View Full Version : G-Phoria is a joke.
kylemf88
07-29-2005, 01:11 PM
G-Phoria is nothing but a joke. Anyway award show that halo 2 gets the most awards sucks. In my opinion the game is just horrible. There is nothing new to offer from it and after 5 min of playing I want to go back to my pc and play a better game. X-box players are very into this game but that would really be from the lack of anything good for X-box. But since more people can afford a console than a good pc crappie game like this will always win over great pc game.
You can see the shitty results here.
http://www.gamespot.com/news/2005/07/28/news_6129907.html
Cerberus_e
07-29-2005, 01:19 PM
aaargh all this talk about halo makes me curious, I'm going todownload the halo 1 pc demo
SyntaxN
07-29-2005, 02:22 PM
kylemf88 said:
G-Phoria is nothing but a joke. Anyway award show that halo 2 gets the most awards sucks. In my opinion the game is just horrible. There is nothing new to offer from it and after 5 min of playing I want to go back to my pc and play a better game. X-box players are very into this game but that would really be from the lack of anything good for X-box. But since more people can afford a console than a good pc crappie game like this will always win over great pc game.
You can see the shitty results here.
http://www.gamespot.com/news/2005/07/28/news_6129907.html
Well, just because you donīt like Halo 2 or the XBox itīs not said that everyone shares your opinion http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
The only thing that is a joke is the award for the best boss battle, DOOMģīs battles are much better^^
aaargh all this talk about halo makes me curious, I'm going todownload the halo 1 pc demo
Halo is nothing on the PC imo, the XBox version feels much better http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
GodBlitZor
07-29-2005, 02:49 PM
Ehr.... G4 and Comcast are a joke.
Wamplet
07-29-2005, 02:53 PM
At least it's not as bad as that SpikeTV Game award show. \o
GodBlitZor
07-29-2005, 02:54 PM
Spike is better. and that says a lot. http://forums.3drealms.com/ubbthreads/images/graemlins/tinyted.gif
kylemf88
07-29-2005, 03:58 PM
Wamplet said:
At least it's not as bad as that SpikeTV Game award show. \o
LOL good point. O I should point out that I like X-box and think halo 1 and 2 are ok games. They are just nothing good. Another big joke is that halo won best sound track. Halo fans don't even bother to read shit over. They just saw the name halo and voted. Like I said console is cheap pcs (witch have a higher standard game) are hard to afford. So console will always win over pc. If you ask me the show should have been full of doom 3 and half life 2 awards. Because those are the only games that really were worth anything. Halo has just been done 100 times but for some reason it for popular.
Cerberus_e
07-29-2005, 04:02 PM
I tried the HALO demo and it's no fun to play.
I'm stuck btw, near a door that won't open http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
however, I like the IDEA behind halo, the monsters and weapons they have, the graphics, the idea of the earth being a giant circle (which you can see in the skybox), the gameplay is just boring for some reason
Damien_Azreal
07-29-2005, 04:04 PM
Cerberus_e said:
I tried the HALO demo and it's no fun to play.
I'm stuck btw, near a door that won't open http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
however, I like the IDEA behind halo, the monsters and weapons they have, the graphics, the idea of the earth being a giant circle (which you can see in the skybox), the gameplay is just boring for some reason
The game itself is just boring. The novelty of the enemies nad weapons wears off pretty guick.
And don't get me started on level desgin.... http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif
MegaMustaine
07-29-2005, 04:17 PM
Damien_Azreal said:
Cerberus_e said:
I tried the HALO demo and it's no fun to play.
I'm stuck btw, near a door that won't open http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
however, I like the IDEA behind halo, the monsters and weapons they have, the graphics, the idea of the earth being a giant circle (which you can see in the skybox), the gameplay is just boring for some reason
The game itself is just boring. The novelty of the enemies nad weapons wears off pretty guick.
And don't get me started on level desgin.... http://forums.3drealms.com/ubbthreads/images/graemlins/mryuck.gif
Damien you were just spoiled by those level designs in Blood. http://forums.3drealms.com/ubbthreads/images/graemlins/tongue.gif
Cerberus_e
07-29-2005, 04:19 PM
the best part of the game is how the friendly NPC's keep talking to me like "we need to open this door" while they are already dead and their corpses lying a few rooms behind http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif
muhaha
Logic Bomb
07-29-2005, 04:35 PM
kylemf88 - Jesus you're jaded. First of all, Halo1/2 is not another shooter with nothing to offer. It did a lot of stuff that NO OTHER game did before it, or at least to any successful degree AFAIK.
1. Sticky grenades - These gems add incredible amounts of fun to the games. The 1-2 seconds when all you see is fuzzy blue on your face is priceless and EXTREMELY rewarding when you land a stick. Ans the sheer ability to switch grenades was nice as well to use them in different situations
2. "Intellegent" Ai - If at nothing least the halo ai is hard as hell to get around on harder difficulties. The elites are some of the hardest enemies in a game to defeat. The hunters are crazy strong with only 1 weakspot and attack in a very unique way. Invisible enemy's, active armor/camo, well placed realistic weapons with none of this "TADA! LOOK A NEW WEAPON!" approach some games do.
3. Levels - The levels although sometimes very repetitive felt massive and very real. A little more diversity and less repetition would of been nice but the game felt so nice to play through.
4. The health system - in halo1 you could get hit a million times without dying as long as you never let your sheild depleat. In halo2 you had just the sheild with no health. I'm hard pressed to find another game get away with this so beautifully. No more health pack worries as long as you played it safe enough. Gave you the ability to take risks without worrying about being left with zero at the end of a fight. Even if your health (halo1) dropped to 1 bar you felt pretty safe once your sheild went back.
5. Vehicles - well placed, useful, practicle, some other games use them but so few take advantage of them like halo does.
This is just a few of the reasons i say that you CANT say halo is another boring bland game that brings nothing new to the table. You might not like it but i don't see how anyone can say it has nothing new. It all worked and nothing was gimmicy about it.
Halo fans don't even bother to read shit over. They just saw the name halo and voted
First of all, EVERYONE online does this for any game you like. Look in the DNF forum, every time a new poll comes up they all go "GO VOTE OVER HERE FOR DUKE!" because they are a fan. If you don't think other games have this kind of following you're very mistaken. Second of all, the halo soundtrack was VERY well done in my opinion. You may not like it, i do. Stands out more than any other game i've played except perhaps the C&C games.
Because those are the only games that really were worth anything
In your opinion (and it's sad you feel this way, you're missing out on a lot of great games, your loss)
Halo has just been done 100 times but for some reason it for popular.
1. It's fun and easy to pick up and play, good story, great gameplay.
2. Please tell me the other 100 games you've played that just reek of halo-esque? I can't name one...
X-box players are very into this game but that would really be from the lack of anything good for X-box
You're missing out on a lot of great games. You've either played none of the great games or simply have rediculously specific (not high; specific) standards and tastes.
And to end off:
In my opinion the game is just horrible
I should point out that I like X-box and think halo 1 and 2 are ok games
I guess that makes them horribly okay?
My only complaint is that you can't play keyboard and mouse with the xbox in any acceptable form.
These are my opinions anywho
- LB
FireFly
07-29-2005, 05:01 PM
That's exactly what I think. Halo is not a PC title; it's a console game. Its depth comes from the combat, which is supremely rewarding and challenging. The Elites you're fighting against are like versions of you - they have your shields, your weapons; they can use cover just like you, they can throw grenades, attack and retreat.
I've never experienced this in a PC title, where the enemies you typically face are cannon fodder and surviving is merely a battle of attrition. In Halo every fight with an Elite could be your last. Of course it's not usually, because you're the better combatant but nevertheless you're always on your toes, especially when playing on the legendary difficulty.
Cerberus_e
07-29-2005, 05:34 PM
FireFly said:
I've never experienced this in a PC title
monster bash? http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
and the "it's not a PC game, it's a console game" is not a good excuse, riddick is an Xbox game too, but look how good it works on the PC http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Dukefan
07-29-2005, 06:42 PM
kylemf88 said:
Another big joke is that halo won best sound track. Halo fans don't even bother to read shit over. They just saw the name halo and voted.
What were the other nominees? Martin O'Donnell and Michael Salvatori's soundtrack for Halo is really quite good, but they're in good company, so I can understand why that award might be contentious. But you might want to take a listen to the Halo soundtrack CD.
Hudson
07-29-2005, 06:50 PM
Personally I hate the Halo games. They're your ordinary, monotonous, garden variety, cookie-cutter FPS games loaded with lots of MS hype (and not to mention a huge "Aliens" ripoff). Most likely the reason they're so popular is because compared to other console FPS titles it served something fresh. The problem is for PC Gamers we have already been given so many great FPS titles that all the mediocrity in Halo sorely sticks out. I mean the first one was at least somewhat original (if not heavily borrowed from Marathon) but the second one just delivered too much empty promises and empty hype, not to mention one of the shittiest endings of any games ever made.
SyntaxN
07-29-2005, 07:51 PM
Cerberus_e said:
FireFly said:
I've never experienced this in a PC title
monster bash? http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
and the "it's not a PC game, it's a console game" is not a good excuse, riddick is an Xbox game too, but look how good it works on the PC http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
But Halo and Riddick feel much better on the XBox http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
Halo has a simple gameplay that could be very tactical, especially in the multiplayer, easy to get in, difficult to master http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
I played through HL2, DOOMģ, Far Cry and all the other "nexgen" shooters and I still think that Halo is as good as ever, I love games where you feel that youīve a weapon in your hand! I still play Perfect Dark, graphics suck but sound is awesome, the gameplay might seem to be outdated, but imo itīs still the best shooter ever http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Logic Bomb
07-29-2005, 11:03 PM
Hudson said:
Personally I hate the Halo games. They're your ordinary, monotonous, garden variety, cookie-cutter FPS games loaded with lots of MS hype (and not to mention a huge "Aliens" ripoff). Most likely the reason they're so popular is because compared to other console FPS titles it served something fresh. The problem is for PC Gamers we have already been given so many great FPS titles that all the mediocrity in Halo sorely sticks out. I mean the first one was at least somewhat original (if not heavily borrowed from Marathon) but the second one just delivered too much empty promises and empty hype, not to mention one of the shittiest endings of any games ever made.
Will someone please tell me why halo is ordinary and cookie cutter? No seriously, please start listing off the ways it's mediocre in every way because i'm really tired of hearing "it's like everything else" and it's "cookie cutter" without any attempts to prove the point. If anything, DOOM3 is the biggest pile of monotony i've played. Looked nice and the PDA was kinda neat although a weird substitute for a menue screen but overall it was nothing but mindless killing for a few hours yet everyone seems to love that game. Or how about the thousands of war games that keep coming out bringing nothing new to the table? I mean christ, halo is anything other than ordinary in my opinion for reasons stated above.
Oh and for the last goddam time. PC gamer's aren't more elite than consol gamers, get over yourselves. Everything that i hear always seems to have some kind of undertone where it makes consols and their users seem inferior. And also, not every game that comes out has to play well for the computer to be a good game. I played halo pc and it was the worst port i've EVER played. Bad ports don't mean bad games.
- LB
avatar_58
07-29-2005, 11:09 PM
I played the Halo demo and I can't for the life of me see what people love about this game. Its okay but really nothing special. I can't stand the weapons or the fact that no matter how many times I shoot monsters they don't seem to feel it.
Best console shooter is Perfect Dark with Goldeneye in 2nd place. No contest! http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif The Solitaire control style (joystick to look, c buttons for movement) made multiplayer fun and hasn't been matched yet by ps2 or xbox controls.
Hudson
07-29-2005, 11:48 PM
Logic Bomb said:
Oh and for the last goddam time. PC gamer's aren't more elite than consol gamers, get over yourselves. Everything that i hear always seems to have some kind of undertone where it makes consols and their users seem inferior. And also, not every game that comes out has to play well for the computer to be a good game.
Consoles and their games are inferior to PC Games in more ways than I can count.
The PC is the best gaming platform, period.
I played halo pc and it was the worst port i've EVER played. Bad ports don't mean bad games.
Yeah, look at Riddick. 100x better on PC than on XBox http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
MegaMustaine
07-30-2005, 01:25 AM
Logic Bomb said:
Hudson said:
Personally I hate the Halo games. They're your ordinary, monotonous, garden variety, cookie-cutter FPS games loaded with lots of MS hype (and not to mention a huge "Aliens" ripoff). Most likely the reason they're so popular is because compared to other console FPS titles it served something fresh. The problem is for PC Gamers we have already been given so many great FPS titles that all the mediocrity in Halo sorely sticks out. I mean the first one was at least somewhat original (if not heavily borrowed from Marathon) but the second one just delivered too much empty promises and empty hype, not to mention one of the shittiest endings of any games ever made.
Will someone please tell me why halo is ordinary and cookie cutter? No seriously, please start listing off the ways it's mediocre in every way because i'm really tired of hearing "it's like everything else" and it's "cookie cutter" without any attempts to prove the point. If anything, DOOM3 is the biggest pile of monotony i've played. Looked nice and the PDA was kinda neat although a weird substitute for a menue screen but overall it was nothing but mindless killing for a few hours yet everyone seems to love that game. Or how about the thousands of war games that keep coming out bringing nothing new to the table? I mean christ, halo is anything other than ordinary in my opinion for reasons stated above.
Oh and for the last goddam time. PC gamer's aren't more elite than consol gamers, get over yourselves. Everything that i hear always seems to have some kind of undertone where it makes consols and their users seem inferior. And also, not every game that comes out has to play well for the computer to be a good game. I played halo pc and it was the worst port i've EVER played. Bad ports don't mean bad games.
- LB
Seems to me that you get easily worked up over other people's opinions. I personally think that Halo is a pile of garbage, but then again the generation of gamers who play halo haven't played many old games such as Duke 3d, Doom or many of the other shooters. These games had to rely on good gameplay and level design, not graphics and gimmicky shields to make them good games. I'm not just rippping on Halo or consoles, as I love my PS2, but I am ripping on the FPS genre in general. Level design and good gameplay have been traded for spending more time on graphics and empty hype. The sad thing is that the game companies are making these choices based on the gamer's bias to graphics. Look at the damn hype that has surrounded the damn next gen Killzone game. I really wish story and graphics would come after level design and gameplay. Unfortunately this isn't what gamers look for these days.
avatar_58
07-30-2005, 01:30 AM
MegaMustaine said:
Unfortunately this isn't what gamers look for these days.
You are mistaken. As gamers we take what we are given. I agree that there are some games which are shallow and not as good as "the good old days" however you are speaking in a very naive manner.
Back in the days of DOOM the only thing it had going was its graphics. Think about it. All you do is press the fire button and look for keys. Nothing revolutionary....no story, just walking and shooting. The graphics were out of this world for its era and thus it dragged people in. I'm not bashing Doom because it is my all time fav old school shooter, however lets be reasonable. Don't yell at Doom 3.....at least they give you more to do and think about than just fire fire fire, get key beat level. Games have always used graphics for the "Wow" factor. The early '90s were no different.
As a classic gamer who recently started to play new games (due to my new pc) I have learned this. I used to think that all new games had issues, however when comparing new to old....that arguement is moot.
Logic Bomb said:
kylemf88 - Jesus you're jaded. First of all, Halo1/2 is not another shooter with nothing to offer. It did a lot of stuff that NO OTHER game did before it, or at least to any successful degree AFAIK.
1. Sticky grenades - These gems add incredible amounts of fun to the games. The 1-2 seconds when all you see is fuzzy blue on your face is priceless and EXTREMELY rewarding when you land a stick. Ans the sheer ability to switch grenades was nice as well to use them in different situations
2. "Intellegent" Ai - If at nothing least the halo ai is hard as hell to get around on harder difficulties. The elites are some of the hardest enemies in a game to defeat. The hunters are crazy strong with only 1 weakspot and attack in a very unique way. Invisible enemy's, active armor/camo, well placed realistic weapons with none of this "TADA! LOOK A NEW WEAPON!" approach some games do.
3. Levels - The levels although sometimes very repetitive felt massive and very real. A little more diversity and less repetition would of been nice but the game felt so nice to play through.
4. The health system - in halo1 you could get hit a million times without dying as long as you never let your sheild depleat. In halo2 you had just the sheild with no health. I'm hard pressed to find another game get away with this so beautifully. No more health pack worries as long as you played it safe enough. Gave you the ability to take risks without worrying about being left with zero at the end of a fight. Even if your health (halo1) dropped to 1 bar you felt pretty safe once your sheild went back.
5. Vehicles - well placed, useful, practicle, some other games use them but so few take advantage of them like halo does.
1. Yay, a new grenade type. http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif
2. There WAS intelligent AI before Halo. HL1, the grunts. Hitman, the guards.
3. No comment.
4. If your skilled enough you wouldn't need H's health system, because you would stick to cover and take them out before they see you.
5. Yeah, if you can control them *shudders at his bad Warthog memories*.
Oh and for the last goddam time. PC gamer's aren't more elite than consol gamers, get over yourselves.
Really? How come we have to spend about $1,000 on new rigs every few years? How come we have to know what our specs are to run a game?
SyntaxN
07-30-2005, 05:12 AM
1. Yay, a new grenade type.
Itīs not about how new it is, itīs about how cool it is and how this feature fits in the gameplay http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif
2. There WAS intelligent AI before Halo. HL1, the grunts. Hitman, the guards.
I thought HL1 AI was heavily scripted? Halo uses scripts too, but when you entered the area where the script gets used the AI is doing everything by itself http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
But at all youīre right, there was "intelligent" AI before Halo but there was no AI which was that good.
3. No comment.
Why not? The leveldesign sucked sometimes, but I always had the feeling of limited freedom, there was no real freedom at all but it felt like that http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
4. If your skilled enough you wouldn't need H's health system, because you would stick to cover and take them out before they see you.
Well, when you can say that you played through Halo on legendary for sure, you must be the uber pro then when you never needed the health system http://forums.3drealms.com/ubbthreads/images/graemlins/grin.gif http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
5. Yeah, if you can control them *shudders at his bad Warthog memories*.
I agree that you can either hate or love the Warthog controls but most people love it, including me http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif (on Xbox, not on PC!!!)
Best console shooter is Perfect Dark with Goldeneye in 2nd place.
So true http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
I hope Perfect Dark Zero can beat that!
FireFly
07-30-2005, 05:55 AM
Cerberus_e said:
and the "it's not a PC game, it's a console game" is not a good excuse, riddick is an Xbox game too, but look how good it works on the PC http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Yeah, but my point is the games are played differently. On the console it's normal to pick up a game for 30 minutes to kill some time, then go do something else. Or play a short game with your friends when they come round.
Halo is the perfect 'pick-up and play' game. It has incredible depth to its combat, but at the same time its very uncomplicated and easy to learn. PC Gamers don't appreciate this. And in this regard, yes it does surpass Riddick, which I think is better built for the PC crowd.
MegaMustaine said:Seems to me that you get easily worked up over other people's opinions. I personally think that Halo is a pile of garbage, but then again the generation of gamers who play halo haven't played many old games such as Duke 3d, Doom or many of the other shooters. These games had to rely on good gameplay and level design, not graphics and gimmicky shields to make them good games. I'm not just rippping on Halo or consoles, as I love my PS2, but I am ripping on the FPS genre in general. Level design and good gameplay have been traded for spending more time on graphics and empty hype.
No offence, but that's a very jaded way of looking at things. As PC gamer I've played all the 'old school' FPS, I've played HL, I've played Deus Ex. And yet I can still appreciate Halo for what it is - a great combat and story driven experience. Yes, level design takes a back seat, but that's not what Halo is about anyway.
Depth can come from any number of things, and level design is merely another tool, just like the recharging shield is a tool. To say one is a gimmick and one is not is merely to express a preference, and your preference isn't necessarily other people's preference - nor should it be.
SyntaxN said:
I played through HL2, DOOMģ, Far Cry and all the other "nexgen" shooters and I still think that Halo is as good as ever, I love games where you feel that youīve a weapon in your hand! I still play Perfect Dark, graphics suck but sound is awesome, the gameplay might seem to be outdated, but imo itīs still the best shooter ever http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Finally another PC Gamer who agrees http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Balgias
07-30-2005, 06:54 AM
Cerberus_e said:
aaargh all this talk about halo makes me curious, I'm going todownload the halo 1 pc demo
Halo on pc has horrible framerates http://forums.3drealms.com/ubbthreads/images/graemlins/doh.gif
i played it front to finish though, i dont see anything that was much fun about its gameplay http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif
Personally on the issue on Halo, i really dont care for the game, i had a friend at highschool that was a nut for the game http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif ive even played a Real Halo 2 LAN party in class one time with three different consles( i came in 2nd place everytime we started with swords for 6 rounds ). i think the multiplay is the only "fun" thing about halo, the weapons kinda suck on it.As for the grenades.......nothing new there, red factions grenades where almost completely the same damn thing http://forums.3drealms.com/ubbthreads/images/graemlins/rolleyes.gif
Oh and for the last goddam time. PC gamer's aren't more elite than consol gamers, get over yourselves.
Im sorry but im going to have to ask you how we are " not " more elite than consle gamers ? Get two teams of snipers, one with mouse + keyboards and the other with xbox controllers, Dont even try to tell me that consle gamers are always going to be better shots...i also believe we are more elite in the extent of our knowledge of computers and hardware in general, Consle gamers normaly don't have a clue what their consles hardware is ( not that they need to know ). we are also more elite becuase we were the first to play online and we will also be the last, and im willing to bet you on that http://forums.3drealms.com/ubbthreads/images/graemlins/hhg.gif
Cerberus_e
07-30-2005, 07:20 AM
Logic Bomb said:
Will someone please tell me why halo is ordinary and cookie cutter? No seriously, please start listing off the ways it's mediocre in every way because i'm really tired of hearing "it's like everything else" and it's "cookie cutter" without any attempts to prove the point. If anything, DOOM3 is the biggest pile of monotony i've played. Looked nice and the PDA was kinda neat although a weird substitute for a menue screen but overall it was nothing but mindless killing for a few hours yet everyone seems to love that game. Or how about the thousands of war games that keep coming out bringing nothing new to the table? I mean christ, halo is anything other than ordinary in my opinion for reasons stated above.
I played the demo of HALO and I don't know what's going on, some monsters seem to change color when you shoot them (the same color I had when driving the vehicle)? wtf?
it doesn't mean invulnerable because I can still kill them http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
then again, lots of games seem to create unclear demo's for some weird reason while everything is explained well in the full game
and you can't even steer the vehicles with they keyboard, only with the mouse.
steering vehicles with the mouse is very unhandy, I'd rather aim (or freelook) with my mouse and move the vehicle with my keyboard, just like in far cry, HL2, san andreas and most other games with vehicles.
and you compare halo with doom3 here, I disagree with that, I love the fights of painkiller, doom 3 and serious sam.
I haven't said I dislike HALO's combat yet, but I don't like it very much (from what I've seen so far), it doesn't have that run around and dodge incoming projectiles gameplay we have seen in the doom and serious sam games.
it's more like shooting a lot on a monster until it dies.
then again, I have only played part of the demo, so I can't make up my mind yet
Logic Bomb said:
Oh and for the last goddam time. PC gamer's aren't more elite than consol gamers, get over yourselves. Everything that i hear always seems to have some kind of undertone where it makes consols and their users seem inferior. And also, not every game that comes out has to play well for the computer to be a good game. I played halo pc and it was the worst port i've EVER played. Bad ports don't mean bad games.
it's not that WE are more elite, it's that the GAMES are better http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
advantages of PC above all consoles so far (not including next-gen, altough most points still apply for next-gen consoles)
- better controls
- better graphics (and for PC that can't handle it, it can be scaled)
- easier to try a demo, you guys have to burn everything on DVD
- mods and ability to experiment with level design tools etc...
- a PC can also be used for other things like browsing the internet, working, instant messaging, ... so if we buy a PC we can game and use these other things at the same time, while you guys need to buy both a PC and a console
Cerberus_e
07-30-2005, 07:27 AM
avatar_58 said:
Back in the days of DOOM the only thing it had going was its graphics. Think about it. All you do is press the fire button and look for keys. Nothing revolutionary....
WHAT?
you're talking about one of the first FPS games, with elevators, moving platforms, crushing ceilings, ...
also, it's not only the graphics that keep it going.
I played DOOM for the first time at the end of last year and I enjoyed it a lot! 11 year old graphics, I even played doom 2 this year and I enjoy it as much, 12 year old graphics! http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Balgias
07-30-2005, 07:30 AM
Halo is pretty much kill them before they kill you, not much dodging going on..
And yes imo, the level design almost put me to sleep http://forums.3drealms.com/ubbthreads/images/graemlins/redface.gif, Blocky, bland, booring and at sometimes pointlessly open and wide.
one of the main reasons halo is soooo popular is how it was advertised..seemed like it had serious support as far as marketing goes
As for doom 2- ive been playing it for soo long it gotten horribly boring to me now, lol
Ive gotten all the enjoyment i could have possibly gotten out if
FireFly
07-30-2005, 08:02 AM
Cerberus_e said:
I played the demo of HALO and I don't know what's going on, some monsters seem to change color when you shoot them (the same color I had when driving the vehicle)? wtf?
it doesn't mean invulnerable because I can still kill them http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
then again, lots of games seem to create unclear demo's for some weird reason while everything is explained well in the full game
You're probably talking about the shields. These will glow as they absorb your fire, until they go down. However, they also recharge just like your shields do.
and you can't even steer the vehicles with they keyboard, only with the mouse.steering vehicles with the mouse is very unhandy, I'd rather aim (or freelook) with my mouse and move the vehicle with my keyboard, just like in far cry, HL/2, san andreas and most other games with vehicles.
Using the mouse gives you more control, at the expense of being able to aim independently, but the 'Hog in Halo doesn't require this.
I haven't said I dislike HALO's combat yet, but I don't like it very much (from what I've seen so far), it doesn't have that run around and dodge incoming projectiles gameplay we have seen in the doom and serious sam games.
it's more like shooting a lot on a monster until it dies.
then again, I have only played part of the demo, so I can't make up my mind yet.
If you're playing on normal difficulty you'll find it very, very easy. On normal difficulty even the Assault Rifle can be used, which is generally a rubbish weapon. Ensure you're on Heroic, or Legendary if you think you're good enough (the Halo devs play on Heroic - that's how they think the game should best be played).
Combat isn't so much about dodging projectiles but more about finding cover and popping out to engage the Elites.
Cerberus_e
07-30-2005, 08:31 AM
why not just leave the choice if the player wants to use keyboard or mouse to drive?
I drive much better with the keyboard.
FireFly
07-30-2005, 08:34 AM
Do you get the choice to drive with the mouse in games with keyboard-controlled vehicles?
Cerberus_e
07-30-2005, 08:37 AM
FireFly said:
Do you get the choice to drive with the mouse in games with keyboard-controlled vehicles?
yes, look at the no one lives forever games.
the only games where you can't choose are far cry and HL2 for the only reason you still NEED to aim when driving
FireFly
07-30-2005, 08:55 AM
Well, that's a lot of games - UT2K4, Battlefield and Call of Duty to name some recent ones. In fact though, you do need to aim and fire at the same time in Halo, with the Scorpion tank, so if there was an option it would only be for single player.
Cerberus_e
07-30-2005, 09:05 AM
but why can't I steer with the keyboard? that's the question http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
FireFly
07-30-2005, 09:12 AM
They obviously decided it would be too much work to implement and test another control scheme just for single player. It would also have changed the Warthog's dynamics, making power sliding much harder.
Gryph
07-30-2005, 09:24 AM
Didn't Shadow Warrior have Sticky grenades?
I also didn't find Halo to be that good of a game. I mean, it's not bad or terrible, I just don't understand how it gets all the praise that it does. But I'm not going to attack other people for having different taste in games and I'm not going to be so horrified and offended when somoene doesn't like my game to demand an explanation as to why they don't like it.
I honestly tried to like Halo since Bungie was one of my favorite developers. Me and friend rented it and sat down and quit after the level where you get beamed up into that alien ship because we were so bored of it.
SyntaxN
07-30-2005, 09:29 AM
To say that an PC Gamer is more 1337 than an console gamer is nonsense imo, the controls are just different and canīt be compared with each other!
But itīs a fact that youīre much better on a PC when you play a shooter, but otherwise you get a better feeling for the weapons with a controler in your hand!
I own every actuall console and Iīve a highend PC on which I play everything from DOOM to C&C, and I always thought the PC vs. Console flamewars suck, itīs just stupid http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif
And for Halo, the mouse controls for the vehicles were the try to produce the feeling you get with the analog sticks on XBox, it turned out to be ok but it donīt comes close http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Logic Bomb
07-30-2005, 09:42 AM
SyntaxN said:
To say that an PC Gamer is more 1337 than an console gamer is nonsense imo, the controls are just different and canīt be compared with each other!
But itīs a fact that youīre much better on a PC when you play a shooter, but otherwise you get a better feeling for the weapons with a controler in your hand!
I own every actuall console and Iīve a highend PC on which I play everything from DOOM to C&C, and I always thought the PC vs. Console flamewars suck, itīs just stupid http://forums.3drealms.com/ubbthreads/images/graemlins/mad.gif
And for Halo, the mouse controls for the vehicles were the try to produce the feeling you get with the analog sticks on XBox, it turned out to be ok but it donīt comes close http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
http://forums.3drealms.com/ubbthreads/images/graemlins/love.gif
Bottom line is halo was meant to be played on consol and the pc version sucks. And i still have no idea why goldeneye and perfect dark had the best controls of a consol shooter... honest to god you have much less control than any fps that used 2 analog sticks. I also bet if they were ported to the pc people wouldn't understand what the big deal is.
It's not that i get easily worked up over other's opinions, it's that i highly belive that halo did something that no other games to date has done. The whole feel of the game is fresh and unique to me.
- LB
Karthik
07-30-2005, 09:46 AM
Hudson said:
Consoles and their games are inferior to PC Games in more ways than I can count.
The PC is the best gaming platform, period.
Only with right hardware. Technically speaking the PC can play console games......provided the user is willing to purchase an analog gamepad!
Wamplet
07-30-2005, 10:06 AM
Halo originally was supposed to be much more, when it was going to be a PC game and not been made to promote the xbox.
elloehpipati
07-30-2005, 01:15 PM
Having scanned through about half of the arguments and debates about halo, I feel it necessary to bring to light why some games like halo were not fun as people can't seem to really pin point the reason for it not being so.
Halo is not a satisfying shooter. It feels like whole game revolves shooting at moving psychedelic colours. The enemies never so much as flinch and squirt mist of blue when shot, at times it almost feels like I'm playing duckhunt. There's no oomph behind any of the gunplay (this excludes the vehicular parts), it become almost like a chore to kill the covenant. You shoot him for long enough and he'll go into a boring pre-animated death sequence.
The use of colour. The covenant mothership has the worse use of colour I've even seen in a video game. I know its suppose to be an alien ship, but some combination of colour are really repulsive and giddy, at times it makes you feel like puking. Fundamentals is very important in arts, and the team obviously haven't the nariest in colour theory. Use of colour is very important and shouldnt be overlooked, I'll go as far to say that its even more important than the amount of polygons used for a game. Team buddies for the PS1 has better graphics than halo 1.
The developers didnt make the game fun or rewarding. Every stage has you threading through repitive corridors that looked very much alike, and I am willing to wager everyone of you who played halo have asked yourself when this was going to end and when would you be getting to the vehicular section of the game again. Its a fact that this corridor crawls werent the least fun. The corridors were dark, the textures of the room were bland, it made you feel like puking after awhile, and you would break into a cold sweat if you suddenly got disoriented, at which point you would bury your head in your arms and said, maybe I shall continue another time.
Recently, I bought raze's hell because I had nothing better to do. I told myself, "man are you asking for it" coz in my head, there was a lingering sentimen that this was gonna be another acid trip of a game, with virtually no textures and very bad use of colours (advent rising and alter echo http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif ). But to my pleasant surprise, that game was actually quite a hoot to play. The a.i. was good but most importantly, the enemies, kewletts (retarded teletubies, irrelevant actually) are extremely satisfying and rewarding to kill. In what way you ask? Well for one, they bled alot, and they bled nicely, unlike conker l&r, and after you killed them, you could suck up their remains.
See where I'm going? Why does tenchu need to many fanciful stealth kills when all of them do the same thing?
FireFly
07-30-2005, 01:47 PM
I would say that satisfaction comes as much from the work as it does from the end result. If you've fought an Elite for an extended period of time, victory will be rewarding whether or not he dies with a huge spurt of blood and an accomplished cartwheel.
It's the fact that you've fought him and won, not just the fact that his death brings a new visual novelty. Some of the fights in Halo are the most satisfying and intense I've ever experienced. When your shield bar is beeping at you and you know the last checkpoint is several enemies back and you just keep on firing, and firing and suddenly the enemies shield goes down too and then its up close and you swing your weapon at him again and again and... it's over. When you're in that zone, the visual niceties stop mattering. You don't care about the colour of the walls or how attractive your weapon model is or how realistic the particle effects are. It's just kill or be killed.
The people that don't get Halo focus on the level design, the motif, the way the weapons are built, the overall originality. The people that do get Halo focus on the combat, the thrill of battle, the purity of it all. When you assess a game you have to look at all the elements, not just the bad ones, and if you say "Halo is a bad game because of the level design" what you're really saying is "Halo is a bad game because the other elements can't compensate for the level design", which means the final verdict hinges on how well you react to the other elements of the game.
MegaMustaine
07-30-2005, 03:50 PM
I like intense combat too, but I think the shield takes away from this for me. There is no real consequence of one bullet, and the only real way to die is to rush in like an idiot. I also believe that level design is a huge element in making good combat. Good level designers will make good areas for cover, and good ambushes and such. You said the original doom was about graphics, and I see your point. I think every game needs a good atmosphere and what better way to create it, than with sound and graphics. But doom had much more. It had a much more intricate level design than today's games IMO. Today's games have just replaced the keys with objectives, and have too many straight forward levels. This is in part due to the adding of a story and scripted events. Well I shall stop rambling and go back to playing Blood.
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