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Guest
07-17-2002, 05:51 PM
hehe, I've been looking around, and is the a way that an enemy sprite starts to attack you the second you enter a level. instead of when you see them. Like I wanna have that the enemy rush at me form across a long field (accualy, I wanna have a StarShip Trooper map, where your in your base, and your being attack by respawning bugs. and the attack you from across a long field (they run at you) but they don't start attacking me unless I can see them, I've tried convayer belts, that pull them closer, but they seem un effected by them unless I see them!

NutWrench
07-17-2002, 09:29 PM
Respawned actors will start in 'active' mode.

Use a touchplate linked to some Respawn sprites.

Guest
07-18-2002, 09:31 PM
I already did that. and it worked, but thnx for the effort. images/icons/smile.gif