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axion
04-28-2008, 03:46 PM
Figured by doing it this way we won't have a billion threads all giving info on the same game. Anyways it's confirmed to be released sometime this holiday season according to IGN (http://www.1up.com/do/newsStory?cId=3167597).

We already knew the next Prince of Persia game was coming sometime before March 31, 2009, and last week we learned it might be called Prince of Persia Prodigy. Now yet another small trickle of information has been released, as Ubisoft announced today that the new Prince of Persia game will be released this holiday season for the Xbox 360, PlayStation 3, and PC. Additionally, a new Prince of Persia game is in the works for the Nintendo DS as well.

Development duties are once again being handled by Ubisoft Montreal -- makers of Assassin's Creed -- with the same team that created the trilogy of Prince of Persia games for last-gen consoles, including Sand's of Time, Warrior Within, and The Two Thrones. Not many more details were released, other than the press release promising a "new breed of gameplay" and a "brand-new illustrative art style." It's going to be pretty new, is what they're getting at.

A title for the game wasn't released either, so whether Prince of Persia Prodigy will be the title for the new consoles/PC game or the Nintendo DS game -- which will feature its own new storyline and characters -- is still anyone's guess.

Same devs as the others, hopefully they really do come up with a "new breed of gameplay," as the combat didn't change much through the last 3.

hanged_man
04-29-2008, 01:38 AM
Less combat i say, the combat in the 2nd and the 3rd made the game's experience much worse and in Assassin's Creed the combat proved that it's not their strong point

vcatkiller
04-29-2008, 06:16 AM
Agreed. The combat in the series is what turns me off it. I do love the exploration elements though, running, jumping and climbing around. More of that would be good.

The Stinger
04-29-2008, 06:24 AM
Wikipedia says the title will be "Prince of Persia: Ghosts of The Past (http://en.wikipedia.org/wiki/Prince_of_Persia)".

Less combat i say, the combat in the 2nd and the 3rd made the game's experience much worse and in Assassin's Creed the combat proved that it's not their strong point

4th and 5th. ;)

Karthik
04-29-2008, 07:54 AM
Wikipedia says the title will be "Prince of Persia: Ghosts of The Past (http://en.wikipedia.org/wiki/Prince_of_Persia)".



4th and 5th. ;)
Not many people remember the original incarnations. Let's face it. The prince today is not like the prince in the late 80s, early 90s and the late 90s.

Hyperactive Slob
04-29-2008, 02:28 PM
4th and 5th.
5th and 6th. You forgot the crappy 3d one. :p

seregrail7
04-29-2008, 04:52 PM
Wikipedia says the title will be "Prince of Persia: Ghosts of The Past (http://en.wikipedia.org/wiki/Prince_of_Persia)".



4th and 5th. ;)
It says Prince of Persia: Monkey Business now. What's your point?

axion
04-29-2008, 06:08 PM
Since they registered the domain princeofpersiaprodigy.com that would lead one to believe that will most likely be the name...

Reaper
04-30-2008, 07:32 AM
It says Prince of Persia: Monkey Business now. What's your point?
Wikipedia is so prone to getting abused. Lol.

I love the newer PoPs. Big thumbs up for any new PoP game. I hope this one doesn't rip all of its ideas from Assassin's Creed though. Also I'm sure they can make reasonably good combat.

Karthik
04-30-2008, 07:57 AM
Maybe they should make a Prince of Persia mixed with post apocalyptic Persia and sword & sorcery. For example have the prince fight people with a sword in one hand and an Uzi in his other hand. Yeah!!

Little Conqueror
04-30-2008, 01:17 PM
How about they just make ones in the style of the 2D games (that these tweens have never played)? How about we escape from a dungeon, unarmed, to rescue a princess?

vcatkiller
04-30-2008, 05:22 PM
Unarmed? You had a sword in the first PoP. Man I loved that game - especially lvl 12. I used to love climbing up to the upper parts of the level and then seeing how far I could drop. Especially fun on the Master System, where if you fell at the wrong spot you could fall infinitely by falling through the floor and reappearing at the top of the same screen.

Aah good times...

But yeah, another 2D PoP would be cool. I can't see it happening though.

Malgon
05-22-2008, 01:24 AM
New Prince of Persia info here (http://www.shacknews.com/onearticle.x/52803) for you guys. :)

Karthik
05-22-2008, 05:21 AM
What's with the cel-shading?

vcatkiller
05-22-2008, 05:32 AM
What do you mean? Those screenshots look great!

hiob
05-22-2008, 06:36 AM
Very nice art direction, although it looks like another game. I don't really see any "Prince of Persia" in there.

Cleric
05-22-2008, 11:52 AM
Wow, loving the art direction right now. The textures on the baddies friggin' rock. And the Prince's face looks like it's done with watercolors . . .that's awesome . . .

hanged_man
05-22-2008, 12:20 PM
I've read somewhere that they're their best to make it colorful and less like the 2nd and the 3rd one ...however I'm still worried about the combat system, hopefully they male it better and not turn into devil may cry craziness

Ras
05-22-2008, 12:50 PM
Huh. Last night, when I glanced at those, I assumed it was concept art. Interesting that it's in-game.

Reaper
05-22-2008, 09:35 PM
The screencaps sure do look good, but I'm a tad disappointed that it seems like the same gameplay mechanics (running along walls - of course that was probably to be expected). Anyways, declare my interest piqued.

Cleric
05-25-2008, 02:56 PM
There's a preview up on IGN, and I don't know if I like the sound of the new combat system. It seems that you will never, ever fight more than one enemy at a time. Along with that change, there are a lot of big changes in direction for the game, but I'll let you guys read it here. (http://ps3.ign.com/articles/876/876483p1.html)

As you can see from the screenshots, Prince of Persia is a complete visual departure from the previous titles. It is not cel-shaded. Ubisoft calls its look "illustrative." Where cel-shading tends to look flat, POP looks in every way three-dimensional and there is an impressive amount of detail. This stylized look is more like watching a painting come to life.

Hm.

MAT
05-25-2008, 05:06 PM
I love the way the game looks. Definitely original.

superevilcube
05-25-2008, 05:34 PM
I'm liking the art direction.

Paroxysm
05-26-2008, 12:53 AM
There's a preview up on IGN, and I don't know if I like the sound of the new combat system. It seems that you will never, ever fight more than one enemy at a time.

See I love that sound of that. Makes me hope for more meaningful encounters. I've killed approx 28 million fodder enemies in my time gaming. Just give me the fights that mater. Hopefully this also means they'll be a great focus on environmental puzzles as that was always the strong point of the PoP games.

Damien_Azreal
05-26-2008, 02:46 PM
I'll need to see more of this. The new art direction, while cool looking in it's own way... doesn't really seem right for a PoP game to me.

And with the series focusing on a new Prince... I need more info.

Cleric
05-26-2008, 09:50 PM
^He's not even a prince. Previews say he's just a nomad who stumbled upon the area the game takes place in and becomes a hero. Riiiight. It will probably end with him becoming the new prince after he is adopted by the King as thanks for saving the city. Or hell, why not just make him king? Of the universe?:rolleyes:

Fun or not, I smell cheese already.

Damien_Azreal
05-26-2008, 10:02 PM
I'm a bit worried about it... such a huge departure from the last three games, it's gonna be hard to win over a lot of fans at first.

Maybe once we see some in game footage... and get some more solid info on the story. I loved the last three games (yes, even Warrior Within)... but I'm worried about this one.

Monkey Butler
05-27-2008, 06:02 AM
^He's not even a prince. Previews say he's just a nomad who stumbled upon the area the game takes place in and becomes a hero. Riiiight. It will probably end with him becoming the new prince after he is adopted by the King as thanks for saving the city. Or hell, why not just make him king? Of the universe?:rolleyes:

Fun or not, I smell cheese already.

:doh: You made that up completely, and then decide that that's going to make the game cheesy?

Cleric
05-27-2008, 11:36 AM
It was sarcasm. I'm just saying that if the story is going to go down the "poor guy rises up to greatness" route with the story, I'll be disappointed. I'm not completely shunning the game already, I'm just hoping that's not how it's going to turn out.

Lengis
05-27-2008, 10:39 PM
It was sarcasm. I'm just saying that if the story is going to go down the "poor guy rises up to greatness" route with the story, I'll be disappointed. I'm not completely shunning the game already, I'm just hoping that's not how it's going to turn out.

If I'm not mistaken, that's how the original games were. The "prince" in the original games was just a commoner who eventually wins the heart of the princess, and thus becomes a prince. In the modern trilogy, he was a completely different character, who was a prince to begin with. After the Sands of Time, he became a much less likeable character.

Personally I like the rags to riches prince better. The new prince seems to follow in that vein, and I like it.

Cleric
05-27-2008, 11:14 PM
You're right, but the whole rags to riches thing is sort of weak IMO. I don't really like when it's used in...well, anything. I like the quote I saw a while ago when someone was describing GTA4's story as "rags to slightly better rags". Something like that, I can tolerate. But the whole "poor guy wins the people's hearts and becomes their leader" thing just doesn't do it for me.

Reaper
05-28-2008, 09:12 AM
I don't see the problem. It's not like it's clichéd in videogames.
I prefer this way to being the prince from the start.

Cleric
05-28-2008, 11:34 AM
^To each his own, Reaper. (Something that's thrown around a lot on these forums :p)

The first trailer's been released here. (http://xbox360.ign.com/dor/objects/890664/prince-of-persia-next-gen/videos/POP_trailer_052708.html)
I hate most of Ubi's early trailers. They never have any actual gameplay in them. I want to know how the game looks in motion, not how pretty the cutscenes will look...

Damien_Azreal
05-28-2008, 12:11 PM
Did not like that trailer.

hanged_man
05-28-2008, 04:51 PM
Did not like that trailer.

same here. i didnt like this new companion thing and doing combos together, it felt like im looking at a crazy japanese sword fighting game

Dan the Man
05-28-2008, 05:14 PM
Blue eyes? Authenticity doesn't mean anything to these people does it.

Paroxysm
05-28-2008, 05:16 PM
I hate most of Ubi's early trailers. They never have any actual gameplay in them.
Now think about how those two sentences may relate.

big fat lazy
05-28-2008, 06:23 PM
The first trailer's been released here. (http://xbox360.ign.com/dor/objects/890664/prince-of-persia-next-gen/videos/POP_trailer_052708.html)

Man that was corny.

The Stinger
05-28-2008, 06:26 PM
same here. i didnt like this new companion thing and doing combos together, it felt like im looking at a crazy japanese sword fighting game

A companion and more fighting... :doh:

Oh is he going to fall in love with the princess again or is the princess the companion? Either way, the stories doesn't seem to be very solid.
I'm not even surprised if it wouldn't have any jumping, running and traps in it like the original. Atleast sands of time had a good concept.

Echo Black
05-28-2008, 07:29 PM
The first trailer's been released

That looks surprisingly bad. :mryuck:

timothy2
05-28-2008, 08:14 PM
I liked the fighting in Assassins creed, it seems they want that but with steroids. I'm looking forward to those fights.

First people complain that the first games had too many enemies, now that they have only one, they complain again. I guess you can't please the masses.

Damien_Azreal
05-28-2008, 08:18 PM
It's not that they have only one enemy... it's the new direction, the "team mate" style gameplay shown... everything about it just looks meh.

timothy2
05-28-2008, 08:43 PM
We don't know how it applies in game yet. It looks corny, I'll give you that, but let's wait.

Damien_Azreal
05-28-2008, 08:50 PM
Yes. I'm going to wait before making a final opinion... but as a teaser trailer is supposed to grab your attention and make you curious... this did just the opposite.

It damn near killed my excitement for the game.

Reaper
05-28-2008, 11:30 PM
I think you guys are all too quick to jump on the bandwagon. Give it some thought. What is so undeniably wrong with having a teammate? I don't see any problems. You have teammates in many games.

Everyone seems to want PoP: SoT 2. This is a risk to change up the formula and I think it's a good one. It could be like a 3-D Castlevania (one that didn't turn out bad at least).

The Stinger
05-29-2008, 04:54 AM
I want a PoP(1989&1993) kind of PoP in 3d with a new compelling story.

Echo Black
05-29-2008, 07:24 AM
I think you guys are all too quick to jump on the bandwagon. Give it some thought. What is so undeniably wrong with having a teammate? I don't see any problems. You have teammates in many games.


Yet very, very little games pull off "teammates" correctly.

PoP, to me, was all about desolation, about serene palaces and silk curtains swaying in the wind. Sands of Time did it to me. Warrior Within didn't. Two Thrones did it, partially. This one is such a major departure in style and tone, I don't even know if I can relate anymore.

Also, why such an early reboot? SoT was a series reboot, and that was only 4-and-something years go. Two Thrones was the last one in the previous trilogy, and that was 2-and-something years ago. They're making it feel cheap.

Hyperactive Slob
05-29-2008, 09:30 AM
Wow I thought the screens looked anime-ish and the teaser proved it. The only word I can say is "Meh". Extremely corny.
PoP, to me, was all about desolation, about serene palaces and silk curtains swaying in the wind. Sands of Time did it to me. Warrior Within didn't. Two Thrones did it, partially. This one is such a major departure in style and tone, I don't even know if I can relate anymore.

Also, why such an early reboot? SoT was a series reboot, and that was only 4-and-something years go. Two Thrones was the last one in the previous trilogy, and that was 2-and-something years ago. They're making it feel cheap.
Agree.

Lengis
05-31-2008, 08:41 PM
Blue eyes? Authenticity doesn't mean anything to these people does it.

You don't know much about the world I guess. Persians are not arabs. They are Aryans. Persia = Iran. Iran = Arya.

vcatkiller
05-31-2008, 09:08 PM
It might be just me, but I don't mind the idea of a team mate. Especially if it's just a single team mate that's been worked on meticulously, to ensure they seem to have a semblance of personality, and they don't prove too much of a hindrance. With enough work, it's not entirely impossible they'll create a teammate that you can care about, surely.

Raptor
06-01-2008, 01:04 AM
The trailer was CG.
The moves in the trailer were in game.
The new graphical direction is called "Illustrative" i.e. "A painting coming to life"

Finally, the game WILL be awesome.

vcatkiller
06-01-2008, 01:22 AM
To address those points (in my humble opinion of course)
No joke, really? <_<
Oh I seriously hope not.
I like the new art direction - the screenshots look great!
finally...
Time will tell. I'd have to see actual gameplay footage before I agree to that.

Reaper
06-01-2008, 02:32 AM
What if you can control your teammate? Wouldn't that lessen a lot of the difficulties associated with having a teammate? Not just squad commands, I mean full out move left right, attack etc. (you'd just have to switch between characters) And then you could pull off a combo attack with both you and your partner by pressing a button...

Just a few thoughts. Although, I guess it wouldn't be much of a "Prince of Persia" if you were controlling another character. Kinda like Duke Nukem Forever without Duke.

Dan the Man
06-01-2008, 10:15 AM
You don't know much about the world I guess. Persians are not arabs. They are Aryans. Persia = Iran. Iran = Arya.

Dude, I'm Iranian. And maybe thousands of years ago things were different, but these days your typical Iranian has brown eyes, not blue.

Anyway, I'm playing Prince of Persia: The Sands of Time to see what all the fuss is about, and his eyes are blue in that as well, so at least Ubisoft are consistent. I guess blue's more striking or something.

Lengis
06-01-2008, 02:16 PM
Dude, I'm Iranian. And maybe thousands of years ago things were different, but these days your typical Iranian has brown eyes, not blue.

Anyway, I'm playing Prince of Persia: The Sands of Time to see what all the fuss is about, and his eyes are blue in that as well, so at least Ubisoft are consistent. I guess blue's more striking or something.

http://www.withfriendship.com/user/images/522/aishwarya-rai.jpg

^She's Indian, not Persian, but it gives you an idea of how eye colors are varied.

Kalki
06-01-2008, 02:28 PM
She's not a typical Indian either. But let's not get into a general discussion on genetic traits. :)

timothy2
06-01-2008, 03:20 PM
Damn it, blue eyes are mostly a mutation of the eyes, it's where the melanin can't be produced in someone's eyes, or something. It can happen to anyone anywhere.

hanged_man
06-01-2008, 04:27 PM
i've always wondered why did they call this game "Prince of Persia" !! i mean it should have been called "Prince of Arabia", it always had arabic elements more, it didnt feel much like persian, the words on walls were arabic, SOT soundtrack was arabian-based and the game is heavily inspired by the Arabian nights

Lengis
06-01-2008, 06:04 PM
She's not a typical Indian either. But let's not get into a general discussion on genetic traits. :)

I didn't say she was.

Cleric
06-01-2008, 07:47 PM
^This threads gonna get the lock >.<

If the combat in this game fails, I hope that at least the platforming is solid. I loved the platforming in the last PoP trilogy, it was challenging and a blast to watch.

Kalki
06-01-2008, 10:25 PM
I didn't say she was.

But the quote you replied to mentioned the typical Iranian, that's what I was referring to.

I'm more interested in the story of this game. Haven't played a PoP game since Sands of Time.

Cleric
06-01-2008, 11:44 PM
Well if that's the case, remember that this is an entirely new storyline. New prince, new area, etc., but with similar acrobatics and combat aims.

Reaper
06-02-2008, 03:55 AM
Well if that's the case, remember that this is an entirely new storyline. New prince, new area, etc., but with similar acrobatics and combat aims.
Combat will be different. Remember that there will only be 1 enemy to face at a time.

i've always wondered why did they call this game "Prince of Persia" !! i mean it should have been called "Prince of Arabia", it always had arabic elements more, it didnt feel much like persian, the words on walls were arabic, SOT soundtrack was arabian-based and the game is heavily inspired by the Arabian nights
Maybe because Prince of Persia just rolls off the tongue easier?

Cleric
06-02-2008, 12:03 PM
Combat will be different. Remember that there will only be 1 enemy to face at a time.

By saying the combat will be similar, I meant in a way that it will be dynamic and flowing, but against one guy instead of a few. Sorry, should have clarified.

Hyperactive Slob
06-02-2008, 03:52 PM
i've always wondered why did they call this game "Prince of Persia" !! i mean it should have been called "Prince of Arabia", it always had arabic elements more, it didnt feel much like persian, the words on walls were arabic, SOT soundtrack was arabian-based and the game is heavily inspired by the Arabian nights
Arabian culture influenced lots of countries that surrounded it. And don't get fooled by the Name Arabian nights some of the tales in there have roots in persia.

Karthik
06-02-2008, 08:26 PM
http://www.withfriendship.com/user/images/522/aishwarya-rai.jpg

^She's Indian, not Persian, but it gives you an idea of how eye colors are varied.
OhmyGod, it's Miss World. You know the day I found out she got married it was a sad day for me. :(

Damien_Azreal
06-02-2008, 08:39 PM
Well, while I may have some issues with the new art style... and the "companion" themed combat... this game could have an instant one up for me over "The Two Thrones".

As long as it doesn't us StarForce I'll give it an instant point. :)

Reaper
06-03-2008, 03:01 AM
Well, while I may have some issues with the new art style... and the "companion" themed combat... this game could have an instant one up for me over "The Two Thrones".
We don't know (and I kinda doubt) that there will be companion combat. All we know is that there is a possibility there will be a cutscene with the two characters attacking one enemy. That is if they decide to use that CG.

Raptor
06-03-2008, 04:13 AM
According to a new Q&A on CVG, Elika will be kind of a COMBO move. I mean there's a button to call Elika for assistance and she moves in when the prince performs a combo.

As I said before, the MOVES in the trailer are in game.

MAT
06-03-2008, 05:54 AM
As long as it doesn't us StarForce I'll give it an instant point. :)

Ubisoft dropped Starforce so there is no reason they bring it back.

hanged_man
06-04-2008, 12:52 PM
Arabian culture influenced lots of countries that surrounded it. And don't get fooled by the Name Arabian nights some of the tales in there have roots in persia.

Im totally aware of that, some of the tales are indian, persian or afghanistani

Reaper
06-05-2008, 03:57 PM
WTF? (http://www.evilavatar.com/forums/showthread.php?t=53000) Another new Prince of Persia? Isn't that oversaturation? About as bad as Call of Duty. Except CoD5 isn't a remake of CoD1. Or a remake of a movie based on CoD1. :p

Malgon
07-08-2008, 07:14 AM
Some new screenshots for you guys. (http://www.shacknews.com/onearticle.x/53482) :)

Malgon
07-15-2008, 01:13 AM
New PoP trailer for you guys. (http://www.gametrailers.com/player/36270.html) :)

ADM
07-15-2008, 02:07 AM
That actually made me want the game.. that was pretty cool :)

Talos
07-15-2008, 04:34 AM
It was cool yet they totally copied the Okami idea (in the trailer! don't know about the full fame) *g* You know - Fighting an enemy in a dark world and after you've finished him the world changes ... I like the concept although it has been done before but maybe they're perfecting it.

Malgon
08-20-2008, 09:14 PM
New GC 2008 Walkthrough and screenshots. (http://www.shacknews.com/onearticle.x/54295)

hanged_man
08-21-2008, 05:13 PM
the art direction is nice but the gameplay feels like a cheap budget japanese game, im totally disappointed

Cleric
08-22-2008, 12:12 AM
The graphics and acrobatic animations look great, but the combat isn't doing it for me. But do I hear Nathan Drake? :D

Marty
08-22-2008, 02:31 AM
looks very nice

Malgon
10-05-2008, 10:30 PM
New PoP video (http://www.gametrailers.com/player/40777.html) for you guys. :)

Reaper
12-01-2008, 11:25 PM
So IGN has a review up. Is it out already? I thought the date was Dec 5th, but perhaps they gave an advanced release to IGN.

Also: sounds awesome (http://ps3.ign.com/articles/934/934108p1.html) (in case you didn't want to navigate towards said review). Selling point: "Forget about the other Prince of Persias" [paraphrased].

Paroxysm
12-02-2008, 12:19 AM
I should have my copy in a few days (friend is getting it for my birthday)

Karthik
12-02-2008, 07:35 AM
I should have my copy in a few days (friend is getting it for my birthday)
PC, Ps3 or 360?

axion
12-02-2008, 12:26 PM
Yeah from all I've heard so far it sounds amazing, but like Reaper said, nothing like the others. Supposed to be absolutely beautiful, one downside they mentioned is that it is quite easy, and there's no way to ramp up the difficulty.

avatar_58
12-02-2008, 05:06 PM
I already ordered on steam, along with steam-copies of the other three (no more starforce on pop3!)

Paroxysm
12-02-2008, 09:05 PM
PC, Ps3 or 360?

360. It'd look a bit better on my PC but it feels like a game I should play on a console :)

Marty
12-03-2008, 05:27 AM
im looking foward to getting this hopefully tomorrow.

ADM
12-04-2008, 01:30 AM
I might see if I can pick it up tonight myself.

avatar_58
12-04-2008, 01:31 AM
I hear it's short and VERY easy but ultimately an awesome game.

Paroxysm
12-04-2008, 03:34 PM
It's awesome.

That's all there is to say :)

Paroxysm
12-04-2008, 03:37 PM
My main criticism would only be it's a game that likes giving you achievements for nothing. You get an achievement for watching the opening cutscene, for pushing each section of the tutorial and so forth. Silly.

ADM
12-05-2008, 09:39 PM
Yeah I picked it up last night and had a go of it. Paroxysm is right in that you get achievements for a ton of things in it that weren't that hard to get at all.

The game is also VERY easy and there's no punishment in dying, well so far that I can see. But it's just so much fun to play and very stylish.

Karthik
12-06-2008, 12:11 AM
So can anyone with PC version post impressions?

Aegeri
12-06-2008, 04:46 AM
This game is very good, but as others have said it has almost zero challenge (except having to repeat things several times) and sometimes the combat works out a bit...funny. None the less, if they added in a hard mode or something that made dying at least somewhat punishable I wouldn't hesitate to call it game of the year.

As it is, it's a very beautiful game with an interesting plot and likable characters. Unfortunately, it's a bit too straightforward and so there is not really any feeling of being rewarded for what you've accomplished.

avatar_58
12-06-2008, 02:36 PM
So can anyone with PC version post impressions?

Hmm? It's not unlocked on steam yet so I can't say.

Paroxysm
12-07-2008, 04:06 PM
This game is very good, but as others have said it has almost zero challenge (except having to repeat things several times)

Isn't that the only punishment such games ever really have? It's just a checkpoint system after all but without loading times and an organic reason for its existence (like the sands in the SoT trilogy)

avatar_58
12-08-2008, 08:01 PM
Seems to have moved back a day on steam.

Marty
12-08-2008, 08:16 PM
im having fun with this game, its different from sands of time but in its own good way.
it reminds me even more of Ico this time, how you have a female partner you seem to be escorting and also those dark blob like creatures.
one thing is strange is the character. although he's more of an interesting and i guess more humorous guy, he just seems far too american. just seems a bit weird for the prince of persia to be a smug, witty hero without the slightest arabic accent

Paroxysm
12-08-2008, 11:04 PM
I'm fine without the actor putting on an accent. There always seems something inherently fraudulent about having the characters talk in English but with an accent.

Aegeri
12-09-2008, 02:32 AM
The ending of the game is very solid. I would have liked more platforming in the game, like figuring out how to get from point A to point B (the game makes everything you have to do extremely obvious). I can't wait for a sequel actually, because while I think the open world (non-linear level selection) does work, I think it limited the general platforming gameplay a bit much compared to Sands of Time.

Overall, take the combat of this game and just up the challenging platforming scenarios and you'll have the best PoP game ever.

Boo Boo Juice
12-09-2008, 08:06 AM
I've just finished off the alchemist. I have the concubine and the warrior left. So far I am really enjoying it. I'm not too fond of the fighting because of the amount of QTE events I am getting into. I do like the combo system though.

I agree with Aigeri. The platforming feels a bit more linear compared to the SoT trilogy. I do like the hero in this new PoP more. I just like his sarcasm and witty heroic nature. He is a jerk, but its obvious that he is a good person. There was only one puzzle so far that really had me annoyed (I almost just said screw it and checked youtube).

I think its a great experience though. when you string together a long line of platforming it just looks really awesome. I'm not too fond of the flying moments though. They look pretty silly to me.

Jokke_r
12-11-2008, 02:05 PM
i'm stuck in the queens tover behind a stream of goo which i need to get over to get to a green platform on the wall, i tried jumping it but it's impossible, i can't figure this one out.. .:(

Marty
12-11-2008, 09:04 PM
does anything happen if you collect every light seed?

Reaper
12-29-2008, 06:42 PM
No, 680ish light seeds is all you need to get all abilities or w/e. The full 1000 is merely for getting the achievement on the 360 (and possibly Windows) version.

December Man
01-02-2009, 07:18 PM
I'm playing it and I don't like it. I don't like it to the point I have my doubts whether I finish it. I'm at the half of the game and I can't stand the combat full of QTEs. Occasional QTE is great, but when a QTE occurs every few seconds, breaking the flow of the battle, something is seriously wrong. The combos look cool, but that's it.

Not only that, but the game seems to be lacking immersion, at least for me. I don't care whether they die(obviously they can't lol) or get married or the whole world collapses. It's the first time I'm so indifferent towards a game. It's a strange feeling :p Except the combat I can't say anything bad about the game, yet it seems so... generic? Average?

hiob
01-03-2009, 07:33 AM
I would call it soulless. And I fully agree with you.

December Man
01-03-2009, 07:53 AM
Yep, soulless. The perfect word for it.

:edit:

Just tried the Alchemist. 3 times I had 5 QTEs in a row which do absolutely nothing. The boss doesn't take dmg if I win and I can't die if I lose(well, at some points he magically regenerates health, but that's rare), what's the point?