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View Full Version : Help zipping up add-ons (DukeDC and Caribbean)


Ras
05-11-2005, 02:57 AM
I'd like to zip up all of the DukeDC files and the Duke Caribbean files into their own zip files so they aren't cluttering up my directory and I can simply launch them with the /g command.

I was actually successful with DukeDC, but I do have one minor issue. I wanted to take the included user.con out of the zip and have it in my directory as dukedc.con, which I would then run with /xdukedc.con. That way, I could presumably have another user.con file without interferring with the dukedc file. Thing is, when I try to run it this way, I get a crash saying the con file is too large, or something. When I leave it as user.con and leave it in the zip, it runs fine.

Caribbean is a different matter. When you take the files out of the original .ssi archive, most of them have the extensions backwards. In other words, vacation.grp is listed as vacation.prg. All of the con files are listed as .noc. So, I simply took these files, reversed the extensions where necessary, and zipped them up. I am getting a warning that game.con is corrupt and I should revert to internals if I want to proceed. Now, Caribbean comes with a program called Carib.exe that renames conflicting files and then reverses the extensions, and it undoes all of this when you exit. It runs fine when I let it do that. So, what's the difference? Figuring carib.exe was altering the files in some other way, I made a second copy of my Duke3D directory, ran carib.exe, and intentionally shut down the program through the task manager so it couldn't undo itself. I then zipped up the vacation files and again put that zip into my regular Duke folder, but I'm still getting the "game.con is corrupt." Any ideas, or have I made this too complicated to follow?

Tedades
05-11-2005, 05:57 PM
Any ideas, or have I made this too complicated to follow?



Yes.

Ras
05-11-2005, 08:44 PM
Okay, how about this? When I zip up my Duke Caribbean files, I get a game.con error message. This doesn't happen when I run carib.exe. What's going on? http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Steve
05-11-2005, 08:50 PM
Ras said:
Okay, how about this? When I zip up my Duke Caribbean files, I get a game.con error message. This doesn't happen when I run carib.exe. What's going on? http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif


I'm going cross-eyed. http://forums.3drealms.com/ubbthreads/images/graemlins/eek.gif

Steve
05-11-2005, 08:51 PM
May I ask why you zip the files back up?

Steve
05-11-2005, 08:55 PM
Hold on a sec... what version of Duke3D are you using to run Caribbean? If I'm not mistaken you must use v1.3D not the atomic edition.

Anyway, I've attached my Caribbean game.con. Try it out.

Ras
05-11-2005, 10:08 PM
May I ask why you zip the files back up?



Right now, they're cluttering up my directory. I'd rather just have them in a zip file, which I can then run with /gvacation.zip. It works for DukeDC and Nuclear Winter, so I want it to work with Caribbean. I'll try your game.con.

I am using the Atomic edition. Like I said, it works if I use carib.exe, just not the way I'm trying to do. If your game.con doesn't help, I'll just leave it as is. I guess it's no biggie.

Ras
05-11-2005, 10:14 PM
That didn't work. Looks like my best bet is just to leave it as it is and run it through carib.exe. Thanks for the file anyway.

Steve
05-11-2005, 10:55 PM
Ras said:
That didn't work. Looks like my best bet is just to leave it as it is and run it through carib.exe. Thanks for the file anyway.


No problem. I hope you find out the prob http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Jean
04-22-2006, 04:22 PM
This website explain how to install all add-ons for Duke Nukem 3D : Duke It Out in DC, Caribbean Vacation and Nuclear Winter.

http://mitglied.lycos.de/noctrun/duke3d/

ZuljinRaynor
12-10-2006, 05:55 PM
I'm bumping this age old thread because I don't know if these errors mean something:

Duke Nukem 3D v1.999
Copyright (c) 1996 3D Realms Entertainment
Using group file duke3d_xtr.zip.
Using group file vacation.grp.
Using group file carib.zip.
Compiling: GAME.CON (98716 bytes)
Including: DEFS.CON (36087 bytes)
Including: USER.CON (45647 bytes)
Looks like Atomic Edition CON files.
Including: SOUNDS.CON (5192 bytes)
Including: BEACHBAL.CON (2144 bytes)
Including: SEAGULL.CON (2149 bytes)
* WARNING!(L90 SEAGULL.CON) Expected a 'ai' label but found a 'define' label instead.
* WARNING!(L107 SEAGULL.CON) Expected a 'ai' label but found a 'define' label instead.
* WARNING!(L918 GAME.CON) Expected a state label, found a define instead. Neutering.
Including: DRAGON.CON (6018 bytes)
* WARNING!(L308 DRAGON.CON) Expected a 'ai' label but found a 'define' label instead.
Including: BEACHBTH.CON (3052 bytes)
* WARNING!(L67 BEACHBTH.CON) Expected a 'ai' label but found a 'define' label instead.
Including: BEACHBAB.CON (5273 bytes)
* WARNING!(L142 BEACHBAB.CON) Expected a 'ai' label but found a 'define' label instead.
Code Size: 52380 bytes (1778 labels).
Initialising Windows DirectX/GDI system interface
Loading OPENGL32.DLL
Initialising DirectDraw...
- Loading DDRAW.DLL
- Enumerating display devices
* Primary Display Driver
- Creating DirectDraw object
This is my duke3d.log file for JFDuke3D (Of cousrse I took out all the video modes and stuff that show up later). Will these errors do anything?