View Full Version : Legal Disclaimers for Mod Files
Mister_Anderson
12-14-2005, 12:16 AM
Just wondering where I might find some examples of txt/doc/pdf files that have all the legal mumbo-jumbo that one should include when releasing a mod.
ie: All textures/models/nuclear warheads/blah/blah/blaf remain the property of Remedy, etc etc.
I think you all know why I need it... http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
huey_yeng
12-14-2005, 12:58 AM
I'm not sure what kind of legal disclaimers you want but I got one link that have an EULA template you might want to check it out. Here. (http://www.long2consulting.com/TemplateEULA.htm) http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Sayantan
12-14-2005, 01:33 AM
Ghast is the man. http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Cypress
12-14-2005, 07:47 AM
Mister_Anderson said:
Just wondering where I might find some examples of txt/doc/pdf files that have all the legal mumbo-jumbo that one should include when releasing a mod.
ie: All textures/models/nuclear warheads/blah/blah/blaf remain the property of Remedy, etc etc.
I think you all know why I need it... http://forums.3drealms.com/ubbthreads/images/graemlins/wink.gif
This means you peeps are writting the HoM Readme?:P
Corwin
12-14-2005, 12:59 PM
Check the index of the official MP2 tutorials, if you can find them. I remember there was a disclaimer about game material there.
Mister_Anderson
12-15-2005, 07:18 PM
huey_yeng said:
I'm not sure what kind of legal disclaimers you want but I got one link that have an EULA template you might want to check it out. Here. (http://www.long2consulting.com/TemplateEULA.htm) http://forums.3drealms.com/ubbthreads/images/graemlins/smile.gif
Not quite what I was after, but thanks for the link anyway.
from the Max Payne Tuturials page:
Legal information
The copyrighted materials of Max Payne, an audio-visual interactive game, including but not limited to graphics, art & textures; levels, maps & environments (or portions thereof); music, sounds & voices; game objects & weapons; interface; game story & graphic novel screens; and trademarks such as BULLET TIME and SHOOTDODGE, under copyright and trademark laws (herein known as the Copyrighted Game Elements), MAY NOT BE USED COMMERCIALLY, to commercially benefit the end-user or other party, directly or indirectly, including the benefit of other related or unrelated commercial products.
These Copyrighted Game Elements may only be used by legal owners of the Max Payne game, for personal or shared enjoyment with other legal owners of the Max Payne game, for the purpose of prolonging their game play enjoyment of the Max Payne game. This license grants the right to legal owners of the Max Payne game to share and upload modified versions of the Copyrighted Game Elements to online web sites, FTP sites and online libraries, for the express and limited purpose of sharing with other legal owners of the Max Payne game. No other distribution, public or otherwise, is allowed.
Thanks Corwin. I'll have to write something similar/applicable for the Equilbrium side of things too.
Actually theHunted if you're out there, did you write something written for MI:ND - I can't remember & I'm at work ATM.
theHunted
12-16-2005, 05:27 AM
Mister_Anderson said:
Actually theHunted if you're out there, did you write something written for MI:ND - I can't remember & I'm at work ATM.
Nope, I/we did not add any disclaimer whatsoever. The fact that we were (heavily) violating copyrights made a disclaimer redundant to me.
Maddieman
02-09-2006, 01:33 PM
I know this thread is past it's sell by date; but if anyone is interested, the following site has a basic license generator for creative works.
http://creativecommons.org/license/
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