View Full Version : HRP + MapPack updates
ProAsm
10-12-2005, 02:57 PM
I have uploaded the latest HRP v1.4 assembled by hitman.
I have also modified the maps into 2 packs, MapPack1 and MapPack2, each for SinglePlay and Wangbang.
MapPack1 is same as original except all are now correct SP or WB except maybe a few as I have not been through all of them yet.
MapPack2 which is mostly the latest I received and are in their correct SP/WB packs.
Phayzon
10-12-2005, 03:11 PM
Awesome. Grabbing new HRP, Mappack 2 WB and SP, and regrabbing Mappack 1 WB and SP. Thx ProAsm + hitman! (Omg, I hate having "I" next to "O", many times i had to go back and change "hotman" to "hitman"...)
Carger2000
10-12-2005, 03:35 PM
Did the maps come without txt files with (author)info?
I'd don't like the idea of removing the txt files from the maps to be honest. (if that was the case)
Another Duke Fan
10-12-2005, 03:52 PM
Thank you guys! http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
ProAsm
10-12-2005, 05:00 PM
No text files, no pics, as I get them, you get them.
Another Duke Fan
10-12-2005, 09:00 PM
ProAsm, Hitman, are you guys sure that this last, v1.4 HRP is really uo to date? TBH, I was not able to see any of the latest additions in there. It seems to me to have exactly the same contents as the one I have had before.
hitman71
10-13-2005, 03:09 AM
Its got 2 or 3 new textures, and some of papous new models. (bin, updated rabbit, updated suitcase). Check out the bullet holes in walls from the uzi.
Many of the maps do come with readmes and if theres one available i will check wether the maps designed for SP or WB and mark it as such. 90% of maps are missing the texts, and when unpacking these to a single maps folder many texts overwrite others. I'm not renaming all texts to have unique names, and when so many are missing, i see little point in providing them for just a few of the maps. Hence, i delete them all.
Who really reads that crap anyway ! My aim was just to make a unified all in one mappack.
hitman71
10-20-2005, 04:46 PM
Any news on the unified mappacks Proasm ?
ProAsm
10-21-2005, 12:52 PM
unified mappacks
Not sure how else you want them to what they are now.
hitman71
10-21-2005, 02:51 PM
you were going to make them into single packs. All single player maps in one and all wangbang in one. And sort them a bit better (wb into sp and sp into wb) ? I never saw a post saying you'd done them, and when i checked your page, they were still split into a pack + update packs ?
I will take another look and refresh the page.
Quakis
10-21-2005, 05:37 PM
Who really reads that crap anyway !
Me. Mainly to get author details/extra info for reviewing the maps.
ProAsm
11-13-2005, 12:54 AM
Version 1.6 update and available.
I had no problem with the C conatation of the Nuke and changed as follows:
model "highres/sprites/pickups/nuke.md3"
{
scale 1
skin { pal 0 file "highres/sprites/pickups/nuke.jpg" }
frame { frame "Frame 0" tile 1809 }
}
http://www.proasm.com/files/Sw-Hrp-v1.6.zip
hitman71
11-13-2005, 05:42 AM
Ok, thanks. I only changed it to make the code uniform with everything else. Glad its working anyway.
Thanks for hosting once again.
NightFright
11-14-2005, 04:47 PM
Do your PlayWang/PlayDuke launchers support multiple grp/zip file loading or just a single file? This might be important because
a) Duke HRP has a separate zipfile for maphacks and
b) you could use the SW/Duke3D HRPs with any desired addon
Oh yeah and please change the icon for the PlayDuke launcher. This oneīs just ugly. Better use an atomic logo like the ones for eDuke32 or jfDuke.
ProAsm
12-19-2005, 02:20 AM
I have uploaded the latest HRP v1.7 (20 megs) as assembled by hitman to my site and is now available http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
hitman71
12-19-2005, 08:05 AM
thanks.
hitman71
12-19-2005, 08:39 AM
I still see 1.6 onsite. I have refreshed. Might be an isp cache, but thought i'd mention it...
coksakinol
12-19-2005, 08:44 AM
hitman71 said:
I still see 1.6 onsite. I have refreshed. Might be an isp cache, but thought i'd mention it...
http://www.proasm.com/files/Sw-Hrp-v1.6.zip
and
http://www.proasm.com/files/Sw-Hrp-v1.7.zip
http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
Old Sparky
12-26-2005, 02:55 AM
ProAsm said:
I have uploaded the latest HRP v1.7 (20 megs) as assembled by hitman to my site and is now available http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
Thanks guys, gj!
NightFright
04-24-2006, 05:50 AM
Hey I know many guys are currently concentrating their efforts on the Duke3D HRP, but well... SW HRP v1.7 was released more than 4 months ago. Perhaps thereīs new content to be added? Or is something big coming up you want to wait for first? If so, I havenīt said/written anything. :)
hitman71
04-24-2006, 07:37 AM
i'm still following things and theres been virtually no new content to add. 1 model and a couple of textures is all... Its gone decidedly silent since i stopped updating the hrp and asking for submissions.
Luigi
04-24-2006, 11:07 AM
Papou was working on about 4-5 models including the fish enemy and various props, but he dissapeared again.
Carger2000
04-24-2006, 01:17 PM
When there's time I'll finish those couple of textures and do a few new ones..
Phayzon
04-24-2006, 01:37 PM
I hope someone makes something soon...
BTW: The current HRP version is 1.7B if you want to get technical ;p
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