Zaxtor
03-13-2008, 05:36 PM
Example i use that flashing forcefield of duke, make it (lotag 10)
But instead of a switch or a accesslock to disable it.
Is there a way to make example i disable or destroy the sprite to operate the wall lotag
Like when sprite is destroy it shuts off the shield permanently like an access lock.?
I know sprites can operate masterswitch, respawn etc. But what about walls?
But instead of a switch or a accesslock to disable it.
Is there a way to make example i disable or destroy the sprite to operate the wall lotag
Like when sprite is destroy it shuts off the shield permanently like an access lock.?
I know sprites can operate masterswitch, respawn etc. But what about walls?