View Full Version : Palette problems
Cyberdemon
02-19-2002, 06:11 PM
Hello, I extracted Doom2's Graphics using Wad2art, however since the palette used in Duke is different that the one in Doom2, I cannot use the extracted graphics because their colors being way too different than what you normally see on Doom2, that is, unless someone tells me how to convert the doom tiles to have their normal colors, but adapted to the Duke palette.
See you later...
-------------------Cyberdemon---------------------
alejandro
02-19-2002, 06:21 PM
You could perhaps download Dukeres (from RTCM). It's a program used to edit ART files (and also includes GRP management) and when you import a new tile it automatically changes the palette.
Cyberdemon
02-19-2002, 06:57 PM
I see the tiles on dukeres (already had it) and they look wrong-colored. They dont fit the duke palette. I dont really know how to fix it... maybe i need step by step fool-proof instructions? >_<
alejandro
02-19-2002, 07:45 PM
Then you could use some other program like Paint Shop Pro, export any Duke tile to get the palette, and apply it to the new tiles with that program, probably they'll look better.
Cyberdemon
02-19-2002, 08:41 PM
The tiles wont look rigth when I use Duke's palette.
alejandro
02-19-2002, 09:54 PM
Well then I dunno... you should try to modify a little bit the tile's colors to be more similar to the Duke's tiles, or just try another programs... anyway have in mind that you'll never see the Doom's tiles perfectly in Duke, unless you change the entire Duke palette images/icons/rolleyes.gif
[ 02-19-2002, 09:55 PM: Message edited by: alejandro ]
Cyberdemon
02-19-2002, 10:20 PM
I dont know what to do, I just want the doom graphics on duke and cant quite find a way to do it images/icons/frown.gif
Any pros around who can help me?
Mblackwell
02-20-2002, 01:16 AM
You could do what I do and use Wally to convert the palette and Dukeres to import the tiles...
Cyberdemon
02-20-2002, 01:38 PM
Hmmmm... Where can i get this "Wally"?
Kef Nukem
02-20-2002, 02:03 PM
www.google.com (http://www.google.com) for all your needs images/icons/grin.gif
Wally:
http://www.telefragged.com/wally/
{Edit}
http://dynamic3.gamespy.com/~gettysburg/web/files.php
http://www.clan-sa80.co.uk/downloads.shtml
[ 02-20-2002, 02:07 PM: Message edited by: Kef Nukem ]
Cyberdemon
02-20-2002, 06:39 PM
Thanks for the link, however I cant quite figure out how to do what I want, wich is extract the wads into duke tiles, with the rigth palette, and the site's FAQ section seems to be down... So I think Im going to need some more explanation about this... Yes, I am dumb. Indeed.
Phoenix
02-21-2002, 11:08 AM
Originally posted by Cyberdemon:
So I think Im going to need some more explanation about this... Yes, I am dumb. Indeed.<font size="2" face="Verdana, Arial">Have you tried Doomworld (http://www.doomworld.com/) ?
BTW, asking questions ain't dumb, not knowing and not asking is! images/icons/wink.gif
Phoenix
02-21-2002, 07:00 PM
Originally posted by Cyberdemon:
I found no solutions on Doomworld's utilities section. ///_-
<font size="2" face="Verdana, Arial">I meant posting in the forum there.
Cyberdemon
02-21-2002, 11:16 PM
Okay... I thought anyway you guys were kinda pros who could solve the problem easily... but thanks anyway for the help images/icons/grin.gif
Cyberdemon
02-22-2002, 12:06 AM
I found no solutions on Doomworld's utilities section. ///_-
There is GOT to eb a way to do this, Ive seen a TC with Doom graphics before!
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