View Full Version : Brush bender?
NutWrench
10-22-2001, 09:07 PM
Are there any UnrealEd utilities that will let you take a 3D brush and bend it up to 90 degrees? For example, I made this straight hallway, (http://worldzone.net/art/jrbobdobbs//corseg.jpg) and now I want to make it curve to the right or left. I don't care if the detail brushes get wider or narrower.
Are there any utilities or editor tricks that will do this? The 2D shape editor is ok for making basic curving hallways, but I want to keep those detail brushes, too. images/icons/smile.gif
Guest
10-22-2001, 10:20 PM
Maybe make about 17 offset sections, say 2 degees on each side of the detailed chunk of hallway. Start and ending sections will have to be custom made with only one side offset. They will have to add up to 90 degees.
Hey what the hell!?
ORIGINAL Unreal?
Shit. images/icons/tongue.gif
I'm not currently aware of anything like that.
Have you ever released any completed maps?
I see you posting about stuff alot but I've never seen anything of yours (besides pics).
Tip
You must die! I alone am best!
NutWrench
10-23-2001, 07:38 PM
Thanks,
I did that with UnrealEd 2.0 I set the default game type to Unreal Single Player, so I wouldn't have to deal with all the Bots re-spawning on my one PlayerStart. images/icons/wink.gif I haven't released any Unreal maps yet, though I have about 6-7 average incomplete maps and a ton of tiny tutorial maps.
I had an idea last night: I'm going to try shaping the Builder Brush into a pie-shaped Cylinder segment (about 30 degrees) and Intersecting it with the coridoor. If I split the hallway in the right places, I think it will work.
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