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Yatta
10-13-2008, 01:08 AM
http://forums.penny-arcade.com/showpost.php?p=7415327&postcount=33

HOLY SHIT

This is the BEST COINCIDENCE EVER

So I'm sitting here studying for my Copyright course which I'm taking (law school), and I SHIT YOU NOT I'm half way through tomorrow's reading assignment and guess what court case pops up in this book:


http://img360.imageshack.us/img360/5422/copyright1ay9.jpg

http://img360.imageshack.us/img360/114/copyright2ek6.jpg


Micro Star v. Formgen, Inc.
154 F.3d 1107 (9th Cir. 1998)

Micro Star involved another videogame, Duke Nukem 3D, a first person "shooter" game that comes with 29 "levels" of play. The game also included a "Build Editor" which allowed users to design their own levels. Formgen, the copyright owner, encouraged users to post new levels to the internet for others to download for free. Micro Star downloaded 300 user-made levels and stamped them onto a CD which it then sold commercially as Nuke It . Judge Kozinski described how the game worked as follows:

The game consists of three separate components: the game engine, the source art library and the MAP files... In order to create the audiovisual display for a particular level, the game engine invokes the MAP file that corresponds to that level. Each MAP file contains a series of instructions that tell the game engine (and, through it, the computer) what to put where... The MAP file describes the level in painstaking detail, but it does not actually contain any of the copyrighted art itself; everything that appears on the screen actually comes from the art library... when the player selects one of teh Nuke It levels, the game engine references the Nuke It MAP files, but still uses the Duke Nukem 3d art library to generate the images that make up the level

Id. at 1110. Micro Star argued that the MAP files were like the Game Genie, in that they only temporarily altered the play of the game. The court disagreed, holding that the MAP files which defined the new audiovisual displays were sufficiently "concrete or permanent" to qualify as derivative works. Id. at 1111-12. Micro Star also argued that the new MAP files did not incorporate any of the protected expression of the original work, because although the MAP files referenced the Duke3d art library, they did not themselves contain any images. Again the court disagreed, saying "a copyright owner holds the right to create sequels, and the stories told in the Nuke It MAP files are surely sequels, telling new (through somewhat repetitive) tales of Duke's fabulous adventures. A book about Duke Nukem would infringe for the same reason, even if it contained no pictures." Id. at 1112.




Wow. That is ******* funny.

Funny because I'm in law school and a case pops up about Duke Nukem 3D. Funny also because this thread happens to be here. At the same time that we're covering this particular thing in class. hah.


it's also funny to hear how these courts talk about stuff like this in their court opinions.

xenoviper
10-13-2008, 02:51 AM
And another funny side of this story.... if i do offer my custom Duke Nukem figure... wait... no... I mean "DUCK NUCKEM" figure to sell i might also get in trouble with the law. :doh:

Daedolon
10-13-2008, 03:27 AM
Duke's fabulous adventures

Wow... just. wow :D

The Stinger
10-13-2008, 06:49 AM
Duke's fabulous adventures

Yeah like "Duke goes shopping" and "Duke gets a pedicure", it's absolutely fabulous.

Ironside
10-13-2008, 07:06 AM
And another funny side of this story.... if i do offer my custom Duke Nukem figure... wait... no... I mean "DUCK NUCKEM" figure to sell i might also get in trouble with the law. :doh:
No these guys were selling work that was not theirs. You clearly would be selling your work. If you packaged it with Duke Nukem written everywhere then you would be pushing it a bit. There have been a few Duke Nukem customs sold on ebay recently. :)

Mr.Fibbles
10-13-2008, 07:52 AM
So. . .basically, these guys downloaded some user maps, wrote up some CONs so they used them as episodes, and then sold it? People bought it?!

Iggy
10-13-2008, 08:02 AM
So. . .basically, these guys downloaded some user maps, wrote up some CONs so they used them as episodes, and then sold it? People bought it?!

Yes, because in 1996 not many people could afford spending night after night downloading those 300 usermaps on a dial-up line. Simply buying the cd-rom release was much cheaper and faster. Besides, it's not like a compilation like this is uncommon, releases like Duke!Zone are similar.

Mr.Fibbles
10-13-2008, 08:05 AM
That is true. . .if you look hard enough I think you can find the Duke3D High Resolution Pack on EBay also. Or at least at some point I think someone was trying to sell a copy of it on CD.

stumppy84
10-13-2008, 10:53 AM
HA! Thats a collectors item...

Klaus Kinski
10-13-2008, 06:34 PM
And you can burn yourself one too! \o/
:)

The Stinger
10-15-2008, 09:04 AM
But whats so special about this, there were tons of usermap cds like Royal Raider, the Levelpack series, Come Get Some, etc. and most of them had like a 1000+ maps on them.