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View Full Version : Flame cannon


The Bad Guy
09-13-2002, 08:15 PM
Ive doen a neat little thing to make the RPG spawn flames when fired with game con. How do I make the flames hurt enemies, or if thats not possible make the enemy loose health steadely after being hit like he was on fire?

Usurper
09-15-2002, 12:34 AM
Give them a hitradius. Should work with oldschool duke. I don't remember if there's a workaround for eduke 2.0 or not.