H.Smits
08-25-2008, 05:54 AM
Hey Duke/GRP editors!
I would like to present a new tool called 'WadZip'.
WadZip is like winZip,but for wad files. Yes , there are alot of wad viewers already.
But WadZip can read many wad files. So you only need 1 tool instead of multiple tools with different layouts,etc.
WadZip currently supports; IWAD,PWAD,GRP and PAK files.
The layout is really simple and nice. You can also do pretty powerfull searches inside wads (even on specific type of files).
Also, next to add and extract files from a wad. I'm working on a viewer.
Which allows the user to view graphics, play sound files and read CON scripts with syntaxt highlighting,etc.
I would like to add 'cross-wad' later on for alot of files. Although that's probably alot of work. The idea behind
'cross-wad' is that you can add a doom texture into a duke3D wad (and not just add the file,
but also correct the color pal difference,etc) or a doom level into duke3D or vice versa.
Here's a screenshot of WadZip in it's current state :
http://img142.imageshack.us/img142/5174/wadzippreviewwt2.png
the reason I made this thread, next to show of my tool, Is to check with you guys (mod editors)
If there's anything else you might want to see in WadZip ?
things you thought other wad viewers lacked ?
I would like to present a new tool called 'WadZip'.
WadZip is like winZip,but for wad files. Yes , there are alot of wad viewers already.
But WadZip can read many wad files. So you only need 1 tool instead of multiple tools with different layouts,etc.
WadZip currently supports; IWAD,PWAD,GRP and PAK files.
The layout is really simple and nice. You can also do pretty powerfull searches inside wads (even on specific type of files).
Also, next to add and extract files from a wad. I'm working on a viewer.
Which allows the user to view graphics, play sound files and read CON scripts with syntaxt highlighting,etc.
I would like to add 'cross-wad' later on for alot of files. Although that's probably alot of work. The idea behind
'cross-wad' is that you can add a doom texture into a duke3D wad (and not just add the file,
but also correct the color pal difference,etc) or a doom level into duke3D or vice versa.
Here's a screenshot of WadZip in it's current state :
http://img142.imageshack.us/img142/5174/wadzippreviewwt2.png
the reason I made this thread, next to show of my tool, Is to check with you guys (mod editors)
If there's anything else you might want to see in WadZip ?
things you thought other wad viewers lacked ?