PDA

View Full Version : Static meshes, collisions and karma


dejay
04-30-2003, 08:46 AM
Anyone got any broad suggestions on tried and true strategies for making collision models for static meshes, so that karma objects (ie dead bodies), don't get stuck on them so much? I've made a few static meshes in 3dsmax, and have created corresponding collision models and exported them properly into UnrealEd in the same file. The collision works, but the dead bodies keep getting stuck on meshes, sometimes seemingly a fair way away from the actual mesh.

I haven't got U2 or UT2003, but am using the Postal2 incarnation of UnrealEd. I don't know if UT2003 has as much trouble with sticking bodies to collision models as Postal2 does, or if Postal2, being a little underdeveloped, has sucky karma built into the bodies.

I haven't done any UnrealEd mapping since the VB versions of UnrealEd, and the latest incarnations of UnrealEd seem a lot slicker and more stable. The whole idea of using static meshes and collision models is new to me, but I'm having fun with it images/icons/smile.gif

Wamplet
04-30-2003, 08:53 AM
It's a Postal2 issue, i believe. I have Ut2k3 and have never gotten a body stuck in a damn wall.

the Postal 2 karma physics suck, compared to ut2k3. I was completely dismayed that a body can get stuck in the ground or the walls.

Kronx
04-30-2003, 09:37 AM
In the Postal 2 demo I had the bright idea to kick a chair out of the club around back and try to get on the powerline. As soon as I kicked the chair out of the door, it sank into the street. http://forums.3drealms.com/ubb/icons/icon125.gif I DID manage to kick it out of the chair-eating street and get the chair perfectly positioned next to the power line only to discover I couldn't stand on the chair. images/icons/mad.gif

dejay
05-01-2003, 03:32 AM
Hmmm, as I feared/suspected.

I'll wait for the patch, and if it doesn't fix things, I'll pick up ut2003. Actually, I'll probably pick it up anyway, since I'm having so much fun mapping again.

Wamplet
05-01-2003, 09:50 AM
It will be a good purchase ( ut2k3 ) The bots do a fairly good job. there are several game types and of course there is tons of places to play mutliplayer with it.

I run a UT1/UT2k3 server on the weekends that a few of us from the General Messages area get together to play on. If you are ever interested in playing, just PM me.

dejay
05-02-2003, 04:32 AM
EVIL DOUBLE POST

[ 05-02-2003, 04:35 AM: Message edited by: dejay ]

dejay
05-02-2003, 04:34 AM
I would love to, but lag would be an issue between here and the US, although I notice that you play against the likes of Grudge and Chimera in England (unless they're bot names). Whenever I ping a US server in a game, it's always too high images/icons/frown.gif

I'm looking into broadband very shortly, so that would probably help things. I'll wait and see.