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avatar_58
08-31-2006, 06:36 PM
http://www.shacknews.com/onearticle.x/43680

Why god.....Why? I mean, it seems Schafer's next game will be with VUgames as the publisher. I want to see this as good news, but I can't. I'm sorry but anything that comes into contact with Vivendi gets tainted, molested or released in paper sleeves.

I just don't know...

Mongorian
08-31-2006, 06:41 PM
What has vivendi done so wrong? Paper sleeves?

avatar_58
08-31-2006, 06:44 PM
You going to ask that question to a sierra fanboy? I harbour an irrational hatred for any company that dealt with the demise of Sierra. They also continue to use their name for profit, and worse: they abuse the IPs and, until recently, refused to allow resale/freeware releases.

I know recently with KQ9 being allowed, FEAR combat and the Sierra compilations they are trying very hard to make up for it.

You want to make up for it? Let the name die. Call yourselves VUgames not Sierra.

Mongorian
08-31-2006, 07:25 PM
Uh huh.

Wamplet
08-31-2006, 07:34 PM
I think they are still a decent publisher.

They dropped starforce, brought back swat, and even my beloved tribes, even though they killed it by making it a solo game this time around, which i was still ok with. They are re-releasing all those old games and they will supposedly work on xp. :)

avatar_58
08-31-2006, 07:48 PM
I just don't like their whole global domination attitude towards things. I still buy their games, because a publishers name doesn't influence my purchase (well, unless its a starforce user).

You want proof? Look to the valve dispute. They want full control over their developers.

Llama Gibbz
08-31-2006, 08:06 PM
Look at it this way.
At least they have a publisher.


If majesco wouldnt have picked up psychonauts,who knows were double fine would be now.

avatar_58
08-31-2006, 08:09 PM
Look at it this way.
At least they have a publisher.


If majesco wouldnt have picked up psychonauts,who knows were double fine would be now.

Yeah you've got me there ;) Although I don't think their new game is concerning Psychonauts, so it should be something new and fresh.

Paroxysm
08-31-2006, 09:03 PM
Well happy there's a publisher at least

Mongorian
08-31-2006, 09:21 PM
I just don't like their whole global domination attitude towards things.


You realize they run a business? And that is how businesses are operated?

Damien_Azreal
08-31-2006, 09:53 PM
VUG has some problems... but with them being behind initial releases of HL2, FEAR, Riddick... I'm happy. I hate paper sleeves, but I have tons of jewel cases laying around.
And with VUG bring TimeShift, FEAR: Extraction Point and a few others I'm interested in... I'm giving them a chance.

avatar_58
09-01-2006, 12:24 AM
You realize they run a business?

No shit? I thought it was a non profit organization.

Delicieuxz
09-01-2006, 01:47 AM
You realize they run a business? And that is how businesses are operated?

Correction, that's how poor business is operated.

Assault
09-01-2006, 03:03 AM
I can always count on my Avaratian friend to keep me updated when it comes to the coolness of Adventure games and Tim. :D

I think this is a good move. You know how Doublefine had a very hard time finding a publisher. If they would have had a solid publisher from the beginning of Psychonauts, the game would have sold much more. Also, Tim Schafer is well respected these days in the industry and I truly believe he wont let anyone harm his work. It was hard for Doublefine to find a publisher BECAUSE they where making a weird games and everyone knows they will keep making them. So I'm sure VU had that in mind...that they are singing for a company that's going to make weird stuff and it's not about to change.

Mongorian
09-01-2006, 08:36 AM
No shit? I thought it was a non profit organization.

Well, you act surprised that their concern is making more money. The name Sierra surely carries more wieght than Vivendi Universal, otherwise I don't think they'd use it. It's why we have goons running around calling themselves Atari.

As long as it's profitable to reproduce these old Sierra hits, they will do so. If producing for Double Fine garners a profit then they'll continue to do so. I don't see why Vivendi is any more evil than any of the other publishers out there. All of them have the desire to dominate each other. So why do you pick them out?

That's been my question since my first post in this thread, and you haven't answered it. I'm only curious because if they've done something exceptionally horrific I'd like to know about it.

cheeseboy
09-01-2006, 09:34 AM
I don't really care about the publisher in this instance, I'm just happy to see Doublefine are comming up with a new game. Any info on this project other than it being action/adventure?

Assault
09-01-2006, 01:36 PM
I don't really care about the publisher in this instance, I'm just happy to see Doublefine are comming up with a new game. Any info on this project other than it being action/adventure?

I think it has something to do with online play.

Hudson
09-01-2006, 02:28 PM
Compared to EA, VUGames is a blessing from god.

Assault
09-09-2006, 04:49 AM
http://www.gamespot.com/news/6157349.html?tag=lastword;link

Almost a week later, the company has confirmed the deal and has announced that the unnamed game will be under the brand of one of its subsidiaries, Sierra Entertainment. No details have yet surfaced on the game, and Vivendi describes it only as "a brand new creation."

"The Sierra team has been awesome to work with," said Tim Schafer, president and CEO of Double Fine. "Everyone we've met brings experience from a small developer background, so they know where we're coming from and what we have to do to make a great game."

Cassius
09-09-2006, 09:49 AM
The cycle of a good game, no – a great game and it’s developer.

1 – game is in development from a new developer
2 – game becomes a success after having a little trouble getting a published
3 – publisher causes trouble after years (they were bought out), so the developer seeks to becomes independent
4 – developer eventually becomes a publisher and acquires other companies
5 – most of the original people from developer leave or have already left
6 – less than phenomenal games get releases continually
7 – everyone still gives high praise to said developer till they sell out their company and retire
8 – the founders of the company end up in two categories. the first guy was a one hit glory dude that didn’t change with the time and learn to make better games he leaves the company and no one remembers him the second guy was more of a businessman that lost control of his company and couldn’t make people creative so he retired and now has millions.

9 – the few creative and talented people in the company break off and form new companies some of which make great games (Arcanum is an example)

10 – some of these new found companies hold back for as long as they can, so their independence means great games for many years
11 - but it’spointless, people get older and need to retire, you can see this happening to id software. that lawyer guy almost being completely in charge of everything and carmack taking less of a role in the company. even the beloved 3drealms will eventually succumb to the inevitable tides of fate, old age never sees it coming

10 – the cycle continues indefinitely. great game :dopefish: great game :dopefish: all your bases :dopefish: great game :dopefish: great game :dopefish: all your bases