View Full Version : Crysis support pulled, piracy blamed
avatar_58
06-02-2008, 11:37 AM
http://www.shacknews.com/onearticle.x/52933
In the company's most recent Crysis update post (http://crymod.com/thread.php?threadid=28968&sid=a454298e470b03cffe898368cd7c2619) on the Crymod forums, Crytek has revealed it currently has no plans to further patch the sci-fi action game.
The company understands that "this news will disappoint many of you", but notes, "we are confident that the things we are working on will be appreciated by the community". Additionally, development on the Linux dedicated server for the game has ceased.
Considering recent comments (http://www.shacknews.com/onearticle.x/52457) by Crytek's Cevat Yerli, this news doesn't come as a huge shock. Although the game has sold well, the company still believes piracy significantly impacted retail performance. Yerli also said at the time that the company would move away from PC-exclusive development.
Just once - just ONCE I'd like to see a company admit failure. We all know why Crysis wasn't a huge seller. It was a hardcore shooter aimed at hardcore gamers, asking for large specs. Yet piracy is blamed.
No not the requirements, not the fact that Far Cry opinions were mixed among gamers....none of that. It's piracy.
ShadeEX
06-02-2008, 11:43 AM
Just once - just ONCE I'd like to see a company admit failure. We all know why Crysis wasn't a huge seller. It was a hardcore shooter aimed at hardcore gamers, asking for large specs. Yet piracy is blamed.
No not the requirements, not the fact that Far Cry opinions were mixed among gamers....none of that. It's piracy.
I agree completely..
I definatly only see it as a scapegoat
seregrail7
06-02-2008, 11:45 AM
It just was not a good game, not worth €50 to me.
avatar_58
06-02-2008, 11:46 AM
What pisses me off is that this only hurts customers. Pirates don't care if they get patches, they didn't pay a dime. Yet as a paying customer if I now hit bugs I'm screwed. Luckily Crysis hasn't been buggy for me, but if you check their forums it's not quite that way for others.
Vroomfondel
06-02-2008, 11:46 AM
Sounds like a really bad excuse to me. And yet the people who made The Witcher, which is also a PC exclusive game by the way, are going out of their way to satisfy all their fans. Strange how piracy didn't affect them.
Needle
06-02-2008, 11:47 AM
Wow. What a stroke of genius. Kicking their paying customers in the balls and pissing them into the face when they're down is sure going to make them a lot of friends.
They really should stop hanging out EA. It's a bad influence.
Mr.Fibbles
06-02-2008, 11:48 AM
I think Crytek needs to look at their own model and re-evaluate the way they make games. They seem to have higher standards than most other people and I think they should work on that.
I've never heard of a company doing anything like this. Some places make you register a unique copy to download official patches etc. I have nothing against that because usually you don't have to re-register when you reinstall the game.
avatar_58
06-02-2008, 11:50 AM
I think Crytek needs to look at their own model and re-evaluate the way they make games. They seem to have higher standards than most other people and I think they should work on that.
I've never heard of a company doing anything like this. Some places make you register a unique copy to download official patches etc. I have nothing against that because usually you don't have to re-register when you reinstall the game.
Oh they are - they are going console only. Thats their solution. Can't say I care much, as Crysis was the only game I enjoyed from them and Far Cry 2 looks to outshine both of them without the original team behind it.
Inanimate Carbon Rod
06-02-2008, 11:55 AM
Crysis came out about two years too soon. It is still today used as a benchmark for building notebooks/desktops; "Do you want it too play crysis" is often asked.
However, with the current patch, single player is just fine. Future patches would have only affected multiplayer, which was not the games strong suit.
crunchy superman
06-02-2008, 12:08 PM
they are going console only.
When did they ever say that?
Danule
06-02-2008, 12:13 PM
i enjoyed crysis and thought it was a good game, the ending was crap and made it feel like it was episodic when it would have been a full game on its own. i hope they still release the other 2 parts of their game on the pc... piracy seems to be an easy out for anyone who's games didn't sell as much as they had hoped. its a shame they don't look at the real issues. they will never learn from their mistakes if they down own up to them.
avatar_58
06-02-2008, 12:14 PM
When did they ever say that?
They are removing their exclusive status and focusing on the consoles. Which is fine, but coupled with this move they might as well have given up on the PC. I very much doubt we'll even see a Crysis 2.
Just once - just ONCE I'd like to see a company admit failure. We all know why Crysis wasn't a huge seller. It was a hardcore shooter aimed at hardcore gamers, asking for large specs. Yet piracy is blamed.
Ok daft comments like this really bloody annoy me. The game was downloaded something like 30,0000 times a day -on just one of the P2P sites- during launch. That’s just not ******* on, whatever your opinion of the game is it doesn’t give you the right to download it free of charge.
If just a fraction of the nob ends downloading Crysis bought the bloody thing (which costs what, £25?) this announcement wouldn‘t have been made.
Danule
06-02-2008, 12:18 PM
they should have released it on steam
avatar_58
06-02-2008, 12:21 PM
Ok daft comments like this really bloody annoy me. The game was downloaded something like 30,0000 times a day -on just one of the P2P sites- during launch. That’s just not ******* on, whatever your opinion of the game is it doesn’t give you the right to download it free of charge.
If just a fraction of the nob ends downloading Crysis bought the bloody thing (which costs what, £25?) this announcement wouldn‘t have been made.
How many times was the Witcher downloaded? Bioshock? The Sims? Answer those questions and I'll care. I find it interesting that piracy only affects certain developers.
The reality? It affects ALL developers. Yet some have lower expectations for sales and acknowledge piracy before they even start development. The Witcher and Sins of a Solar Empire had a plan - offer incentives to pay. Give folks keys to access content that would enrich the experience.
Pulling patch support is not one of them.
Also why the shit are you yelling at me? I bought the game, the CE even. I'm not one of the jackasses who pirated it.
Lethe
06-02-2008, 12:27 PM
I agree that they can't blame only piracy but...
The difference between this and games you compared it to (The Witcher and Bioshock) is that Crytek invested much more into developing this game. Games such as Cryis are a huge risk. It has to be the best to return the investment... Then again, piracy has not much to do with this... it is just a final nail in the coffin for a game that is not what they meant it to be.
jimbob
06-02-2008, 12:34 PM
people who pay more than a thousand bucks to play one single game, like crysis are not very likely to then go and pirate the game.
Why do you guys care? If there is a bug and there are enough players out there someone will hack a patch together, they did it with Far Cry, XIII, FF7, and so on, hell even Atari couldn't even kill Unreal 2 XMP, people eventually found ways to make servers and a master server.
If people really want something done they will get off there asses and do it. That said who cares about official support.
seregrail7
06-02-2008, 01:08 PM
The people who payed money for a working game?
X-Vector
06-02-2008, 01:09 PM
The difference between this and games you compared it to (The Witcher and Bioshock) is that Crytek invested much more into developing this game.
Didn't Crytek invest in technology as well as the game itself, a technology that they can build on and reap profit from?
Karthik
06-02-2008, 01:23 PM
How many times was the Witcher downloaded? Bioshock? The Sims? Answer those questions and I'll care. I find it interesting that piracy only affects certain developers.
The reality? It affects ALL developers. Yet some have lower expectations for sales and acknowledge piracy before they even start development. The Witcher and Sins of a Solar Empire had a plan - offer incentives to pay. Give folks keys to access content that would enrich the experience.
Pulling patch support is not one of them.
Also why the shit are you yelling at me? I bought the game, the CE even. I'm not one of the jackasses who pirated it.
Well The Witcher sold less copies than Crysis. Around 600,000 I think(though the figure must be somewhere near a million while Crysis would have touched 1.3 million by now). I think they are focusing on consoles because of incentive provided by the console manufacturers and also the fact that North America console software sales just beats the shit out of PC software international sales.
Something tells me the reason why the patch was canned because EA must have refused to perform QA testing for future patch. Instead of being sour about it and destroying their relationship with EA(you don't want to make enemies with the big fish) they just coughed up a generic excuse to say something in the future will be much worth it. Who knows, it might be a free multiplayer Crysis like FEAR Combat.
hanged_man
06-02-2008, 01:29 PM
all human beings try desperately to find an excuse for their failure and blame it on someone else, just like in politics, people in my place keep blaming the westerns for our losses while actually that's not the only reason. This is exactly what's happening here, Half-Life 2 has sold pretty well and it has been pirated and downloaded off torrents million times, same thing for other PC games but still have sold very well. If they focused more on multiplayer, this would have forced the pirates to buy the game to be able to play online and enjoy the new contents to be released from time to time
Damien_Azreal
06-02-2008, 01:36 PM
http://www.shacknews.com/onearticle.x/52933
Just once - just ONCE I'd like to see a company admit failure. We all know why Crysis wasn't a huge seller. It was a hardcore shooter aimed at hardcore gamers, asking for large specs. Yet piracy is blamed.
No not the requirements, not the fact that Far Cry opinions were mixed among gamers....none of that. It's piracy.
Agreed.
Many gamers were scared off buy the incredibly high system specs, poor performance... and a lot of people never even bothered because they didn't like FarCry.
This move is a very bad one for Crytek as it only hurts the people who bought the game and enjoyed it, and were awaiting the further patches and improvements Crytek originally promised.
How many times was the Witcher downloaded? Bioshock? The Sims? Answer those questions and I'll care. I find it interesting that piracy only affects certain developers.
The reality? It affects ALL developers. Yet some have lower expectations for sales and acknowledge piracy before they even start development. The Witcher and Sins of a Solar Empire had a plan - offer incentives to pay. Give folks keys to access content that would enrich the experience.
Pulling patch support is not one of them.
Also why the shit are you yelling at me? I bought the game, the CE even. I'm not one of the jackasses who pirated it.
Sorry mate - that was a bit of a flame.
I just don’t like people using the 'it wasn't a good game' excuse to pirate.
Mountain Man
06-02-2008, 02:04 PM
they should have released it on steam
That's assuming that piracy is the actual cause of support being pulled since releasing on Steam won't do a thing about the steep system requirements or mixed reviews. Case in point: Unreal Tourament 3.
Damien_Azreal
06-02-2008, 02:05 PM
I don't know about the Witcher, but BioShock actually fought the piracy pretty well. The game was leaked before release, but most pirates were not able to play the game until after the official release.
And even then the game was not cracked and playable for all. Hell, even now BioShock is still doing a great job against piracy when compared to others.
Telee
06-02-2008, 02:38 PM
Sorry mate - that was a bit of a flame.
I just don’t like people using the 'it wasn't a good game' excuse to pirate.
Or even worse, "they have enough money already" :doh:
Sad news... Little scumbags have no idea how the industry works.
Water12356
06-02-2008, 02:41 PM
They are shooting themselves in the foot with this one, im very disapointed with Crytek.
So now we'll get third-party-patches made by programming-savvy people who would probably have no problems pirating the game...
How ironic ;)
Yenji
06-02-2008, 03:13 PM
Do they have their own forum? If so you should bring this point up there in a diplomatic way. I agree that this is kind of BS. OK I can see you putting some blame on piracy but not using it as an excuse for everything.
superevilcube
06-02-2008, 03:30 PM
Or even worse, "they have enough money already" :doh:
Sad news... Little scumbags have no idea how the industry works.
Or my friends who pirate, "I wouldn't buy the game anyway, so the company isn't losing any money."
Hyperactive Slob
06-02-2008, 03:57 PM
Well even though you guys might think piracy wasn't a big issue it was one of the many problems that contributed to this. It was also caused by the reviews and way too high specs that put off many buyers.
Mountain Man
06-02-2008, 04:10 PM
Or my friends who pirate, "I wouldn't buy the game anyway, so the company isn't losing any money."
Every excuse I've ever heard to justify piracy is lame.
timothy2
06-02-2008, 05:35 PM
I don't like piracy at all. But seriously, if a pirate doesn't have money or intends to buy the game, if he downloads the game and finds it fun, he might be good publicity saying "Hey I played crysis, it's awesome! you should get it man". And yes, on today's modern digital distribution, they should've used steam or something like that for the lazy fat people that won't get off the couch to go out and buy something at a store.
Crysis wasn't a bad game, I was able to play it with a Quad core extreme9650 with max specs, I admit I played it as it was meant to be and didn't have to bother with spec problems. I was able to enjoy the storyline which I found really interesting and fun.
Not a bad game at all. This is all Doom3 bandwagon jumping all over again.
The Deadsider
06-02-2008, 05:43 PM
I don't like piracy at all. But seriously, if a pirate doesn't have money or intends to buy the game, if he downloads the game and finds it fun, he might be good publicity saying "Hey I played crysis, it's awesome! you should get it man".
Because they usually finish off the sentence with, "Here's a link (http://www.linkylinklink.com/linkitylink)!"
I don't see where they said they pulled support from Crysis because of piracy.:confused:
It sounds more like the game doesn't need any further patching.
Water12356
06-02-2008, 06:12 PM
Actually it does, still runs meh for me even though my computer is only just over a year old.
Paroxysm
06-02-2008, 06:56 PM
Sorry mate - that was a bit of a flame.
I just don’t like people using the 'it wasn't a good game' excuse to pirate.
That wasn't what people were saying. Crysis didn't receive any special amount of piracy other high profile games have. We were saying the the game failed (although over a million is still pretty good in my books) because of the games quality (and a few other reasons) to simply blame piracy is very shallow.
peoplessi
06-02-2008, 07:01 PM
That's assuming that piracy is the actual cause of support being pulled since releasing on Steam won't do a thing about the steep system requirements or mixed reviews. Case in point: Unreal Tourament 3.
avatar_58 has already said what I had to say on Crysis, but I didn't really feel the hardcore vibe there. I consider myself pretty hardcore when it comes to FPS but somehow there wasn't enough substance behind the pretty looks. The wow effect game from the good looks, but I was pretty damn frustrated when I started to think where is the game? Is still all? It felt like dozen things clued loosely together, sometimes it worked, most of time it didn't work.
The storyline was so half-assed that I didn't know should I be happy that it is so oldskool or not to be happy at all. The few really bad design choices, last boss and the few alien levels before that kinda made the overall scale to tip more for the bad than the good. The boss fight was neat, when I thought of it as a oldskool thing, but it didn't save the game for me.
The so called open endness was pretty false, since most of the time the straightest route to the objective was best. I take time to say this too, I don't think gamedevelopers should just aim for the huge open endness, it isn't all good, and makes you take compromises. It works for a game like GTA, but for a shooter, somehow it didn't feel that good. Half-Life 2 is a pure rail shooter, but it works damn well!
...but for Unreal Tournament 3 - it seems it was rushed in a way when Gears of War got the fullblown attention. Although it is pretty good Unreal Tournament game, it just doesn't quite cut it nowdays. I use the Unreal Editor 3 daily, and it's pretty damn impressive, but shows only that Unreal Tournament 3 is more of a techdemo in a way for the engine. Good, but not that good. Make things worse, it needs pretty good PC to run, be playable and look the way it's supposed to.
PC gamers are really hardmarket, honestly, a lot harder than consolemarket. Consoles are really new to this whole thing, the last generation and the newest generation particularly are just experiencing the things we have experienced for years as PC gamers. Onlineplay, good looking shooters and so fort. It's still new, and it makes it possible for those to experience too who don't now shit about computers. It's like this huge array of things to consider, and most don't have the time or willingness to pursue such endeavour just to game. It was worse in the 80's and particularly in the 90's due 3D acceleration beginning to break through. All this factors weigh in the current situation, and it is really false to blame everything on piracy. It's a problem, but you can work it out, as many developers have proven. Crytek fall due their own ambitions, they were too ahead of their game in away. Just when to two keyplayers in GPU markets, AMD ATI and nVidia, have calmed the game. PC gaming would benefit from making it more approachable.
Karthik
06-02-2008, 08:18 PM
I don't know about the Witcher, but BioShock actually fought the piracy pretty well. The game was leaked before release, but most pirates were not able to play the game until after the official release.
And even then the game was not cracked and playable for all. Hell, even now BioShock is still doing a great job against piracy when compared to others.
Well the Witcher used TAGES and frankly that thing fought out piracy quite well cause the method to bypass the protection is not like your average "overwrite file with modified ones" method.
Of course Tages has a history of being too strong. Like for example in games like Beyond Good & Evil.
Damien_Azreal
06-02-2008, 08:38 PM
Yeah, agreed. I've had issues with Beyond Good & Evil... and I own the damn game. :)
FireFly
06-02-2008, 09:11 PM
Where did they claim the reason they were pulling support was because of piracy?
The piracy comments linked to are completely separate and were made weeks ago, and in the forum announcement they say: "There is a good reason for this and we hope you understand when you hear more about the reasons why in the very, very near future", "We are confident that the things we are working on will be appreciated by the community".
Seems like they're diverting their resources to make a more significant Crysis update.
Damien_Azreal
06-02-2008, 09:15 PM
And Cevat has also started talking about the sequel to Crysis... maybe they are simply shifting work to that.
But it just seems odd since FarCry received support for a long time.
Simon Charles
06-02-2008, 09:28 PM
It was a hardcore shooter aimed at hardcore gamers, asking for large specs.
Exactly. Large specs. The systems of that very demographic. They made a game for an audience that contains more people who steal software and is highly likely to pirate games. What did they expect? Who's more likely to pirate Crysis? Grandma with her laptop or the tech-savvy gamer with a killer rig? They shouldn't be surprized to see their flashy technological gadget attracting the thieving kind of early adopters.
Danule
06-02-2008, 09:38 PM
Exactly. Large specs. The systems of that very demographic. They made a game for an audience that contains more people who steal software and is highly likely to pirate games. What did they expect? Who's more likely to pirate Crysis? Grandma with her laptop or the tech-savvy gamer with a killer rig? They shouldn't be surprized to see their flashy technological gadget attracting the thieving kind of early adopters.
my grandma loves to play FPS.....
Damien_Azreal
06-02-2008, 09:46 PM
The bad thing is, a lot of gamers didn't want to shell out the cash for the game... not knowing if it would run, or how well it would run on their rigs.
So a ton of people pirated it instead.... it's sad the direction a good portion of PC gaming has taken. Some times it makes things harder for those of us that actually pay for our games.
FireFly
06-02-2008, 09:55 PM
Wasn't Crysis very scalable anyway though? I mean I've heard plenty of reports of people running the game well on a 6600 GT, for example (albeit at minimum settings), which is a pretty low performance bar.
Damien_Azreal
06-02-2008, 09:57 PM
That why I don't understand people complaining about it's specs. It is very scalable, and can run very well on a wide range of machines and settings.
But most people want max details or nothing at all. And it's sad, Crysis is actually a pretty fun game.... even if the ending sucks ass. :D
Ironside
06-02-2008, 10:12 PM
the downfall of Crysis is because of system specs. Far Cry and Crysis both with their editors the sandbox 1 and 2, are as solid as a game could get. The amount of fun and ease in modding with the sandbox has kept me busy for years.
Here is a city that I am building in sb2
http://img145.imageshack.us/img145/3623/screenshot0006gv2.jpg
Yatta
06-02-2008, 10:47 PM
If the game WORKS, why's there need for more patches? I don't see why this is a big issue.
Karthik
06-03-2008, 12:32 AM
And Cevat has also started talking about the sequel to Crysis... maybe they are simply shifting work to that.
But it just seems odd since FarCry received support for a long time.
Well that's because Ubisoft was there to hold Crytek's hand.
Daveman
06-03-2008, 01:30 AM
That why I don't understand people complaining about it's specs. It is very scalable, and can run very well on a wide range of machines and settings.
Crysis was for most people a gimmick game. Reviewers, even. It got lots of high scores but some pretty mediocre ones as well. Search for "Crysis glitches" on Youtube to see some pretty hilarious bugs that show the same iffy AI that FarCry had in places. The point is, people didn't care about the game, they only wanted to get it if they could make it look good. Hell, if it had been scaled well to my 8600 I might've picked it up, but it didn't so the gameplay (which wasn't guaranteed to be good, after FarCry) wasn't compelling enough to pick it up. Since all the hype (and reviews) focused on the graphics, if people couldn't get the demo to look good there was no incentive to get it for the gameplay.
Where did they claim the reason they were pulling support was because of piracy?
The piracy comments linked to are completely separate and were made weeks ago, and in the forum announcement they say: "There is a good reason for this and we hope you understand when you hear more about the reasons why in the very, very near future", "We are confident that the things we are working on will be appreciated by the community".
Seems like they're diverting their resources to make a more significant Crysis update.
For god's sake there is another person on the forums who can read what the article says.
Kristian Joensen
06-03-2008, 06:11 AM
Where did they claim the reason they were pulling support was because of piracy?
The piracy comments linked to are completely separate and were made weeks ago, and in the forum announcement they say: "There is a good reason for this and we hope you understand when you hear more about the reasons why in the very, very near future", "We are confident that the things we are working on will be appreciated by the community".
Seems like they're diverting their resources to make a more significant Crysis update.
Seeing how everyone was reading this, I thought something was wrong with me. Glad to know that I am not the only one who understood the article like tat.
Dimebog
06-03-2008, 06:15 AM
The main reasons why I didn't pick the game were:
1. I wasn't sure how well it would run, so I got a pirated copy to test it, and realized the game is boring and overrated so I dropped it all together
2. It's not worth the price. Too expensive.
3. After the third install, you don't own the game anymore. You can only register it three times. I like to own my games after having formatted my HD.
If there weren't for reasons 2 and 3, I would have gotten it if only for the multiplayer because it seemed hella fun in the beta.
The Stinger
06-03-2008, 07:07 AM
Looks like a certain company has case of paranoia.
FireFly
06-03-2008, 07:17 AM
Crysis was for most people a gimmick game. Reviewers, even. It got lots of high scores but some pretty mediocre ones as well. Search for "Crysis glitches" on Youtube to see some pretty hilarious bugs that show the same iffy AI that FarCry had in places. The point is, people didn't care about the game, they only wanted to get it if they could make it look good. Hell, if it had been scaled well to my 8600 I might've picked it up, but it didn't so the gameplay (which wasn't guaranteed to be good, after FarCry) wasn't compelling enough to pick it up. Since all the hype (and reviews) focused on the graphics, if people couldn't get the demo to look good there was no incentive to get it for the gameplay.
Which reviews sites are you talking about? At the very least, there seemed to be a fairly even balance to me, and several major sites focused extensively on the nanosuit gameplay:
Eurogamer (http://www.eurogamer.net/article.php?article_id=87423)
Gamespot (http://uk.gamespot.com/pc/action/crysis/review.html)
Gamespy (http://uk.pc.gamespy.com/pc/ea-crytek-title-untitled-project/839785p1.html)
Gametrailers (http://www.gamerankings.com/itemrankings/launchreview.asp?reviewid=826013)
As far as scores go, it received a few 8/10s but the lowest score it received on the 100 point scale was 85, which is pretty respectable.
Mountain Man
06-03-2008, 07:50 AM
That why I don't understand people complaining about it's specs. It is very scalable, and can run very well on a wide range of machines and settings.
It was never promoted as a scalable game. Everything I read, from promotional material to previews, talked about the game's steep system requirements.
peoplessi
06-03-2008, 08:37 AM
Wasn't Crysis very scalable anyway though? I mean I've heard plenty of reports of people running the game well on a 6600 GT, for example (albeit at minimum settings), which is a pretty low performance bar.
With those settings it looked worse than Far Cry. There are certain portions of the game that lag with any hardware known to man.
Ironside
06-03-2008, 10:02 AM
The mp was hammered by hackers which greatly reduced the fun.
peoplessi
06-03-2008, 10:06 AM
...and the fact that Crytek was unable to offer solid standalone server binaries. Linux support was ditched a long time ago. PB + Crysis Server binaries = crash waiting to happen, due that most admins disabled PB > hacker overflow.
Such actions can't be really justified with few announcements. There are people who paid for this game, me included for CE, and this is just shit.
Orochi Avlis
06-03-2008, 10:54 AM
I was going to pick this game up, but now I'll wait til it's cheaper.
Inanimate Carbon Rod
06-03-2008, 11:00 AM
If the game WORKS, why's there need for more patches? I don't see why this is a big issue.
This man speaks the truth.
avatar_58
06-03-2008, 11:03 AM
It was never promoted as a scalable game. Everything I read, from promotional material to previews, talked about the game's steep system requirements.
That was part of it's downfall. Crysis was labeled as requiring a NASA PC, and Crytek didn't say or do anything to shut down those fears.
NutWrench
06-03-2008, 11:33 AM
What ARE the sales figures for Crysis? Then we can take a guess as to how much piracy figured into it.
My impression of Crysis was: a crap story, flawlessly executed. Technically and visually, I thought the game was absolutely brilliant. I really was expecting to return to the island, though and not have the game end where it did.
peoplessi
06-03-2008, 11:34 AM
If the game WORKS, why's there need for more patches? I don't see why this is a big issue.
Serverside has the biggest issues, and those won't be solved now. Efficiently killing the MP part of the game, I see that as a major downside. Serious need for more patching. I don't see how good image that gives for their engine either, if MP code doesn't work properly.
Roger
06-03-2008, 11:55 AM
If the game WORKS, why's there need for more patches? I don't see why this is a big issue.
If you bought it and couldn't play it, wouldn't you be pissed to find out that you may never play it because the developers are too lazy? There aren't any games that work for everyone.
Lethe
06-03-2008, 12:36 PM
If you bought it and couldn't play it, wouldn't you be pissed to find out that you may never play it because the developers are too lazy? There aren't any games that work for everyone.
I don't see your point. Crysis is not such a case. The game pretty much works for anyone that has a pc within the range of pretty steep mimimum-reccommended specifications. Those who bought it and realised that they can't play it are just uninformed and don't deserve their money...
And... saying that Crytek is lazy is just childish. Try googling on their background...
I'm just being objective here. I don't like Crysis at all. But.. some people are trying to make it look like buggy mess... which it clearly is not.
The Stinger
06-03-2008, 12:44 PM
Actually this step just translates into:
"We don't care about our product and any fixable problems with it, but most of all we don't care about our customers."
Lethe
06-03-2008, 12:50 PM
Actually this step just translates into:
"We don't care about our product and any fixable problems with it, but most of all we don't care about our customers."
I'm sorry but I don't believe in such simplified view of the situation. They are multi million company, and such attitude would be like suicide for them.
Also... I wonder why every second high-school forum member thinks that he possess greater logic reasoning and buisnness planning skills than big heads of companies. You don't have insight in what is going on there.
There are probably many factors that forced them to make that decision. Just wait.
The Stinger
06-03-2008, 01:06 PM
I'm sorry but I don't believe in such simplified view of the situation. They are multi million company, and such attitude would be like suicide for them.
Thats not their attitude, but it is what people think if they can't get any support for a game they paid good money for. Alot of people are not gonna read into it, they're only going to see the cover and how it affects them.
Also... I wonder why every second high-school forum member thinks that he possess greater logic reasoning and buisnness planning skills than big heads of companies. You don't have insight in what is going on there.
And I could say the same thing to you. ;)
Thats not their attitude, but it is what people think if they can't get any support for a game they paid good money for. Alot of people are not gonna read into it, they're only going to see the cover and how it affects them.
:doh: You don't understand it, do you? The game works just fine and doesn't need any other patches. At least that's what Crytek must be thinking. Game developers are not obliged to continue their support for their games infinitely.
And don't ever say "people paid money for this product and now they are screwed over" bullshit. People got the worth of their payment. It's not like Crytek didn't do no bug-fixing etc.
Lethe
06-03-2008, 01:23 PM
And I could say the same thing to you. ;)
That was not directed at you speciffically.
You could not say the same thing to me, at least not in this situation. I don't act like I know their job better. I would like for people to stop assumming so much without much concrete evidence. It seems like everybody just waits to jump on some bashing bandwagon... Such attitude multiplied by few thousands can really hurt reputation of company.
Lots of companies just keep their mouth shut and instead they choose to silently stop releasing updates. Hell, Crytek was at least honest. They don't pull our noses.
Damien_Azreal
06-03-2008, 02:28 PM
It was never promoted as a scalable game. Everything I read, from promotional material to previews, talked about the game's steep system requirements.
I remember several interviews were Cevat said the game would be scalable for a wide range of PCs. But they did say that for higher details you would need a top end system.
ShadeEX
06-03-2008, 03:30 PM
Crysis failed..
And it was definatly not because of piracy IMO.. That's the Weakest excuse ever
Crytek should admit defeat and definatly not try ever makeing a game with too steep specs ever again..
Because most people got afraid it would run like crap even on a high-end system..
That's why it failed most definatly
The Stinger
06-03-2008, 04:33 PM
:doh: You don't understand it, do you? The game works just fine and doesn't need any other patches. At least that's what Crytek must be thinking. Game developers are not obliged to continue their support for their games infinitely.
And don't ever say "people paid money for this product and now they are screwed over" bullshit. People got the worth of their payment. It's not like Crytek didn't do no bug-fixing etc.
I think you don't get what I'm saying.
The average Joe might stop buying games from Crytek because of
lack of support. It's not about if the game needs an update or not, it's about
not going to make a patch if it's needed or any other support for the game.
Support isn't only making patches for a game.
peoplessi
06-03-2008, 06:13 PM
The server binaries need still to be updated, which they wont now, since they are broken. So don't explain that the game doesn't need patching MAT.
Mountain Man
06-03-2008, 06:16 PM
I remember several interviews were Cevat said the game would be scalable for a wide range of PCs. But they did say that for higher details you would need a top end system.
Then lets say they didn't go out of their way to promote it as a scalable game. I only followed it casually, and my impression was that you needed to a top-flight PC just to play the game, and I'm sure I'm not the only one who thought this.
Damien_Azreal
06-03-2008, 06:49 PM
Okay, I see where your coming from MM.
Crytek didn't state it a lot but a few times they did mention it would be pretty scalable. But mostly they tried to pimp DX10 features and support for the newest and greatest of hardware. :rolleyes: And then the game is released.... is doesn't truly/fully support quad core CPUs. :p
Nessus
06-03-2008, 06:59 PM
What I'd like to see is, is Crysis still selling? The game has potential legs because if I had just built my new system today it would have been one of the first things I bought. So far there isn't even anything I know of coming out soon that is going to dethrone it in the graphics department.
Kristian Joensen
06-03-2008, 06:59 PM
Actually I remember a few interviews with them stating it would run on 3 year old machines at the time of release. Although it was only 2 or 3 interviews, IIRC.
I think you don't get what I'm saying.
The average Joe might stop buying games from Crytek because of
lack of support. It's not about if the game needs an update or not, it's about
not going to make a patch if it's needed or any other support for the game.
Support isn't only making patches for a game.
I understand what you're saying. What I'm trying to say is that there is no definite rule that says when developers should cut support for a certain game. Obviously Crytek doesn't find it necessary to patch Crysis anymore and that's not related to low sales (if more than one million copies sold falls to that category anyway, but that's another subject). People at Crytek are surely not that dumb to fool with whiny sensitive PC gamers.
Daveman
06-03-2008, 08:02 PM
What I'd like to see is, is Crysis still selling? The game has potential legs because if I had just built my new system today it would have been one of the first things I bought. So far there isn't even anything I know of coming out soon that is going to dethrone it in the graphics department.
This is actually a really good point. It's definitely a cut above the rest of the industry in that it'll continue to be the best looking game on the PC for quite some time, most likely, and it's definitely got the reputation for it.
As for total sales, Wikipedia cites July 2008 PC Gamer UK in saying that it sold over 3 million copies, which is an impressive number, but less so considering the costs to develop it no doubt.
timothy2
06-03-2008, 10:22 PM
I think sales for Crysis will go really high with time, when quad cores get to be the norm. Of course they won't get that much money because it will be half priced or even bargain, but still...
I'm planning on buying a second box of Crysis for collection purposes.
Daveman
06-03-2008, 10:23 PM
Have they patched the game to fully support quad cores?
Damien_Azreal
06-03-2008, 10:30 PM
Nope. So quad cores won't really do anything specific.
Mr.Fibbles
06-03-2008, 10:46 PM
But having a 8800 running Vista will change a person's plans on whether or not to buy the game.
I played the demo on medium/low settings on my rig (7600, dual core, 1 gig at the time). I was happy with the performance and the graphics at that level, but I am not a graphics whore. What I wasn't happy with was the game itself, I felt it lacked something (at least the demo did).
Simon Charles
06-03-2008, 10:53 PM
What I'd like to see is, is Crysis still selling? The game has potential legs because if I had just built my new system today it would have been one of the first things I bought. So far there isn't even anything I know of coming out soon that is going to dethrone it in the graphics department.
Nothing will take its crown for quite a while, although I fail to see what's the big deal about that thing. There's zero fun to be had in there. Unless your idea of fun is being spotted a mile away (and shot at!) by a precognicient sniper even though you're cloaked. Boooring.
The less gaming there is to be had in your package, the less people will want to shell out money for it. Especially when only a small fraction of the audience is able to run your product well enough. Make fun games everyone can enjoy. Problem solved.
timothy2
06-04-2008, 01:57 PM
I'm starting to think you might have a curse or something, You have problems with basically every game out there! I haven't had problems with Crysis or Stalker like you. It really baffles me how all this happens to you. Never had anyone spot me while being cloacked, I'm seriously hoping you're not making stuff up just to piss everyone off.
Also the "the less gaming there is to be had in your package, the less people will want to shell out money for it" doesn't make any sense, at all. How would anyone know if the whole game has a lot of "gaming" (duh) in it BEFORE spending money to try it out?
Mr.Fibbles
06-04-2008, 02:15 PM
A demo shows a lot about the quality of the gaming. . . if I can I try to pick up a demo before paying money for something. If the demo is any good at all, I will consider buying it. . .
You can also rent games or borrow from/play with a friend.
timothy2
06-04-2008, 05:10 PM
Crysis isn't just jungle like the demo made it seem to be. The demo doesn't really give justice to Crysis.
Nessus
06-04-2008, 05:32 PM
Nothing will take its crown for quite a while, although I fail to see what's the big deal about that thing. There's zero fun to be had in there. Unless your idea of fun is being spotted a mile away (and shot at!) by a precognicient sniper even though you're cloaked. Boooring.
I never had a problem with snipers in the game. Then again I barely used cloak either. I thought it was a surprisingly good game, there were plenty of cool moments in there and it was a cut above most action FPS games.
Mr.Fibbles
06-04-2008, 05:40 PM
Crysis isn't just jungle like the demo made it seem to be. The demo doesn't really give justice to Crysis.
Then it was a bad demo.
Damien_Azreal
06-04-2008, 05:41 PM
The demo did what is was supposed to, it hinted at the gameplay and story, gave players and idea of the weapons and overall gameplay structure and helped people get an idea of performance.
It was an okay demo.
Daveman
06-04-2008, 05:59 PM
Crysis isn't just jungle like the demo made it seem to be. The demo doesn't really give justice to Crysis.
Then that's Crytek's fault. You can't blame anyone for judging a game based on a demo. That's the point of a demo.
Thief
06-04-2008, 06:00 PM
I'm guessing this'll perhaps induce a quicker price cut? Right now it's still selling for $39.99 ($29.99 at the moment because of a sale until the end of the month at EB). I'm still deciding between this and the re-release of Lost Planet -- Colonies Edition ($29.99), which includes, without going into detail:
- New Single-Player Modes
- New Online Modes
- New Multiplayer Maps
- New Playable Characters (Online)
- New Weapons for both SP and MP
- New Environments
- New Perspectives (First Person & Over-the-shoulder)
- Cross Platform Play
I apologize for veering off topic, and I'll understand if no one pays attention to this post.
JCAll
06-05-2008, 04:27 AM
I wonder if blaming something like this on piracy will make people more likely to pirate it, just out of the irony of doing so.
Detharin
06-05-2008, 06:18 AM
Crysis sold better than it deserved IMO.
It was a beautiful game, it had a lot going for it. However it had its flaws, and some of them ran pretty deep. The suit abilities were cool, but some of them were underutilized. Stealth tore through power very quickly, and combined with a silenced weapon made the game very easy. With a couple points where the difficulty ramped up quite a bit.
In far cry there were multiple paths to the objectives. The game felt like they had designed islands, put troops on them, and let you loose to complete your objectives. In crysis i always felt more limited in how i could proceed. I had options, but they were not as worthwhile. Especially since i can go prone, zoom in, drop stealth, headshot someone, and reactivate stealth. Repeat. Getting up close and personal was a losing proposition due to squad sizes.
Now do not get me wrong, Crysis is not a bad game. It was a very pretty, graphically amazing game. However its felt more like a tech demo than a real game to me. The alien ship was cool to explore, except the flash freezing felt more like a gimmick than anything else. Oh look my partners suit is broken make sure he stays warm. Yeah thanks. Cross ice age with the matrix revolutions and you have pretty much the last third of the game up to the ship.
Then you dangle the really kick ass gun in front of us, and we only get to use it for one fight. Against a spaceship that cant seem to shoot through the boxes im using as cover. It might as well have been a puzzle boss. Where do i need to stand to get the shot off. Before its time to start shotgunning the flying drones.
I wanted to go back to the island. The game was like a giant cock tease. Decent, if weird, fights with the Koreans, spooky alien ship, and then rail shooter. Can i have the first third of the game back? Sure it was not the best, but it was at least challenging and i had a bit of freedom. Can i go back to tossing grenades and watching houses collapse on bad guys? Please?
Aegeri
06-05-2008, 06:35 AM
That's assuming that piracy is the actual cause of support being pulled since releasing on Steam won't do a thing about the steep system requirements or mixed reviews. Case in point: Unreal Tourament 3.
Unreal Tournament 3 failed dramatically because it was a dumbed down piece of consolised crap trying to pretend it was a hardcore PC FPS. It failed on the primary market that supported the previous versions completely for a multitude of reasons. Console gamers didn't buy it because UT3 does not have the recognition among console gamers anyway. So Epic wasted everyones time and alienated all of their PC fanbase, so Epic deserved to fail.
avatar_58
06-05-2008, 08:54 AM
http://www.joystiq.com/2008/06/05/crysis-warhead-dropping-exclusively-on-pc-this-fall/
What the hell? So they "dropped" the PC as an exclusive platform, dropped Crysis support, complained about piracy.... then announce a new PC exclsuive game running on the same engine.
O_o
We need a "wtf" smiley.
The Stinger
06-05-2008, 09:08 AM
... So... ok... This is going to be Crysis 2? :D
Danule
06-05-2008, 09:18 AM
haha sweet. just the news i was waiting for!
Mountain Man
06-05-2008, 09:26 AM
Nothing will take its crown for quite a while, although I fail to see what's the big deal about that thing. There's zero fun to be had in there. Unless your idea of fun is being spotted a mile away (and shot at!) by a precognicient sniper even though you're cloaked. Boooring.
Sounds like Far Cry all over again. :doh:
avatar_58
06-05-2008, 09:34 AM
Sounds like Far Cry all over again. :doh:
Except it's not and I don't even remember a single sniper in this game. Cloaking works well and comes down to whether you can cloak away from enemies, not in front of them. When I played I was hardly ever spotted, and when I was I simply found a rock nearby....waited 3 seconds and cloaked. Some really fun battles can be had this way, since you are basically the predator.
Btw, if you believe it --
As you know, it was a very hard decision for us to cancel Patch 1.3, but in the end it was important we shift our focus to some of the new and exciting things we are doing with Crysis Warhead. We have a lot of great content planned for the community and as we get closer to launch, we�ll be sharing a lot of details of what we are working on behind the scenes. This was the main reason behind the cancellation of the patch and while piracy was and continues to be an issue with Crysis, it did not have any role in our decision to cancel this patch.
We also want to make sure you all know that we are not ending our support of Crysis. We still have www.crymod.com, our official modding portal, up and running - a great meeting place not only for modders, but also for all who are interested in playing new, custom content. In addition we have plans to continue updating the CryENGINE2 documentation and video tutorials frequently.
And of course, your dedicated community management teams are still here and active in our official forums and fansite forums. The important point is that we are not giving up on our current community and we hope that the announcement today pleased you. Stay tuned for more information on Crysis Warhead... there is a lot more to come!
Still don't buy it. Half-life 2 episode 3 is being developed and yet I still see patches to HL1's engine, HL2 and the orange box games. Are you telling me Crytek is so tiny they can't do more than one thing at a time?
peoplessi
06-05-2008, 09:42 AM
There was 1 sniper, just before you got the rifle from him. Before invading the fortified village.
avatar_58
06-05-2008, 09:46 AM
There was 1 sniper, just before you got the rifle from him. Before invading the fortified village.
Oh yes, I remember. However he's not hidden, and he can't see you cloaked. Just cloak, get close enough and take him out with a scoped rifle. Then if anyone notices, run behind some trees and recloak.
Honestly Crysis is pretty easy on the difficulty unless you purposely put it on difficult. The cloak is your friend, learn how to use it and how to recharge it in the heat of battle using cover.
NutWrench
06-05-2008, 11:32 AM
The cloak works a lot like the Predators cloak: it works best if you remain still (and it uses almost no power). Once you start moving, you can be spotted at a short distance.
Damien_Azreal
06-05-2008, 01:54 PM
What in the hell is up with Crytek.
"No more PC exclusives!!"
A few weeks later... "Have a new PC exclusive!" :p
boglito
06-05-2008, 02:07 PM
What in the hell is up with Crytek.
"No more PC exclusives!!"
A few weeks later... "Have a new PC exclusive!" :p
They didn't say "no more pc exclusives" but "we are moving away from pc-exclusivity". Considering the fall 2008 release-date in warhead it is safe to say that it has been in production for a while, and that making it x-platform would delay it probably more than it would be worth.
Reaper
06-05-2008, 04:12 PM
It's actually not that contradictory. Consider this bit on shacknews:
Due out this fall, Crysis Warhead will arrive exclusively on PCs and is the first title to be developed by Crytek's Budapest studio.
Damien_Azreal
06-05-2008, 04:14 PM
I have to wonder how well it will turn out... since it won't actually be developed by the same team that made Crysis. It has the chance of being better, equal to or worse than Crysis.
boglito
06-05-2008, 04:24 PM
I would be extremely suprised if it turned out better. I'm predicting sameness without the freshness of the new ip.
NutWrench
06-05-2008, 05:18 PM
What in the hell is up with Crytek.
"No more PC exclusives!!"
A few weeks later... "Have a new PC exclusive!" :p
It probably took them that long to realize that there was no way they could port something like Crysis to a console without making major sacrifices. I'm betting most of this stupidity comes from their publisher, Electronic Arts, which has a long (http://andymerrett.co.uk/2004/12/09/ea-the-human-story/)history of slave driving their developers (http://news.cnet.com/Electronic-Arts-promises-workplace-change/2100-1022_3-5476714.html) but not much sense about what makes good games.
The Stinger
06-06-2008, 12:56 AM
It probably took them that long to realize that there was no way they could port something like Crysis to a console without making major sacrifices.
OMG!! The PS3 can handle it, don't you read the ads!!! :dopefish:
Steve
06-06-2008, 03:00 AM
I have to wonder how well it will turn out... since it won't actually be developed by the same team that made Crysis.
Who knows? How hard can it be to make a few islands and stick some trees on them? ;)
I have baught a copy of Crysis to support the company. But I still admit that Crysis should have perpahs sold more then it did. Why didn't it sell so well then inspite of the fact that there was so much daunting years work put into it. Put simply
1. To play it "the way it is meant to be played", we needed to invest USD 2000 or more. And still the game wouldn't give us 30 FPS ! Future proofing is good, but may be because of this, the game will sell more in future !
2. Not absolute great gameply, very good but not great. Only the magazine reviewers gave it 10/10. In reality, it is way more restricted then FarCry.
3. Some severe big bugs, where sometimes the next objective would refuse to load. Happened to me a couple of times during gameplay. And word of mouth definitely spreads !
Altered Reality
06-06-2008, 04:21 AM
I was going to pick this game up, but now I'll wait til it's cheaper.
I was going to pick this game up, but now I'll just warez it instead. They pulled support after all, so what do I have to lose?
Or better yet, I'll just steal a physical copy out of a store, then beat a random passerby with a baseball bat. I'll risk less jail time this way.
I don’t get it, Crysis isn’t exactly in need of an expansion pack. Just start making a sequel or better yet, make a new ip with a story I give a shit about.
Damien_Azreal
06-06-2008, 02:06 PM
Who knows? How hard can it be to make a few islands and stick some trees on them? ;)
Then lets make our own Crysis!!
"Crysis 3DR Forum Edition!! With Cake and Pie!!"
The Stinger
06-06-2008, 02:18 PM
Then lets make our own Crysis!!
"Crysis 3DR Forum Edition!! With Cake and Pie!!"
Here is some concept art:
Damien_Azreal
06-06-2008, 02:20 PM
Awesome. :p
Steve
06-06-2008, 02:49 PM
Here is some concept art:
I think the textures are lacking but we will get there!
Simon Charles
06-06-2008, 09:19 PM
I meant sniper as in any enemy in general who unrealistically hits with a single bullet from far away due to cheap AI, not the actual class with a scoped rifle.
As Mountain Man said, yes, it's Far Cry all over again, just prettier. Looks awesome but empty gameplay. A dumb blonde of a game. No wonder people pirate it. Not worth paying for.
timothy2
06-06-2008, 09:59 PM
Not worth to you. I'm actually scared that people like you make it to the Gaming business.
Simon Charles
06-06-2008, 10:32 PM
Not worth to you. I'm actually scared that people like you make it to the Gaming business.
Flame bait. Please stop it.
Ramen4ever
06-06-2008, 11:19 PM
I never played Crysis. In fact I haven't played any new games for years.
However I can say that I will NEVER buy a console for FPS games. I would rather not play the game then play it on a console.
Once the Ps2 drops some more in price. I will buy it at some pwn shop along with Berserk and SoTC .. maybe a few other games. But those are both rpg style games.
FPS' + console's are just not for me. I like being able to aim and run without going through the "learn how to walk" process every time a new console comes out. If they drop all PC titles I can 100% say. They will never get my money.
Destroyer
06-07-2008, 12:17 AM
I dont understand, why cant crytek just make a steam like anti piracy system.
I think this is just their excuse to stop developing for PC and get onboard the console train. :(
timothy2
06-07-2008, 12:26 AM
Flame bait. Please stop it.
How my post is more flamebait than yours when I actually know that people have different tastes, and that my opinion isn't superior to others?
Llama Gibbz
06-07-2008, 01:53 AM
The copy protection on the disc actually caused me read problems.
My drive would just click for a few minutes before it would read it.
Also the disc needed to be removed in order for me to boot my machine.
If anything is to blame is the massive hardware requirements and the copy protection it self.
I just don't see what all the fuss is about? A company used an excise to drop support for a game, possible in order to make a newer game. What's that the problem here?
Yes support life for Crysis needs a bit longer, but don't cry you are the ones who agreed to
"rent" there software and now you are surprised when they do something like this? It kinda make me giggle inside because when will people learn that trust and money don't work well together. iD Software for example could make 50 more Doom's and Quakes (I really hope they don't make that many) And all they would have to say is "buy our episodic content" and you'd have 39048029384242 losers throwing money at them like if i were nothing. The all iD would have to say is due to another project currently in development we aren't making 50 more episodes of doom or quake sorry for the inconvenice.
This happends all the time, hell Linux users were PROMISED by Croteam to have a real Serious Sam II port and in the end you had a couple hundred linux users buy a piece of software that is not completible. It's not the end of the world, it is just a game, well more of a tech demo imho. The same can be said about Crysis.
Altered Reality
06-07-2008, 05:26 AM
I dont understand, why cant crytek just make a steam like anti piracy system.
Because anti-piracy systems don't work.
Dear Crybabytek, if you are worried that people might pirate your game, DO NOT MAKE ANY GAME TO BEGIN WITH!!!
As Mountain Man said, yes, it's Far Cry all over again, just prettier. Looks awesome but empty gameplay. A dumb blonde of a game. No wonder people pirate it. Not worth paying for.
Wow, wow. I wouldn't go that far.
Where did they claim the reason they were pulling support was because of piracy?
The piracy comments linked to are completely separate and were made weeks ago, and in the forum announcement they say: "There is a good reason for this and we hope you understand when you hear more about the reasons why in the very, very near future", "We are confident that the things we are working on will be appreciated by the community".
Seems like they're diverting their resources to make a more significant Crysis update.
I shall quote this as a reminder
Little Conqueror
06-07-2008, 03:01 PM
Wow, wow. I wouldn't go that far.
I might. I played that game for a few hours at a friend's house (he has a supercomputer) and it was like playing any other first person shooter out there, except shinier and with higher system specs. There was nothing unique about the gameplay.
If you're going to make a game with system requirements that only a twentieth of the market has, and you don't bother to innovate, don't be surprised if it tanks.
avatar_58
06-07-2008, 03:03 PM
As Mountain Man said, yes, it's Far Cry all over again, just prettier. Looks awesome but empty gameplay. A dumb blonde of a game. No wonder people pirate it. Not worth paying for.
You can make the greatest masterpiece of all time and people will STILL mass pirate it. That's a fact.
Damien_Azreal
06-07-2008, 04:44 PM
As Mountain Man said, yes, it's Far Cry all over again, just prettier. Looks awesome but empty gameplay. A dumb blonde of a game. No wonder people pirate it. Not worth paying for.
That' simply a matter of opinion, and take into account a lot of people really enjoyed FarCry. :)
And while I did like FarCry, I like Crysis much more. While it is a more refined version of the same basic gameplay... it's much more fun to play.
avatar_58
06-09-2008, 09:46 AM
http://www.shacknews.com/onearticle.x/53047
Must be lonely on that planet. Crysis requirements didn't affect sales? Right. He mentions other "prominent" shooters at the time. You mean Bioshock, HL2:Ep2 and COD4? None of those games even come close in minimum requirements and scale quite nicely.
0marTheZealot
06-09-2008, 10:08 AM
Nothing will take its crown for quite a while, although I fail to see what's the big deal about that thing. There's zero fun to be had in there. Unless your idea of fun is being spotted a mile away (and shot at!) by a precognicient sniper even though you're cloaked. Boooring.
That never really happened to me. For the most part, the AI acts fairly believably. Plus, if you have armor mode on, you can survive a lot of shots on any difficult except for Delta. You have a trillion-dollar nanosuit, use it!
All in all, I thought Crysis was a great game. It had some minor flaws, but it was really fun and had a lot of cool moments. IMO, it was better than HL2:Ep2, which ran the familiar sequence of Exposition Level, Zombie Level, Antlion level, Combine level.
SniperZERO
06-09-2008, 12:10 PM
http://www.shacknews.com/onearticle.x/53047
Must be lonely on that planet. Crysis requirements didn't affect sales? Right. He mentions other "prominent" shooters at the time. You mean Bioshock, HL2:Ep2 and COD4? None of those games even come close in minimum requirements and scale quite nicely.
Crysis ran way better than Bioshock on my computer.
My computer is extremely out-dated too.
avatar_58
06-09-2008, 12:12 PM
Your computer dosn't speak for everyone. The UE3, Source and COD4 engines scale much better than the Crytek 2 engine.
SniperZERO
06-09-2008, 12:56 PM
Your computer dosn't speak for everyone. The UE3, Source and COD4 engines scale much better than the Crytek 2 engine.
I was pretty surprised when I installed CoD4 and saw it run smooth as silk, just as well as the Source Engine.
But I must say CryEngine 2 is more scalable than most people will say.
I'll probably have more luck with the Unreal Engine when I upgrade.
Lengis
06-09-2008, 01:23 PM
I'd like to see Crytech focus on consoles. PC's have a lot of great advantages, but no one wants to spend thousands of dollars just to play games. I know Crytech can make awesome games with the same amount of depth that PC games have, that also look incredible, on consoles.
Damien_Azreal
06-09-2008, 02:34 PM
I was pretty surprised when I installed CoD4 and saw it run smooth as silk, just as well as the Source Engine.
But I must say CryEngine 2 is more scalable than most people will say.
I'll probably have more luck with the Unreal Engine when I upgrade.
Agreed.
I was very surpised when I was running a 7950 card. I could run BioShock, CoD4, Gears of War and UT3 maxed on that card without issue.
But Crysis chugged along at medium settings, suttered, paused and really staggered in some areas.
Lethe
06-09-2008, 04:05 PM
Agreed.
I was very surpised when I was running a 7950 card. I could run BioShock, CoD4, Gears of War and UT3 maxed on that card without issue.
But Crysis chugged along at medium settings, suttered, paused and really staggered in some areas.
There is a big difference between restricted areas/corridor games and levels of Crysis.
Damien_Azreal
06-09-2008, 04:08 PM
Yeah, because CoD4 is all corridors and such.
Mangopork
06-09-2008, 04:28 PM
If it was piracy they could easily just re-release it on steam.
The problem is that its a bad game with neat graphics.
Damien_Azreal
06-09-2008, 04:31 PM
If it's a bad game or not is simply a matter of opinion. Problem is it's a game designed for PCs a few years down the road. Piracy is just the scapegoat they've chosen to blame low sales on.
Steve
06-09-2008, 04:32 PM
If it was piracy they could easily just re-release it on steam.
EA doesn't like steam :p ;)
Also, not even Steam is safe from pirates
The Stinger
06-09-2008, 04:43 PM
If you have all the files, that require the game to run, on your computer, then it's possible to crack it.
I'm glad they made Crysis though, it's a textbook example of a game that isn't by default a great game, just because it has mouthwatering graphics. :)
Lethe
06-09-2008, 05:04 PM
Yeah, because CoD4 is all corridors and such.
You obviously missed the "restricted areas" in the sentence. One should not be a rocket scientist to see the vast difference in level design of COD4 and Crysis.
Comparing those 2 games based on system requirements is plain silly. Crysis is much more technologically advanced then COD4.
I don't like Crysis, but I'm giving credit where credit is due.
Damien_Azreal
06-09-2008, 05:06 PM
Yeah.
But it's funny how the linear straight forward levels in Crysis were the worst performance wise for a lot of people. The snow covered levels, the final level... both extremely linear and both performed horrid for lots of people.
But... wide open, freeform, corridors or restricted areas... it's not about the type... it's how they are presented.
Lethe
06-09-2008, 05:14 PM
Yeah.
But it's funny how the linear straight forward levels in Crysis were the worst performance wise for a lot of people. The snow covered levels, the final level... both extremely linear and both performed horrid for lots of people.
But... wide open, freeform, corridors or restricted areas... it's not about the type... it's how they are presented.
That is also purely subjective. While I didn't like Crysis, I enjoyed it more then COD4. It was far more convincing at least in those aspects you mentioned. IMO COD4 should be epitaph of linearity. It was actually pretty insulting.
Damien_Azreal
06-09-2008, 05:23 PM
As you said... subjective. You found CoD4 linear to a fault, as you said... insulting. And yes CoD4 is linear, but linear isn't always bad.
A majority of the gaming community loved CoD4 linear or no.
Crysis on the other hand is a mixed bag... some love it, others hate it. I find myself in the middle. The game is okay, not great... but not horrid. I've played a lot worse.
avatar_58
06-09-2008, 05:38 PM
I enjoyed both myself, COD4 for it's movie presentation and Crysis for it's more open "kill as you choose to" gameplay (something far cry promised, but Crysis delivered).
Thats not whats being discussed though, it's Crytek's claim that the requirements had little to do with it's sales. Which is a load of crap. In fact I bet if Crysis looked more like Far Cry and required Bioshock's level of system specs it would have done pretty good.
Lethe
06-09-2008, 05:47 PM
I doubt it. As far as the reason for bad sales were indeed high system requirements, I also think that lot of people bought Crysis exactly for its advanced graphics. It was the most hyped aspect of the game.
Wamplet
06-09-2008, 06:10 PM
Did Crysis use the same copy protection as bioshock?
avatar_58
06-09-2008, 06:17 PM
Did Crysis use the same copy protection as bioshock?
Securom, but I don't think it's the online-checking type.
Damien_Azreal
06-09-2008, 07:42 PM
Yeah, it used Securom but without online unlocking/checking. But sadly a lot of the pirating came from EA's online distribution system.
Most people had the game downloaded through EA long before the release date, and were finding ways to copy and crack the game from that.
Malgon
07-22-2008, 12:14 AM
Didn't know where else to post this, but Crytek has bought Black Sea Studios. See here (http://www.shacknews.com/onearticle.x/53784) for the link.
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