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View Full Version : Eduke w/ polymost?


miuzaki
08-14-2008, 06:05 PM
ok so i have eduke (i have some mods that need eduke) and jfduke ports but jf is the only port thst works with polymost for me. now i do like 8 bit better but sometimes i need polymost. but every time i use it in JFDuke it works fine. but in Eduke, everytime i load a level up it freezes and then my cpu screnn turns blue with some kind of error text. and then. restart... whats going on?

Hunter_rus
08-14-2008, 06:09 PM
1. Attach the log(eduke32.log) as an attachment.
2. Try updating the video drivers.
3. What's your videocard?

miuzaki
08-16-2008, 06:47 AM
ive allready updated them but heres the log file. (this log is not right after a time i had a crash)

Hunter_rus
08-16-2008, 08:03 AM
You switched to Polymost during game so the log doesn't have much information.
You were supposed to start the game in Polymost mode(aka 32 bit mode) and let it crash.
What's your videocard?

miuzaki
08-16-2008, 01:13 PM
The Mobile Intel® 945PM Express chipset and im gonna get back to you when i feel like crashing that thing again but thanks for trying to help me

The Commander
08-16-2008, 02:25 PM
Intel and SiS chipset's arnt really surported by Eduke in 16 or 32 bit...

TerminX
08-16-2008, 04:43 PM
Yes, Intel and SiS have some of the worst GL drivers around.

miuzaki
08-16-2008, 06:56 PM
well one day it was workng fine 32 bit and i ran it again and CRASH

miuzaki
08-16-2008, 07:26 PM
here it is

Radar1013
08-16-2008, 07:53 PM
Intel and SiS chipset's arnt really surported by Eduke in 16 or 32 bit...

But if you have the latest drivers for Intel, they work. I have an Intel (which i hate) myself.