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View Full Version : Prey and Vista 32bit


ocell
03-09-2008, 06:48 AM
Please help. Isnt working the Prey on Vista 32bit. Start the game, but an error message displayed and exit the game.
This is the error message:

Prey 1.4.119 win-x86 Nov 20 2007 18:31:35
2404 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT & x64
2048 MB System Memory
512 MB Video Memory
Winsock Initialized
Found interface: {F8B13206-332C-47F4-AFB6-41212186E190} Realtek RTL8187 Wireless 802.11b/g 54Mbps USB 2.0 Network Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {4341782D-9BD3-4D3F-B6FC-16467FAEF6FC} Marvell Yukon 88E8053 PCI-E Gigabit Ethernet-vezérl - 192.168.2.100/255.255.255.0
Found interface: {0DEC1797-1F1B-403B-BA80-B666802863C8} Marvell Yukon 88E8053 PCI-E Gigabit Ethernet-vezérl - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
prey using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 F:\Program Files\Prey\base\game00.pk4 with checksum 0xff851bf2
Loaded pk4 F:\Program Files\Prey\base\game01.pk4 with checksum 0xa208af14
Loaded pk4 F:\Program Files\Prey\base\game02.pk4 with checksum 0xaa46eb08
Loaded pk4 F:\Program Files\Prey\base\game03.pk4 with checksum 0x39a5ed9c
Loaded pk4 F:\Program Files\Prey\base\pak000.pk4 with checksum 0x7dc00ede
Loaded pk4 F:\Program Files\Prey\base\pak001.pk4 with checksum 0xd06647b1
Loaded pk4 F:\Program Files\Prey\base\pak002.pk4 with checksum 0x57dce443
Loaded pk4 F:\Program Files\Prey\base\pak003.pk4 with checksum 0x263006fe
Loaded pk4 F:\Program Files\Prey\base\pak004.pk4 with checksum 0xcc075380
Loaded pk4 F:\Program Files\Prey\base\pak005.pk4 with checksum 0xead35190
Loaded pk4 F:\Program Files\Prey\base\pak006.pk4 with checksum 0xed8ce397
Loaded pk4 F:\Program Files\Prey\base\pak020.pk4 with checksum 0x39191193
Loaded pk4 F:\Program Files\Prey\base\pak040.pk4 with checksum 0x40dd9bb5
Current search path:
F:\Program Files\Prey/base
F:\Program Files\Prey\base\pak040.pk4 (468 files)
F:\Program Files\Prey\base\pak020.pk4 (23 files)
F:\Program Files\Prey\base\pak006.pk4 (108 files)
F:\Program Files\Prey\base\pak005.pk4 (10 files)
F:\Program Files\Prey\base\pak004.pk4 (3739 files)
F:\Program Files\Prey\base\pak003.pk4 (4111 files)
F:\Program Files\Prey\base\pak002.pk4 (5337 files)
F:\Program Files\Prey\base\pak001.pk4 (6270 files)
F:\Program Files\Prey\base\pak000.pk4 (3318 files)
F:\Program Files\Prey\base\game03.pk4 (2 files)
F:\Program Files\Prey\base\game02.pk4 (10 files)
F:\Program Files\Prey\base\game01.pk4 (2 files)
F:\Program Files\Prey\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
2661 strings read from strings/english001.lang
Couldn't open journal files
couldn't exec editor.cfg
execing default.cfg
couldn't exec preyconfig.cfg
couldn't exec autoexec.cfg
2661 strings read from strings/english001.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 2 selected
...creating GL context: succeeded
...making context current: succeeded

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
...initializing OpenAL
...calling LoadLibrary( 'openal32.dll' ): failed
...initializing OpenAL
...calling LoadLibrary( 'openal32.dll' ): failed
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
...using GL_ATI_separate_stencil
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
---------------------
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
glprogs/interactionUpdate.vfp
glprogs/interactionUpdate.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionCubeMaps.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBump.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionNormBumpH.vfp
glprogs/interactionAll.vfp
glprogs/interactionAll.vfp
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: F:\Program Files\Prey\base\game03.pk4/gamex86.dll
copy gamex86.dll to F:\Program Files\Prey\base\gamex86.dll
could not create destination file
********************
ERROR: DLL extraction to fs_savepath failed

********************
DLL extraction to fs_savepath failed

Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL



Anybody can help me?

ocell

peoplessi
03-09-2008, 08:11 AM
Do you have UAC enabled? If so, run the game as administrator.

ocell
03-09-2008, 08:31 AM
What is the UAC?
Im the one user on my machine and I have administrator rights.

Hudson
03-09-2008, 11:03 AM
User Account Control, it works like permission rights on Linux/OS-X. Even as administrator you have to manually allow certain programs to execute under Vista.

Right click the game executable and select the "Run as administrator" option, and let us know if that worked.

ocell
03-09-2008, 02:07 PM
GREAT!!! Working.
Sorry. Im now learning handling the Vista...
:))
Thanx.
Bye

Hudson
03-09-2008, 02:55 PM
Not a problem, enjoy! :)

Nukkus
03-09-2008, 03:40 PM
the best way to get things done on a single person machine is to disable UAC.

Hudson
03-09-2008, 04:54 PM
UAC is annoying as hell, however the extra security it offers cannot be ignored.

Steve
03-09-2008, 05:25 PM
UAC is annoying as hell, however the extra security it offers cannot be ignored.

Most people ignore it anyway by clicking accept without thinking or reading :o

peoplessi
03-10-2008, 05:29 PM
SP1 tones down the popups, which are too frequent, but overall UAC is a good move to the right direction.

Steve
03-10-2008, 06:50 PM
SP1 tones down the popups, which are too frequent, but overall UAC is a good move to the right direction.

Oh it is a move in the right direction however people that use computers are generally too stupid and just click accept.

The_Shadow
03-10-2008, 07:08 PM
For the inexperienced user, UAC is definately a plus, but for anyone remotely experienced, it simply makes the PC a nightmare to use.

Worse still, if you disable UAC, you're left with warnings 'Your computer may be at risk'. If you disable this warning message, you lose the other warnings managed by this system (Anti-Virus is out of date, etc.)

Having said that, UAC has it's uses, but it should not be being forced down my throat. An optional module, removable by choice, without further interruption would be much more appreciated.

Hudson
03-10-2008, 07:57 PM
I've been used to it for years with Linux (and now OS X) so it doesn't bother me as much, however I could understand how a pure-windows user would get irritated by it.

avatar_58
03-11-2008, 09:28 AM
Having said that, UAC has it's uses, but it should not be being forced down my throat. An optional module, removable by choice, without further interruption would be much more appreciated.

It isn't forced, since you can disable it. Microsoft probably should have had a "enable UAC?" in the vista install though, but most advanced users will disable it anyway if it's an issue.

I'd keep it on myself, but I use too many programs and games which conflict with it. That and I can take care of my O/S myself, I don't need a babysitter.

For work use though UAC is a godsend. Makes shit so much easier.

peoplessi
03-12-2008, 08:30 AM
I have UAC enabled, and I have not really noticed any downsides in using it. Ok, it is too frequent, but that is toned down in SP1, and I guess it is constantly under work. It is not like I'd need it. Same thing with linux, you have to sudo.