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Chip
06-04-2005, 12:11 PM
Is there really any dynamic lighting in SW?

So far I havn't seen any. On the Duke burgur level I thought I saw some outside the car show room building but it just turned out to be coloured fog. (Hmm, proberbly where TerminX got the coloured fog from for Eduke32 http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif)

Geoffrey
06-04-2005, 12:20 PM
Nope. There are neat tricks that make sectors really bright and then less bright and then omg bright again but no dynamic lights.

Chip
06-04-2005, 12:27 PM
Well I did only here about SW with dynamic lighting from this one thread. http://forums.3drealms.com/ubbthreads/sh...p;page=0#816751 (http://forums.3drealms.com/ubbthreads/showflat.php?Cat=0&Number=816751&an=0&page=0#816751)

Oh well.
I still hope Duke3D ends up with dynamic lighting.

Geoffrey
06-05-2005, 04:38 AM
Yeah but the link that was posted there pointed to a tutorial about placing a sprite candle, and making the room flash. Ofcourse that's dynamic, but not 'the' dynamic we all know and love http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

I second that hope by the way http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif

Iggy
06-05-2005, 04:43 AM
Chip said:Oh well.
I still hope Duke3D ends up with dynamic lighting.



As far as I have understood things, JonoF will implement dynamic lighting in his port, but this is his last priority so I hope you're all patient for this. (Knowing him, it'll be worth the wait)