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MAT
05-03-2005, 10:17 AM
Both of these titles look gorgeous with doom3 engine and sound promising with the features they claim to bring to the FPS genre. When I look at their screenshots, nothing crosses my mind but comparing them.

Don't you think that there will be a huge competition between Prey and Quake 4 when both games ship and rock the market along with Duke Nukem Forever??

Well, both games will probably ship around the same time in the first quarter of 2006.

Now I wonder which one you'd pick first, if both of the titles stood right in front of you waiting to be purchased? http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif

Steve
05-03-2005, 10:24 AM
I'd pick prey as I'm not a quake fan. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Spooger
05-03-2005, 10:31 AM
I can't say I really care for Quake 4. From what little I've seen, it doesn't seem to truly offer anything exciting other than a typical single player campaign along with (what I've read) is an attempt at Quake 3 style multiplayer. Of course, I'll definately be giving it a chance - wouldn't be much of a gamer if I didn't - but my first choice would easily be Prey.

pec
05-03-2005, 10:35 AM
MAT said:Don't you think that there will be a huge competition between Prey and Quake 4 when both games ship and rock the market along with Duke Nukem Forever??



Well, I think 3DR should be smart and release Prey in 2005 and DNF in 2006, because once the TOP No.1 shooter DNF is released every other first person shooter and any competitions at that time become irrelevant imo. When DNF comes I won't even care about STALKER and FEAR, two titles which I'm currently looking most forward to.

But to answer your question more precisely... you know that 3DR stands for gameplay and fun. And ID stands for innovative tech, just like Epic do. So I doubt that Quake 4 could beat Prey in terms of gameplay and fun, so a competition between those titles makes no sense imho.

I even doubt that Quake 4 will look better than Unreal Engine 3 or STALKER. You see, I'm not an id fanboy, so please forgive me when I say the following... it's just my personal gamer's opinion, but... Quake sucks.

Lengis
05-03-2005, 11:17 AM
Looking forward to Prey a lot more. Q4 looks alright, but it's just so bland. Nothing really stand out about it that I've seen so far.

MAT
05-03-2005, 11:18 AM
pec said:
But to answer your question more precisely... you know that 3DR stands for gameplay and fun. And ID stands for innovative tech, just like Epic do. So I doubt that Quake 4 could beat Prey in terms of gameplay and fun, so a competition between those titles makes no sense imho.



Well, that might be true for doom 3, but keep in mind that Quake 4 is being developed by RAVEN SOFTWARE which has developed some of the most innovative and fun games ever. That's why I think that ID software gave the job of creating Q4 to people at Raven. Id Software is well aware of the fact that Raven is a master developer in terms of creating immersive gameplay built on carmack technology.

So I have no doubts that Quake 4 will have some cool gameplay moments when it comes out. They would not repeat the mistake ID did in doom 3, would they?

But Duke Nukem will beat them both, that's for sure.
http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

X-Vector
05-03-2005, 12:01 PM
MAT said:
Well, that might be true for doom 3, but keep in mind that Quake 4 is being developed by RAVEN SOFTWARE which has developed some of the most innovative and fun games ever.




You must be talking of a Ravensoft from a parallel universe, because it has done no such thing in ours.

pec
05-03-2005, 12:05 PM
MAT said:
keep in mind that Quake 4 is being developed by RAVEN SOFTWARE which has developed some of the most innovative and fun games ever.



Mmh, I didn't know that. Sorry, my mistake.

Yeah, Raven made SOF I/II and Star Trek Voyager: Elite Force, some of my favorite shooters. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Well, under these circumstances Quake 4 could have a chance... however, I'm still skeptical. I'd need to play a demo first to be convinced, because Quake was never more than "run and shoot".

dark_angel
05-03-2005, 12:09 PM
Ravensoft are the masters of FPS, no one can ignore that!

Looking forward to both, It will be the DooM3 engine battle! http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

pec
05-03-2005, 12:12 PM
Looking forward to both, It will be the DooM3 engine battle! http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif



I think "Quake 4 vs Doom 3" sounds more reasonable than "Quake 4 vs Prey".

btw. Does Quake 4 use the D3 engine?

X-Vector
05-03-2005, 12:14 PM
dark_angel said:
Ravensoft are the masters of FPS, no one can ignore that!




Ignoring nonsense is not a hard thing to do.

crunchy superman
05-03-2005, 12:15 PM
Quake SP still has to prove to me that they've discovered colors other than brown. That aside, it'll probably be alright.

Prey would get the nod though.

pec
05-03-2005, 12:18 PM
Raven should make Soldier Of Fortune III using Doom III Engine. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

dark_angel
05-03-2005, 12:24 PM
Well everyone is screaming about the graphics as if it is the only element that make a great game.

pec
05-03-2005, 12:26 PM
dark_angel said:
Well everyone is screaming about the graphics as if it is the only element that make a great game.



Not me. I'm a gameplay freak!

Deus Ex is my most favorite game, because of it's gameplay and deep story!!!

I think we reached a point in game industry where graphics are nearly perfected. Titles such as STALKER show us that we are able to create 3d video games with photo-realistic look. Nowadays game designers can afford to focus on the gameplay elements imo.

dark_angel
05-03-2005, 12:28 PM
X-Vector said:

dark_angel said:
Ravensoft are the masters of FPS, no one can ignore that!




Ignoring nonsense is not a hard thing to do.



http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

MAT
05-03-2005, 12:32 PM
X-Vector said: You must be talking of a Ravensoft from a parallel universe, because it has done no such thing in ours.



Well, that's again a matter of taste; but games like Hexen, Heretic, Soldier Of Fortune I and Jedi Knight II were pretty innovative, fun and added a lot to the genre when they came out. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

dark_angel
05-03-2005, 12:39 PM
pec said:

dark_angel said:
Well everyone is screaming about the graphics as if it is the only element that make a great game.



Not me. I'm a gameplay freak!

Deus Ex is my most favorite game, because of it's gameplay and deep story!!!

I think we reached a point in game industry where graphics are nearly perfected. Titles such as STALKER show us that we are able to create 3d video games with photo-realistic look. Nowadays game designers can afford to focus on the gameplay elements imo.




Well an engine dictates what type of gameplay that could be implemented in a game, That's why 3drealms has switched engines 3 times...

They are aiming for a perfect Gameplay http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif

Lotan
05-03-2005, 05:25 PM
I always thought that there was one switch: Q2 -> UTech.

Vexed
05-03-2005, 06:18 PM
Don't you think that there will be a huge competition between Prey and Quake 4 when both games ship and rock the market along with Duke Nukem Forever??


I think Quake 4 and Prey will be two very different games. I think it's safe to say that just because someone enjoys fps games it doesn't mean they enjoy every fps game and also it doesn't mean they can't play more than one at a time? I dunno man.


Well an engine dictates what type of gameplay that could be implemented in a game, That's why 3drealms has switched engines 3 times...

I'm sorry but I doubt there is much truth in that or any at all. Wasn't the Unreal engine used for a MMORPG, Pinball game and a 3rd person game of sorts?

I think the only reason 3DR switched engines was to save time, as ironic as that sounds.. Unreal could simply do more of what they wanted out of the box over the q2 engine.

John
05-03-2005, 06:55 PM
RUNE used the Unreal tech, and it was third person. \o

hell-angel
05-04-2005, 03:01 AM
pec said:

Looking forward to both, It will be the DooM3 engine battle! http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif



I think "Quake 4 vs Doom 3" sounds more reasonable than "Quake 4 vs Prey".

btw. Does Quake 4 use the D3 engine?





I believe that Quake 4 uses it's own engine (could be wrong though).

As for Prey vs Quake4:
So far:
Graphics appear to be about the same quality
Gameplaye elements, since I know more about Prey then Quake4 I say Prey will be better. I am going to get both though. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

MAT
05-04-2005, 03:09 AM
Hell-angel,

Quake 4 uses Doom 3 engine. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif (it is the first game announced to use the doom 3 eng.)
That's why I think both games "look" very similar, but I guess everything else of the games will be different.

That's something good for us imo.

hell-angel
05-04-2005, 03:11 AM
MAT said:
Hell-angel,

Quake 4 uses Doom 3 engine. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif (it is the first game announced to use the doom 3 eng.)
That's why I think both games "look" very similar, but I guess everything else of the games will be different.

That's something good for us imo.



Ah, thanks. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I do hope the games are different, I mean: I like Doom 3 but it is a bit to dark imo. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif (haven't played the expansion yet, which seems to be a bit better in that aspect.)

FireFly
05-04-2005, 10:53 AM
Lotan said:
I always thought that there was one switch: Q2 -> UTech.


That is correct. However there have been a few 'tech upgrade' periods. They updated their codebase to the UT build in 2000, and were still receiving updates from Epic until about mid 2001. In 2002 they basically started over techwise, rewriting the renderer.

Malgon
05-04-2005, 10:54 AM
I will certainly be buying both games, but I think that Prey just sounds more interesting and creative in what it will try to add to gameplay.
I like the idea that Id and Raven are continuing on from the strogg universe of quake 2, as it was my favourite one of the series. But it doesnt seem as fresh as Prey.

Raven also make decent games, but none of their titles seem to standout. I think the general consensus I've heard is they make games by the book, but nothing really innovative. But hey thats just my opinion as well. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Kristian Joensen
05-04-2005, 10:59 AM
FireFly said:

Lotan said:
I always thought that there was one switch: Q2 -> UTech.


That is correct. However there have been a few 'tech upgrade' periods. They updated their codebase to the UT build in 2000, and were still receiving updates from Epic until about mid 2001. In 2002 they basically started over techwise, rewriting the renderer.



Mid 2001 where did you hear that ?

Also they upgraded to UT in 1999 not 2000.

FireFly
05-04-2005, 11:16 AM
Yeah, I wasn't sure whether it was late 1999 or early 2000.

With regards to the mid 2001 statement:

"Also, 3DR can take advantage of the matinee code present in the Unreal Engine, to allow for entirely scripted movies.

No, we broke off from Unreal's code in 2001 or so. We never merged in any of that stuff, and we went our own way. "
http://ve3dboards.ign.com/message.asp?topic=15544548

Matinee was added on July 19th 2001.
http://www.planetunreal.com/news/index.asp?month=7&day=19&year=2001

Drazula
05-04-2005, 01:32 PM
Of course, I'll be getting both. And if they come out at the same time, I'll play Quake 4 first.... I always save the best for last! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Roger
05-04-2005, 01:36 PM
^Concurred. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Lengis
05-04-2005, 06:54 PM
Kristian Joensen said:

FireFly said:

Lotan said:
I always thought that there was one switch: Q2 -> UTech.


That is correct. However there have been a few 'tech upgrade' periods. They updated their codebase to the UT build in 2000, and were still receiving updates from Epic until about mid 2001. In 2002 they basically started over techwise, rewriting the renderer.



Mid 2001 where did you hear that ?

Also they upgraded to UT in 1999 not 2000.



They used the Quake 1 engine first actually, but it was pretty preliminary. Wiederhold said this about it,


When we were working on the Quake 1 technology the team was just barely in the formation stages.

Simon Charles
05-04-2005, 08:45 PM
Provided I had a good system to run either games, I'd pick Prey over Quake 4 because I don't know anything about Prey, contrary to Quake 4, which is supposed to be a direct sequel to Quake 2, something I've played before.

Plus, it's being developed by Raven, who make good but conventionnal games IMO. They're never bold or try new things. They take good tools, and make competent games, nothing more.

I already shot Stroggs full of lead, thank you. Give me something new, both in terms of gameplay offerings and from a developer I don't know.

DrafT
05-05-2005, 12:02 AM
Plus, it's being developed by Raven, who make good but conventionnal games IMO. They're never bold or try new things. They take good tools, and make competent games, nothing more.




It's true, but IMO most of Raven games lacked some polish. With id behind their back I'm confident they'll deliver something solid.

It's funny, because I think that the same thing will happen with Prey. HH released some so-so games, but with 3DR direction I think they'll be quite sucessful!

Roger
05-05-2005, 12:09 AM
DrafT said:

Plus, it's being developed by Raven, who make good but conventionnal games IMO. They're never bold or try new things. They take good tools, and make competent games, nothing more.




It's true, but IMO most of Raven games lacked some polish. With id behind their back I'm confident they'll deliver something solid.



Personally I thought that Raven's games were a little more polished than the iD games using the same engines, with the exception of maybe Hexen 2. Have you seen the animations for Heretic 2? Amazing work.

I think both of these games will be solid ones.

John
05-05-2005, 12:11 AM
Who made Strife again? I loved that game. One of the first FPS to incorporate real conversations and RPG elements.

Gryph
05-05-2005, 12:18 AM
John said:
Who made Strife again? I loved that game. One of the first FPS to incorporate real conversations and RPG elements.


That was Rogue.

John
05-05-2005, 12:52 AM
Now i'm just waiting for Strife 2 to appear completely out of nowhere http://forums.3drealms.com/ubbthreads/images/graemlins/woot.gif

laffer
05-05-2005, 10:53 AM
Hehe, someone here said that games today are nearly photorealistic and cannot be improved on much more. This thread should be archived so he could read it 4-5 years from now http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

shiranui
05-05-2005, 11:25 AM
Two VERY different games; I see no problems.

Orochi Avlis
05-05-2005, 02:46 PM
shiranui said:
Two VERY different games; I see no problems.


There always is.....

Fear of the unknown, I guess.

MAT
05-05-2005, 05:30 PM
Orochi Avlis said:Top upcoming 5 games: DNF, PREY, F.E.A.R, Serious Sam 2, Quake 4.



No STALKER ? http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif

Seriously, the list is perfect. 2006 will the best FPS year ever, I guess.

John
05-05-2005, 05:33 PM
Add Alan wake to that list.

Agulf
05-06-2005, 08:17 AM
hmm.

Duke - aliens... partly in space!
Half-Life - aliens... partly in space!
System Shock 2 - alien hybrids... in space!
Unreal - aliens... in space!
Doom - demons... in space!...
Quake - cybernetics... and guess what - it's in space! (?? http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif) ...
Wonder what you're fighting mostly in prey :/...

Then we got those others... farcry, stalker, rtcw & whatnot... mutants, humans & scientific projects gone wild...

I think I need some sleep. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Anyways, I'll probably get both prey & q4. If they make a demo that is. I tend to stay away from games without demos. But if they are released close to echother, i'll get prey first, since... Well, it's prey. Not prey 5 or 6...

Orochi Avlis
05-06-2005, 08:22 AM
MAT said:
No STALKER ? http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif



STALKER is kinda of iffy.

We'll see how it turns out.

Micki!
05-06-2005, 08:33 AM
Agulf said:
hmm.

Duke - aliens... partly in space!
Half-Life - aliens... partly in space!
System Shock 2 - alien hybrids... in space!
Unreal - aliens... in space!
Doom - demons... in space!...
Quake - cybernetics... and guess what - it's in space! (?? http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif) ...
Wonder what you're fighting mostly in prey :/...

Then we got those others... farcry, stalker, rtcw & whatnot... mutants, humans & scientific projects gone wild...

I think I need some sleep. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Anyways, I'll probably get both prey & q4. If they make a demo that is. I tend to stay away from games without demos. But if they are released close to echother, i'll get prey first, since... Well, it's prey. Not prey 5 or 6...



What..?! No AVP 2..?! That's in space too you know... http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif

Agulf
05-06-2005, 11:01 AM
You're... You're right! :O my bad http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif


While(ReviewGame=1)
{
if(Space=0)
{
cout<<BadReview();
}
//else
{
cout<<Score++;
}
}

I think I'm on to something. http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif

Viper Knight
05-06-2005, 07:36 PM
MAT said:
Don't you think that there will be a huge competition between Prey and Quake 4 when both games ship and rock the market along with Duke Nukem Forever??


No. Not for me anyway. Prey will be something new and fresh on the table while Quake 4 will just be (most likely) the same old stinking shit. Consumers must be getting tired of sequels by now, are they not? http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

DNF, on the other hand, will probably kick both their asses in terms of number of units being sold because, quite simply, it has Duke! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Now I wonder which one you'd pick first, if both of the titles stood right in front of you waiting to be purchased? http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif


Prey - most definatley. I think it's time for something new. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

ZuljinRaynor
05-06-2005, 09:30 PM
I'll probably want both, but I think I'll want Quake 4 better. If its gameplay is like Quake 2, I'm fine with that. Actually that's what I want. I want some games to return with retro gameplay. Not saying that Prey will suck though. I want to get it too.

John
05-06-2005, 10:07 PM
Doom 3 had retro gameplay.

PlayfulPuppy
05-07-2005, 03:12 AM
John said:
Doom 3 had retro gameplay.



Y'see, I wouldn't have so much of a problem with that if IDs games weren't ALL like that.

Viper Knight
05-07-2005, 04:18 AM
Viper Knight said:
DNF, on the other hand, will probably kick both their asses in terms of number of units being sold because, quite simply, it has Duke! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



No offense to Human Head by the way. But we do know Duke is the King, even if he self-proclaims himself to be! http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

X-Vector
05-07-2005, 05:17 AM
Viper Knight said:
Consumers must be getting tired of sequels by now, are they not? http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

DNF, on the other hand, will probably kick both their asses in terms of number of units being sold because, quite simply, it has Duke! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif




You're contradicting your own point, since DNF is a sequel as well.

Ronald McDonald
05-07-2005, 05:34 AM
John said:
Doom 3 had retro gameplay.



Carmack has an retro brain http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif

Gryph
05-07-2005, 01:38 PM
Ronald McDonald said:

John said:
Doom 3 had retro gameplay.



Carmack has an retro brain http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif


A retro brain able to write some of the best graphics engines ever. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

JackpotDen
05-07-2005, 03:30 PM
John said:
Doom 3 had retro gameplay.



The only retro game this dark was pong.

Ronald McDonald
05-07-2005, 07:14 PM
engines ever. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



Maybe so, but his thoughts on gameplay is near-sighted IMO.

John
05-07-2005, 08:38 PM
Pffft, gamers don't want developers to give them stuff to do. That's crazy talk! They just want a pretty experience, thats all! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Lengis
05-07-2005, 09:57 PM
Gryph said:

Ronald McDonald said:

John said:
Doom 3 had retro gameplay.



Carmack has an retro brain http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif


A retro brain able to write some of the best graphics engines ever. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



Best graphics, but the engines aren't always the most robust. So far they have all been primarily indoor centered engines. Epic engines on the other hand can handle a wide variety of applications.

John
05-07-2005, 09:59 PM
Well, thats not entirely true. Call of Duty certainly wasnt indoor.

Although Doom 3 definitely seems to run faster indoors and slow down outside.

Lengis
05-07-2005, 10:00 PM
Yea but military shooters suck, so they don't count http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

John
05-07-2005, 10:01 PM
http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif oh i forgot, forgive me.

MAT
05-08-2005, 08:14 AM
Sluggo: We've seen a number of forum threads commenting that the game is looking very similar to DOOM 3, and based on the screenshots we've seen so far, we can understand where they're coming from. Is that just a function of using the DOOM 3 engine, or is that just because of the particular screenshots released so far?

Tim Willits: It definitely has a technical look to it -- the Prey shots (being developed by 3DRealms and Human Head - ed.) are our technology as well. Hopefully our E3 presentation with our trailer will definitely distinguish it from DOOM 3. I think we have enough different stuff in there that people won't think it's DOOM 3.

Very good interview about Quake 4 tech and art.

For the full artice:http://pc.gamespy.com/pc/quake-iv/611006p1.html

ZuljinRaynor
05-08-2005, 12:48 PM
John said:
Doom 3 had retro gameplay.



That's why I liked it.

Dunedain
05-09-2005, 12:46 PM
The reason id got Raven to help them with Quake IV was that id did not have time to make
DOOM III and Quake IV at the same time, since DOOM III was a huge project, and they didn't
want to wait until DOOM III was done to start work on Quake IV. Now that DOOM III is done,
id is working full time on Quake IV with Raven (plus making sure the add-on to DOOM III is good).

I think both Prey and Quake IV will be good, I plan to get both. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

John
05-09-2005, 01:57 PM
Plus id spent most of their time on the engine, not the game.

ZuljinRaynor
05-09-2005, 02:57 PM
Doom 3 was just a engine show-off. I agree.

hell-angel
05-10-2005, 02:33 AM
ZuljinRaynor said:
Doom 3 was just a engine show-off. I agree.




one of the better engine show-offs in my opinion. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Ronald McDonald
05-10-2005, 03:07 AM
Doom 3 was a disgrace to the doom-legacy http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

hell-angel
05-10-2005, 03:28 AM
Ronald McDonald said:
Doom 3 was a disgrace to the doom-legacy http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif



I don't agree, I like it. Especially when playing in the dark with surround sound headphones. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/icons/devilish.gif

I almost had a hart attack doing that. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Antosa
05-10-2005, 05:56 AM
I think that Prey and Quake 4 are two different games, But any the first images seen in Internet are very similar. If I had to choose between Prey and Quake 4 I choose Prey.
I like very much 3dRealms's games.

hell-angel
05-10-2005, 06:09 AM
Antosa said:
I think that Prey and Quake 4 are two different games, But any the first images seen in Internet are very similar. If I had to choose between Prey and Quake 4 I choose Prey.
I like very much 3dRealms's games.



Images say nothing about a game, it only says something about the graphics engine (and the models used. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif )

But I agree, if I have to choose right now, I woulds say prey (but I would most likely get them both. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif )

Antosa
05-10-2005, 06:30 AM
Images say nothing about a game, it only says something about the graphics engine (and the models used. )


It's true about the gameplay http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif but the look it's very important and the screen we have seen are very similar.
The risk is that the two games seem equal too much and I instead I task that Prey has one strongest personality as all the games of 3dRealms.
That are only the first impression http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Viper Knight
05-10-2005, 07:09 AM
X-Vector said:

Viper Knight said:
Consumers must be getting tired of sequels by now, are they not? http://forums.3drealms.com/ubbthreads/images/graemlins/confused.gif

DNF, on the other hand, will probably kick both their asses in terms of number of units being sold because, quite simply, it has Duke! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif




You're contradicting your own point, since DNF is a sequel as well.


DNF is a special exception! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

/whispers now
So is a Shadow Warrior 2. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Killd a ton
05-10-2005, 07:17 AM
yea i agree good sequals are good and bad onec are bad...

Killd a ton
05-10-2005, 07:21 AM
The main reason for bying q4 for me is that it has walking corpses http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif
Pray sounds as a interesting storry and a good use of portals would make a awsome game play, so that why i will also be bying it http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

hell-angel
05-10-2005, 08:33 AM
Killd a ton said:
yea i agree good sequals are good and bad onec are bad...


Really?? http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif


I would sig this if I had the room. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Joe Siegler
05-10-2005, 11:42 AM
No. Not for me anyway. Prey will be something new and fresh on the table while Quake 4 will just be (most likely) the same old stinking shit. Consumers must be getting tired of sequels by now, are they not?



I don't know about that. Raven is doing Quake 4, I think that's enough to assume it's not just going to be Quake II again.

Spooger
05-10-2005, 01:21 PM
Joe3DR said:

No. Not for me anyway. Prey will be something new and fresh on the table while Quake 4 will just be (most likely) the same old stinking shit. Consumers must be getting tired of sequels by now, are they not?



I don't know about that. Raven is doing Quake 4, I think that's enough to assume it's not just going to be Quake II again.



See, Joe has a point. Id's philosophy on games (given what I've seen, and read from numerous magazines) is to focus primarily on entertaining themselves - the 'common gamer', or better yet, 'today's gamer', is something of an afterthought.

I think Doom III is a pretty good example of this philosophy at work. Id made a game that really isn't indicitive of what the industries focus is, and yet, they jumped into their (simple) idea, and made it happen, with little to no regard as to what 'today's gamer' might've wanted. The lukewarm response to Doom III's gameplay and overall feel is a testament to this.

Still, there's something to be said for the philosophy. Sometimes gamers can't see an inch in front of their face, and insecurity settles. Typically, this is a gameplay issue - we become comfortable with certain modes in games, and if someone misshapes the wheel either out of ingenuity, or simply by mistake, that insecurity makes itself known again. What Id has done with Doom III, is misshape the wheel - not necessarily for the better, or worse (On the one hand we have publications calling Doom III a masterpiece of the art-form, and in other places it's anything but). The thing is, Id doesn't really care. You might say they try to break borders with graphics, but what company in their right mind designs an engine with capabilities you won't see half of the time? It's clear to me that whatever Doom III is, it wasn't a mistake. That's the game Id wanted - whether you want it or not is questionable.

Id makes the games they want to make, and a lot of times they really don't care what we think. Generally, the reception of their titles is good, so I can't think of too many reasons to blame them for that. I thought Doom III was a decent throwback to the action-packed yesterday of games (as far as gameplay was concerned). If I thought it sucked more than Daikatana, I would realize that, quite frankly, Doom III wasn't made for me - the 'today gamer.' No, 'today's gamer' has Half-Life 2. At least there are alternatives, though.

Raven on the other hand has shown more interest in providing experiences that Id hasn't considered. Certainly, I'm giving Quake IV a chance. Mainly because, I don't mind the simple gameplay of Doom III and the like, but also because I enjoy even more what today's gamer enjoys (and I think that's more along the lines of what Raven will aim their experience at).

FTY
05-10-2005, 02:32 PM
Actually id is working close with Raven on Quake IV, as it may be read in all the interviews. So this is two game houses working on one game, which will be awesome.

Spooger
05-10-2005, 02:37 PM
FTY said:
Actually id is working close with Raven on Quake IV, as it may be read in all the interviews. So this is two game houses working on one game, which will be awesome.



Closely, yes, but how close? I'm certain that 3DRealm's is working closely with Human Head on Prey, but given that Human Head is the developer, would they not have a fair say on what goes on in their game? My main point above was that Id does what they want with their games, and my guess is that Id will let that philosophy flow into the development of Raven's Quake 4 - meaning, Raven will do what they want with Quake 4, and Id will nod their collective head, while providing services here and there.

Id as a company is probably knee-deep (no pun intended) in their next unnanounced IP. No doubt, a large portion of their team is dedicated to its early development stages.

ZuljinRaynor
05-10-2005, 03:02 PM
Joe3DR said:

No. Not for me anyway. Prey will be something new and fresh on the table while Quake 4 will just be (most likely) the same old stinking shit. Consumers must be getting tired of sequels by now, are they not?



I don't know about that. Raven is doing Quake 4, I think that's enough to assume it's not just going to be Quake II again.



Oh noez... I want Quake 4 to be Quake II with better graphics, new models, new maps, no reloading, and....
MORE MINES LEVELS!

MAT
05-10-2005, 03:14 PM
How close?

Most probably Raven asks for permission before taking radical decisions about gameplay, story etc.

Technical support is already there, besides, there is not much of a need for technical support if you have good programmers and Raven have good programmers. It wouldn't take much time to get used to the new engine.

As the interviews say, they work closely on the artistic aspect of the game. And maybe some level design&architecture. ID most probably nod their heads about everything else.

I'm not sure if this kind of relation is considered close. I guess it is.

Spooger
05-10-2005, 04:52 PM
I agree. Quake belongs to Id Software as far as I know, but I also believe that they're out to give Raven a lot of creative freedom with Quake IV. Some things are set - setting, engine etc...other things are probably up to Raven to decide on. I compared their relationship to the type of relationship we've seen between 3DR and HH. Maybe I'm wrong, but this seems likely to me.

So, a "close relationship"? Absolutely. Does that mean Id will have a huge degree of involvement with Quake 4? Not necessarily. At least, not to the degree some have spoken of.

Lengis
05-10-2005, 09:13 PM
The question is, is iD involvement, a good or bad thing? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

Ronald McDonald
05-11-2005, 02:51 AM
Lengis said:
The question is, is iD involvement, a good or bad thing? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



It's exactly the opposite of 3DRealms involvement in Prey.

Viper Knight
05-11-2005, 02:55 AM
My impression is that Id Software likes to concentrate on advancing technology more than innovating in gameplay.

But since Raven, which I don't know much at all about, is developing Quake IV, I'll keep an open mind. Although I think I'd rather pick up a copy of Prey, instead of Quake, any day. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Little Conqueror
05-11-2005, 03:06 AM
From what I've seen in CGW, Quake 4 will be quite innovative as far as gameplay mechanics and story go.

hell-angel
05-11-2005, 04:03 AM
Ronald McDonald said:

Lengis said:
The question is, is iD involvement, a good or bad thing? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif



It's exactly the opposite of 3DRealms involvement in Prey.



and why is that??

Killd a ton
05-11-2005, 04:10 AM
hell-angel said:

Killd a ton said:
yea i agree good sequals are good and bad onec are bad...


Really?? http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif


I would sig this if I had the room. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Done http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

hell-angel
05-11-2005, 04:46 AM
Killd a ton said:

hell-angel said:

Killd a ton said:
yea i agree good sequals are good and bad onec are bad...


Really?? http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif


I would sig this if I had the room. http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif



Done http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif



hmm.. not really what I had in mind, but I am honored. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Mobay
05-12-2005, 06:44 AM
I think the problem with sequels to games is that everyone expect the gameplay to be much like the first game...


Some people diden't like HL2 because it dident feel like HL1..

I think they would have liked HL2 if the never have had played the first one..

Viper Knight
05-12-2005, 07:34 AM
No, I don't think there's anything really wrong with sequels unless they have nothing to do at all with the original, like Command & Conquer: Generals. http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif My biggest gripe about them is their usually very easy to market because the audience for them is already established, and consequently the games usually end up getting stuffed because the developers sit on their laurels a bit too much while developing them. A sequel needs to bring something new to the table as well as bringing something back from the original, which can be a hard thing to provide. And for that, only the best games, and games that could be looked upon in a different light, deserve a sequel.

Reaper
05-15-2005, 02:06 PM
I believe I will wait until reviews are out before any concrete judgement.

Prey has my ballot, as I believe in 3drealms as a publisher and think their guidance can help Human Head. I was not terribly impressed by Rune, as the plot was held together by toothpicks and duct tape, but if the reviews are in 55+ range, I will probably make it an item that I own.

Quake 4 I have high hopes for, and although I haven't experienced much if any of Raven's previous work I believe it may fit the ticket (of being a good game). Hopefully my hopes aren't astronomical, as compared to the final product, and I'm hoping iD's "guidance" as it may be called doesn't ruin yet another chance of thought provoking gameplay (although I must say iD has a knack for polish).

Kristian Joensen
05-15-2005, 02:16 PM
Ehh, 3D Realms isn't publishing Prey.

Reaper
05-15-2005, 02:38 PM
Yeah, I was thinking of publishing in the movie sense (publishers pay for movie dev, right?).

Kristian Joensen
05-15-2005, 02:40 PM
I don't know. Not if it is lke game development where they give the developer advances.

Reaper
05-15-2005, 03:10 PM
For future reference, what exactly is 3DRealms official title in regards to their assistance on Prey?

Kristian Joensen
05-15-2005, 03:37 PM
Producer.

Lengis
05-16-2005, 10:43 AM
3Drealms is the only "producer" that I've heard of in the video game industry. I'm pretty sure it's a title, they just made up.

Jokke_r
05-16-2005, 10:50 AM
well afaik they are funding it so they "produce" it.
Publishers publish things (often fund aswell)
Developers develop things

Kristian Joensen
05-16-2005, 12:56 PM
Lengis said:
3Drealms is the only "producer" that I've heard of in the video game industry. I'm pretty sure it's a title, they just made up.



Can you name any other pair of developers with the same relationship ?

Epic and Digital Extremes are co-developers so that doesn't count.

With regards to Quake 4 I am pretty sure Activision funds that, given the fact that Raven is part of Activision.

Gryph
05-16-2005, 12:59 PM
But Quake IV is an id game done by Raven so I'm pretty sure id financed it.

MAT
05-16-2005, 01:04 PM
Kristian,

Lengis already said he didn't know any other companies regarding the producer status in video games industry.

If I'm not wrong, Valve were also producers for 2 HL1 expansion packs made by Gearbox Soft.

The title "producer" is no big deal imo. It's no different than id-raven relationship or many other examples.

Kristian Joensen
05-16-2005, 01:04 PM
Why ?

I am pretty sure Activision is financing it and on top of that paying Id for the rigth to make a Quake game. I mean Activison owns Raven and if Id pays for development of game, they are paying the development of a major publishers game. That sound stupid to me.

melt_core
05-16-2005, 02:07 PM
Activision probably pays a license/franchise fee, just like producers do to use other's engine... or, for example, like McDonald's restaurant owner do to operate under the McDonald brand.

I don't understand why would iD finance a game for a bigger company like Activision, who probably has easier access to financial ressources. In the end it doesn't really matter how they do it, it's their problem =P...

Reaper
05-16-2005, 05:34 PM
It's interesting to know the financial nuances of those companies, though.

I'm going to assume that iD is handing Raven the crown, and in return Raven will have to pay tribute to the king for that honor.

Kristian Joensen
05-16-2005, 05:42 PM
melt_core said:
Activision probably pays a license/franchise fee, just like producers do to use other's engine... or, for example, like McDonald's restaurant owner do to operate under the McDonald brand.

I don't understand why would iD finance a game for a bigger company like Activision, who probably has easier access to financial ressources. In the end it doesn't really matter how they do it, it's their problem =P...



Well their are two issues here, IP licensing and Engine licensing. With regards to the Engine license Activision/Raven is handled just as any other engine licensee so they pay a flat fee plus royalties. With regards to the IP it is probaply excactly the same a flat fee plus bigger royalties and ofcourse creative control to Id.