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View Full Version : Full widescreen support?


filipetolhuizen
12-28-2008, 11:06 AM
The new widescreen feature in eDuke32, SWP and Duke3dw looks very good. However not everything has its aspect ratio corrected. HUD weapons still look the same and shriked monsters will grow again with wrong aspect ratio. And I cannot get widescreen in 8-bit modes. Could it be implemented on the next versions?

Mr. Pink
12-28-2008, 11:51 AM
I think widescreen is the way it is especially 8bit