Hendricks266
06-06-2008, 02:41 PM
I was exploring around my Apogee games collection with Wombat Game Tools when I found some unused things in Duke Nukem II. Now I had already heard of the beta text and Tec mode, but there's a lot more than that.
9094
Ever remember seeing this? When you get to the first frame of the EP4 ending, you press a key and the screen seems to flash, then showing the supposed next frame. But this should have been shown. I extracted it directly out of the NUKEM2.CMP file.
There was a help.mni file with text in it.
God_Mode_On
//SETCURRENTPAGE
//SHIFTWIN -3
//CENTERWINDOW 5 5 24
//SKLINE
//CWTEXT Tec mode ON.
//DELAY 30
//WAIT
//END
God_Mode_Off
//SETCURRENTPAGE
//SHIFTWIN -3
//CENTERWINDOW 5 5 24
//SKLINE
//CWTEXT Tec mode OFF.
//DELAY 30
//WAIT
//END
Weapon_Select
//FADEOUT
//LOADRAW MESSAGE.mni
//XYTEXT 1 2 óCHOOSE YOUR WEAPON
//XYTEXT 4 7 òDEFAULT
//XYTEXT 4 10 òBLUE LASERS
//XYTEXT 4 13 òROCKETS
//XYTEXT 4 16 òFLAME THROWER
//MENU 10
//PAGESSTART
//XYTEXT 4 7 ñDEFAULT
//XYTEXT 4 10 òBLUE LASERS
//XYTEXT 4 13 òROCKETS
//XYTEXT 4 16 òFLAME THROWER
//WAIT
//APAGE
//XYTEXT 4 7 òDEFAULT
//XYTEXT 4 10 ñBLUE LASERS
//XYTEXT 4 13 òROCKETS
//XYTEXT 4 16 òFLAME THROWER
//WAIT
//APAGE
//XYTEXT 4 7 òDEFAULT
//XYTEXT 4 10 òBLUE LASERS
//XYTEXT 4 13 ñROCKETS
//XYTEXT 4 16 òFLAME THROWER
//WAIT
//APAGE
//XYTEXT 4 7 òDEFAULT
//XYTEXT 4 10 òBLUE LASERS
//XYTEXT 4 13 òROCKETS
//XYTEXT 4 16 ñFLAME THROWER
//WAIT
//PAGESEND
//END
Warp
//FADEOUT
//LOADRAW MESSAGE.mni
//XYTEXT 8 2 ÷WARP MODE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7òBOSS
//TOGGS 8 4 7 1 9 2 11 3 13 4
//MENU 11
//PAGESSTART
//XYTEXT 8 7 óVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 óVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 óVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 óVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 óL1òL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1óL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2óL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3óL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4óL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5óL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6óL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7óBOSS
//WAIT
//PAGESEND
//END
I also found the widely known beta text in text.mni.
Beta_Only
//FADEOUT
//LOADRAW MESSAGE.MNI
//XYTEXT 0 0 ï28100
//PAK
//XYTEXT 5 9 This is a BETA COPY of Duke
//XYTEXT 5 10 Nukem II. Do not distribute.
//XYTEXT 5 11 This game is work in progress
//XYTEXT 5 12 and should not be viewed
//XYTEXT 5 13 by anyone outside Apogee!
//XYTEXT 5 15 Please report any illegal
//XYTEXT 5 16 use to Apogee Software at
//XYTEXT 5 17 1-214-278-5655.
//FADEIN
//WAIT
//END
9094
Ever remember seeing this? When you get to the first frame of the EP4 ending, you press a key and the screen seems to flash, then showing the supposed next frame. But this should have been shown. I extracted it directly out of the NUKEM2.CMP file.
There was a help.mni file with text in it.
God_Mode_On
//SETCURRENTPAGE
//SHIFTWIN -3
//CENTERWINDOW 5 5 24
//SKLINE
//CWTEXT Tec mode ON.
//DELAY 30
//WAIT
//END
God_Mode_Off
//SETCURRENTPAGE
//SHIFTWIN -3
//CENTERWINDOW 5 5 24
//SKLINE
//CWTEXT Tec mode OFF.
//DELAY 30
//WAIT
//END
Weapon_Select
//FADEOUT
//LOADRAW MESSAGE.mni
//XYTEXT 1 2 óCHOOSE YOUR WEAPON
//XYTEXT 4 7 òDEFAULT
//XYTEXT 4 10 òBLUE LASERS
//XYTEXT 4 13 òROCKETS
//XYTEXT 4 16 òFLAME THROWER
//MENU 10
//PAGESSTART
//XYTEXT 4 7 ñDEFAULT
//XYTEXT 4 10 òBLUE LASERS
//XYTEXT 4 13 òROCKETS
//XYTEXT 4 16 òFLAME THROWER
//WAIT
//APAGE
//XYTEXT 4 7 òDEFAULT
//XYTEXT 4 10 ñBLUE LASERS
//XYTEXT 4 13 òROCKETS
//XYTEXT 4 16 òFLAME THROWER
//WAIT
//APAGE
//XYTEXT 4 7 òDEFAULT
//XYTEXT 4 10 òBLUE LASERS
//XYTEXT 4 13 ñROCKETS
//XYTEXT 4 16 òFLAME THROWER
//WAIT
//APAGE
//XYTEXT 4 7 òDEFAULT
//XYTEXT 4 10 òBLUE LASERS
//XYTEXT 4 13 òROCKETS
//XYTEXT 4 16 ñFLAME THROWER
//WAIT
//PAGESEND
//END
Warp
//FADEOUT
//LOADRAW MESSAGE.mni
//XYTEXT 8 2 ÷WARP MODE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7òBOSS
//TOGGS 8 4 7 1 9 2 11 3 13 4
//MENU 11
//PAGESSTART
//XYTEXT 8 7 óVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 óVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 óVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 óVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 óL1òL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1óL2òL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2óL3òL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3óL4òL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4óL5òL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5óL6òL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6óL7òBOSS
//WAIT
//APAGE
//XYTEXT 8 7 òVOLUME 1
//XYTEXT 8 9 òVOLUME 2
//XYTEXT 8 11 òVOLUME 3
//XYTEXT 8 13 òVOLUME 4
//XYTEXT 8 15 òL1òL2òL3òL4òL5òL6òL7óBOSS
//WAIT
//PAGESEND
//END
I also found the widely known beta text in text.mni.
Beta_Only
//FADEOUT
//LOADRAW MESSAGE.MNI
//XYTEXT 0 0 ï28100
//PAK
//XYTEXT 5 9 This is a BETA COPY of Duke
//XYTEXT 5 10 Nukem II. Do not distribute.
//XYTEXT 5 11 This game is work in progress
//XYTEXT 5 12 and should not be viewed
//XYTEXT 5 13 by anyone outside Apogee!
//XYTEXT 5 15 Please report any illegal
//XYTEXT 5 16 use to Apogee Software at
//XYTEXT 5 17 1-214-278-5655.
//FADEIN
//WAIT
//END