View Full Version : [MP1] - Source Files
the60sproject
11-28-2005, 04:31 PM
Can somebody post or link to the original Max Model?
That'd be really awesome.
Thanks in advance.
Sayantan
11-29-2005, 01:52 AM
rip the files using rasmaker.
That should do it. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
the60sproject
11-29-2005, 10:14 PM
Thank you, sir. I can't, though... RasMaker won't work on my computer. if somebody's got it, though, let me know. E-mail to the60sproject at gmail dot com. Also REALLY looking for the skin... Thanks again, Sayantan.
GlorFinderIV
11-30-2005, 07:36 AM
Why it doesnt work for u? you dont have to execute it, u must execute it from a command
Ghost
11-30-2005, 11:18 AM
Or download something gui like, RASmaster for example.
the60sproject
11-30-2005, 07:05 PM
GlorFinderIV said:
Why it doesnt work for u? you dont have to execute it, u must execute it from a command
Wish I knew, then I'd fix the problem. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
the60sproject
12-05-2005, 01:01 AM
Anybody have any leads/files/etc.?
Ghost
12-06-2005, 06:42 AM
If you download and install MP Dev tools it gonna make "copy" of game without packed files. All files gonna be in DATA folder. There should be this model.
(In MP2 it was like this)
Ghast
12-06-2005, 03:54 PM
you want what?
which files from MP (MP1)
Can't rasmaker the .ras files?
my data this time around only has the basic room level folders and stuff.
Was hoping not to have to RASmaker the .ras files again.
(been wondering where to put my textures though, seems MP isn't as picky about textures as FOMP is)
Sayantan
12-06-2005, 07:09 PM
the60sproject said:
Can somebody post or link to the original Max Model?
That'd be really awesome.
Thanks in advance.
Here's a ms3d file. You need Milkshape3d to open it and re-export it. I can't export coz my Milkshape is being buggy recently.
Sayantan
12-06-2005, 07:14 PM
Ghast said:
(been wondering where to put my textures though, seems MP isn't as picky about textures as FOMP is)
Exactly. But MP2 got it's own adavantages in terms of in-engine texture management, ie loads, mipmaps and flushes quite fast. http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
the60sproject
12-06-2005, 10:41 PM
Thank you so much!!!!!!!!!
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