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Locnor
09-11-2006, 08:37 AM
I thought about this after reading the "toughest boss" thread.

Some games you just don't like, but you want to beat them anyways. Some games you like and are fun and ok that is it.

Some games you like and you take great pleasure in beating the computer. Which games gave you the greatest pleasure in beating the computer. You know, when you talk to your computer screen and go "take that you b#$%@". (Not necessarily the hardest and not necessarily just the "Boss".)

I have been playing FlatOut 2 and enjoying it. In the game one of the opponents is "Sophie Martinez". She is my arch nemesis. I despise her. I take great joy in bashing her car to pieces and beating her in every race.

I remember having the same kind of fun in Carmageddon 1. Ramming the crap out of whoever got me the last time was very satisfying. And then finally getting the S.W.A.T super-car and bashing everyone made me very happy.

Shooting the Nazi soldiers in RTCW for some reason was just so "right". I never got tired of it.

Wamplet
09-11-2006, 09:17 AM
I always liked killing the guy that begged for his life in Rise of the Triad.

Kalki
09-11-2006, 11:19 AM
Jeremiah Covenant from Undying
Anne Navarra, Gunther Hermann and all those former-ally turned bad-guys from Deus Ex

Hudson
09-11-2006, 11:30 AM
The cultists from Blood, death by Spraycan.

Seriously, you simply can't get more entertaining then that.

MAT
09-11-2006, 12:01 PM
I tend to kill every npc whose deaths don't result in an immediate game-over.

I become a psycopath in games.

Rider
09-11-2006, 12:21 PM
The Keeper

thread over :p

Mr.Fibbles
09-11-2006, 10:24 PM
well, Postal 2 has lots of people you can kill, it is so much fun to take out a shovel and decapitate some random person and play soccer with their head.
Also, in Fallout 1 and 2 I would try to wipe out entire towns just to see if I could and to build up experience.

Cleric
09-11-2006, 10:35 PM
I never get tired of tossing around constantly respawning mechanics and scientists in the Psy-Ops training room. Good times throwing them into each other :D

Phait
09-11-2006, 10:38 PM
- Dagon on the coast guard ship in "Call of Cthulhu" (****ing awesome experience that was)
- the few targets in Hitman 1/Hitman 3 of the hotel mission

sawn_off
09-12-2006, 04:36 AM
Geeves for the win. Come on, you know your eyes lit up too when you found those pistols on the obstacle course in Tomb Raider 3, and you could finally blast that creepy tagalong.

Assault
09-12-2006, 05:23 AM
Legacy Of Kain: Defiance
You don't actually get to kill him, but ripping Kain's heart was one the greatest things in a game ever.

Thysis
09-12-2006, 06:07 AM
:love: Liz Arden :love:

Sang
09-12-2006, 10:33 AM
As for FPS's - Half Life 2 and Call of Duty series are a lot of fun on this, beating AI in Age Of Mythology and Empires 3 is pretty rewarding as well if you choose a good skill.

Damien_Azreal
09-12-2006, 01:52 PM
Almost any scientist in Half-Life. :D Shotgun blast + point blank + headshot = My very happy. :p

Assault
09-12-2006, 02:45 PM
Almost any scientist in Half-Life. :D Shotgun blast + point blank + headshot = My very happy. :p

Then these movies are for you:

http://www.gametrailers.com/umwatcher.php?id=8108
http://www.gametrailers.com/umwatcher.php?id=8760

Iggy
09-12-2006, 02:49 PM
Warden Celia from Dungeon Siege 2/ Dungeon Siege 2; Broken World. My character's got two axes who can't wait to give her a splitten personality.

Telee
09-12-2006, 03:05 PM
Any of the bosses on Paper Mario, usually.

Dr.Dude
09-12-2006, 04:07 PM
Any shrinker kill in Duke 3D... c'mon, you just can't get a better power rush than that. :D

Also, those poison black headcrabs in HL2... those things always freaked the living hell out of me, so obviously I got a lotta satisfaction clubbing them to death with the crowbar. ;)

thefly
09-12-2006, 05:08 PM
I always liked killing the guy that begged for his life in Rise of the Triad.

I have to second that. Especially with ludicrous gibs.

gt1750
09-12-2006, 05:11 PM
Rednecks in GTA2. I walked to their area next to blue phones and fired my SMG. They were still respawning and it was fun avoiding the molotovs :D

Also, those scouts (or whatever they were) in GTA. GOUARANGA!

jimbob
09-12-2006, 05:19 PM
the peds from Carmageddon ofcourse :p wel, in the first two, in the third the peds were mostly anoying and too hard to kill.

Telee
09-12-2006, 05:23 PM
Just remembered one, the bosses from Gun :)

Nessus
09-12-2006, 05:44 PM
Blood 2 had a bunch of annoying NPC's that were just asking for it.

Telee
09-12-2006, 07:35 PM
Also, just curious, how many hell hands are there in Blood? They usually pop out from nowhere and scare me half to death. They're annoying as hell.

Xerxes
09-12-2006, 08:24 PM
The AI in Starcraft because he's always 100x as powerful as you are at first.
The gaurds in Thief.
Everyone in Hong Kong in Deus Ex once you get the Dragon Sword..
The first enemy you see in Raptor.
The trains in Raptor.

Anne Navarra
You can kill her before that part:
On Lebedev's plane, when you get to Lebedev, shoot her when she comes.

Almost any scientist in Half-Life. :D Shotgun blast + point blank + headshot = My very happy. :p
There's a mod called Scientist Slaughterhouse where you kill them all the time(lots of nice weapons too, like an early gravity gun).. Singleplayer only though..

Sang
09-13-2006, 09:40 AM
Everyone in Hong Kong in Deus Ex once you get the Dragon Sword..


Correction:

Everyone in Deus Ex once you get the Dragon Sword.. ;) Yep.. the biggest and baddest bosses fell before my sword in just a few hits. If I wouldn't burn myself touching it, I would kiss it.

Drazula
09-14-2006, 11:39 AM
The final battle of Doom 3: Resurrection of Evil.

Joe Siegler
09-14-2006, 11:54 AM
Uh, the first post in this thread doesn't make any sense. You sure you know the proper definition of NPC? It seems that the things being talked about are not NPC's.

Iggy
09-14-2006, 11:55 AM
The final battle of Doom 3: Resurrection of Evil.

That's a NPC?

Joe Siegler
09-14-2006, 11:57 AM
The final battle of Doom 3 is most defintely NOT an NPC.

Sang
09-14-2006, 01:55 PM
Lol yeah they probably have some guys at iD software controlling the final boss, right.

Seriously you know what he meant, nitpickers :)

Telee
09-14-2006, 03:28 PM
Uh, the first post in this thread doesn't make any sense. You sure you know the proper definition of NPC? It seems that the things being talked about are not NPC's.

Yeah, it is, NPC = Non-Playable Character. Bosses and enemies are non-playable.

Damien_Azreal
09-14-2006, 04:57 PM
Then these movies are for you:

http://www.gametrailers.com/umwatcher.php?id=8108
http://www.gametrailers.com/umwatcher.php?id=8760

Yes, those were great. :D Made me want to reinstall HL just to run around and kill scientist.

avatar_58
09-14-2006, 05:00 PM
Uh, the first post in this thread doesn't make any sense. You sure you know the proper definition of NPC? It seems that the things being talked about are not NPC's.

NPC is actually an RPG term, basically referring to the characters you don't control:

http://en.wikipedia.org/wiki/Non-player_character

I don't understand the thread title either.

Kristian Joensen
09-14-2006, 05:12 PM
I have never seen the term NPC refer to anything other than a friendly character, if they are not friendly they are usually referred to as "enemy" or "monster" or "boss".

So IMO "NPC to beat" is kind of self-contradictory.

Damien_Azreal
09-14-2006, 05:17 PM
I basically took it as which NPCs from which games do you enjoy killing for fun. Just me. :p

Kristian Joensen
09-14-2006, 05:31 PM
Yeah, it is, NPC = Non-Playable Character. Bosses and enemies are non-playable.

Ehh the name of a concept and the definition of a concept are not the same. Bosses and enemies are bosses and enemies.

If you include them in the definition of NPC's it becomes to broad and the term becomes meaningless. A term that can mean anything really means nothing.

As for the subject at hand I think the scientists in HL would qualify.

MAT
09-14-2006, 05:54 PM
So IMO "NPC to beat" is kind of self-contradictory.

No, it is not, because there are several NPCs in several games which are not friendly nor hostile but can be killed by the player. Mostly in RPG games.

for FPSs, the scientists from the Half-life ara good examples.

Kristian Joensen
09-14-2006, 06:27 PM
"not friendly nor hostile" Ehh if they are not hostile they are friendly, I myself used the scientists in Half-Life as an example very well fitting for this thread.

Blade Nightflame
09-14-2006, 07:03 PM
Favorite NPC/Boss/Enemy to beat

Much better. ;)
For me, I would have to agree on one thing, killing every Blood Cultist variant with the Flaregun. Such a lovely sound and scene, warms up my time everytime. :love:

MAT
09-15-2006, 05:09 AM
"not friendly nor hostile" Ehh if they are not hostile they are friendly, I myself used the scientists in Half-Life as an example very well fitting for this thread.

neutral?

FireFly
09-15-2006, 07:31 AM
I believe game designers/programmers use the word "friendly" to describe non-hostile characters.

Anyway, I've never seen a journalist or writer use the term NPC to refer to an enemy. From the Wikipedia article:

"The term non-player character is also used in computer role-playing games to describe entities not under the direct control of players. Nearly always the connotation is that an NPC is allied with, or at least neutral toward, the player, rather than being an enemy."

http://en.wikipedia.org/wiki/Non-player_character

Locnor
09-15-2006, 09:17 AM
Uh, the first post in this thread doesn't make any sense. You sure you know the proper definition of NPC? It seems that the things being talked about are not NPC's.


:rolleyes: Seriously? That is your comment? You really could not figure it out? or did you turn on sarcasm mode and I did not detect it?

Okey Dokey then....

What is your favorite computer controlled character to destroy?

Be it your stupid "team mates" in Ghost Recon or whatever and you take them out so you can play alone….

Be it the "friendly" scientists in Half-Life cause they just get on your nerves.

Be it the Japanese or German soldier of your choice from a WWII game because they represent the evil in the world.

Be it a certain type of enemy or “Boss” or “End Guy” from any game because they are just too powerful or annoying.

Be it whatever you want it to be.

Joe Siegler
09-15-2006, 01:44 PM
I have never seen the term NPC refer to anything other than a friendly character, if they are not friendly they are usually referred to as "enemy" or "monster" or "boss".

So IMO "NPC to beat" is kind of self-contradictory.

My point EXACTLY. The concept of "NPC" (despite what was said about it's name in this thread) is that they're friendly, non hostile characters. Not game bosses.

Kalki
09-15-2006, 01:50 PM
What about games (http://forums.3drealms.com/vb/showpost.php?p=409619&postcount=3) where they start off as neutral/friendly and become bosses due to open-endedness/story.

Or NPCs it's just fun to be sadistic with, like the pedestrians in Carmageddon or those in Postal 2.

FireFly
09-15-2006, 03:22 PM
What about games (http://forums.3drealms.com/vb/showpost.php?p=409619&postcount=3) where they start off as neutral/friendly and become bosses due to open-endedness/story.
I think if they become hostile because of the players' immediate actions then they're still NPCs, but if they become hostile as part of the story (player influenced or not) then they turn into enemies.

But really the term NPC doesn't tend to be used to refer to characters (in the narrative sense). I don't think of Alyx in Half-Life 2 as an NPC, but I do think of the resistance fighters as NPCs.

Or NPCs it's just fun to be sadistic with, like the pedestrians in Carmageddon or those in Postal 2.
Definitely NPCs.

SpinX
09-18-2006, 06:14 PM
putting the bullet in fettels stupid mind-****ed head... :) sorry for my language