PDA

View Full Version : Dying out


Roger
12-08-2002, 07:51 PM
Sad news is our TC is dying out. We lack the help. We've got to get some new artists and mappers so that we can have something to work with. If you have enough free time and talent to work with us, please tell us via the site!

http://www.geocities.com/darkritprod/

nyne
12-08-2002, 08:20 PM
I have sent you an email.

Roger
01-02-2003, 05:12 PM
Because of nyne our TC will be back in the works shortly. Can't thank this man enough. Now we need weapon/enemy artists and some sound effect/voice actors. Anyone willing to help on this?

Carger2000
01-04-2003, 05:00 AM
If you have some interesting new tiles/cons
sent me some info on the project (what do you want in a map for this TC) I prefer doing multiplayer maps but if there arent any planned single player will do. If you dont need any more mappers, im not really interested in anything else, sorry.

Manson
01-13-2003, 03:30 AM
When making a TC you should probably release some graphical details to catch peoples interrest,,,, Either ScreenShots or a small release

2nd you realy need to do a lot of work yourself,,,

cyborg
01-13-2003, 05:53 AM
Whining isn't going to make people suddenly appear - deal with it.

nyne
01-16-2003, 02:04 AM
Originally posted by Manson:
When making a TC you should probably release some graphical details to catch peoples interrest,,,, Either ScreenShots or a small release<font size="2" face="Verdana, Arial">That will come either when it's available, or when the time is right to post it.

Originally posted by Manson:
2nd you realy need to do a lot of work yourself,,, <font size="2" face="Verdana, Arial">Do a whole TC by yourself??? One person doing all the level design, texture design, character design, story, sound effects, and CON editing??? I think not. Not impossible, but if you want your TC out in a reasonable amount of time, it's nice to have some people helping you out in certain areas. Especially if your skills aren't strong in a certain area (ie. texture design or level design)

Roger
01-16-2003, 03:49 PM
Originally posted by cyborg:
Whining isn't going to make people suddenly appear - deal with it. <font size="2" face="Verdana, Arial">Thanks for your optimistic view of the future.

As for Carger2000, we may consider you.

The Stinger
01-16-2003, 04:24 PM
Originally posted by nyne:
Do a whole TC by yourself??? One person doing all the level design, texture design, character design, story, sound effects, and CON editing??? I think not. Not impossible, but if you want your TC out in a reasonable amount of time, it's nice to have some people helping you out in certain areas. Especially if your skills aren't strong in a certain area (ie. texture design or level design) <font size="2" face="Verdana, Arial">I made a few TCs on my own.. ofcourse I had alot of free time back then ^_^;

Roger
01-16-2003, 08:01 PM
Originally posted by The Stinger:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by nyne:
Do a whole TC by yourself??? One person doing all the level design, texture design, character design, story, sound effects, and CON editing??? I think not. Not impossible, but if you want your TC out in a reasonable amount of time, it's nice to have some people helping you out in certain areas. Especially if your skills aren't strong in a certain area (ie. texture design or level design) <font size="2" face="Verdana, Arial">I made a few TCs on my own.. ofcourse I had alot of free time back then ^_^; </font><hr /></blockquote><font size="2" face="Verdana, Arial">I'm not good with making my own art tiles and cons. 'Nuff said.

B.T. Clegg
01-20-2003, 01:54 PM
DRP is glad for the help we have recieved from SteelKatz, Rott King, nyne, James Stanfield, and Xecutioner. With their help, we have gotten this far - and I know it doesn't seem like much, but we have yet to build the museum and take screenies. As I have said before, we plan to release a demo, though we still need help. Don't worry, help will come. We still have plenty to do before enemy artists become a problem.

-SpaceBandit3000

[ 01-20-2003, 02:03 PM: Message edited by: B.T. Clegg ]