View Full Version : Build
The Bad Guy
05-10-2002, 09:24 PM
Time for the bad guys weekend poll!
This one is on the build and editart programs.
NetNessie
06-12-2002, 03:11 AM
I dont seem to see the whole Idea why there was a point to posting that poll?
We all know that EditArt is hard as hell and the build editor is simply genious, but full of laggy bugs sometimes.
What was the point?
Phoenix
06-12-2002, 05:55 PM
Originally posted by NetNessie:
I dont seem to see the whole Idea why there was a point to posting that poll?
We all know that EditArt is hard as hell and the build editor is simply genious, but full of laggy bugs sometimes.
What was the point?<font size="2" face="Verdana, Arial">Edit art is much simpler to learn.
Also it is amazing how many people voted on it already.
Anyway, Build might be easier to use, only because there are simply more FAQs availabel describing how to use it.
Don't forget to include mapster for the next poll!
Mortuus47
06-14-2002, 05:21 AM
Mapster = Build with autosaves, pretty blue lines and it shows you the current clipboard contents. Or did I miss something?
Kef Nukem
06-14-2002, 06:13 AM
+ alot of things which make it actually work. You will find out BUILD won't work with Win2k and Mapster (well atleats the keys won't work) this is because of BUILD 'checks' something when it get starts up and that is wrong. In mapster that has been fixed. Plus, you can change heights of sprite's, floors and ceilings with it (no not with PAGE UP and PAGE DOWN but with X and Y- coordinations.
cyborg
06-14-2002, 07:12 AM
To clarify what Kef has said Mapster basically allows finecomb editing without the need for a third party utility - if you hadn't noticed all sector height increments are in units of 1024. There are other things you just can't edit in build that mapster allows.
And it renders faster (fact).
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