Xiu
10-27-2001, 12:51 AM
Lo guys! images/icons/smile.gif
What options do I need to enable/disable to allow
masked textures to block players but not bullets?
I've used a very thin brush and not a sheet.
My current map has quite a large outdoor area, in one particular view you can see 150 nodes/112 polys and my framerate drops a fair bit. This is before bots and such; which is really depressing as CTF-Midtown has a large outdoor areana and feature way more polys/nodes than my map currently has. And I get better with CTF-Midtown.
Is their some special way to optimise outdoor arean's?
Thanks fellas! images/icons/smile.gif
What options do I need to enable/disable to allow
masked textures to block players but not bullets?
I've used a very thin brush and not a sheet.
My current map has quite a large outdoor area, in one particular view you can see 150 nodes/112 polys and my framerate drops a fair bit. This is before bots and such; which is really depressing as CTF-Midtown has a large outdoor areana and feature way more polys/nodes than my map currently has. And I get better with CTF-Midtown.
Is their some special way to optimise outdoor arean's?
Thanks fellas! images/icons/smile.gif