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Guid
07-22-2003, 11:45 PM
hI, can somebody help me on how to make different sounds when duke walks on different kinds of floor?

Manson
07-28-2003, 03:51 AM
EDuke: check if the floor texture of the current sector is of a sertain kind, and then play a sound if duke has a sertain distance to the floor, and is walking,,,, Quite simple realy

Guid
07-28-2003, 08:15 PM
Thanks manson for replaying, I thought it was more difficult to do that effect. images/icons/smile.gif