View Full Version : New Baldur's Gate
Ecmaster76
12-02-2008, 10:21 PM
Balur's Gate 3?
Atari then moved on to its own internal brands, such as the Dungeons & Dragons franchise Neverwinter Nights and the long-dormant Baldur's Gate. Developed by BioWare and published by then-D&D rights holder Interplay, the 1998 original Baldur's Gate is considered one of the best role-playing games of all time. Former Interplay staffers at Obsidian Entertainment developed Neverwinter Nights 2 using technology created by BioWare, which made the original Neverwinter Nights. It is unclear who might develop the new Baldur's Gate; reps for Obsidian, which just released the latest NWN2 expansion (http://www.gamespot.com/pc/rpg/neverwinternights2stormofzehir/review.html), declined to comment.
http://www.gamespot.com/news/6201815.html?tag=latestheadlines;title;1
It might be a true sequel but I doubt it will be in the context of your character from BG's 1, 2, and ToB. New D&D rules and
with you being literally a god or only just as strong as one depending on things at the end of ToB it might be a bit hard to work that out.
I hope they do it right. 3D is okay but I still want hand drawn world map and item descriptions. :cool:
Phait
12-02-2008, 11:12 PM
/me looks at Bethseda
Superczar
12-02-2008, 11:44 PM
Man, I hope this is true, but I don't think it will be anywhere near as good as 1 & 2 were.
ZuljinRaynor
12-03-2008, 12:03 AM
/me looks at Bethseda
Ruleset = raped.
/me looks at Bethseda
:o Nooooo! :p
Bludd
12-03-2008, 01:11 AM
Please don't use the NWN engine. Please don't use the NWN engine.
Beelze
12-03-2008, 03:48 AM
Balur's Gate 3?
with you being literally a god or only just as strong as one depending on things at the end of ToB it might be a bit hard to work that out.
People say high-level campaigns are usually not fun, but I imagine being a deity and politicking with the other deities (such as was done a bit in ToB), tending to your growing body of believers, demanding sacrifices, stirring uprisings in the mortal world, having your old NPC buddies as Chosen Ones, stepping down as an Avatar in significant times, etc. could be quite fun.
The Stinger
12-03-2008, 04:01 AM
Please don't use the NWN engine. Please don't use the NWN engine.
Seconded.
Ecmaster76
12-04-2008, 03:51 PM
I'm just hoping its not something like Dark Alliance. If its a well made, true RPG I'll be happy no matter what the engine. My main fear is the story being massacred. With the concern I listed above I fear a massive cheesy gimmick just to make sure you get to start out naked, broke, and carrying a quarterstaff+0.
Delicieuxz
12-06-2008, 08:27 AM
If it's not made by BioWare I see no reason to get excited over it.
/me looks at Bethseda
Baldur's Gate is full of sophisticated and in depth dialogue and story elements. Bethesda's literary skills rank somewhere in the early elementary years and their quests are cheap. Bethesda is about rudimentary gameplay in large, generic, free-roaming worlds. I think they're very far off from being a contender for the Baldur's Gate series.
tvc 15
12-06-2008, 01:01 PM
If it's not made by BioWare I see no reason to get excited over it.
Last time I heard, it's not.
Baldur's Gate is full of sophisticated and in depth dialogue and story elements. Bethesda's literary skills rank somewhere in the early elementary years and their quests are cheap. Bethesda is about rudimentary gameplay in large, generic, free-roaming worlds. I think they're very far off from being a contender for the Baldur's Gate series.
I haven't played Baldur's Gate 2 since it was released, but I did replay BG1 last year. It was as mediocre as I had remembered and its quests sure as hell are cheap.
Bioware obviously have better writers, but Bethesda at least doesn't have most of their dialogue options lead to the same response. After FO3, I'd take the next Bethesda game over Bioware's any day.
Malgon
12-08-2008, 03:40 AM
Hmm, not sure what to think yet. BG2 was a superb game, so whoever is developing it has a hard road ahead of them in terms of making a worthy successor.
R102 Gamma
12-08-2008, 02:59 PM
The idea of a Baldur's Gate III sounds awesome, but without the original Black Isle studios behind it... I barely can give this game any hope. Baldur's Gate I & II are probably my most played games ever, and I have very found memories of them. I prefer if it wasn't ruined.
If any company tries to make a game as good as the Baldur's Gate series, they don't have a long road ahead of them, they have a friggin mountain they have to climb during an avalanche ahead of them.
tvc 15
12-08-2008, 03:08 PM
Both Baldur's Gate games and their expansions were developed by Bioware.
Reaper
12-12-2008, 01:16 AM
Both Baldur's Gate games and their expansions were developed by Bioware.
With a few developers splintered over other game dev groups, one namely, Obsidian Entertainment.
Aegeri
12-12-2008, 02:51 AM
/me looks at Bethseda
**** NO!!!!
I haven't played Baldur's Gate 2 since it was released, but I did replay BG1 last year. It was as mediocre as I had remembered and its quests sure as hell are cheap.
BG isn't as good as the second game. The second game took everything that went right in the first game and dramatically improved on it. I personally believe that BG is nothing better than Diablo with dialogue trees and a deeper combat system. BG2 is a true RPG and well deserving of the praise it receives.
You can't really do a BG3 that's a direct follow on from the first games. Considering that if they use 4E rules and set it in the current FR timeline, it's also well beyond (100+ years) since things that happened in BG. Besides, there are much more interesting plots one can follow in a post-spellplague realms.
Beelze
12-12-2008, 04:44 AM
You can't really do a BG3 that's a direct follow on from the first games. Considering that if they use 4E rules and set it in the current FR timeline, it's also well beyond (100+ years) since things that happened in BG. Besides, there are much more interesting plots one can follow in a post-spellplague realms.
I remember we had a brief, brief discussion about this quite, quite some time ago, and I do still think that starting out as a fledgling diety could make for a very fun and dramatic game. Plus, it also wouldn't be a rehash of the previous storylines, with people trying to steal your divinity left and right (unless they decide to rehash the Time of Troubles...).
Although those areas felt rushed in 'Mask of the Betrayer', I did enjoy venturing onto the different planes, and the descriptions for those belonging to the dieties of Faerūn seem like they'd be something to experience after all this time traversing forests and mountain ranges (not that I mind such areas). Places that wouldd weird you out like in Planescape: Torment.
You could see my previous post in this thread, which says something about what I hope they'd go for. One's "career" as a diety could probably be mixed up with all kinds of post-spellplague plots and sub-plots, and if there's still party control, you wouldn't just have to "be" the god character, but also travel partners from the past, who may become mixed up in whatever.
R102 Gamma
12-12-2008, 04:07 PM
Considering that if they use 4E rules
While some people may like that idea, I have to say, please no. I'm sorry, but 4th edition D&D feels less like a PnP game and more like someone tried to take an MMORPG and directly turn it into a PnP game.
Everything is based off of powers now; basic swing your sword attacks are pointless. Hell, even everything the fighters do is based off of powers. All of these powers have cool down times, that sounds like an MMO, don't it? And they made it so your an unstoppable engine of destruction 95% of the time, so the fear of death is never there to make you make intelligent decisions (I've seen AND heard about too many people finding out that a chest is trapped with a highly lethal trap, but instead of disarming it, they open it anyways, 'cause unless you purposely smash yourself in the head, its not likely your going to die).
Also, it pisses me off because they pass out magic items like candy.
So in other words, I hope that if they do make a Baldur's Gate III, they use either the 2nd Edition rule set like in BG I & II, or that they use the 3.5 rule set.
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