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View Full Version : Strange shadow problem with Half-Life 2


Gibaholic
04-01-2006, 02:41 PM
Well I recently went from a 5500 to a 6200 GeForce and I reinstalled the Half-Life 2 demo. Well in the first map of Chapter 1 everything looks fine but in the second map the shadows are all bugged up. Also, in Chapter 6 (the other chapter in the demo) there are no shadows at all. Can someone help me out?

http://img446.imageshack.us/img446/3272/d1trainstation0200028ez.jpg

http://img96.imageshack.us/img96/2840/d1trainstation0200013bn.jpg

Nacho
04-01-2006, 02:52 PM
Bassicly, the shadow cloned itself. This is a normal problem in source, it's the cause of shadows attempting to reproduce out of lonelyness.

Cerberus_e
04-01-2006, 03:07 PM
Strange shadow problem with Half-Life 2

You've got to be kidding :D

Mblackwell
04-01-2006, 03:37 PM
lol@both the above!

hanged_man
04-01-2006, 04:20 PM
well that is the almighty "powerful" source engine ...enjoy 90's graphics and shadows ;)

avatar_58
04-01-2006, 04:22 PM
My god.....its been this long and people still make jokes about it :doh:

Have you tried updating your drivers? I've never seen this problem before. Then again I haven't actually played it for very long since it first came out.

Nessus
04-01-2006, 07:28 PM
Ask Drazula, he is an expert in HL2 shadow issues.

TerminX
04-01-2006, 07:37 PM
My god.....its been this long and people still make jokes about it are still finding problems with it :doh:
Fixed that for you. ;) :D :p

Gibaholic
04-01-2006, 07:42 PM
I never had this issue with my 5500 and when I installed my 6200 and updated to the latest nvidia drives I always get this issue...

Yatta
04-01-2006, 09:54 PM
I never had this issue with my 5500 and when I installed my 6200 and updated to the latest nvidia drives I always get this issue...
Well there you go. Why'd you update your drivers?

Gibaholic
04-01-2006, 10:08 PM
Because they're updates... Why update Quake?

Yatta
04-01-2006, 10:34 PM
Because they're updates... Why update Quake?
You should generally avoid updates unless there's something wrong with the version of software/forceware you're using.

Gibaholic
04-01-2006, 10:47 PM
Damn. well.. you sure it's the drivers though..? I didn't use the latest ones with my 5500...

Kalki
04-01-2006, 10:53 PM
3DR take note. You'll never hear the end of it if your shadow system is not upto scratch. :rolleyes:

<Neo> Hmm... upgrades! </Neo>

Mblackwell
04-02-2006, 12:11 AM
Damn. well.. you sure it's the drivers though..? I didn't use the latest ones with my 5500...


Who knows, could be something in Source now that it's using DX9 shaders.

Yep.

Cerberus_e
04-02-2006, 08:08 AM
Yes, that's what I think as well.
Gibaholic, try the exact same drivers as on your FX5500, and if the problem doesn't vanish, you can use the new drivers again if you want.
I used to see lots of people complaining about shadows clipping through walls, but I had never seen that problem... until I went from DX8 to DX9 in HL2 because I upgraded my graphics card. Then I didn't see anything else, almost :)
Mind you, it's not a problem with DX9, so don't avoid DX9 games, it's a problem with source.