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chebman
02-06-2003, 03:34 PM
When I choose to play my map from UnrealEd, I keep dying again and again on the exact second I respawn before I can do anything or move anywhere. This is happening to me and all of the bots on the playerstart point. What can I do to make so I can move through my map?

And how can I control what bots and how many bots are in my level(and what their skill level is)?

Please help me, I'd really appreciate it.

Wild Falkon
02-06-2003, 04:10 PM
Recomplie the level completely, and see if that helps.

As for bots, here's some console commands for you:

killpawns -kills all the bots

addbots x -adds bots, where x is the number of bots you want


I hope that helps. images/icons/smile.gif

NutWrench
02-06-2003, 05:53 PM
You could also change the maps gametype to Unreal single-player for testing purposes.

chebman
02-06-2003, 08:20 PM
I really know nothing about UnrealEd, so do you think that you could please explain this to me in idiot-proof terms because I am completley new to UnrealEd(I mean, like, could you tell me exaclty what buttons to press in what order)?

I just want to know how I can make it so I can just wander around alone in my levels without any bots.

I also want to know how to add bots when I want to and how to adjust the number of them and their difficulty level.

Also I need to find out how I can stay in my level after the round is over because when the round in my level is over, the game will just whisk me off to one of the original levels from the game. I mean, how do I make it so I can play in my level as many times in a row as I want to?

Oh, and one last thing: How do you enable cheats when you choose to play in your level? The bots are killing me. images/icons/smile.gif

If you could answer all or any of these questions I'd really really be thankful.

NutWrench
02-06-2003, 09:45 PM
Ok. images/icons/smile.gif

Unreal Tournament maps default to Deathmatch mode, so whenever you try to start one, you will be competing with several bots for the PlayerStart. So, a whole lot of players are going to die as each incoming player telefrags the player that's already standing at the PlayerStart. (When your map is done, you'll need more PlayerStarts).

There's an option in UT when you select 'Start Practice game' under the Bot tab where you can select zero bot players. This will let you wander around the map in peace.

There's also another option there that says 'Auto change levels.' This is normally checked. Uncheck it.

Try playing the map as a Spectator. This is a special playertype that you can select from the Player Setup menu. This way, you can watch how the Bots behave without them trying to attack you. This is a good way to check the placement of your pathnodes. You can make sure that the bots aren't getting stuck somewhere or doing weird stuff. (There's a really nice UT mutator called MindReader that shows you all kinds of info about what the bot is thinking, who it's targeting and where it plans to go next.)

Use the 'AddBots' command from the console (or hit the Tab key and backspace over 'Say'. The format is 'AddBots #').

The other way to get some peace and quiet is to change the maps gametype to Unreal Singleplayer. Go to the Classes browser (little pawn icon in the toolbar). Go to Info-->GameInfo-->UnrealGameInfo and left click on 'Single Player' Then go to the menu bar and click 'View-->Level Properties' Under the Level Info section find 'DefaultGameType' and Paste the Single Player gametype into the blank field (you can right-click and use Paste). This map will now start up as an Unreal 1 single player map until you clear this field.

chebman
02-07-2003, 01:25 PM
Thank you so much. I feel really lucky to belong to a forum where people are so kind and helpful.