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Alex Dukefan
08-23-2006, 08:24 PM
Shure you may have a kick ass single player mode... but I think you should pull a Halo 2, and make the muiltplayer really good and have fun interactive maps... (Prey had small inclosed maps... which was BS).


Alota game mode's like


Capture the (Insert object here)
DukeMatch
Team DukeMatch

other ones.... Xd..:mryuck:

Customizable look for muiltplayer... just make it so that I wont waste my money.


But no matter what I will buy DNF

Echo Black
08-23-2006, 08:36 PM
I also support the inclusion of an original, fun multiplayer mode. Hopefully team-based. Kind of like Tribes 2/UT2004's Onslaught or something, only Duke-Themed. It just have to be different and present great gameplay and competitivity. Capture the Flag (Babe?) is getting old.

alexgk
08-23-2006, 08:46 PM
Capture the (Insert object here)
Capture the chicks :o !!!
Capture the Hell
Capture the sunglasses

Good idea about the customization.

Mr.Sociopath
08-23-2006, 09:07 PM
Capture the chicks :o !!!
Capture the Hell
Capture the sunglasses

Good idea about the customization.

or capture the duke..
and since everyone is duke since it's like dukemath teamdukematch etc.. then it's like gays running after each others..:p

KaiserSoze
08-23-2006, 09:12 PM
"Steal the stripper" How you play. Basically this is like capture the flag except you steal strippers from the opposing team's strip club cause you need more strippers. You could put a cash option in there ala counterstrike. The more strippers in your bar..the more patrons you get...the more money you get because of increased revenue. :D

"How to build a nuke" How you play: One team must find and collect pieces to a nuke. The starting team has the bomb case, they must retrieve the other pieces and bring it back to base to assemble it. The opposing team is trying the same thing. If the other team has a piece of the nuke, the opposing team then has to go into the enemy base to steal it. The winning team puts the nuke together and then launches it taking out the opposing team's base.

MakronMan
08-24-2006, 12:18 AM
"all u can eat" hunt down as many pig cops as u can while gathering their meat an putting it on a bbq to cook. and there should be only 1 bbq so each peson or team must kill to take control of it

avatar_58
08-24-2006, 12:27 AM
Replay? Christ.....I just want to be able to play it once right now. :D

Amakou
08-24-2006, 01:17 AM
No, old school time. Spell Duke. Each team has to run around collecting the letters D-U-K-E, You grab one letter and bring it back to your base, but the other team can steal them from you or your base. First team to spell Duke wins.

~Amakou~

hell-angel
08-24-2006, 01:41 AM
"Steal the stripper" How you play. Basically this is like capture the flag except you steal strippers from the opposing team's strip club cause you need more strippers. You could put a cash option in there ala counterstrike. The more strippers in your bar..the more patrons you get...the more money you get because of increased revenue. :D

That is called capture the babe. That mode is around on these forum for so long, I would be suprised if they don't put it in :) Unless they just want DM and TDM. :)

"How to build a nuke" How you play: One team must find and collect pieces to a nuke. The starting team has the bomb case, they must retrieve the other pieces and bring it back to base to assemble it. The opposing team is trying the same thing. If the other team has a piece of the nuke, the opposing team then has to go into the enemy base to steal it. The winning team puts the nuke together and then launches it taking out the opposing team's base.

Nice idea, but I am pretty sure that those kind of matches can go one forever. ;)

Blade Nightflame
08-24-2006, 07:06 AM
Bah, just put in Assault from Unreal Tournament GOTY. That rocked. :D

Altered Reality
08-24-2006, 07:50 AM
I'm not a multiplayer kind of guy, but I have a request. Please do NOT put a default player name in DNF, and do NOT allow people to join a server if their name is already taken. The last thing I want to see is a server where everyone's name is Duke.

Micki!
08-24-2006, 10:23 AM
A multiplayer mode i invented some time ago, in another thread:

I like this idea :cool
You actually just gave me an idea with this post too... :D

I'll call the mode: "Goliath, and the David's"

It's kinda like (or almost exactly) like Mutant mode, from UT2004...

One player plays as a battlelord, you have your giant chaingun, and that cool grenade launcher (and whtever other attacks it may have gotten in DNF)
It's big, almost as fast as a normal player (when he isn't sprinting, or using steroids, or whatever, assuming there are any ways of moving faster in DNF)

His only weakness is his big size, because he's an easy target for almost any weapon... It's hard not to miss him... However, he's REALLY tough, and his wepons are nothing like the regular weapons (exclusive weapons only for this particular character)

So, anyways, everyone can kill each other, but thier goal is, to kill the battlelord... They don't get any frags of killing other players, only by killing the battlelord (they can get more frags, once they killed it, because then they turn into one too, and it's kinda easy to kill those little Duke's with this one)
Would be kinda cool imo... But i seriously doubt it :( (don't even think anyone will mod it)


Another post, to explain some more:

Nahh, it's like a survivor mode+mutant mode... :cool:

Say, you play as Duke, with otehr Duke's, competing with each other, of who can kill the battlelord, to turn into one...

If a regular player dies a certain amount of times (he has lives, or maybe he only lives once per round...) Once the battleord gets killed by a player, the player killing him, will turn into a battlelord instead (new round started, all players respawn)

So the main goal actually, is to turn into a battlelord, because that's when you have best chances in getting frags... (He IS alot stronger afterall, and has to be able to withstand several otehr Duke's, while still having a chance)
It ends here...
---

"Steal the stripper" How you play. Basically this is like capture the flag except you steal strippers from the opposing team's strip club cause you need more strippers. You could put a cash option in there ala counterstrike. The more strippers in your bar..the more patrons you get...the more money you get because of increased revenue. :D

"How to build a nuke" How you play: One team must find and collect pieces to a nuke. The starting team has the bomb case, they must retrieve the other pieces and bring it back to base to assemble it. The opposing team is trying the same thing. If the other team has a piece of the nuke, the opposing team then has to go into the enemy base to steal it. The winning team puts the nuke together and then launches it taking out the opposing team's base.

I like that one... :D

DavoX
08-24-2006, 12:56 PM
Duke is the kind of game that will get replay value from all the maps that will be made with the editor.

Mr.Sociopath
08-24-2006, 02:29 PM
I hope there will be a rampage mode in a gta-stylish city where we can destroy anyhitng in multiplayer while it's invaded by aliens :p (even in single player it would be good though)

hell-angel
08-25-2006, 01:49 AM
Duke is the kind of game that will get replay value from all the maps that will be made with the editor.

QFT. I can't wait to see how it will take of :D

infowars
08-26-2006, 08:21 AM
If the single player campaign is LONG and very exciting, it will be a fun once though... but to make me wanna play it over and over, its gotta be GREAT, not good.

Level to level has to keep it fresh! Around every turn and every enemy encounter, it has to be new and full of action!

I HATE boring FPS! HATE! SO PREDICTABLE! Shoot the bad guy...he dies. move to the next room. repeat. 3drealms has to break this cycle and raise the bar!

As far as multiplayer...
Raven's SoF 2 was the ONLY game EVER that had the 'Random Level Generator'...It wasnt very good (was cool back then), but imagine if they made an advanced version of this idea! Radomnly generate 'City' levels....never playing the same level again....(though you could in Sof2...but, side issue)
That's replay value!

Micki!
08-26-2006, 10:04 AM
SoF2 isn't the only game with a random level generaor...
Certainly not the only FPS...

I can't precisely remember which spicific games also have it, but i think i read that Nosferatu had it too...

infowars
08-26-2006, 11:12 AM
Really!?:(

Care to list some FPS with this feature!?
I've only known of sof2...:cool:

Micki!
08-26-2006, 11:18 AM
By using wikipedia (since, as i said, don't know many such games, or reckon any others atm...) i found out that Rise of the Triad appearantly used such feature... It was user made i think... but it was there...
http://en.wikipedia.org/wiki/Rise_of_the_Triad
I read it under "Other releases" and searched for the word "random"

Also, there was something like that for Doom
http://en.wikipedia.org/wiki/Slige

I'm sure there are more, but Wikipedia isn't quite the best way to search for stuff like this... Since people must add it first...
Think, they didn't even have SoF2 there... so it's really not the best place to search for it there... :o

ReadOnly
08-26-2006, 11:22 AM
Scripted sequences heavily depend on level sctucture. So I'm doubt there could be good randomizer of the levels and good scripted sequences. And the scripted sequences, judging from George's posts, are in the game.

Well, of course there could be. But it's plenty amount of work, I think. Though that would be cool. Like Geo-Mod - it's cool, but developers reluctant to use it.

NutWrench
08-26-2006, 02:46 PM
Deathmatches should have Humiliation bonuses. For example, if you kill a player with a non-explosive weapon, the first player to gib his corpse before it disappears gets an extra bonus.

Micki!
08-26-2006, 02:53 PM
Deathmatches should have Humiliation bonuses. For example, if you kill a player with a non-explosive weapon, the first player to gib his corpse before it disappears gets an extra bonus.
Kicking a player in the ass, and knocking him off a ledge, or if he dies by it (or whatever action you perform, by using the boot, on someones ass to kill him), you'll get an "ultimate asskick" bonus... :D

And the shrinker should have the bonus to begin with, just by being stepped on... :cool:

Now, THAT would be fun in multiplayer... :D

MakronMan
08-27-2006, 02:02 AM
the game with probably the most replay value would be farcry not because of the multiplayer but for the ai that would team up and r@P3 you to death with their guns which was very annoying i think i atleast died over a thousand times playing it.

hell-angel
08-28-2006, 02:12 AM
Kicking a player in the ass, and knocking him off a ledge, or if he dies by it (or whatever action you perform, by using the boot, on someones ass to kill him), you'll get an "ultimate asskick" bonus... :D


Cool, then like in UT you can have a dark and deep voice say:
"ASS KICKER" :D :love:

Micki!
08-28-2006, 06:47 AM
Cool, then like in UT you can have a dark and deep voice say:
"ASS KICKER" :D :love:

"ULTIMATE ASS KICKER"..! ;)

Montykoro!
08-28-2006, 10:17 AM
Kicking Rampage?

naddie
08-28-2006, 01:47 PM
I really like the Battlelord idea! And it keeps with the Duke theme. :) I can imagine playing that in the stadium in D3D! What do you say, 3DR? ;)

The nuke idea is pretty good too, but if 3DR is smart, they would make the number of pieces customizable. That would making 1 piece (the actual nuke itself) be a quick game - and very satisfying for the winner, as it kills everyone on the other side. :) Just make it so it doesn't really end - just everything respawns. If someone drops the piece, it should drop where it was last being held, not respawn at it's default location. (Default location should change every game, too).


A multiplayer mode i invented some time ago, in another thread:




Another post, to explain some more:


It ends here...
---



I like that one... :D

SyntaxN
08-28-2006, 01:54 PM
"ULTIMATE ASS KICKER"..! ;)
That should be the reward for doing it 3 times in a row ;)

Micki!
08-28-2006, 02:54 PM
That should be the reward for doing it 3 times in a row ;)

Sounds difficult though... :o

Makes me think, if DNF's Multiplayer is Fast paced action alá Prey/Q3A/UT or more like FEAR (yeah, i know it's fast paced too, but it's in another way, and wary different gameplay wise), or something else again..?

hell-angel
08-29-2006, 01:53 AM
Sounds difficult though... :o
That is what will make it worth something :D

Micki!
08-29-2006, 04:23 AM
That is what will make it worth something :D

It has to make more points then, or count as double frags... :cool:

hell-angel
08-29-2006, 08:06 AM
It has to make more points then, or count as double frags... :cool:

Yeah :D Or a triple (which is more common in sports nowadays ;) )

Micki!
08-29-2006, 08:55 AM
You get triple points for kicking people in the ass in sports..? :eek:

Montykoro!
08-29-2006, 09:03 AM
You get triple points for kicking people in the ass in sports..? :eek:


MMMM maybe is talking about "kung-fu" :P

Micki!
08-29-2006, 09:09 AM
Makes perfect sense now..:rolleyes: :D

hell-angel
08-30-2006, 01:51 AM
Nah, I meant that for example with soccer you get three point when you win.
1 point for normal.

With rugby 7 points for a touch down and 3 point for a field goal.

All primary numbers here. There must be a reason for it if everysport is doing it. We might as well keep it in.

your comments made me laugh out loud Micki! :D :D :D Thanks, good start of the morning ;)

mr. pinky demon
11-21-2006, 08:55 PM
Yes, i know that most of you are gonna buy the game and play it like there is no tormorrow. However, how many of you are actually gonna replay the game, on a harder difficulty, right after you finished it?

Plus, do you expect dnf to be a controversial game as duke nukem 3d was? As, are you gonna feature women as only being hookers or prostutes like you did in duke 3d (one major critisism by many people) as one quote strikes my fancy:

"Duke Nukem 3D moves the 'shooter' through pornography stores, where Duke can use XXX sex posters for target practice. Duke throws cash at a prostituted woman telling her to 'Shake it, Baby' his gun ever ready. In the game bonus points are awarded for the murder of these mostly prostituted and partially nude women. Duke blows up stained glass windows in an empty church or goes to strip clubs where Japanese women lower their kimonos exposing their breasts. Duke is encouraged to kill defenseless, often bound women.

— Media Match, http://www.mediawatch.com/wordpress/?p=13

Something new helps the forums a lot, what are your guys thoughts and feelings about this?

P.S.

Kinda two different subjects, but its quick and easier to to stuff em in one thread than just make two.

Mr.Sociopath
11-21-2006, 09:57 PM
those women saying "kill me" , gave bonus points??

DavoX
11-21-2006, 11:29 PM
How are we going to know if the game is replayable if we hadn't even seen a single screenshot?:doh:

cd_toaster
11-22-2006, 03:58 AM
i hope it causes contreversy, i dont want the devs to change anything because of media. i hope it doesnt influence the game at all. duke3d was awsome with strippers and all. dont take it out

crunchy superman
11-22-2006, 05:33 AM
At this point, (re)playability is the controversy.

Dead Meat
11-22-2006, 09:39 AM
I don't see anything controversial about strippers. They're something absolutely normal and most people want them in the game..so, yeah they should be in the game. Won't be the same without 'em.

Denz
11-22-2006, 10:33 AM
They really suck. In the first place don't let your ****ing child play violent game and voila.

And if he rebels, use violence on him, like you saw on that other video game.











:o

mr. pinky demon
11-22-2006, 08:41 PM
Many of critics are mad because they Only featured women as being strippers or prostitutes. Something like debasing women as being only toys to men or some crap like that.

Mr.Sociopath
11-22-2006, 08:47 PM
yeah..when we all know it's based on actual fact..duke 3d was a real life simulator :p

mr. pinky demon
11-22-2006, 08:48 PM
Well ya, but there's always those pesky feminist ruining everything.

Denz
11-23-2006, 05:51 AM
Not our fault if in the real world women really do that stuff. And they agree to do it.

Tim. Just Tim.
11-23-2006, 08:49 AM
Anyway,
I really hope 3dr doesnt puss out and give in to all the PC douchebags out there. I hope DNF is at least as 'controversial' as D3D was. Or Shadow Warror for that matter :)

If the game is overly violent, and overly disrespectful to women and overly smutty and overly controversial, then whats the worst that could happen? Youll get a few Jack Thompson wannabees who do their best to bad mouth the game, and the game itself will sell a rediculous amount of copies.

DNF should be bigger and better than D3D in every way. If DNF is any less 'controversial' than D3D, we'll know that 3DR succumbed to 'the pressure'.

Amakou
11-23-2006, 11:06 AM
Anyway,
I really hope 3dr doesnt puss out and give in to all the PC douchebags out there. I hope DNF is at least as 'controversial' as D3D was. Or Shadow Warror for that matter :)

If the game is overly violent, and overly disrespectful to women and overly smutty and overly controversial, then whats the worst that could happen? Youll get a few Jack Thompson wannabees who do their best to bad mouth the game, and the game itself will sell a rediculous amount of copies.

DNF should be bigger and better than D3D in every way. If DNF is any less 'controversial' than D3D, we'll know that 3DR succumbed to 'the pressure'.

Whether you want it to be or not, it will be less controversial. Why? Because Duke Nukem 3D helped set the bar for what is not considered acceptable. Therefore what was controversial then, is not necessarily controversial now. If they listened to you they'd end up with an AO rated game, which they don't want.

~Amakou~

baff
11-23-2006, 12:49 PM
Random spawns is an easy aid to replayability.

baff
11-23-2006, 12:51 PM
If they listened to you they'd end up with an AO rated game, which they don't want.

~Amakou~
Pity. Everyone else here wants it.
We love porn.

John
11-23-2006, 03:32 PM
Everyone here is about .5% of the gaming market. (Probably more like .0001%)

Commando Nukem
11-23-2006, 03:35 PM
Pity. Everyone else here wants it.
We love porn.

The interweb has plenty of porn, of real women at that, not pixels and polygons.

I will never understand the huge appeal of polygonal women. Im not saying Duke shouldn't have what its always had, but you don't have to go overboard with it just to be Duke. Duke 3D had maybe four actual "adult" enviroments or situations, with just a few minor things sprinkled in for effect. It was never the entire game that was specfically about sex. So lets not make it about that. :P

John
11-23-2006, 06:20 PM
I don't think strippers are that controversial anymore. Vampire:Bloodlines has them, only in strip clubs and such (although they have prostitutes scattered around the streets :o ) and they seem to work fine for the "gritty" feel of it. I'm not sure if DNF will have prostitutes though.

alexgk
11-23-2006, 08:36 PM
However, how many of you are actually gonna replay the game, on a harder difficulty, right after you finished it?
Me ;). Not only once, but as many as I can.

Kev9709
11-23-2006, 11:40 PM
As others have said, Duke 3D struck a nerve because it was over-the-top back then and treaded in uncharted territory. But, as more of the same appeared, people became desensitized to the content, thus raising the bar for what is considered tolerable.

It's hard to say what kind of crap will be thrown at DNF if it ever even comes out. We have no way of gauging the controversy because between now and the day DNF sees a store shelf, there will be many, many, MANY more potentially controversial games that will end up paving the road for the next Duke. That is why it must be incredibly difficult to balance how "innovative" a game is. Not enough questionable content, and it's just another game. Too much, and it's a political nightmare.

When Duke Nukem Forever is released, I hope that Hilary will be too tired from her first term of office and lay off on her video game vendetta.

Ras
11-26-2006, 09:37 PM
"Duke Nukem 3D moves the 'shooter' through pornography stores, where Duke can use XXX sex posters for target practice.

You can use them for target practice only by virtue of the fact that you can shoot at any surface. In ten years, I've never even thought to specifically target a poster.

Duke throws cash at a prostituted woman telling her to 'Shake it, Baby' his gun ever ready.

I can't test it right now, but I believe he lowers his weapon when giving money. Besides, it's not because we are supposed to imagine Duke threatening the woman. Automatically lowering your weapon when aiming at an NPC was pretty rare back then.

In the game bonus points are awarded for the murder of these mostly prostituted and partially nude women.

At least in the PC version, you aren't playing for points. And, you are punished for killing women (exception, alien-infected women) by having enemies warp in.

Duke blows up stained glass windows in an empty church or goes to strip clubs where Japanese women lower their kimonos exposing their breasts.

Those are statues, and it's just a quirky little Easter egg.

Duke is encouraged to kill defenseless, often bound women.

Duke isn't encouraged to kill any women except the infected. In fact, as noted above, he is punished by having aliens warp in.

Some players go through killing the women. I always tried to make sure they were out of the line of fire, didn't suffer splash damage, etc. Neither way of playing makes a real difference, but it was a step in making the game interactive and more real.

Another argument I used to see when the game came out was that it was sexist because the women just stood around and basically didn't do anything. Well, the engine had limitations, and computers of the time had limitations. You couldn't have a bustling city with people moving around, doing their own thing. All you could basically do was have a couple standing around here and there.

Mr.Fibbles
11-26-2006, 10:17 PM
DNF coming out will be controversial because it has been in stasis for so long.
I think the replay value goes up the most when the modding community gets a shot at the game. Without the ability to make new levels etc, games seem to loose replay value. I mean, DN3D has great replay value besides, but the fact that I could make my own levels and download levels made by others, made the game last that much longer.

mr. pinky demon
11-27-2006, 06:03 PM
Another argument I used to see when the game came out was that it was sexist because the women just stood around and basically didn't do anything. Well, the engine had limitations, and computers of the time had limitations. You couldn't have a bustling city with people moving around, doing their own thing. All you could basically do was have a couple standing around here and there.

They found it sexist cause they only featured women as being hookers, floozies, cheerleaders, and prostitutes.

Ras
11-27-2006, 10:57 PM
No, I literally debated a guy who said it was sexist because they didn't even move around and have lives. True, he didn't like that that your list is all they were, but he mainly was saying that they were just objects because they just stood there.

wayskobfssae
11-28-2006, 12:22 PM
"Duke Nukem 3D moves the 'shooter' through pornography stores, where Duke can use XXX sex posters for target practice. Duke throws cash at a prostituted woman telling her to 'Shake it, Baby' his gun ever ready. In the game bonus points are awarded for the murder of these mostly prostituted and partially nude women. Duke blows up stained glass windows in an empty church or goes to strip clubs where Japanese women lower their kimonos exposing their breasts. Duke is encouraged to kill defenseless, often bound women.

Last time I shot one of the chicks (non-infested), I got "rewarded" with three monsters spawning on top of me. Duke's voice shows displeasure when it happens too.

That whole quote though is obvious anti-videogame propaganda. Mentioning that it's POSSIBLE To shoot out church windows as a way of trying to say that Duke encourages players to go out and do it IRL. Or how the gun is pointed at a chick when she's performing for him as a way of saying that Duke is threatening them. And since when did a bikini top become a kimono? The "japanese women" showing their breasts were strippers. That's what strippers do. They... strip. Is this a very difficult concept for that writer?

Will Duke shock the world again? Not likely, unless 3DR comes up with some form of perversion that is truly unique to the gaming world. Can't imagine what that would be though. I think the GTA series has covered everything in the past few years, and Duke is a hero, not a villain.

wayskobfssae
11-28-2006, 12:25 PM
No, I literally debated a guy who said it was sexist because they didn't even move around and have lives. True, he didn't like that that your list is all they were, but he mainly was saying that they were just objects because they just stood there.

Did he take into account when the game was made? The fact that the strippers respond to interaction AT ALL was a huge advancement in technology right there. There was only so much you could make a game do at the time and no game did even close to what Duke could when it was released.

Micki!
11-28-2006, 01:10 PM
And since when did a bikini top become a kimono? The "japanese women" showing their breasts were strippers.


Not that i'd like to participate in any bigger discussion here, but i have to correct you regarding this..!

In Episode 3, the first level (Shrapnel City) there are Japanese statues (resembling women) wearing kimonos standing in front of the Shushi bars... If interacting with them, they will expose thier breasts... Nothing big, it was more like an easter egg...

mr. pinky demon
11-28-2006, 05:06 PM
Its big to people who cant take a little nudity and those people are really annoying. Besides, wheh you played the church part (could there be more than one?) it was defiled by the aliens. It was an evil church.

Ras
11-28-2006, 06:10 PM
Did he take into account when the game was made? The fact that the strippers respond to interaction AT ALL was a huge advancement in technology right there. There was only so much you could make a game do at the time and no game did even close to what Duke could when it was released.

Yeah, this was actually back when the game was released. I kept arguing that they just couldn't have tons of characters going about their lives with the limits of technology, but I never got anywhere. :brickwall:

Mr.Sociopath
11-29-2006, 07:37 AM
They found it sexist cause they only featured women as being hookers, floozies, cheerleaders, and prostitutes.

yes this must be in.. :p

wayskobfssae
11-29-2006, 02:06 PM
Maybe the game just needs an interactive dominatrix dungeon. That'd blow the competition out of the water and give the game plenty of its old school 'controversial' publicity ;)

Personally I don't get the feeling that masochism is Duke's cup o' tea though.

"You and what army?" - Porn Actress, Duke Nukem 3D

Imperius
11-30-2006, 12:41 PM
Duke can use XXX sex posters for target practice. Am I the only one to find these so-called "XXX sex posters" (!) overhyped: the sexiest things in them were the texts :p

Anyway, I found the shock and horror D3D caused in certain people simply ridiculous back then :p
And how can you tell if the E3M1 women were statues? Since when? :o


About Duke4: if they end up letting players blow up Vegas wedding chapels (with Elvis-impersonators?) or churches [please note: this doesn't mean that I burning churches was on my TODO-list] or whatever, I'm not going to be shocked, or if they'll show us lots of polygon nudity, nothing new there, after all.

I believe I had a point but I may have forgotten it once again while commenting on the stuff I wanted to comment on.

Altered Reality
11-30-2006, 01:20 PM
Yes, i know that most of you are gonna buy the game and play it like there is no tormorrow. However, how many of you are actually gonna replay the game, on a harder difficulty, right after you finished it?
I'm definitely NOT. Let me tell you what I'll do right after I finish DNF: I'll launch the level editor and start mapping!

Plus, do you expect dnf to be a controversial game as duke nukem 3d was?
No, I'm not expecting anything about DNF right now.
Well, except for it NOT to be released on cassettes or floppies.

And how can you tell if the E3M1 women were statues? Since when?
They break if you shoot them.

wayskobfssae
11-30-2006, 02:15 PM
I'm definitely NOT. Let me tell you what I'll do right after I finish DNF: I'll launch the level editor and start mapping!

Amen, brother.

baff
12-01-2006, 06:16 AM
The interweb has plenty of porn, of real women at that, not pixels and polygons.

I will never understand the huge appeal of polygonal women. Im not saying Duke shouldn't have what its always had, but you don't have to go overboard with it just to be Duke. Duke 3D had maybe four actual "adult" enviroments or situations, with just a few minor things sprinkled in for effect. It was never the entire game that was specfically about sex. So lets not make it about that. :P

I never went to the other areas.

baff
12-01-2006, 06:19 AM
A level editor is key to replayability.
Also Unreal style automap downloading.

And a few map making competitions in the forums to win Nvidia cards and TrackIR and Big Joysticks and Matrox triple screen adaptors and anything else that can be blagged.

That big vibrating gamers chair! Now that's a prize worth winning. And so comfortable looking.

HunterXray
12-01-2006, 06:58 PM
Finish the game.

MrBlackCat
12-01-2006, 10:13 PM
Yeah, this was actually back when the game was released. I kept arguing that they just couldn't have tons of characters going about their lives with the limits of technology, but I never got anywhere. :brickwall:

I read this and so totally understand, I just HAVE to respond... "...but I never got anywhere."
Of COURSE you cound't get anywhere! :) I can give you many examples of "arguments that aren't" involving people like this. Duke 3D isn't the problem, it just became the target of a type of useless person(s) that is allowed to exist within our society. The TYPE of people that would be offended enough to argue about Duke 3D or 100 other things (e.g. firearms, pornography, helmet laws, etc) are the type you can never get anywhere with. Because they are not bound by rational, realism, personal responsibility, etc. They are nearly always angry, bitter, pitiful people who want to make the world a better place by dictating what is right or wrong for everyone else. American Society in its attempts at fairness and fredom of speach etc doesn't seem to have the wisdom to realize the "real" threat these type of people present.
I think tolerance and acceptance are two different things with issues like Nudity or perceived violence.
It gets complicated fast, but still comes down to individuals preferences. And notice there is nearly always an irrational jerk trying to tell you what you should be able to see or not, with total disregard for your personal preferences.

Ok... done now. I feel so much better. :)

Replay: I replay Duke 3D occasionally and just "play" in the environment more so. I would like to see Duke Nukem meets Grand Theft Auto really... you could have Aliens trying to take over areas of the city for instance. (tons of ideas here) Even in Duke 3D, the objectives per level don't change, so there isn't a whole lot of variation during replay. DukeMatch (or Deathmatch etc) is popular in part because of the totally random "fighting" I believe. The general competition is another major factor I would say. It would be great if DNF offers something new in this area. I like linear games just fine, but I have seen so many times there is "too" much non-linear and you get lost. I think a game needs to be one or the other. The GTA series is very well done in this respect I think. You don't get lost and it is usually a full open environment. Getting lost in a linear game sucks. I have to admit though, the times that come to mind are with add on user levels that really aren't well done.

I guess we will know... "when it's done."

MrBlackCat

DavoX
12-01-2006, 10:21 PM
Please george, let us have a lot of scripting possibilities to make our own special action scenes. That's would be like having the "build" we always dreamt of.

Duke's New Chainsaw
12-01-2006, 10:26 PM
OK, that link in the first post just twisted shit around to suit their own ends. I swear, these type of people suck. They're also a little late, too. :p

Dead Meat
12-02-2006, 08:41 AM
If the game doesn't have many physics puzzles (I hate them) and if it's fast-paced, then I'll be replaying it a lot. I think good pacing is key to replayability.
It also depends on the quality of the levels.

JobivanHiob
01-15-2008, 09:20 AM
George said: As for game length we should be similar to competitive games in our genre.
http://blog.shacknews.com/blogarticle.x/50481

if it will be comptitive with other games in the FPS genre, I think it will be around 10 hours. Thats not much but also not little. :)
My reason for posting this thread is whether DNF will have enough replaybility value to play it more than 2 times than some multiplayer and then uninstall it.
I would be a very sad man if DNF will be just another cool game but without any reason to play it again. Just look at DN3D, this game is still played today in multiplayer and in singleplayer despite of the bad graphics.
Would be nice to hear something solid on this topic. :)

Minty
01-15-2008, 10:03 AM
nothing wrong with D3Ds graphics :)

As for 10 hours, I think thats a reasonable time, I'm guessing people who complain about the ength of a game are people who play it none stop from the moment they get it, then find its completed even before they can sleep.

It takes me several days/weeks/months to finish certain games because I don't have the time that I used to to play them a lot, so some games last me ages, even the "short" ones last me a week or 2 if i only get to play a few hours per week. Also I play several games at once, swapping between them, so that makes them last even longer.

JobivanHiob
01-15-2008, 10:07 AM
but if DNF is done you won't swap between games, you only play DNF cause of its awesomeness

Minty
01-15-2008, 10:21 AM
Thats true, I'll be on nothing but DNF.

I hope it does have secrets and secret levels and stuff. Secrets that pay homage to old games are best, like finding a gym in vegas or something and 2d duke is there working out. Because finding stuff like that after missing it the first time round is what keeps replayability. Also to have it bloody good mindless fun to play :D

Mr.Fibbles
01-15-2008, 12:47 PM
I didn't realize that I have been playing Oblivion for over 50 hours in the last week and a half. Now, I was on a break and played it almost all day but the point is that people who don't have school and work will be able to beat a game less than 20 hours in a weekend/week.
I know this is apples to oranges since Oblivion is an RPG, but the point is that the main market for gaming is ( I think) the high school/college crowd since they have the most time to play games and don't have all the responsibilities found in "real life." A game released over the summer or during a break will certainly get complaints about play time if it isn't replayable since they are able to play the game nonstop almost for 10~15 hours a day if they wanted to.
Multiplayer and MOD support are the big replay value builders out there now days and I think (and hope) DNF will be king of those in as much as it will be king of the singleplayer experience.

Aust
01-15-2008, 03:06 PM
Great interview, I most liked the part when he said they will be adding "I'm gonna kill you, old school" to the voice list, hahahahaha!

theton
01-15-2008, 07:41 PM
Somehow I dont think DNF singleplayer will have that big of replayability. I really dont think it will focus on making DNF in a sandbox, like GTA where you could go anywhere and the action still goes on. Yes I am sure you will be able to gamble in some casinos and go here and there but in a "guided" linear kind of way. Games that are very open ended and bring a lot of singleplayer replay because of it, always make it a top priority to market it like that, FarCry 2 as an example (everytime you here that game they talk about how open ended it will be).
So with linear single player games and little replayability, we use the other part of the game, its multiplayer where the same map you can/will play it for months and months (Who hasnt played CS_Dust more than 500 times).
Those are my two cents...

vcatkiller
01-15-2008, 07:58 PM
(Who hasnt played CS_Dust more than 500 times).


Me. I've played it maybe twice, against bots. I don't like multiplayer very much. I'm a solo gamer.

If single player DNF doesn't hold my attention for at least a few weeks, it gets uninstalled and tossed on the "probably never play again" stack. Not that the game should last that long, but I should at least get the compulsion to go back and search for things I missed, replay my favourite bits, try things from a different angle, etc.

The Cool One
01-15-2008, 08:12 PM
hopefully it will be like metroid prime, it took me and my brother like 2 years to discover all the stuff in that game :D

vcatkiller
01-15-2008, 08:20 PM
I'd love to see a Metroid Prime style game on the PC. It just doesn't seem to be happening... :(

madhatter man
01-15-2008, 09:15 PM
It has to have replayability.

alexgk
01-15-2008, 09:51 PM
Competitive? Then we're talking about 10 hours more or less.

Micki!
01-16-2008, 04:18 AM
I'd love to see a Metroid Prime style game on the PC. It just doesn't seem to be happening... :(

The Most Metroid Prime like game i've seen out yet for PC, would be Bioshock... It has backtracking and respawning enemies... More or less areas that you have, or haven't explored... It's not exactly like Metroid, but it's damn right the closest i can think of when i look back and try to compare it with any other game i know of...

Nyteshadow
01-16-2008, 04:20 AM
As long as DNF isn't as short as Bioshock was, I'll be happy, I think. It has to have both replayability and game length.

Malgon
01-19-2008, 10:29 PM
If the levels are too linear then it will kill replayability in my eyes. DN3D still holds up because of open flowing environments, and plenty of secrets. If it's too straightforward then there's really no reason to go back through it, since it will be the same old stale path.

NetDisruptor
01-19-2008, 11:06 PM
10 hours of game play, after waiting this long is an insult to gamers everywhere.
I hope for 40 and will settle for no less than 20.

Mr.Fibbles
01-19-2008, 11:36 PM
For a FPS, I think 40 hours is a bit much. 15~30 hours is really what a FPS should be like as far as game length the first time through. I think if you can beat a game in one day it is too short.

Malgon
01-20-2008, 04:39 AM
I'd like DNF to be at least 12 hours, but I don't think we'll be getting 30-40 hour stints. I think George confirmed that the game would be on par with current FPS playtimes.

vcatkiller
01-20-2008, 07:23 AM
That's the statement that bothers me. Plus didn't someone at 3DR say they liked short games?

I don't expect 30-40 hours myself, but 15-20 would be nice. If you're racing along and not looking around that is... ;)

Malgon
01-22-2008, 04:39 AM
Game length is a tough balance I think. I know I'd rather have 12ish hours crammed with good stuff, than a 20 hour game that's really just filler. Unless 3DRealms makes DNF 20 hours with all top notch stuff. ;)

Caine
01-22-2008, 05:44 AM
if this game is so short like prey then i dunno what they did all the time, really duke needs also experienced players to take about 10 hours ! + replay value (secrets, secret maps, etc.)