James063
01-07-2002, 09:58 AM
images/icons/confused.gif
By Noah Shachtman
2:00 a.m. Aug. 16, 2001 PDT
Not even New York's toughest cop could save 'em.
The last hope for independent game publishing, GodGames, has closed shop -- just weeks after the debut of Max Payne, the hard-boiled officer and title character of the crime story that's instantly become one of the world's most popular, best-reviewed PC games.
GodGames -- originally known as Gathering of Developers -- was founded in 1998 as a crusade by game creators to manufacture and market their own material. Without the suits involved, they reasoned, they'd make better-playing, more successful titles -- and keep more money for the artists who made the games.
"They were supposed to break the big publishers' stranglehold and give power back to the developers," said Simon Price, an editor at gaming trade magazine MCV.
By Noah Shachtman
2:00 a.m. Aug. 16, 2001 PDT
Not even New York's toughest cop could save 'em.
The last hope for independent game publishing, GodGames, has closed shop -- just weeks after the debut of Max Payne, the hard-boiled officer and title character of the crime story that's instantly become one of the world's most popular, best-reviewed PC games.
GodGames -- originally known as Gathering of Developers -- was founded in 1998 as a crusade by game creators to manufacture and market their own material. Without the suits involved, they reasoned, they'd make better-playing, more successful titles -- and keep more money for the artists who made the games.
"They were supposed to break the big publishers' stranglehold and give power back to the developers," said Simon Price, an editor at gaming trade magazine MCV.