going to be interactive? Not like tipping over a box due to the physics engine - (wow http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif ) The old E3 vids show that prey had a lot of interactivity. Surely the developers haven't gone backwards in regards to that?

I'll be happy if the game has interactivity. If not ... well, that will suck.

Mister_Lynyrd
04-26-2005, 06:00 AM
My snap judgement... (snap, mind you)... is that this is gonna be a lame Doom3 ripoff with portals, and that's it. IMO there is no way they can pull off the cool shit shown in the earlier video.

I could be wrong. Still waiting for DNF, the last cool game ever made.

Asmodeusz
04-26-2005, 07:02 AM
Steve said:
Man. That looks like doom 3.



The screens look good, although, yup, it looks like D3. I can't really complain about the engine, just hope prey will not be darkness all the time, and I hope they throw in some big exterior maps with some more colorfull and highlighted objects. There are portals though which is really cool. Maybe one portal could take you to a present looking city? Or a forest by <font color="red"> during the day </font> ? I really look forward to it.

Kristian Joensen
04-26-2005, 07:08 AM
Mister_Lynyrd said:
My snap judgement... (snap, mind you)... is that this is gonna be a lame Doom3 ripoff with portals, and that's it. IMO there is no way they can pull off the cool shit shown in the earlier video.

I could be wrong. Still waiting for DNF, the last cool game ever made.



I say your snap judgement is pretty bad. But ultimately we will find out, tis winter according to Take Two.

Steve
04-26-2005, 07:10 AM
Asmodeusz said:

Steve said:
Man. That looks like doom 3.



The screens look good, although, yup, it looks like D3. I can't really complain about the engine, just hope prey will not be darkness all the time, and I hope they throw in some big exterior maps with some more colorfull and highlighted objects. There are portals though which is really cool. Maybe one portal could take you to a present looking city? Or a forest by <font color="red"> during the day </font> ? I really look forward to it.


I hope there's some nice city levels. Man that would kick ass.

Kristian Joensen
04-26-2005, 07:12 AM
City levels onboard a alien mother-ship ?

Steve
04-26-2005, 07:14 AM
Kristian Joensen said:
City levels onboard a alien mother-ship ?


No smart ass http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

There's a city-like level shown in an old video.

Kristian Joensen
04-26-2005, 07:51 AM
Prey is set on a alien mother-ship.

hell-angel
04-26-2005, 08:19 AM
Kristian Joensen said:
But ultimately we will find out, tis winter according to Take Two.



where did you read that??

Agulf
04-26-2005, 08:57 AM
where did you read that??



Apparently that was in the text. http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif


And about the interactivity part... I think I'm safe to say it depends on how involved 3DR has been during the project. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Personally, I'm just going to wait and see how they pull this off. I have this feeling it will be very good.

0marTheZealot
04-26-2005, 09:12 AM
Asmodeusz said:

Steve said:
Man. That looks like doom 3.



The screens look good, although, yup, it looks like D3. I can't really complain about the engine, just hope prey will not be darkness all the time, and I hope they throw in some big exterior maps with some more colorfull and highlighted objects. There are portals though which is really cool. Maybe one portal could take you to a present looking city? Or a forest by <font color="red"> during the day </font> ? I really look forward to it.



That's exactly my thinking. So far, we haven't seen any extensive outdoor environments on the Doom3 engine. The ones we have are small and take a hard FPS hits. Unfortunately, it looks like, and this is preliminery at best, that Prey will be another corridor shooter with maybe a few minutes outside. It definately does not look like the Prey of yesteryear.

Good artwork and good directing trumps most everything. I hope Human Head realizes this.

Killd a ton
04-26-2005, 10:05 AM
i'w played a bit with doom3ed and i find that the engine is cababl of a fairly big out door's.

Kristian Joensen
04-26-2005, 11:10 AM
To Omar:

This is from the article/preveiw:

"Prey is begin built using a heavily customized version of the Doom 3 engine.
The game featrues larger and much brighter enviroments than those seen in Doom 3. Wheras id's shooter relied on constircted passageways and ominous darkness, Prey's alien mother-ship is marked by huge, cavernous spaces as well as more traditional passages."

And I will add that we are talking about dark sci-fi game beeing built using the Doom 3 engine.

Water12356
04-26-2005, 12:26 PM
Damn these aliens look better (and scarier!) than the hellspawn of Doom 3!

motionblur
04-26-2005, 12:30 PM
Nacho said:
The graphics for humans wasn't breathtaking. The monsters looked nice. The thing that made that game special was the animation.


That's my thoughts exactly. The environment was cool, too - but the animations were really really really great.

Just to make it clear: I don't think any part of Doom³ was really 'ugly' - just that some things like humans could have been done a little better.

ChoppySeas
04-26-2005, 01:35 PM
Kristian Joensen said:
Prey is set on a alien mother-ship.



Well I hope the game doesn't start on the ship. I hope it will start in the reservation where you can walk around and go to the grandfather's bar and check out Tommy's lady friend. I hope they use the Doom 3 engine to thes max and make us swallow our own smug words.

Cerberus_e
04-26-2005, 02:27 PM
Post deleted by Joe3DR

avatar_58
04-26-2005, 03:13 PM
Cerberus_e said:
cool, the game has cyberdemons! maybe it will also have gargantuas



I knew I wasn't alone... http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Kristian Joensen
04-26-2005, 03:19 PM
That doesn't look like a cyberdemon at all.

Cerberus_e
04-26-2005, 03:53 PM
Kristian Joensen said:
That doesn't look like a cyberdemon at all.



a

Cerberus_e
04-26-2005, 03:53 PM
Kristian Joensen said:
That doesn't look like a cyberdemon at all.



at least it looks as cute http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Ras
04-26-2005, 04:17 PM
I don't think you can say at all. There are certainly a few similarities.

http://www.tnrevolution.com/images/botw/cyberdemon.jpg

Kristian Joensen
04-26-2005, 04:19 PM
There ar no similarties at all.

Just because both have horns doesn't mean they are similar. All humans have ears(or atleast almost all).

Cerberus_e
04-26-2005, 04:29 PM
they have the same guns, have the same shape, and one of the legs is mechanical

Ivan
04-26-2005, 04:56 PM
One of his hands is similar to the Prey monster and the color is similar too.

Cerberus_e
04-26-2005, 05:02 PM
Post deleted by Joe3DR

lvlmaster
04-26-2005, 05:06 PM
...with a little bit imagination http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Imagination indeed http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Kev_Hectic
04-26-2005, 05:09 PM
Ras said:
I don't think you can say at all. There are certainly a few similarities.

http://www.tnrevolution.com/images/botw/cyberdemon.jpg



It really does look like a distant relative of the Cyber Demon. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

To the 3DR or the Human Head guys, I really have to ask who was in charge of the monster design? And did they realize that a few of the designs looked suspisouly similar to Doom monsters?

Kristian Joensen
04-26-2005, 05:14 PM
None of them look anything at all like any Doom monster whatsoever.

It just your imagination and persoanl bias gone wild.

Kev_Hectic
04-26-2005, 05:21 PM
^ What personal bias? I'm looking forward to to this game as well. But there's no denying that the Cyber Demon looks a lot like that creature in Prey. But I really don't see any similarities in the rest of the images that Cerberus_e posted.

Kristian Joensen
04-26-2005, 05:24 PM
Everyone is biased, I wasn't accusing you of anything. But I definetly vehemently disagree with you about the Cyberdemon.

FireFly
04-26-2005, 05:26 PM
This is like arguing over an inkblot test.

John
04-26-2005, 05:47 PM
Kristian Joensen said:
City levels onboard a alien mother-ship ?



I hope the "alien mother-ship" isn't an excuse like Doom 3's mars was.

They said that because the game was based on Mars, they didnt need alot of light and such. That's just an excuse, IMO.


When are we going to see the Doom 3 engine produce something that us Duke3d fans enjoy?

Gabrobot
04-26-2005, 06:16 PM
When you death walk, you go into the spirit world and hunt spirit animals...in the picture of the sprirt guide you can see what looks like a canyon on Earth in the background. This makes me wonder if the spirit world is going to be an outdoor type enviroment...it seems to make sense (I doubt Native Americans thought the spirit world looked like an alien spaceship).

Also the article mentions a cutscene of the bar getting ripped apart, so that seems to indicate the game starts on Earth before the invasion (if they're aiming at a story which the player cares about, they'll probably start out letting you get to know people before things go to hell).


Oh, and I don't really think Prey looks like Doom 3...sort of similar because they're both sci-fi games with cyborg like creatures (as is Quake IV for that matter), but different in that the overall look of things seems more green and organic. Doom 3 was more red and dry, like fire. Quake IV ought to be orange and desert-like/warzone-ish.
Oh, and the aliens with guns coming out of the portal certainly don't like something from Doom 3.

ecco
04-26-2005, 08:06 PM
Judging by the scans, it's looking lot like Doom 3, except less shadows. It's just the art direction they have chosen though, the Doom engine can look very different (http://208.49.149.118/TheDarkMod/screenshots/renzatic/prelate.jpg) to Doom 3.

The portals and all that will make it unique enough, but the screenshots are just pipes and cyborgs.

Steve
04-26-2005, 08:52 PM
We have to remember that we've seen nothing so far. Also, the game is set on a Alien ship... why was there a human city-like level in the old video? Hell, even a bathroom, lounge inside a house, etc. Where's that cool stuff gone? http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif

Kev_Hectic
04-26-2005, 09:15 PM
Here's something that X-Vector posted in another thread...


Although the details are being kept under wraps, Talon will battle a triad of alien species called the Trocara. During the game, the creatures abduct him and take him to their mothership, an immense ring-like ship with a manufactured sun in the center three times the circumference of Earth, and three land masses, each with its own atmosphere, that rotate around the sun. Schuytema said the first third of the game will take place in Arizona, while the final two-thirds will transpire on the mothership.



http://www.crus.com/software/previews/prey.html

My guess the house and the bathroom that we saw in the old demo videos took place in the Arizona portion of the game, and the futuristic city took place in one of the alien land masses on board the ship.

The new PC Gamer article says that the game still starts in Arizona like they originally planned, but who knows if that means the Arizona portion will still be playable, or if it will be just a cut scene?

There's still no mention yet if the alien ship will resemble what was described in that quote I posted, though.

Gryph
04-26-2005, 09:16 PM
Steve said:
We have to remember that we've seen nothing so far. Also, the game is set on a Alien ship... why was there a human city-like level in the old video? Hell, even a bathroom, lounge inside a house, etc. Where's that cool stuff gone? http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif


To answer your question look at the first sentence you just posted. "We've seen nothing so far."

Lengis
04-26-2005, 09:43 PM
Steve said:
We have to remember that we've seen nothing so far. Also, the game is set on a Alien ship... why was there a human city-like level in the old video? Hell, even a bathroom, lounge inside a house, etc. Where's that cool stuff gone? http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif



It's gone cuz that stuff was stupid. How does a town house have anything to do with a Sci Fi setting?

Horizon55
04-27-2005, 01:15 AM
Lengis said:

Steve said:
We have to remember that we've seen nothing so far. Also, the game is set on a Alien ship... why was there a human city-like level in the old video? Hell, even a bathroom, lounge inside a house, etc. Where's that cool stuff gone? http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif



It's gone cuz that stuff was stupid. How does a town house have anything to do with a Sci Fi setting?



Because it starts out on Earth http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

Lengis
04-27-2005, 01:54 AM
Doesn't explain the city though

Horizon55
04-27-2005, 02:46 AM
The alien ship was origonally ment to the size the size of the earth, or larger.
there also the fact that some of the alien cities have sky, in a ship?

Michelangelo
04-27-2005, 03:13 AM
It removes it's helmet to reveal big poppa smurf http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Enragiated
04-27-2005, 05:07 AM
looks like a bunch of indoor laboratories, and doom 3 style entitys...


I for one hope theres some innovation involved somewhere, because this isn't a good first impression for me. http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

Parkar
04-27-2005, 05:10 AM
You need to read the pcg article to realy get excited about it becouse even thogh the screens look pretty its the gameplay and story stuff that makes prey more interesting then your avarrage scifi shooter.

Steve
04-27-2005, 05:20 AM
Parkar said:
You need to read the pcg article to realy get excited about it becouse even thogh the screens look pretty its the gameplay and story stuff that makes prey more interesting then your avarrage scifi shooter.


Good to know. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Killd a ton
04-27-2005, 08:50 AM
i think we have a new category, "The yay sayers"

Jokke_r
04-27-2005, 09:10 AM
afaik the old prey was set in an Alien world which you had to escape, not a ship (explains city in old vid) also the normal house part in the old video was most likely just a tech demo showing of the level of detail they where capable, not a part of the game at all.

Besides, nothing from the old builds (content wise) is left i presume since that's like 7 years old stuff, the story has been redesigned aswell so in reality we don't know much at all about this new Prey.

Hudson
04-27-2005, 11:57 AM
ecco said:
Judging by the scans, it's looking lot like Doom 3, except less shadows. It's just the art direction they have chosen though, the Doom engine can look very different (http://208.49.149.118/TheDarkMod/screenshots/renzatic/prelate.jpg) to Doom 3.



Yeah, it's still really dark. That's much different from Doom III http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif ("The Dark Mod" lol)

I seriously think Carmack should kick himself in the ass for his lighting technique. Far Cry had somewhat of the same type and it was still bright and beautiful.

Gabrobot
04-27-2005, 12:16 PM
Carmack wrote an ambient light shader with the intention that it would be used...if people want to brighten things up, they can just drop an ambient light in (in fact, with one big ambient light, you can ensure that there isn't a single pitch black area in any part of a level). So far neither Quake IV or Prey have really shown much in the way of enviroments that should be brighter...however, as I've pointed out before the sprirt guide picture clearly shows a very bright enviroment (it appears to have an ambient light as well judging by the sprirt guide's shadow).

Kev_Hectic
04-27-2005, 02:19 PM
Lengis said:
Doesn't explain the city though



It did in the preview that I posted for the old Prey. The Alien ship was suppose to be so large that it contained its own miniature solar system with its own manufactured sun and three planets that orbit around it. The city was suppose in one of those planets.

It even described that there would be ships that you could pilot from planet to planet.

Kristian Joensen
04-27-2005, 02:30 PM
That migth all have been changed. Other stuff has been changed this isn't a Talon Brave game anymore.

g-dog
04-27-2005, 02:38 PM
Speculation of course...but maybe there's the possibility this 'alien' ship carved-out a piece of the city (in Arizona)...and now sits in a large (large) hangar area in the belly of sed alien ship.

Would be a cool cut scene at least....

KaiserSoze
04-27-2005, 03:10 PM
i think the game looks beautiful. big ass monsters=big ass gibs. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

can't wait to fire some high powered weapons into those bad boys. http://forums.3drealms.com/ubbthreads/images/graemlins/woot.gif

Fox McCloud
04-27-2005, 03:53 PM
Looks kinda like Doom3.

Kristian Joensen
04-27-2005, 03:56 PM
Absolutely not, by saying that you reveal that you have not read the article and seen the screenshots.

You have to remeber this uses the Doom 3 engine so does Doom 3, this is a dark sci-fi shooter that same hold true for Doom 3.

But in all other ways we are talking about two entirely different games both grapics wise and gameplaywise.

FireFly
04-27-2005, 04:02 PM
That's a subjective judgement, and even after noting everything you've said I still think the enemies in the two games look very similar. It's to do with the skin tones, the harshness of the lighting, the way normal maps are used.

lonestar
04-27-2005, 04:04 PM
yet another hh employee has joined. welcome! http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

let me guess.. you're a level designer. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Kristian Joensen
04-27-2005, 04:05 PM
I am not an HH employee.

Enragiated
04-27-2005, 04:34 PM
Serious sam 2 is looking better http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif

John
04-27-2005, 04:43 PM
Kristian Joensen said:
Absolutely not, by saying that you reveal that you have not read the article and seen the screenshots.

You have to remeber this uses the Doom 3 engine so does Doom 3, this is a dark sci-fi shooter that same hold true for Doom 3.

But in all other ways we are talking about two entirely different games both grapics wise and gameplaywise.



Hmmm...

I have seen the screenshots, and yes I have read the article., and I still think the game itself looks like Doom 3. That isnt a bad thing.

I also remember somebody (george broussard) saying that an engine can be molded and assembled into whatever a developer wants, so take that as you will.

Kristian Joensen
04-27-2005, 04:46 PM
I have admitted to it looking like Doom 3 to an extent, namely to the extent games from the same sub-genre and with the same engine look the same, but nothing more than that.

And that is definetly a good thing.

Saying they look more similar than that would be like saying that Quake and Duke3D look identical.

Horizon55
04-27-2005, 05:10 PM
Hudson said:

ecco said:
Judging by the scans, it's looking lot like Doom 3, except less shadows. It's just the art direction they have chosen though, the Doom engine can look very different (http://208.49.149.118/TheDarkMod/screenshots/renzatic/prelate.jpg) to Doom 3.



Yeah, it's still really dark. That's much different from Doom III http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif ("The Dark Mod" lol)

I seriously think Carmack should kick himself in the ass for his lighting technique. Far Cry had somewhat of the same type and it was still bright and beautiful.



Farcry is set on islands, and doom is set in malfunctioning research facilities , or Hell.

mysteryperfecta
04-27-2005, 05:15 PM
I agree with John and others that say that the environments we've been shown in the screenshots look like Doom 3. Cold, dark metal corridors with metal grate floors, thick steel cables running along the floor, steel-plated walls, etc. The similarities are readily apparent.

The characters we've seen aren't entirely Doom 3-- there's a little Unreal 2 in there. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif It's unfortunate that two upcoming AAA titles each feature spooky little girls, who's appearances both "ring" a bell.

That said, the article spoke of environments in Prey dissimilar from those in Doom 3. I'll be interested to see those environments.

Enragiated
04-27-2005, 05:21 PM
Post deleted by Joe3DR

Vexed
04-27-2005, 05:46 PM
Yeah they both have yellow glowy eyes. http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

Gryph
04-27-2005, 05:48 PM
Vexed said:
Yeah they both have yellow glowy eyes. http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif


And they have arms! And horns that face opposite directions! And a torso! OMG!

Vexed
04-27-2005, 05:51 PM
Shit! You're right! How could I have been so blind? I see now that they both have skin aswell!

supermeerkat
04-27-2005, 06:07 PM
Half or dozen screenshots of an unfinished game aren't enough for any solid conclusions to be drawn about the finished product. FACT. There really is a lot of crap being talked around here about lighting, Doom 3 and similarities, imagined or otherwise.

lvlmaster
04-27-2005, 06:10 PM
Imagine working for a company that makes Online games....Youd never hear the end of World of Warcraft comparisons http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

KaiserSoze
04-27-2005, 06:18 PM
lvlmaster said:
Imagine working for a company that makes Online games....Youd never hear the end of World of Warcraft comparisons http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



are there underwater areas in prey lvlmaster? http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Lengis
04-27-2005, 06:21 PM
Better question, are there any outdoor levels?

KaiserSoze
04-27-2005, 06:22 PM
Lengis said:
Better question, are there any outdoor levels?



yeah, that too!

i'll leave george alone for awhile and come ask these guys questions. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

crunchy superman
04-27-2005, 06:56 PM
Even more important question (for me anyway):

Are there unskippable cutscenes? http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif

Mister_Lynyrd
04-27-2005, 10:05 PM
I'm still sticking to my snap judgement.

Doom3 clone... with portals. I'll bet ya. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Enragiated
04-27-2005, 10:11 PM
The next big doom 3 clone, featuring bad guys with horns, and four legged pinky demons with man torsos sticking out of them, i'm excited!

Steve
04-28-2005, 02:15 AM
GryphonKlaw said:

Vexed said:
Yeah they both have yellow glowy eyes. http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif


And they have arms! And horns that face opposite directions! And a torso! OMG!


Don't forget skin! Yeah. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Vexed
04-28-2005, 04:01 AM
Enragiated said:
The next big doom 3 clone, featuring bad guys with horns, and four legged pinky demons with man torsos sticking out of them, i'm excited!

http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif Did you even read the preview? http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

hell-angel
04-28-2005, 04:30 AM
Enragiated said:
The next big doom 3 clone, featuring bad guys with horns, and four legged pinky demons with man torsos sticking out of them, i'm excited!



Even IF it is a doom 3 clone (which I seriously doubt it is), who cares. If the gameplay is great I don't care what I am playing, as long as I have fun playing it.
And THAT is what games are all about... http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Cerberus_e
04-28-2005, 07:10 AM
KaiserSoze said:

Lengis said:
Better question, are there any outdoor levels?



yeah, that too!

i'll leave george alone for awhile and come ask these guys questions. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



and are there twisted "wallwalks" (also used for ceiling and floor walking) with lots of loops and corkscrews in a big room? http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Geir
04-28-2005, 08:01 AM
yes, it's russian
yes, they are magazene scans
it is translated by bablefish:


ak it was expected earlier, the June number of the American PC Gamer brought information about one of quite prolonged and desired dolgostroyev of past century - project Prey. Without having waited for Duke Nukem Forever, we again begin to look forward output Prey from the sweet pair Human Head and 3D Realms. As publication reports, the works on the game were stopped after improbably loud, interesting (we everything we remember blue monster and sis'ki) and promising announcement (1996), and it is later and it is completely frozen for the technical reasons. Present Prey - gloomy sci- fie FPS with the very nontrivial subject, which is developed on the motion of the passage of game. Project reveals the history of Tommy, descendant of the Indians Of cheroki. Our hero lives in the wilderness and dreams to take away his girl of spinning jennies, having finally left reservation. On one night did not happen terrible - bar, where the elder relative of hero works as the manager, but by assistant - his girl, to become the place of the pilgrimage of inoplanetyan. Spinning jennies here steal, and it rushes after it into the portal and volume itself after enormous mul'tika hero comes into himself aboard the spacecraft of extraterrestrial urodtsev. By now primary task of Toma to become rescuing by that loved. Psychological component promises to become in Prey the important element of action on the player. According to Scott Miller, executive director 3D Realms (CEO), Prey it will add in FPS, as a minimum, the present history of love, by which we everything will be anxious, and refreshed the rotting genre by the firm humor Duke Nukem, until the spacecraft of newcomers continues to be located near the earth's orbit, being invisible, preparing rough intrusion to our planet... New Prey, to be constructed on repeatedly modernized cursor Doom 3, which is simple to note on the stated below images. Game promises sufficiently reasonable monsters, jaunts on the walls in weightlessness, many exotic places, and also complex system of teleportatsiy. Command 3D Realms in detail and meticulously was immersed into the study of the history of the Indians Of cheroki in order to maximally reliably transfer the means of life and tradition of native-born Americans into the game. Thus, developers created conflict between the living in the descendants perfumes of the earliest people and the contemporary cruel newcomers. For the elongation of the game of Tommy it will "earn" skills hereditary passing to it from the grandfather. With their aid the spirit of hero will learn to leave its body, or to be restored after death, without the turning to the file of retention. Also together with the hero, on the hostile jails will travel the spirit of the hawk Of telon, which, that it brought up by child. The main advantage of spirit will become transfer it is text from the language of newcomers in the traditional English. The ability of monsters to be teleeed-PORTAR with the aid of the portals directly in Tommy after the back is noted among other possibilities. There will be the place into Prey and for organic weapon, "living" grenades promise effectively and effectively to be finished with the enemy, eating him from within. Developers promise is somewhat it is specific transport and completely reckless multi-user regime. Is more than details - in the the original PC Gamer. Output of game - winter 2005. Continue to believe and to pray, indeed Duke Nukem Forever (to ofiget', it it is prepared already for 70 percent!) also compulsorily sometimes it will leave (namely to its decade).

hell-angel
04-28-2005, 09:25 AM
Continue to believe and to pray, indeed Duke Nukem Forever (to ofiget', it it is prepared already for 70 percent!) also compulsorily sometimes it will leave (namely to its decade).



70% huh?? I do hope that babelfish can translate the numbers correctly http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif


http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

GoodStuff
04-28-2005, 10:04 AM
Doom 3.

Scott Miller
04-28-2005, 11:48 AM
>>> Looks kinda like Doom3.

There are similarities, unquestionably. But Prey is far, far more organic, as it takes place on a living creature (the huge ship itself). It just so happens that the 2-3 levels used in this preview were some of the lesser organic ones.

Also, the game has serious and dramatic play differences from Doom. I classify Doom's innovation as flashlight gameplay, as the flashlight was integral to the game. Not so at all with Prey. And there are many other key gameplay differences, such as portals, wall walking, spirit walking, death walk, AI, a sidekick (the hawk), the way the story is told (no PDAs!), vehicles, gravity effects, etc.

dark_angel
04-28-2005, 11:50 AM
Hey Scott http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif

Glad to see you posting here again! http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Malgon
04-28-2005, 11:54 AM
Hey Scott

Great too hear the look of the screen shots are more of the interior levels, and that there will be more organic areas to explore. The question of it looking like Doom 3 is valid, but I think if two games are made with a sci-fi theme there are bound to be some similarities, but they can still be different. It all comes down to the artwork that may make them look similar but not the same. The look is part of the feel of the game, and I am sure the gameplay matters most to both HH and 3DR! http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Mr.DJ
04-28-2005, 12:00 PM
Those screens looks pretty awesome, and I really dig the mood set in those screens.

However, if the game is expected to ship in 2006, I would seriously consider upping the texture detail on the characters. Especially the characters with lots of visible skin, because the illusion of "skin" breaks when the character gets close(especially visible on the "part man - part monster" character).

That being said, I would love a game that can re-create some of the "feel" I got from when I watched the first alien movie http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I think we should stay positive undtill we know more, or have the game in our hands. THEN we can bash the game for being a boring Doom3 ripoff(Like others, I have to admit I found Doom3 to be too repetitive, because of the non-stop killing of enemies in a world with only "static" enviroments).

Edit: I wrote this before Scott posted!

Kristian Joensen
04-28-2005, 12:14 PM
Scott Miller said:
>>> Looks kinda like Doom3.

There are similarities, unquestionably. But Prey is far, far more organic, as it takes place on a living creature (the huge ship itself). It just so happens that the 2-3 levels used in this preview were some of the lesser organic ones.

Also, the game has serious and dramatic play differences from Doom. I classify Doom's innovation as flashlight gameplay, as the flashlight was integral to the game. Not so at all with Prey. And there are many other key gameplay differences, such as portals, wall walking, spirit walking, death walk, AI, a sidekick (the hawk), the way the story is told (no PDAs!), vehicles, gravity effects, etc.



Admit it Scott, Prey is your baby.

dark_angel
04-28-2005, 12:17 PM
^^^
Nope. It is Human Head baby http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Kristian Joensen
04-28-2005, 12:20 PM
Well ofcourse that too.

dark_angel
04-28-2005, 12:32 PM
Kristian Joensen said:
Well ofcourse that too.



And soon, It will be our baby too http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Really, The gameplay elements that Scott mentioned above prove that Prey will be something really special.

This is the least we should expect from a game produced or developed by 3DREALMS http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif

fritzchen1
04-28-2005, 01:42 PM
Scotts answer makes me want this game!

The most annoying "feature" in Doom was the flashlight. If you switch to your weapon it is so dark, that you can't even see the enemy. The only evidence of the enemy is the crosshair fading red.
*sarcasm*What a great game!*/sarcasm*

No pda's, no flashlight and organic levels http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif
You really do know what made the game Doom so bad.
So I'am very excited to see the Doom Engine in a good game http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

MegaMustaine
04-28-2005, 01:56 PM
KaiserSoze said:

Lengis said:
Better question, are there any outdoor levels?



yeah, that too!

i'll leave george alone for awhile and come ask these guys questions. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Don't do that. You are the only link we have between George and DNF. You are the only reason he preaches WID. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

lonestar
04-28-2005, 02:00 PM
hi scott! http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif nice to see you here. i didn't read the whole article, so i seemingly overlooked the part about the ship being organic, what scott said. nice. i also liked the last levels of doom3, where hell is taking over the uac base, and walls are transforming into organic matter. so.. i'm looking forward to it. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Lengis
04-28-2005, 02:20 PM
Scott Miller said:
>>> Looks kinda like Doom3.

There are similarities, unquestionably. But Prey is far, far more organic, as it takes place on a living creature (the huge ship itself). It just so happens that the 2-3 levels used in this preview were some of the lesser organic ones.




Organic in what way? The walls pulsing with bloated puss filled bio matter? Artificial forests? Lush jungle?

Micki!
04-28-2005, 02:22 PM
Lengis said:

Scott Miller said:
>>> Looks kinda like Doom3.

There are similarities, unquestionably. But Prey is far, far more organic, as it takes place on a living creature (the huge ship itself). It just so happens that the 2-3 levels used in this preview were some of the lesser organic ones.




Organic in what way? The walls pulsing with bloated puss filled bio matter? Artificial forests? Lush jungle?



The game takes place in Dukes enormous tool..!http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif

Lengis
04-28-2005, 02:23 PM
So then it's pulsing bloated puss filled bio matter then http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif

Micki!
04-28-2005, 02:27 PM
Lengis said:
So then it's pulsing bloated puss filled bio matter then http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif



No, but the organic level (dukes tool http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif) will be one of the loooongest leves in Prey... http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Lengis
04-28-2005, 02:33 PM
Lol, sounds pretty long then. But I hope the level isn't too "hard". http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Micki!
04-28-2005, 02:39 PM
Don't worry, it'll only get long and hard under 'special' circumstances... http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Water12356
04-28-2005, 02:51 PM
Scott about the sidekick, So the main charactor has a hawk as a pet? Would you use him for spying on the enemies? But then again, that would not make sence because of the spirt walking.

Parkar
04-28-2005, 02:57 PM
The pc gamer article says the spirit of the hawk named talon helps you out through out the game by giving you hints and translate alien languages.

Micki!
04-28-2005, 03:08 PM
Parkar said:
The pc gamer article says the spirit of the hawk named talon helps you out through out the game by giving you hints and translate alien languages.


cool... http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Gabrobot
04-28-2005, 05:23 PM
You can actually see the hawk in one of the PCGamer screens...it's on page 31 in the bottom right corner. It looks like it might be flying towards the big enemy that is also in the screen, but it's hard to tell (I didn't even notice the hawk until a few minutes ago).

Killd a ton
04-28-2005, 05:31 PM
just wanted to show that doom3 engine can make levels with a fir amount of lighting.
http://www.dinoxpc.com/public/images/quake4_02_1024x768.jpg

Gryph
04-28-2005, 05:33 PM
Parkar said:
The pc gamer article says the spirit of the hawk named talon helps you out through out the game by giving you hints and translate alien languages.


I hope it has a sassy British accent.

Tim Gerritsen
04-28-2005, 05:49 PM
Human Head Studios will make no further comments until we have verifiable photographic proof of a certain someone on this site who promised to eat his own underwear.

Didn't think we'd just let you forget about that, did you?

Gryph
04-28-2005, 06:05 PM
Tim Gerritsen said:
Human Head Studios will make no further comments until we have verifiable photographic proof of a certain someone on this site who promised to eat his own underwear.

Didn't think we'd just let you forget about that, did you?


pwned.

KaiserSoze
04-28-2005, 09:06 PM
Tim Gerritsen said:
Human Head Studios will make no further comments until we have verifiable photographic proof of a certain someone on this site who promised to eat his own underwear.

Didn't think we'd just let you forget about that, did you?



i so pwned myself.

i aint munching my underwear until e3 show next month just to be sure. charlie, somebody....please send a dnf picture or video and save me!!!!!!!!!!!!! http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif

A_Llama
05-02-2005, 09:29 AM
Parkar said:
The pc gamer article says the spirit of the hawk named talon helps you out through out the game by giving you hints and translate alien languages.


I'm thinking of the cheshire cat from American Mcgee's Alice now http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif