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Viper Knight
05-19-2005, 02:43 AM
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.

hell-angel
05-19-2005, 02:51 AM
Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



and why do you guess that??

Parkar
05-19-2005, 03:07 AM
I guess he is just guessing http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

hell-angel
05-19-2005, 03:26 AM
Parkar said:
I guess he is just guessing http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif




The second guesser guesses that the first guesser is just guessing that prey will have a self-adjusting difficulty feature like in max payne.

I guess I guessed the right guess. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif

Killd a ton
05-19-2005, 06:31 AM
I guess your right http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif

hell-angel
05-19-2005, 06:43 AM
Killd a ton said:
I guess your right http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif



You guessed right, I guess. But we should not be guessing about this because I guess that GB or Joe or anyone from HH can tell us what they use. They do not have to guess the guess because they know and people who know do not guess. I guess again. (I guess.) http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif



(As you would guess, I am getting a bit guessed up about this. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

Micki!
05-19-2005, 12:53 PM
hell-angel said:

Killd a ton said:
I guess your right http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif



You guessed right, I guess. But we should not be guessing about this because I guess that GB or Joe or anyone from HH can tell us what they use. They do not have to guess the guess because they know and people who know do not guess. I guess again. (I guess.) http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif



(As you would guess, I am getting a bit guessed up about this. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif http://forums.3drealms.com/ubbthreads/images/graemlins/dopefish.gif http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif




... I guess so... http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif

Viper Knight
06-14-2005, 11:23 PM
hell-angel said:

Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



and why do you guess that??


Because of what I read in one of Scott Miller's blogs.

hell-angel
06-15-2005, 01:46 AM
Viper Knight said:

hell-angel said:

Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



and why do you guess that??


Because of what I read in one of Scott Miller's blogs.



you have got linky link??

Hudson
06-15-2005, 03:02 AM
Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



I wouldn't "guess", however having the option of set difficulty levels or self-adjusting difficulty would be cool.

Zach
06-15-2005, 04:02 PM
Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



When you first start, would you pick a staring difficulty, or would the game have to GUESS?

Mr.Sociopath
06-15-2005, 04:35 PM
Zach said:

Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



When you first start, would you pick a staring difficulty, or would the game have to GUESS?



you put webcam "on" and if you look like a n00b or a moron, it puts it in "retard mode" http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif
and if you suck too much in this mode.. the game locks up http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

laffer
06-15-2005, 04:46 PM
I hope they give you the choice as I'd like to finish it on a hard difficulty level even though I'm tired and mess up one day. I'd like to know what the difficulty level is at all times.

Viper Knight
06-15-2005, 04:46 PM
hell-angel said:

Viper Knight said:

hell-angel said:

Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



and why do you guess that??


Because of what I read in one of Scott Miller's blogs.



you have got linky link??



I do now. Check it out:
Scott Miller's blog about ADD (http://dukenukem.typepad.com/game_matters/2004/01/autoadjusting_g.html)

Viper Knight
06-15-2005, 05:01 PM
laffer said:
I hope they give you the choice as I'd like to finish it on a hard difficulty level even though I'm tired and mess up one day.


Once you finish the game for the first time a more challenging version of the game might become available, like in Max Payne. And then possibly once you finish that version for the first time the real challenge will unlock (which is only for hardcore gamers only), like in Max Payne.


laffer said:
I'd like to know what the difficulty level is at all times.


If you are playing with ADD wouldn't that hurt the game's immersion?

Kristian Joensen
06-15-2005, 05:03 PM
That is extremely interesting that email gives us some concrete insigth in 3D Realms' role in the making of Max Payne.

Also the concept of Auto-Dynamic Difficulty is quite interesting. It is a feature I wan't in a game if it is implemented nicely. Scott mentions that difficulty should only be adjusted between levels this is a problem since I almost never am able to complete even one level in a modern shooter.

laffer
06-15-2005, 05:07 PM
Completely off topic, but I found this interesting (from that blog) :

"Sure, we all hate only authentication, but that's not an inherent feature of online distribution. Online distribution, at it's core, is merely a way to buy a game without having to go to a store. That's it. Steam has given everyone the impression that it also means an online tether used as copy protection. But that's something else entirely, and has unfortunately given online distribution a bad name."

Mr.Sociopath
06-15-2005, 05:58 PM
Kristian Joensen said:
I almost never am able to complete even one level in a modern shooter.



..hmmm..really?.. i mean..i,m really really intrigued about it cause those products are commercial and made for everyone to be able to use it at a certain degree..

the only FPS I have real difficulty to to finish is Nosferatu: wrath of malachi.. and it's because of the concept.. it,s a 2-3 hours limited time game with a random generated dungeon, in which you have to save people.. and then kill nosferatu.. i have a little problem to finish it on time in normal mode since ennemies keeps spawning, ammo is very rare, and because the dungeon is a bit big.. so in this case the harder difficulty makes the longevity of the game a bit longer (I think it's not bad design at least)
but every other shooter i just think they are made really easy..except for the rainbow six serie probably http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

maybe for a small amount of money i could give you FPS courses? http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif

avatar_58
06-15-2005, 10:43 PM
laffer said:
Completely off topic, but I found this interesting (from that blog) :

"Sure, we all hate only authentication, but that's not an inherent feature of online distribution. Online distribution, at it's core, is merely a way to buy a game without having to go to a store. That's it. Steam has given everyone the impression that it also means an online tether used as copy protection. But that's something else entirely, and has unfortunately given online distribution a bad name."



Look everyone, scott agrees with us that steam's authentication sucks! http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif I guess (don't start that again) that prey/dnf won't use authentication?

Steve
06-16-2005, 01:35 AM
Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



Did that even work? My friends, family and myself played Max Payne to the end many times and the difficulty never stepped up. http://forums.3drealms.com/ubbthreads/images/graemlins/frown.gif

hell-angel
06-16-2005, 01:50 AM
Viper Knight said:

hell-angel said:

Viper Knight said:

hell-angel said:

Viper Knight said:
I'm guessing that Prey will have a self-adjusting difficulty feature like Max Payne did.



and why do you guess that??


Because of what I read in one of Scott Miller's blogs.



you have got linky link??



I do now. Check it out:
Scott Miller's blog about ADD (http://dukenukem.typepad.com/game_matters/2004/01/autoadjusting_g.html)



I read it and he is right, but what I would like to argue against it is that IF you use auto-difficulty, why do you have a difficulty level screen to begin with and then disable all the difficulties??

I say the following on this:
Have a difficulty screen where players can set their initial difficulty, and when the player plays you can still adjust the difficultie but make sure the difficultie doesn't go below a certain point based upon their difficulty.


But if you have a difficulty screen, do NOT disable all of them, that just sucks IMO unless there are extreme differences between them. the most difficult one can be locked (like doom's nightmare) but that's because it is way more difficult than the rest and this way sounds more as an accomplishment then for example max payne. Just my opinon on this though.

But scott miller is still right http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Simon Charles
06-16-2005, 07:51 PM
I wish they'd give us the choice. Say there's a menu option to put the AI to "dynamic" or to the "old-school" easy/med/hard settings.

Cause the difficulty in Max Payne was really annoying. I found it very inconsistant. Sometimes it was too hard, sometimes it was too easy. If dynamic AI difficulty is the future, I say we ain't quite there yet.

Viper Knight
06-16-2005, 10:47 PM
Well, Max Payne was the first to implement the feature. You've got to expect some bugs in something the hasn't really been done before. Especially Steam! http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

I'm sure that ADD, if implemented in Prey, will at least be a little bit more improved.

Cerberus_e
06-17-2005, 05:38 AM
I want it like far cry.
you can choose between difficulty settings.
and you can choose whether ADD is on or off.
I turn it off of course http://forums.3drealms.com/ubbthreads/images/graemlins/cool.gif

Viper Knight
06-17-2005, 06:37 PM
What's the point in having it then? The developers should have either one (ADD and maybe some unlockable modes) or the other (traditional skill levels), and make it the best they can. Not have one half-ass one and then another half-ass one to compensate.

Cerberus_e
06-18-2005, 05:55 AM
Viper Knight said:
What's the point in having it then? The developers should have either one (ADD and maybe some unlockable modes) or the other (traditional skill levels), and make it the best they can. Not have one half-ass one and then another half-ass one to compensate.



huh? I don't understand you.
the ones that want traditional difficulty skill like me can choose between easy-medium-hard. the ones that don't want that can choose for ADD. like in FC

Viper Knight
06-18-2005, 06:11 PM
Sorry. What I was trying to say is maybe it's better to have ADD or traditional skill levels, instead of both. Because then the developers can work on it and perfect what it is they chose more.

And for people like you there would be no point in having ADD because you sound like you would never use it! The feature would just take up valuable porn space on your hard drive. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif

Cerberus_e
06-18-2005, 06:19 PM
you're sounding like they should release 2 versions of the game, you either buy on with or without ADD http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

it's not because I won't use ADD, they need to use traditional difficulties for EVERYONE.
I would never use it, but the option could still be present for those who want it, like Far Cry did it.
I don't know if far cry did it good, because I never used it http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif

funny how we are discussing the same thing in 2 threads at the same time. http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif