View Full Version : Programming your favorite Apogee games
Monti
05-24-2005, 10:16 AM
Has anyone here ever programmed a favorite Apogee game? And if so, which one?
Monti
05-25-2005, 11:15 AM
My favorite puzzle game (for some very odd reason) has been Paganitzu. Keith said he would of released the souce code if he still had it.
2 years ago I embarked on a programming experience that has brought me to a tiny bit of an idea of what it's like to program a game like Paganitzu.
As a matter of fact, I have my own Qbasic version of Paganitzu: "Romancing the Rose" in which I happened to make it play just like the actual game and possibly better. It wasn't actually that difficult. You name it, I programmed it just the way it actually is played out in the actual game.
I used the spider animations used in "Jewel of the Yucatan" and put them in "Romancing the Rose". Just like I wished there was in the first place.
I have a full 20 levels that are playable just like the original and runs just like the actual game. And it runs in XP and on any faster computer as far as I know right now. None of those speed problems because I used the computers Timer or Clock to run all the animations.
(Not too sure if this is going to continue to be of good use though)
It took awhile to get to this point of the game because I was looking for good keyboard handlers. Not to mention some help from Frenkel and the people at Qbasicnews for their information and expertise.
Felt like giving up half the time. Spent 3 months sometimes not doing a thing on it. All in all, with what I've learned now, I'm going to make playable versions of episode II and III too but I'm going to finish the rest of of the first one first. Still have to put in the Menu and the ending sequence and eventually the sound for the sound card.
I,m having alot of fun programming this as you can probably tell. I started with something easy like they said. I just used the sprites in the Paganitzu files and the rest I did on my own. Just pictures and I was able to program everything else. (except the keyhandler and Clock timer thingy which I modified a tinny bit)
Just having Fun learning how to do this. http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif
Tedades
05-25-2005, 04:35 PM
I'm still learing game design, yes I made some games but those arent really worth mentioning...
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