View Full Version : Orbital Oblivion: Missing maps
NightFright
12-21-2007, 05:55 PM
I have approached ProAsm, asking him if he could pack up the great space episode "Orbital Oblivion" by Fernando Marquez into a pack so it can be used with EDuke32/HRP contents in its entirety.
However, I found that two maps are missing at the Duke Nukem Repository (http://duke3d.bur.st/maps):
E2L1 - SS Observatory
E2L2 - Intercommunication
E2L3 - GnuStella Network
E2L4 - Optical Demounter
E2L5 - Alpha Core
E2L6 - Lunar Crossroads
E2L7 - ?
E2L8 - ?
E2L9 - Viewport
E2L10 - Cycling Perimeter (Secret Level #1)
E2L11 - Asteroid Stronghold (Secret Level #2)
So my question is if any of you knows what the names of the missing maps are, if they even exist and if so, where to get them. Otherwise, we will have to look for proper replacements.
Quakis
12-21-2007, 08:19 PM
I think he finished Lunar Crossroads not too long ago (judging by MSDN) so I think those two "missing" maps are currently in progress?
DeeperThought
12-21-2007, 08:30 PM
I think he finished Lunar Crossroads not too long ago (judging by MSDN) so I think those two "missing" maps are currently in progress?
That would be my guess as well. He's an admin at DNR, so it's a good bet the maps would be there if they existed.
NightFright
12-22-2007, 07:47 AM
Well I just thought it's strange he finished the episode finale map before some others. But when they are not there, they are probably still WIP, indeed.
Remarkably, the "New York Rebellion" episode by Marquez already has the "Orbital Oblivion" selection in place but is missing the maps.
Mikko Sandt
12-22-2007, 04:35 PM
"Just gathering inspiration for E2L7 and E2L8. As these will be short maps, compared to E2L6, I can estimate the completion of this episode in February."
From: http://amc.planetduke.gamespy.com/smf/index.php?topic=4638.msg189021#msg189021
NightFright
12-23-2007, 10:02 AM
Great news. I am just playing through "New York Rebellion", Fernando's first full episode, and I am amazed by the great map design and its clever usage of puzzles. The first 5 (so far I've played) Oblivion maps look great, too.
If we got another one or two really great episodes to replace "Shrapnel City" and "The Birth", we could issue a full high-quality groupfile with a complete set of really amazing levels.
NightFright
12-26-2007, 03:20 PM
I would like to temporarily replace the missing maps in the episode by "Hell Station" and "Mothership" by Pipeline. These seem to fit best to Fernando's own maps for the time being.
Problem with the mothership map, however:
- This one was meant as the ending level of Ep.1, therefore there is a Battlelord in the final room, and if you kill him, you get to the Ep.1 ending screen. "Orbital Oblivion" however replaces Ep.2 and continues after this map.
- There has to be a secret exit leading to E2L11.
So if there is anyone out there who knows something about mapping, it would be great if you could
- Replace Battlelord in final room with normal Nuke button so next map can be loaded (you can choose to place another challenge in Battlelord's place, however). Of course, it shouldn't look like it wasn't there in the first place...
- Add a secret area somewhere with a secret exit, leading to level 11 (which would be "Asteroid Stronghold". Of course you would need to say afterwards how you can reach the secret exit. ;)
The map I mean can be obtained here:
http://duke3d.bur.st/maps/Mothership
Radar1013
12-26-2007, 04:02 PM
Why don't you just wait until he finishes those two maps? This episode your putting together shouldn't be released until he finishes those maps.
NightFright
12-26-2007, 04:13 PM
It won't without his permission, anyway. Just wanted to see if it works (and how it is done). Besides we could also need a 3rd or even 4th episode of comparable quality first before packing this together. The trick would be that the episodes end exactly like the originals did, i.e. Ep.3=Emperor, Ep.4=Queen so ending sequences can be used like in normal game. Since Fernando's maps often contain architectural quotations of the original maps, this seems to make sense.
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