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prophecy holder
03-10-2009, 08:28 AM
You always talk about the best games and the ones that you liked the most. But what are the games that you were looking forward to but was seriously dissapointed with in the last couple of years?

For me, i would have to say Prey. I wasn't expecting much but the game was to much like Doom 3. The thing that really annoyed me was the lack of enemies, you only fought a 4-5 different types through the whole game.

Then boredom sunk in around the middle of the game because the levels were so linear, so it got to the point where I was rushing to complete the game. It was a good thing that the game was only 6-7 hours long or I would of had to kill myself.

Waste of $60 (I was the fool and decided to buy the collectors edition, this was for the PC), In my opinion.

What games dissapointed you?

BloodWolf806
03-10-2009, 08:29 AM
Far Cry 2.

crunchy superman
03-10-2009, 08:36 AM
Unreal 2
Serious Sam 2
DeusEx:IW

Oddly enough, those are direct sequels to three of my most favorite games. Maybe that's why I'm so hard on them.

Twin
03-10-2009, 08:36 AM
Prey was a major disappointment, especially since 3dr were attached to it (i was expecting a brilliant game because of this) but as prophecy holder said, it just got boring halfway through and i was basically rushing through the game just to complete it...

other disappointments...

Fable 2 (just more of the same as Fable 1)
Sonic Unleashed (FRIGGEN WEREHOG STAGES!!!!!!!!!!!!!!)
Animal Crossing Wii (again, just more of the same... could've been SO MUCH more but i guess nintendo just want to milk the heck out of this, so they'll add like 1 little thing throughout each new game :p )

hmmm not much else really because i don't buy games as soon as they come out now because of this exact reason... i hate spending Ģ40 on a game only to be disappointed that it wasn't what it was supposed to be :mad:

ZuljinRaynor
03-10-2009, 08:40 AM
Far Cry
Far Cry 2
A-Game-That-If-I-Mention-As-A-Disappoinment-I-Will-Get-Murdered-by-Rabid-Fanboys-Who-Hate-The-Sequel
Bioshock
Ninja Gaiden Black

Jiminator
03-10-2009, 08:44 AM
crysis

Phait
03-10-2009, 08:46 AM
Call of Duty 2

Too linear and not independent as a player enough.

prophecy holder
03-10-2009, 08:56 AM
A-Game-That-If-I-Mention-As-A-Disappoinment-I-Will-Get-Murdered-by-Rabid-Fanboys-Who-Hate-The-Sequel

You must tell us, oh the suspence.

hellchicken
03-10-2009, 09:00 AM
Games that dissapointed you

Games by EA. Generally.



A-Game-That-If-I-Mention-As-A-Disappoinment-I-Will-Get-Murdered-by-Rabid-Fanboys-Who-Hate-The-Sequel


What?

hiob
03-10-2009, 09:03 AM
Gears of War (PC) - Games for Windows was utter crap back then, but even beneath all the issues the port had, was a game that (for me) got boring rather quick. Same as with the PC release of Halo, the massive hype on consoles set my expectations way too high.

Prince of Persia (2008) - A game that plays itself basically. Replay value is probably less than 0, if that's even possible. :p

Silent Hill: Homecoming - Ridicolously stupid puzzles. And most importantly, the game was not scary at all.

prophecy holder
03-10-2009, 09:05 AM
Games by EA. Generally.

Dead space and Red alert 3 are good games by EA.

---------- Post added at 09:05 AM ---------- Previous post was at 09:03 AM ----------

Well for me, you have to get in the mood to play a scary game. What could help is to go to an assumed haunted house at 12:00 at night and play the game there.

Iggy
03-10-2009, 09:08 AM
- Far Cry 2
- Doom 3
- Stalker
- Fear 2 (demo)

A-Game-That-If-I-Mention-As-A-Disappoinment-I-Will-Get-Murdered-by-Rabid-Fanboys-Who-Hate-The-Sequel
A.K.A. "Deus Ex".

hellchicken
03-10-2009, 09:11 AM
Dead space and Red alert 3 are good games by EA.

Haven't played either yet. Don't want to play RA3 though. Didn't like what they did with the franchise in RA2, wasn't a bad game, it was just....disappointing.

Also, just to clarify, a game doesn't have to be really bad for me to be dissappointed about it. It's just a question of what I expected from the game, which, incidentally, leads me to not expecting anything from EA ever again.

SonnyBonds
03-10-2009, 09:19 AM
Last Ninja 3. After two brilliant games, I was hoping for another gem. But it turned out rather mediocre, if compared with the other two.

Jazz Jackrabbit 2 - this game still bugs me. It could be so cool! Awesome graphics and sound, good controls, cool weapons... but the incredibly easy gameplay ruins it for me.

Oh and Monkey Island 4, bleh! Terrible.

EDIT -
Kings Quest 7 - after the brilliant KQ6, I was hoping for another great KQ game. But that hope was crushed the minute I saw the trailer.
Kings Quest 8 is crap as well, but I never had any hope for that one.

Kyrandia 3 - it's a decent enough game but I found it quite boring compared to the previous games in the series.

Myst 5 - I hated how they went 3D with this one. And how they seemed to follow the story from Uru more than from the previous main Myst games... just didn't like this one all that much.

Micki!
03-10-2009, 09:23 AM
Devastation - Screens looked really cool, game itself was rather awful...

Montykoro!
03-10-2009, 09:26 AM
Crysis... Donīt like the "game" it's a engine demo
Bioshock... Booooring
Farcry 2... Drive and drive...shoot the black..rinse and again
COD 5 TOOOOO short! why? why? why?

Mountain Man
03-10-2009, 09:29 AM
Empire Earth - I loved Age of Empires 2, and when I read that Empire Earth was being produced by one of the founders of Ensemble Studios, Rick Goodman, I just assumed that Empire Earth would embody the same awesomeness. Except that it had more in common with the deeply flawed Age of Empires than it did with its substantially improved sequel, which led me to conclude that everything wrong with the original AoE was due to Goodman.

Supreme Commander - I loved the idea of this game, and the little I was able to play showed that it was a superb RTS. The problem, however, is that the sound code was broken resulting in an unplayable 50% reduction in performance when sound was enabled even though my system exceeded the minimum requirements. Despite the fact that this was a widespread problem that had been brought to the developer's attention during the beta (a fact I became aware of only after I had purchased the game), developer Gas Powered Games did nothing to remedy the problem and eventually began to deny that it even existed.

Hellgate: London - It was supposed to be the spiritual successor of Diablo II but ended up being its bastard child instead. Developed by "the creators of Diablo" (or so said their marketing), it was one of the most anticipated games of 2007, but when Flagship Studios released a broken, unoptimized, poorly designed product that had all the appearance of a budget title rushed out the door -- despite the fact that they had invested 4+ years and millions of dollars in its development -- the backlash from consumers was swift and severe. When you add to that their terrible post release support, it's little wonder that Flagship Studios went bankrupt and closed their doors less than a year after the game was released.


No, I'm not bitter. Why do you ask? :D

peoplessi
03-10-2009, 09:32 AM
Crysis, it was cool, yes, but oh so mediocre. There wasn't much of anything, the combat felt bit dull towards the end, and in reality the best way to finish the mission was the most straightforward one. Shows how hard it is to make a "openworld/non-linear" shooter. Overhyping from the developers didn't help, not atleast their elitist attitude - "your PC can't run this" - certainly true, but is that really wise target? :)

Doom 3, I saw stuff from the alpha, it was neat and looked fantastic. Then time passed, and the final game was released - it didn't feel really "Doom", graphically nice, but plagued by many minor issues that made the game feel very un-Doomy. Good, but not great - I was expecting great of course.

BioShock, after playing the demo I had to buy the fullgame - don't know what happened between that and the final game, but I couldn't get myself to finish the game. The combat played a big big part, and it wasn't nearly as fun as I thought based on the demo - maybe due the fact everything felt so tacked on. The story was so vague and hard to follow that I didn't finish the game. Repetitive rooms that unlock linearly, very small areas of interest. The gameplay felt really too much console-like. A lot of potential, but the combat was the biggest turn-off.

I hate it when combat feels dull and clunky, clunky is the word I would use to describe the wavy feel of the combat in BioShock.

Stense
03-10-2009, 09:33 AM
I'm afraid I'm going to have to say Prey as well. I genuinely enjoyed the game, but it felt like it really underachieved. It started off so promising but didn't really go anywhere with what it had in my opinion. The level design, although well made, was too similar throughout and didn't make much interesting use of the portal technology used. The weapons were functional but failed to feel particulary special. The aliens were mostly dull for me and I found that I really didn't care for the characters or what happened to them. As it was, it was a fun shooter but felt like it could have been so much more and that is what disappointed me with it.

Superczar
03-10-2009, 10:10 AM
Quake series. Quake II was the only decent one in the bunch that I found remotely enjoyable, it actually felt like a game.

Heretic II. BLEH.

Hexen II, not so much as bad as the Quake/Heretic II games, but still rather "meh".

Kinda weird or maybe not that those are some of the most disappointing games for me as they are all related. Thank god Valve was able to do better (understatement) with the Quake engine.

I also found Unreal to be highly disappointing, it was just Quake with colors.

Team Fortress 2 also, I just simply can't find the fun that TFC provided me. Nor can I find the ability to rack up great scores like in TFC. I found all the maps outside of Floodzone (which noone plays) to be underwhelming, especially the remakes.

Tribes, another game everyone was playing that I tried and thought sucked ass. Everything about it seemed like nothing more than a ripoff of other games (games that I already didn't care much for either, see above).

Since that 'era' of gaming, it seems like very few games have actually disappointed me, maybe cause I don't get too much into the hype of games anymore, or that the early 3D years were that bad (well frankly they were for the most part).


A smorgasboard of PSX/N64 games were also very disappointing back in the early days of 3D. That list pisses me off to no end even thinking bout it. :o

December Man
03-10-2009, 10:13 AM
Call of Duty 2
Blood 2(oh dear God)
GTA IV

Prince of Persia (2008) - A game that plays itself basically. Replay value is probably less than 0, if that's even possible.

Spot on.

jimbob
03-10-2009, 10:18 AM
I'm afraid I'm going to have to say Prey as well. I genuinely enjoyed the game, but it felt like it really underachieved. It started off so promising but didn't really go anywhere with what it had in my opinion. The level design, although well made, was too similar throughout and didn't make much interesting use of the portal technology used. The weapons were functional but failed to feel particulary special. The aliens were mostly dull for me and I found that I really didn't care for the characters or what happened to them. As it was, it was a fun shooter but felt like it could have been so much more and that is what disappointed me with it.

i have to agree. prey was becoming really predictable halfway through the game. you just knew where to expect those 'unexpected' portals and the puzles could have been more and better. unfortunatly everything from the early builds was gone, like destructable environments etc.

and i`d like to add.

Fallout 3. too short of a main story with a lame ending. the rest of the game was nice but i felt there were too little sidequest that did not involve long searches for random junk ( Like nuka cola quantum )

ZuljinRaynor
03-10-2009, 10:46 AM
Call of Duty 2

Too linear and not independent as a player enough.

Funny, that's the point of the games. Were you expecting something different besides Call of Duty in a game called Call of Duty?


Tribes, another game everyone was playing that I tried and thought sucked ass. Everything about it seemed like nothing more than a ripoff of other games (games that I already didn't care much for either, see above).


Everything went a ripped Tribes off after it through. I wasn't too fond of the actual gameplay of Tribes either, but the features have left an imprint in the industry.

Oh and Mountain Man, take that HL2 Grav Gun and shove it, Tribes did it first. :p

I figured out a bunch of other disappointments for me:
The entire Command and Conquer series besides Renegade. Renegade is the only one I enjoyed.

peoplessi
03-10-2009, 11:13 AM
I don't list Fallout 3 here, because it was better than I expected in the end. I had a lot higher expectations at first, but then they leveled, almost came pessimistic, and then Fallout 3 delivered over my expectations. With few adjustments it would have been certainly one of the best games. More attention to details, I didn't really like the quality of writing in it. Previous games in the series surpassed Fallout 3 on that on so many levels. BUT big plus for transforming the game for 3D. The world could have been more immersfull - more sidequests similar to F1&F2. More diversity, but honestly, it was a lot better than I expected. First DLC was a dissappointment I heard, didn't buy it because of that. But the new DLC Pitt sounds about right, what the DLC should be about.

Mountain Man
03-10-2009, 11:27 AM
Oh and Mountain Man, take that HL2 Grav Gun and shove it, Tribes did it first. :p
But Valve did it best. :D

Gamebrain
03-10-2009, 12:07 PM
Far Cry 2- Sure, it was good but it felt too damn repetitive and the missions were pretty stale and boring.

Silent Hill Homecoming- Once again, I enjoyed this installment more than SH4 but I was frustrated with the combat system and the lame puzzles.

Danule
03-10-2009, 12:45 PM
F.E.A.R. 2
Bioshock
Farcry 2
Stalker: Clear Sky
Prey

Damien_Azreal
03-10-2009, 12:49 PM
To many to mention.

But off the top of my head....

FarCry 2
Crysis
Unreal Tournament 3
Turok
Manhunt 2
S.T.A.L.K.E.R.: Clear Sky

John
03-10-2009, 12:49 PM
Fear 2
Far Cry 2

I thought those two would be alot better. :( Especially FEAR 2.

Fallout 3 was actually better than I expected. The ending and the stale npc's/interaction were bad but overall it's better than Bethsoft's usual stuff.

Phait
03-10-2009, 12:51 PM
Man any of you who hated Far Cry 2 may as well just give me your copy.

KleyMEN
03-10-2009, 12:53 PM
Red Alert 3
Unreal 2
Hellgate: London
F.E.A.R. 2
Age of Empires 3
Prey

and many more that I can't remember right now.

Damien_Azreal
03-10-2009, 12:55 PM
Man any of you who hated Far Cry 2 may as well just give me your copy.

So it could hardly run on your system? ;)

superevilcube
03-10-2009, 12:57 PM
Metal Gear Solid 4: I was super-super hyped for MGS4; probably never been more hyped for a video game before. After hearing all the 10/10 reviews I thought that Kojima may have really made the best game ever, but when I finally got my hands on it I thought the exact opposite. The game was incredibly mediocre. The small (and I mean small) amount of stealth gameplay was fun, but there was way too many action sequences. Kojima arguably took the worst parts of the previous games (the big fights against a ton of soldiers that usually happened near the end), and made that the majority of the game. The boss battles were horrid; by far the worst in the series. The only some-what decent battle was Mantis, but that's only because of the cutscene afterwards. Speaking of cutscenes, the story was a huge turd. Just plain awful. Couldn't stand it. At all. I was also really disappointed on how they stripped the codec. MGS1 through 3 had a ton of optional codec calls, and it felt like MGS4 had almost none (Rose practically said the same thing each time - "Watch your psych!). The funniest codec conversation was during the Mantis fight: The screen went black and Hideo 2 came up and I switched my controller port, but then I couldn't move... Otacon called me and told me I was dumb >_>. Then the Colonel told me to switch ports, and when I told him I did, he said something like "Dear god..." Really good stuff, but that's pretty much eat for good codec conversations.

So basically I was hugely disappointed with MGS4. Thought it was going to be the greatest game ever, turned out to be incredibly mediocre.

Phait
03-10-2009, 01:12 PM
So it could hardly run on your system? ;)

Whenever I upgrade :p

Nihilanth
03-10-2009, 01:39 PM
Earth 2160 | Because they dropped the best thing about 2150, continuous gameplay. For those who don't know, Earth 2150 (RTS) had one goal for all three factions: build an evacuate ship and to do this you had to accumulate a certain amount of cash. It didn't matter what you do. You could skip missions, finish them partially, research whatever the hell you want, construct whatever you want, do whatever you want as long as you managed to build the ship before 160 days passed. 2160 was a traditional RTS with mission-after-mission and stopped the progression of one of my favourite RTS series.

Deus Ex: Invisible War | Same deal as above. Not only it stopped the progression but went backwards.

Every Quake after the first one | Strogg stuff sux. I miss the original theme. :(

prophecy holder
03-10-2009, 01:45 PM
Another would be Left 4 Dead, i was suspecting intence battles and fighting zombies. Instead all we see is people camping in corners and closets beleiving they are developing skill.

Campaign mode is where the game really shines at being fun.

NutWrench
03-10-2009, 01:48 PM
Far Cry 2
Unreal 2
Deus Ex: Invisible War

I've only played Far Cry 2 for a few hours but I'm really not impressed with it.

Phayzon
03-10-2009, 02:23 PM
Call of Duty 3, 5 and a little of 2
Crysis
STALKER
Quake 2
Doom 3
UT3
Half-Life
Metroid Prime 3 :(


Theres more, but thats just off the top of my head

Mr.Fibbles
03-10-2009, 02:24 PM
Oblivion and Fallout 3 for obvious reasons. I shouldn't have even gotten them, especially after buying Oblivion and seeing how much it sucked I should have steered away from Fallout 3...

I don't have enough money to play enough games to be disappointed in them...

Phayzon
03-10-2009, 02:29 PM
I don't have enough money to play enough games to be disappointed in them...

Same deal here. Time is also a constraint. In my free time I find my self with good ol' Doom or Duke rather than any recent releases.

evanazzo
03-10-2009, 02:29 PM
Everyone's hating on Far Cry 2 I loved it :P



CS:S for me

hanged_man
03-10-2009, 02:32 PM
Prince of persia the warrior within
Horrible compared to Sands of times, i was so hyped for this game but got completely dissapointed

Prince of Persia two thrones
Same disappointment, i gave POP series another chance but i totally disliked how they tried to reinnovate the game with the stealth and special moves thing.

farcry 2
i couldn't play this thing for more than 5 minutes, the amount of brown in this game puts quake 1 into shame

call of duty 5
always been a fan of COD series but this one was horrendous and totally hated the sound effects, the weapons felt so weak

Red alert 3

prey
i kept on playing trying to love it but it was horrible, i even gave it another try a couple of months ago and hated it even more

Half Life 2
This includes all episodes. Each time i play it i get extremely bored and try from time to time to replay it again to see why everyone was crazy about it, for some odd reason i didnt like it at all

Sam n Max season 1
i happen to be a huge fan of Sam n Max and classic point-and-click adventure games and was so excited about it. I kept playing each episode in the first season and trying hard to love it but the whole 3d thing kept turning me off including the game jokes itself

Monkey island 4
who wasn't disappointed !!!

vietcong 2
I literally couldn't play this more than 5 minutes

Superczar
03-10-2009, 02:36 PM
For me Hellgate itself wasn't a total disappointment, I enjoyed the demo. The game crashing and burning along with it's devs is what's disappointing. :o

Kien
03-10-2009, 02:47 PM
Doom 3
Just dark similar areas all the time. Some monsters just horribly re-done like cacodemon. No proper gibbing and not as impressive death animtions as previous games.

Heretic 2
Can accept 3rd person prespective, but too real life places like common european cities and NPCs does not belong to the Heretic games. Gloomy loneliness in mysterious places rather than cities with houses and stuff is more the thing. What was in their minds when making the tome of power talk?! Not enough exploring on the map.

Hexen 2
Again too real life typical man made places. A dark red portal leading to a swamp castle is far more interresting than copy pasted egypt. Weapons were ugly and boring due too early times in full 3d. They didn't look or felt very magic. The weapons in the first game are far more interresting. Screw the attributes and abilities. It doesn't belong. Great job on the music though.

HL2
I guess my expectatinos where rather wrong. I wanted more of the alien reality, lab enviroments, cool soldiers stuff. But it seemed that this chapter had ended.

Serious Sam 2
First game was not to be real life like, but this is a toy game made for console kids.

UT3
Oh God Epic games make it Unreal because it is Unreal and not Gears of War. Sure GOW is your new big succesful thing, but UT is not GOW!


Quake 2
Half-Life

Tell why yes? :?

Dave-ros
03-10-2009, 02:56 PM
Can't believe how many games I liked are being listed here (I found a cheap second-hand copy of Call of Duty 2 and am enjoying it more than the original!), but I would have to agree on Prey -- you can play it twice and then you're out of skill levels. Still an excellent idea, and one that deserves a sequel...

As for Far Cry 2, I'll let you know once I've actually PLAYED it -- I've been holding off until I complete Fallout 3 (I prefer to play one railshooter and one sandbox game at a time), but that's taking rather longer than expected...

d3ad connection
03-10-2009, 03:06 PM
Halo 3. Yeah, go ahead and flame me, I actually liked the Halo series. Halo 2 may have had it's fair share of disappointment but I still enjoyed it. Halo 3 blew chunks. :mryuck:

Thief
03-10-2009, 03:22 PM
Pretty much all the games I no longer own are disappointments or were outplayed, but of the recent titles I've played and finished...

Call of Juarez
X-Men Legends
Mega Man X7
GRAW 2

Delicieuxz
03-10-2009, 03:38 PM
Need For Speed 6 (High Stakes), 9 (Hot Pursuit 2) and everything afterward.

Bioshock (I'm surprised how much it's been listed here, considering the praise it received. I, for one, think it sucks, but that's probably no secret)

Half-Life 2 + episodes, although Episode 1 is without a doubt and by far the most disappointing for me.

Crysis - great accomplishment in so many ways, but not all that fun. Hiding behind a rock or a tree every 2 seconds to recharge the suit isn't my thing, and I'd've liked less linearity and more jungle exploration. Didn't like the repetitive music either, or the weapon mods, as I found only one setup to be the most practical throughout the whole game.

Oblivion & Fallout 3, mainly Oblivion though. I pretty much stopped expecting quality from Bethesda after that, so I wasn't able to be let down overly by Fallout 3.

Gothic 3. Oh boy, was that ever a sad turn of events. I still think Piranha Bytes knows what they're doing, though, and I have 90% faith retained for their upcoming game, Risen.

Warcraft 3 - this was one of the worst disappointments, and spelled the death of the greatness of the series for me, so soon after it'd just begun. Music was a fail, story was a fail, visual style was a fail... it still bugs me.

WoW. Don't think I need to say anything about this.

Age of Mythology - now this is still a great game. It only disappoints in that it's gameplay differs from the other Age Of games, and is the equivalent of a tank rush game. Constant even sized clashes in the middle of the map aren't that fun, and coming out of the detailed gameplay of AOK, this was a letdown, especially considering the colourful and creative theme.

Another Duke Fan
03-10-2009, 03:49 PM
DNF. And it still does, after all these years.

jimbob
03-10-2009, 03:50 PM
turning point : Fall of liberty.

you have nazis invading NYC, they are about to win WW2, how can this pemise lead to a bad game? one word. consoleitis.

and a very very bad case of it.

BloodWolf806
03-10-2009, 03:57 PM
Do we have to hate on a game or can we hate on 1 specific part of a game?

Like how in COD:WAW the M1 Garand is weaksauce.

turning point : Fall of liberty.

you have nazis invading NYC, they are about to win WW2, how can this pemise lead to a bad game? one word. consoleitis.

and a very very bad case of it.

Consoles didn't ruin Turning Point. Lackluster gameplay by design ruined it. When I played it I seriously thought whoever had made it threw it together in 6 months. It didn't have one ounce of care poured into it.

jimbob
03-10-2009, 04:00 PM
the mediocre graphics didnt help much either. i gues ist just a big pile.

Damien_Azreal
03-10-2009, 04:00 PM
Yeah, Turning Point was just poorly designed and completely untested and unfinished. Obviously rushed out the door, you can look at the game and tell it's not done.

LadiesAndGentlemen
03-10-2009, 04:03 PM
Team Fortress 2 Gimmicky, overrated, hollow, boring, tries so hard to be cool. This one has it all.

Bioshock. Boring as hell.

Portal. Great humour and story, but unless you're 5 years old, you won't enjoy the lame puzzles.

Bludd
03-10-2009, 04:06 PM
Doom 3, Far Cry 2, Burnout Paradise

ZaphodB
03-10-2009, 04:17 PM
Revolution - got to be the bottom of the pit for disappointing games
Deus Ex - so much I never finished it
Unreal 2 - (halfway disappointed)

Scream
03-10-2009, 04:21 PM
Halo 3. I liked the first, and unlike most Halo fans liked the second even more. The third was enjoyable pretty much only for the 4 person co-op, but didn't pay off the story that had been developed in the 2nd, which was very disappointing.

Sang
03-10-2009, 04:29 PM
Unreal 2
Serious Sam 2


These would've been my picks. I loved Unreal 2 the first time I played it. Then I replayed it and thought it sucked and I have thought that ever since..

Serious Sam 2 - An alright game overall but it just didn't "feel" right for me.

Klaus Kinski
03-10-2009, 04:34 PM
Doom 3 I didn't really expect too much when the release came close but after playing the demo and seeing how inconsistent the physics were implemented, how rudimentary the gameplay was and how cheap the monsters were, I was really disappointed. I thought we would get a great, scary first person survival shooter but instead it was a simple, annoyingly dark room cleaner that was in nearly all aspects surpassed by Painkiller.

Unreal 2 I actually thought for some time we'd get a real sequel to Unreal, one of my all time favourites. The game was nice but could've been so much more, especially if they hadn't tried to sell it as a sequel.

Blood 2 BUGS!

STALKER I like these FPS/RPG hybrids a lot but what I really hate is repetitive gameplay. Walking endlessly through the same areas only to get from a to b again and again totally killed my interest for this game. Far Cry 2 had many, many issues but to me it wasn't even half as disappointing as STALKER simply because traveling there was actually fun. You had different vehicles and could shorten travel with the bus unlike STALKER which has only walking. They should've called the game WALKER.

GTA 3 Did I mention that I hate repetitive gameplay? One thing that can make a game repetitive and frustrating in an easy way is a shitty save system. I gave up on this game in the mission where you have to collect drug packages thrown from a plane by boat. Alone the times I had to drive against a time limit to the harbour to aquire that stupid boat frustrated me enough to make it work instead of fun.

Deus Ex: Invisible War It all started when I realised how much of the first game's complexity they got rid off. Then I noticed how shitty the story developed. After that, I used cheats to finish it ASAP to see if the ending had something redeeming. I didn't.

Soldier of Fortune 2 I was a bit surprised by the empty, sterile feel of the maps in the biginning and a bit later I was put off by the sucky stealth approach but the final nail in the coffin was the god awful story. Every Seagal movie has a better, more entertaining script than this POS. Yes, that includes "The Patriot".

Call of Cthulu Awful, awful, awful! Scary monsters run after me to eat me alive! I better [i]walk[/b] casually away. So incredibly promising but so horrorfying shitty.

Halo Ran like shit on PC. I thought they're kidding once I discovered half the game consists of backtracking your own path.

Phait
03-10-2009, 04:34 PM
I thought Call of Cthulhu was good.

Sang
03-10-2009, 04:39 PM
I hated Call of Cthulhu as well the first time I played it (mostly because of frustrating puzzles).. Second time around some months back I was able to progress more fluently though and finished it and would definitely rank it among one of my favourite games.

KleyMEN
03-10-2009, 04:44 PM
Doom 3 I didn't really expect too much when the release came close but after playing the demo and seeing how inconsistent the physics were implemented, how rudimentary the gameplay was and how cheap the monsters were, I was really disappointed. I thought we would get a great, scary first person survival shooter but instead it was a simple, annoyingly dark room cleaner that was in nearly all aspects surpassed by Painkiller.

I really disliked the physics engine used in Doom 3. Ragdolls were awful and not realistic at all. :mryuck:

ZuljinRaynor
03-10-2009, 04:48 PM
Warcraft 3 - this was one of the worst disappointments, and spelled the death of the greatness of the series for me, so soon after it'd just begun. Music was a fail, story was a fail, visual style was a fail... it still bugs me.

I would understand if the gameplay or something like that in changing the forumla would've disappointed you... but the visual style? Did you enjoy WarCraft 1 and 2? It's the SAME STYLE BUT IN 3D. I can understand music, it's not as good as WC2 and story I could get why one wouldn't like that... but the style has not changed in the series. It's just gone from 2D to 3D.

I got some more to add to the list thanks to seeing other people's lists:
Blood
FEAR 2
Quake
Every Unreal Game

I really disliked the physics engine used in Doom 3. Ragdolls were awful and not realistic at all. :mryuck:

They were tons better than the ragdolls in games like Max Payne 2 and Half-Life 2. Occasionally they did get stuck on something and looked like the awful ragdolls that are in FEAR/FEAR2. :p

evanazzo
03-10-2009, 04:58 PM
turning point : Fall of liberty.

you have nazis invading NYC, they are about to win WW2, how can this pemise lead to a bad game? one word. consoleitis.

and a very very bad case of it.

YES. An excellent example of a wonderful idea executed poorly. I was so pumped for this because it was such a kick ass concept. But it failed :( If someone were to redo the same concept but make it actually playable and good I would love them :D

Yatta
03-10-2009, 05:10 PM
Doom 3
Unreal 2
Battlefield 1942

I wasted $60 on each of those when they came out. Absolute pieces of shit. I want my $180 back.

Kien
03-10-2009, 05:12 PM
I would understand if the gameplay or something like that in changing the forumla would've disappointed you... but the visual style? Did you enjoy WarCraft 1 and 2? It's the SAME STYLE BUT IN 3D. I can understand music, it's not as good as WC2 and story I could get why one wouldn't like that... but the style has not changed in the series. It's just gone from 2D to 3D.
I rather felt that it was because of limitations. And that now (back then) when they could make it in 3d they would make it really good looking.


I got some more to add to the list thanks to seeing other people's lists:
Blood
FEAR 2
Quake
Every Unreal Game

What were your expectations on these games?

LastBNLNinja
03-10-2009, 05:19 PM
This thread disappoints me :p

Rider
03-10-2009, 05:24 PM
C&C/Red Alert 3 - They changed pretty much all of the elements which made the C&C/Red Alert franchises fun for me and enhanced what nitpicks I had to be major buttpains!

Deus Ex - It's tedious to play... I'm normally pretty good with shooters but here I die constantly (over stupid stuff) and the lack of an auto-save doesn't really help this at all. It's too much effort to 'get into'.

Spore - We where promised WORLDS of possibilities but what we got was a mix of a number of bland games trying to play with the big boys. It's also broken and has been the last few times I played it (after about 3 different patches) which doesn't help either.

Phayzon
03-10-2009, 05:32 PM
Picked up a few more reading through the thread:

Heretic 2 and Hexen 2 - Its like they really ignored the firsts of these games when making these...

TF2 - Yeah... it is overrated and gimmicky, as well as trying too hard
Portal - Overrated, although the first playthrough was fun

BioShock and Prey - I tried so hard to like these... they just didnt deliver what I was looking for

Call of Cthulu - After it took me maybe an hour of gameplay and it never "started", I gave up. Boring

Battlefield [All of Them] - Bleh. As Yatta says, I want my money back.

Tell why yes? :?

HL1 is perhaps the most drawn out and boring game I have ever played. 3 hours into it and im still turning a corner and blasting 3 headcrabs with a shotgun? No thanks, give me a real game. HL2 on the other hand I found enjoyable... Then youre given the gravity gun. Easily the most boring and overrated FPS series ever

Quake 2, I guess I'll go a little with my Heretic2/Hexen2 reasons here. Drop all the action packed goodness that was Quake1 and throw in repetitive warehouses with backtracking and Half-Life's "speed" and bingo, you get the prize that is Quake 2. Sucks. One thing it has over HL, the guns were cool at least.

Simon Charles
03-10-2009, 05:58 PM
--Doom 3. I often reinstall it to force myself to play it through the end... I can't. I get bored to tears after a few levels.

--Quake 4. Same as above, ten times worse.

--Endless Ocean. They made it sound like peaceful underwater exploration. Sadly, the maps are minuscule, you don't feel like you're in a vast sea, just a fancy fish tank. And the cartoony interface finished destroying the immersion. Horrible to see a cartoon hand and sparkling particle effects touching a lifelike fish. Negated the mood completely.

--Super Mario Strikers. Cheap AI, ugly graphics. A bore.

--Deus Ex 2. Nuff said.

--Galactic Civilizations II Deadlords. Thought it would give me that Alpha Centauri feeling. Instead it infuriated me to no end. I could never figure out how to move ships or build up an economy. Couldn't see what was happening on-screen or where to go. Never got past the tutorial map. Heartbreaking and frustrating at the same time.

--Sins of a solar empire. Same as above, ten times worse.

--Darwinia. No option for inverted mouse is a cardinal sin on PC gaming. Just for that one reason, I could not use the product. The absolute worst purchase I ever made. I felt completely robbed. It's been years since then, their forums still have people routinely asking how come there's no support for inverted axis and the answer is always the same : there never will be.

--F.E.A.R. Doom meets Half-Life, fails at both.

Dave-ros
03-10-2009, 06:05 PM
The original Unreal was a disappointment -- even when I got it working on my ancient PC, it wasn't that fun, as you have to concentrate your fire for ages on ALL monsters, even the lowest ones -- there's no one shot-one kill weapon for any monster, unless you count the 8-ball gun :(

Yenji
03-10-2009, 06:10 PM
I admit that I'm not bad for picking up games that disappoint me. I barely ever buy games at full price and try to play demo's first... but here are a few of mine

Final Fantasy 12: Many gaming sites ranted and raved about how great this game is. WHY? The story is boring and the characters are forgettable. Those two factors are the most important things in an RPG! I also liked the old combat system(s) better.

Grand Theft Auto 3 series: Bought the three pack edition including the original, Vice City and San Andreas. Could never get into the missions and somehow randomly creating chaos was just not as fun as it was in Grand Theft Auto 1.

Guitar Hero 3 & 80's: Not that they are bad overall... but Guitar Hero 3 has retarded note charts and the 80's is too short. Of the Guitar Hero series I still think 2 is the best. I generally prefer Rock Band now though.

Blood Omen 2: The Legacy of Kain series is one of my favorites, but Blood Omen 2 brought nothing to the table. The story was practically non existent (and also introduced loop holes) and the combat was stiff. It was more like a tech demo then a game.

superevilcube
03-10-2009, 06:14 PM
Final Fantasy 12: Many gaming sites ranted and raved about how great this game is. WHY? The story is boring and the characters are forgettable. Those two factors are the most important things in an RPG! I also liked the old combat system(s) better.
Oh yes, I completely agree. FFXII is an absolutely horrid game compared to the rest of the series. It's like Square decided to take a shit on a DVD and pass it off as a game.

d3ad connection
03-10-2009, 06:18 PM
HL1 is perhaps the most drawn out and boring game I have ever played. 3 hours into it and im still turning a corner and blasting 3 headcrabs with a shotgun? No thanks, give me a real game. HL2 on the other hand I found enjoyable... Then youre given the gravity gun. Easily the most boring and overrated FPS series ever

Hit right on the nail. I gave up halfway on Half-Life and cheated just to see the end. Half-Life 2 was decent, though highly overrated.

KleyMEN
03-10-2009, 06:26 PM
They were tons better than the ragdolls in games like Max Payne 2 and Half-Life 2. Occasionally they did get stuck on something and looked like the awful ragdolls that are in FEAR/FEAR2. :p

I liked the ragdolls in Max Payne 2 but there is something wrong with the ragdolls in Doom 3 that I can't describe right now. :p

ZuljinRaynor
03-10-2009, 07:07 PM
I liked the ragdolls in Max Payne 2 but there is something wrong with the ragdolls in Doom 3 that I can't describe right now. :p

In most places they are bad, but they are really nice during the cyberdemon fight since it's an open space. :p

I rather felt that it was because of limitations. And that now (back then) when they could make it in 3d they would make it really good looking.
It's cause Blizzard choses to cater to low system specs too. The polycounts were criticized back then.


What were your expectations on these games?
I expected them to be good and fun... they weren't any of that. :p Also Blood hurt my eyes in 320x200.

Quake 2, I guess I'll go a little with my Heretic2/Hexen2 reasons here. Drop all the action packed goodness that was Quake1 and throw in repetitive warehouses with backtracking and Half-Life's "speed" and bingo, you get the prize that is Quake 2. Sucks. One thing it has over HL, the guns were cool at least.

I don't know where you keep getting this speed thing from. I played both Quake 1 and Quake 2 like 5 times right after another and it was the same. I can understand not liking it cause you prefer those whatchamacallits from Quake 1 instead of the Strogg, but I don't see your speed arguement whenever we argue about it. :p

MAT
03-10-2009, 07:09 PM
Farcry 2: The first FPS in years which I've uninstalled before finishing.

Call of Cthulhu: It was good until I had to beat the sea god, who was like invincible.

Fallout 3: Not a bad game, but it was indeed Oblivion with guns. A shame for the Fallout legacy. I was one of the defenders of this game before its release.

Hellgate: London: A joke.

Monkey island 4
who wasn't disappointed !!!

I wasn't. I think it was pretty good.

Boo Boo Juice
03-10-2009, 07:17 PM
Ninja Gaiden 2
Dead Space (still enjoyed it, but I was hoping for a game that would scare me. this did not succeed)
Any RPG from Japan this generation (aside from Lost Odyssey and Blue Dragon for some reason)
Soul Calibur 4 (I wanted it to be good, but I knew it wouldn't be)
Prey
Unreal Tournament 3

Phayzon
03-10-2009, 07:17 PM
Ah! How could I forget Spore? :mryuck:
Quick Edit: Upon further inspection, forgetting it is for the better...

The Creature Creator however was fun. :p

John
03-10-2009, 07:19 PM
Deus Ex - It's tedious to play... I'm normally pretty good with shooters but here I die constantly (over stupid stuff) and the lack of an auto-save doesn't really help this at all. It's too much effort to 'get into'.

There's a quicksave (or atleast on the PC there is.)

Early on, if you treat it as a regular run and gun FPS you'll die constantly.

Simon Charles
03-10-2009, 07:19 PM
Ah! How could I forget Spore? :mryuck:
Quick Edit: Upon further inspection, forgetting it is for the better...

The Creature Creator however was fun. :p

Ya. Then they added about 10gb of new parts and called it a game. :p


Soul Calibur 4 (I wanted it to be good, but I knew it wouldn't be)

Had a feeling it wouldn't be too awesome. Never played it though. What don't you like about it?

ShadeEX
03-10-2009, 07:36 PM
Hmmm.. I don't really think I've ever been dissapointed..

Shure I may say a game has flaws and all but dissapointed overall nope..

Boo Boo Juice
03-10-2009, 07:44 PM
Ya. Then they added about 10gb of new parts and called it a game. :p




Had a feeling it wouldn't be too awesome. Never played it though. What don't you like about it?
Well, the thing I never really liked about 3D fighters (SC in particular) is that it really caters towards the button-masher friendly territory. The first SC you could button-mash, but as the series progressed the more friendly the series got to button-mashing players. I hated that.

I also don't like the armor breaking ability. It was an interesting idea, but I don't think it turned out that well. There are also stupidly easy infinites in the game and I've never liked it when games have those. I basically hate any fighting game if there is more than one banned character. Oh, I also hate that Darth Vader and Yoda are on both discs for the PS3 and Xbox360, but you still have to pay 10 bucks for something you already paid 60 bucks for. Why should I pay 10 bucks extra to unlock something that is already on the ******* disc that I paid 60 bucks for?

Damien_Azreal
03-10-2009, 07:52 PM
I expected them to be good and fun... they weren't any of that. :p Also Blood hurt my eyes in 320x200.


That's why you play it at 1024*768. :p

Klaus Kinski
03-10-2009, 08:06 PM
The original Unreal was a disappointment -- even when I got it working on my ancient PC, it wasn't that fun, as you have to concentrate your fire for ages on ALL monsters, even the lowest ones -- there's no one shot-one kill weapon for any monster, unless you count the 8-ball gun :(

While I understand that Unreal isn't for everyone I must disagree with the one shot kill guns. The Flakcannon is quite devastating and brings most enemies down with one shot at close range or with a direct altfire hit. The sniper rifle was also very powerful, especially with headshots. The Biorifle charged with altfire or the ASMD combo were equally dangerous. Even the Dispersion Pistol (your first weapon) with all upgrades and fully charged could bring down a Skraaj quite fast.
However, you are right that the enemies took in general a lot of abuse until they died.

Bludd
03-10-2009, 09:02 PM
Yeah, I forgot Spore too. It was a huge disappointment.

Mountain Man
03-10-2009, 09:14 PM
Portal. Great humour and story, but unless you're 5 years old, you won't enjoy the lame puzzles.
Wow... you have to be a really special kind of jaded to have found Portal disappointing.

Scream
03-10-2009, 09:25 PM
Portal. Great humour and story, but unless you're 5 years old, you won't enjoy the lame puzzles.

I'm 40 and thought it was great, so there goes that theory.

ZuljinRaynor
03-10-2009, 09:40 PM
That's why you play it at 1024*768. :p

My old PC can't run it at that res and in DOSBox on my PC it's still like D:

Damien_Azreal
03-10-2009, 10:03 PM
Yeah, when I first played Blood is was at 320*240... but even then I loved it. :D Through DOSBox now though i can run it at 1024*768 without issue, the latest release of DOSBox is extremely stable.

ReadOnly
03-10-2009, 11:17 PM
Duke Nukem Forever

someguy2435
03-10-2009, 11:28 PM
Soldier of Fortune 2 I was a bit surprised by the empty, sterile feel of the maps in the biginning and a bit later I was put off by the sucky stealth approach but the final nail in the coffin was the god awful story. Every Seagal movie has a better, more entertaining script than this POS. Yes, that includes "The Patriot".

Press the use key to skip all cutscenes. You don't need to know the plot; just that you're gruesomely killing terrorists. Oh yeah, and besides the lone mandatory stealth mission, every other stealth can be completed by shooting the place up.

Deus Ex - It's tedious to play... I'm normally pretty good with shooters but here I die constantly (over stupid stuff) and the lack of an auto-save doesn't really help this at all. It's too much effort to 'get into'.

It's not meant to be a shooter. At least, not until you upgraded all of your appropriate weapon skills. :p Even then it's just so much simpler to go with melee weapons and stealth.

My own list:
BioShock: I'm still playing it and it just feels like work to get to the end. Kill some splicers, kill some big daddies, collect some junk to complete an objective, rinse and repeat. The moral choice (no plural) is very transparent, and the combat gets repetitive. Oh yay the splicers have more health now. Plasmids, vending machines and the research component are fairly interesting, but the whole game seems to stagnate around 2/3 of the way through.

Deus Ex: Invisible War: Dumbed down dreck.

F.E.A.R. 2: I had really high hopes after playing the demo; it's what got me to buy the game when it came out. It started off really well, with some genuinely cool moments (nuclear explosion, anyone?) and the combat was ok, if a bit on the easy side. The rest of the game never really got harder. There was tons of ammo lying around, and I basically used either the SMG or the assault rifle for the whole game. The mech parts, which I loved in the demo, dragged on in the full game. The "boss fights" were pathetic. The whole game just ended up feeling really generic even though it started off great.

Ras
03-10-2009, 11:49 PM
Gamefan really laid on the praise for the Jaguar's Kasumi Ninja month after month, and I got really excited about the game. I figured it'd be the MKII killer, and I'd stare at the pictures and was dying for it. Turned out to be one of the worst games ever. The whole system pretty much sucked, which Gamefan only admitted after helping Atari sell a good many of them by running glowing article after glowing article.

thefly
03-10-2009, 11:56 PM
master of orion 3

DerricktheW
03-11-2009, 02:23 AM
Gears of War 2

Just Cause

Fallout 3

Those are all within the last year. In all my life, I can probably still only name a few.

Kinda sad half my games I'm disappointed with are from this gen.

Pontiaction
03-11-2009, 02:49 AM
Halo 3
Huge fan of the story, have read all of the Halo books. I just did not find Halo 3 to be as engaging as the previous two. I did enjoy it, but I guess my expectations were a little too high. The Marathon-esque terminals that gave us a glimpse of Forerunner society were perhaps my favorite part of the game.

Mirror's Edge
I loved the demo so much that I played through it like a bazillion times. When I finally got the full game, I finished the first three or four chapters and then never went back to it. It just seemed to get repetitive and I couldn't make myself care about the characters; plus, I had some stupid issues with jumping and grabbing hold of things and kept falling to my death over and over (which added to the repetitiveness). Still, I'm sure I'll go back to this one someday and finish it.

Blood 2: The Chosen
I hate to say it. But after absolutely adoring the combination of dark humor and creepy environments in the first Blood, I was majorly put off by the sequel's future setting, bugs, chunky graphics and unconvincing animations. I've loved nearly everything Monolith has ever done, but Blood 2 rubbed me the wrong way. Over the years, I've reinstalled it a few times and tried again, but it never gets any better.

Quake
Back in the mid '90s, I ate out of id Software's hands. Wolfenstein 3-D remains my favorite game of all time. Doom was a close second. I spent nearly every waking minute of my life designing levels and add-ons for those games. I thought Quake was gonna be a revolution, but what was it? Boring dross with a multiplayer focus. I'm not interested in multiplayer games as much as the singleplayer experience, so I felt cheated. Plus, there was zero interactivity beyond "pull trigger" and I personally thought the visual style was horrible, despite the graphics being a huge technical accomplishment. In the epic "Duke3D vs. Quake" war of the mid-'90s, I was squarely on Duke's side.

In fact, I disliked the visual style of almost every FPS from the very early 3D days; due to hardware limitations, everything was too chunky and appeared to have less detail than sprite-based games. The fact that they were true 3D didn't appeal to me on anything beyond a technical level.

sawn_off
03-11-2009, 03:11 AM
Max Payne 2.
Day of Defeat: Source.

Rider
03-11-2009, 04:03 AM
Ah yes, ofcourse, I almost forgot.

Bioshock - Most overrated game of the last period. I don't get why everyone loves it so much... it's just a so-and-so shooter with an interesting setting.

December Man
03-11-2009, 05:47 AM
I forgot:

Prince of Persia: The Two Thrones
FEAR
Manhunt 2

Kien
03-11-2009, 05:53 AM
In fact, I disliked the visual style of almost every FPS from the very early 3D days; due to hardware limitations, everything was too chunky and appeared to have less detail than sprite-based games. The fact that they were true 3D didn't appeal to me on anything beyond a technical level.
I agree on this one too. 3d models came almost too early. I didn't want to loose any detail just to have it true 3d. Detail and death animations was all lost.

Unreal weapons
Biggest issue I say too. Most skaarj could be killed with either 2 flak, 2 sniper or razor blades in the head. Other weapons were just weak. Especially minigun and rocket lunchus.

SpinX
03-11-2009, 07:59 AM
Far cry 2 : I really hate this game...

FEAR 2 : a lot!!!!

Spore : What a bunch of crap

Unreal 2

The movies

Delicieuxz
03-11-2009, 08:04 AM
I would understand if the gameplay or something like that in changing the forumla would've disappointed you... but the visual style? Did you enjoy WarCraft 1 and 2? It's the SAME STYLE BUT IN 3D. I can understand music, it's not as good as WC2 and story I could get why one wouldn't like that... but the style has not changed in the series. It's just gone from 2D to 3D.
Without a doubt, the gameplay did very much disappoint me. And no, I don't think Warcraft 3 has the same visual style as 2, I don't think it's even close - whether that's due entirely to the 3d shift or not, it conjures up none of the same atmospheric feelings from me. Blocky, misshapen, out of proportion, completely goofy looking. Not any words that I'd use to describe Warcraft 2's style, which I found very pleasant.

As for the story... the original premise of Warcraft was firmly ditched with War3, when the Burning Legion made their appearance and every other detail of the series was haphazardly bent to all sorts of degrees. "Let's just mess with it" is an attitude creative houses adopt when they've forgotten what they were after in the first place, and always produces inferior results. I hated that ogres and death-knights were no longer part of the horde (the orcs were now self-righteously above Ogres? And the new undead race [who existed only because of Gul'dan's magic] alone was completely disproportionate and ridiculous in contrast to the more straight-faced and grim tone of the first 2 games [a "meat wagon," stitched together "abominations," etc... are you f*ing kidding me?]), that the orcs went all native-mysticy, lame "night" elves, that they killed all the heroes from the previous game (that one alone is one of the most generic, played-out, uninspired, and stupid story expansion moves in all media). The in-game voice-overs were more pretentious than the 2nd games', and the music was shit compared to the previous game (Jason Hayes lost his touch and went all sappy, but this may be due to the diminished inspirational material of War3 itself, compared to War2).

So yeah, all in all, since Warcraft 2 was and still is one of the games with the most attractive setting to me, Warcraft 3 was beyond a disappointment. That Blizzard's War2 level of creative classiness was a fluke, and that Blizzard wasn't even aware of it is also a great disappointment. WoW has now gone completely bonkers with being an over-fluffed fanciful fairy-dust world.
Also, Chris Metzen should have remained as Blizzard's character/manual artist, because the other guy, Sam, or whatever his name is, sucks in comparison, and Chris' art was impressive, unique and intense to the max.

hiob
03-11-2009, 08:29 AM
I got another one "Tomb Raider: Angel of Darkness". My god, what were they thinking? :mryuck:

Delicieuxz
03-11-2009, 08:38 AM
Add me to the list for Doom 3. People got excited for DOOM3 because of what DOOM was about. But id decided to pull a joke and make a game that had nothing to do with DOOM (and all the things that people were excited to get another taste of), and instead released something arbitrary and slapped the DOOM title on it. False advertising to teh max.


Person A. "Hey, come on down Free Ferraris-r-us"

Person B. "what, where are the Ferraris? This is really justa banana-pie eating contest!"

Person A. "Yeah, we lied"

Person B. "Oh well, at least I get to eat banana-pie, it's not like I have to play "DOOM"3 or anything"

Person A. "That would suck"

peoplessi
03-11-2009, 09:17 AM
SPORE, didn't exactly dissappoint me, but was the biggest HYPE (FAIL) TRAIN ever. Commercially moderate success, but the game isn't anything that was promised. Overly simplified piece of crap.

C&C Red Alert 3, it wasn't bad, but it didn't feel like the other two. In my opinion RA2 strayed a lot from the original. RA didn't have very good balance, but neither does RA2 or RA3. The over-the-top cartoony look of RA3 is disturbing, yeah it might be cool for some, but there is something missing there. Gameplay had some changes, but the balance was way of. Can't check the situation that is now, since I have since sold the game, after 2 patches.

Duke Nukem Forever

Let's stick to already released games :) A lot more fair comparison.

Mountain Man
03-11-2009, 10:06 AM
I wasn't disappointed with Doom 3 because I didn't have high expectations.

December Man
03-11-2009, 10:26 AM
I wasn't disappointed with Doom 3 because I didn't have high expectations.

Same here.

Dave-ros
03-11-2009, 10:41 AM
I got another one "Tomb Raider: Angel of Darkness". My god, what were they thinking? :mryuck:
YES. What was the point of the purchasing system?! And controlling that man during the boss fight near the end was literally painful, as he moved like he had a bad case of haemorroids :doh:

Can't even sell my copy on because one of the discs developed a crack in it, thanks to Eidos's lousy choice of DVD jewel case. Fortunately the three TR games since then have been fine ;)

LadiesAndGentlemen
03-11-2009, 11:25 AM
This thread is actually very interesting, because when you think about it, Far Cry 2 was actually technically worse than the original in almost every aspect, Simcity Societies in terms of gameplay was a 10 years regression from the 4th, FEAR 2 wasn't as good as the original, the new Prince of Persia was a let down, Batman: The Dark Knight won 2 Oscars etc. It raises the question: is humanity becoming stupider?

Damien_Azreal
03-11-2009, 11:28 AM
What? What are you even talking about?

Mountain Man
03-11-2009, 11:43 AM
This thread is actually very interesting, because when you think about it, Far Cry 2 was actually technically worse than the original in almost every aspect, Simcity Societies in terms of gameplay was a 10 years regression from the 4th, FEAR 2 wasn't as good as the original, the new Prince of Persia was a let down, Batman: The Dark Knight won 2 Oscars etc. It raises the question: is humanity becoming stupider?
That's a perfectly logical and valid conclusion to draw from this thread.

:doh:

Mr.Fibbles
03-11-2009, 01:06 PM
is humanity becoming stupider?

Yes, humanity is becoming more stupid. :cool:

Dave-ros
03-11-2009, 01:12 PM
It's going through a process of dumbening :insomnia:

jimbob
03-11-2009, 01:21 PM
retardinasation

carmageddon 3 was a huge huge dissapointment.

no need to post the full list of reasons though as its too big.

LadiesAndGentlemen
03-11-2009, 01:29 PM
Yes, humanity is becoming more stupid. :cool:

Screw that. Stupider sounds so much better.

Damien_Azreal
03-11-2009, 01:35 PM
To bad the correct pronunciation, based on proper use of the English language and writing, is more stupid. No matter what sounds better. :)

Besides, it's your opinion alone, just because you didn't like said games does not make it fact and does not make humanity (odd to judge humanity based on the popularity of media) less intelligent.
Hell, to the majority of the people here, Portal was one of the best titles released in recent years.

Dave-ros
03-11-2009, 01:40 PM
LAG seems to be from another planet, possibly Ocampa... how did Portal have puzzles for five-year-olds, unless we're talking child prodigies?! :doh:

ZuljinRaynor
03-11-2009, 02:02 PM
Also, Chris Metzen should have remained as Blizzard's character/manual artist, because the other guy, Sam, or whatever his name is, sucks in comparison, and Chris' art was impressive, unique and intense to the max.

The music in WarCraft 3 does suck compared to WarCraft 2. Completely agree. As does the music in World of WarCraft for the Horde. I'm trying to figure out how to use the WC2 Victory music in WoW for PvP cause I can't stand the Horde one they have and the Alliance one is a remix of the WC2 one but worse in my view.

I don't see how you think Samwise sucks (http://www.sonsofthestorm.com/gallery.php?artist=samwise) compared to Metzen (http://www.sonsofthestorm.com/gallery.php?artist=metzen). Both of their pencil artwork is very similar and the colored artwork is still awesome even though it looks a bit different.

You can blame whoever is in charge of WoW for Metzen not being part of the game really, they keep pushing him away IIRC with having other people in charge of the story, which is lame because the Horde gets shit on big time in WoW. Horde towns are hardly defended at the back doors unlike Stormwind. Much easier to raid the Horde cities.

Also all the heroes from the Old Horde are now bosses, cause hey, they were "evil" then so they can easily through them in. Yay for killing Bladefist and Zuljin! Woo! I really hate that part of WoW but what can you do, Metzen likes the Horde but he's not doing much with the game, so those in charge see it back to how it was; Horde evil, Alliance good. I don't know why you prefer that, but the ambiguity makes it much better. The Humans have a chaotic "good" king in WoW now. I'd prefer though something with former Alliance Heroes as raid bosses though since it's not fair that all you do is kill Horde bosses. Raid on Alleria Windrunner PLEASE. Also would be nice to have more WC2 based raids in WoW in the CoT. The only WC2 one is the Thrall rescue but that's not really WarCraft 2 even though they play WC2 music which is REALLY NICE.

But hey, I'm a sucker for WarCraft so I will never see them plain outright disappointing me. I was disappointed as hell when Zuljin was made a raid boss... but then I bought WOTLK.

John
03-11-2009, 02:47 PM
To bad the correct pronunciation, based on proper use of the English language and writing, is more stupid. No matter what sounds better. :)

Too*

:D Sorry I just felt like joining in.

LadiesAndGentlemen
03-11-2009, 03:04 PM
No you're wrong. Both are acceptable. Look it up. That's why you always hear people saying "That's the stupidest thing I've ever heard" rather than "That's the most stupid thing I've ever heard."

http://www.google.com/search?q=stupider+more+stupid&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:fr:official&client=firefox-a

Mountain Man
03-11-2009, 03:20 PM
No you're wrong. Both are acceptable. Look it up. That's why you always hear people saying "That's the stupidest thing I've ever heard" rather than "That's the most stupid thing I've ever heard."

http://www.google.com/search?q=stupider+more+stupid&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:fr:official&client=firefox-a
Argument by Google = fail

Though Dictionary.com (http://dictionary.reference.com/search?q=stupider) does list "stupider" as an adjective of stupid.

Phayzon
03-11-2009, 03:22 PM
In fact, I disliked the visual style of almost every FPS from the very early 3D days; due to hardware limitations, everything was too chunky and appeared to have less detail than sprite-based games. The fact that they were true 3D didn't appeal to me on anything beyond a technical level.

Have to agree there. Early 3D sucked, even in its day I never liked it. I think thats what killed the N64 for me really. Although, I dont mind Quake's 3D models.

Also, the more I think of it, Halo 3 dissappointed me too. While I loved playing through it and such, I just expected so much more to it. I cant remember specifics anymore though.

Cleric
03-11-2009, 03:29 PM
The computer port of Turok 2 was a big letdown. I absolutely loved the N64 version. My friend and I played it relentlessly back when he had it, and I remember getting very excited when I saw it for PC. But it didn't translate very well - almost every sound effect was changed for the worse, especially the Nuke weapon. Mouse control felt awkward, and as ungodly as it was, I preferred the N64 controller.

gt1750
03-11-2009, 05:04 PM
Pretty much any Need for Speed game after NFS:Porsche Unleashed was a disappointment for me.

Carmageddon TDR 2000, because it was nowhwere as fun as its predeccessors.

Unreal Tournament III - not bad, but inferior to UT2004.

Oh, and of course DNF for not being done yet :p

KleyMEN
03-11-2009, 07:15 PM
Let's not forget GTA IV PC version... :rolleyes:

SonnyBonds
03-11-2009, 09:22 PM
Can't believe I forgot this one in my last post -

Turrican 3! It's rubbish compared to the previous games (talking about the Amiga versions here). They turned it into a console game. Levels are much smaller and more linear, graphics are uglier, music is much worse and you have this silly grappling hook.. meh.

Phayzon
03-11-2009, 09:41 PM
When 3D model detail levels surpassed that of sprites. Console-wise, its easy to say the GameCube and XBox were the firsts to do this (Im not familiar with early PS2 games so I cant tell). PC gaming is a bit harder to tell since theres no real defined "generations".

Quick Edit: Off the top of my head, Quake3-era perhaps? Thats the earliest that comes to mind, I'd have to look and see what looked "good" before Q3.

Malgon
03-11-2009, 11:02 PM
Invisible War was the one of the games that I was most disappointed with, since it wasn't the followup that Deus Ex deserved.

SonnyBonds
03-11-2009, 11:56 PM
Last Ninja 2 for the Amiga. The worst part about selling my C64 was having to let go of one of my all time favourite series of games, the Last Ninja series.
However, I was very glad to learn there was an Amiga port of that game (had no internet back then (obviously) so I didn't find out in quite a while).
Well, I was happy until I actually played it and discovered what a pile of crap it is.
They completely broke the game - it's slow, sluggish and terribly annoying to control. The graphics are drab and uninspired and the music is pretty bad. It's terrible.

EDIT - also the FM Towns version of Shadow of the Beast 2 was very disappointing. SotB is originally an Amiga series but the FM Towns port of the first game was rather good, so I was excited to see what the sequel was like on the FM Towns. Unfortunately, they chose to use the same graphics and weapon as in the Sega CD version, and the cutscenes don't fit the game at all. The guy you control is completely different from the Amiga version (he looks really lame in the FM Towns one), and his weapon has a much shorter range. I also didn't like the music very much. Very disappointing.

EDIT 2 - Jurassic Park for Amiga. I was hoping it would be something like the SNES version, as the graphics are kind of similar. And it was fun for a while, but eventually I saw the flaws of the game more clearly - a big lack of enemies (mostly just tiny dinos) and your default weapon is very overpowered. It becomes really dull to play. It's a shame because it had great potential.

EDIT 3 - Commandos Strike Force. I love the Commandos series, but this one was crap. I wasn't expecting much as I was very skeptical about changing Commandos into an FPS game, but it was even worse than I expected. One of the trademarks of the Commandos series is the high difficulty level... well, this game was really easy. It's nothing like a Commandos game, it's more like a generic FPS.

Ironside
03-12-2009, 12:02 AM
FarCry 2. After playing and enjoying all the versions of FarCry, FarCry 2 was a complete disappointment. I gave it a fair go but still hated it to the point of severe frustration. They completely dropped the ball and I feel they should of never named that FarCry 2 because it had nothing to do with FarCry. That game made me want to boycot ubisoft.

Superczar
03-12-2009, 10:54 AM
When would you, (or anyone else in this thread) say that 3D finally stopped being "early" 3D and was finally not complete crap? I agree that I prefer to this day the old detailed sprite games over the early 3D games.

Half-Life.

MusicallyInspired
03-12-2009, 11:19 AM
Agreed. Half-Life looked pretty good for its time. Especially (arguably) with the later released High Resolution Pack that came with Blue-Shift.

As far as disappointing games go: TimeShift (mindless shooter with mediocre time shifting puzzles and a shallow story), Quake 3 Arena (can't stand most deathmatch-only FPS's), Star Trek Elite Force 2 (an unworthy successor to a great game), and Doom (the first two. Sorry I juxt don't see the appeal of mindless shooting in the limited realism of its maps).

MAT
03-12-2009, 12:06 PM
^ Good thing you brought it up. I agree about Timeshift; it's horrible in every aspect.

Dr. Kill
03-12-2009, 12:11 PM
Project Gotham Racing 3.

Kien
03-12-2009, 12:38 PM
^ Good thing you brought it up. I agree about Timeshift; it's horrible in every aspect.
Small field of vew too. ;) Felt like a scope or something all the time.

MusicallyInspired
03-12-2009, 02:06 PM
You could alter the field of vision, though.

Sang
03-12-2009, 06:06 PM
Oh of course how could I forget - Armed Assault. I only played the demo but if that's any real indication of what the full game is like...

I know it sounds weird but it was just TOO MUCH like Operation Flashpoint (a great game) in that it was a carbon copy of the game, only with "better" graphics. It's as if DNF would end up being a Duke3D deluxe edition. Game performance also was not that great, there were numerous bugs and the three missions that were playable in the demo were NOT fun at all.

Dash 9
03-12-2009, 06:13 PM
Just like Malgon, I'm going to say "Deus Ex 2 Invisible War". I'll add "Thief 3 Deadly Shadows" in there as well. T3 being for me the worst offender because I loved the first Thief games. the "consolization" of T3 amputated the franchise of the huge explorable sections that made the first games so rich and immersing.

Dave-ros
03-12-2009, 07:11 PM
It wasn't the worst game ever, but yes, it was a bit disappointing after the excellent first two games. At least they got the same voice artist to do Garrett, or it'd have sucked more than Bludd holding a vaccum cleaner! :tinyted:

Malgon
03-12-2009, 08:25 PM
I'll have to say NWN was a disappointment as well, since I'd finished playing Baldurs Gate 2 (which was awesome), and was thinking NWN would be along the same lines, and it wasn't. Very bland SP campaign that left a lot to be desired imo.

Dash 9
03-12-2009, 09:09 PM
I totally agree on that. NWN was a major letdown. Having carried the same character over Baldur's Gate, Tales of the Sword Coast, the ending of BG2 gave me goosebumps. I had high expectations of NWN but they soon deflated.

Mr.Fibbles
03-12-2009, 09:28 PM
I just remembered: Star Wars: Republic Commandos
It was too short and didn't offer as much as I was hoping from it. It could have been so much more...

Phayzon
03-12-2009, 09:40 PM
Just remembered StarFox Assault on the GameCube. Absolutely great gameplay, but I accidently beat it in like 3 hours :( Those 10 missions needed to be at least 20 or so, it was WAY too short.

hammer oz
03-12-2009, 10:28 PM
crysis = badly screwing up my graphics card and required way too much to run imo
halo wars = like the gameplay but the overall graphics dissapoints me hell red alert 3 had far better textures the guns even had proper detail

ninja gaiden 2 = not that i dont like playing its just really damn hard

that pretty much raps me up

LadiesAndGentlemen
03-12-2009, 10:29 PM
One small thing about Half Life 2. The game was amazing, but there was a big detail about it that really bothered me. I remember when I played it after about half an hour I started feeling really sick and I couldn't understand why. So after a few hours my head really hurt, especially at the boat part which nearly made my head explode so I gave up and went to Google, then found out that pretty much everyone had the same problem because the devs set the field of view to 75 degrees, which was excruciatingly stupid. In the original Half-Life 2 it wasn't part of the options dialog box so you had to open a console and type some stupid annoying geek code into it to widen it, and my head still hurt for a week.

Pontiaction
03-13-2009, 04:42 AM
When would you, (or anyone else in this thread) say that 3D finally stopped being "early" 3D and was finally not complete crap? I agree that I prefer to this day the old detailed sprite games over the early 3D games.As others have said, it's tough to say for sure.

On the console side, by the arrival of the Xbox/PS2 generation, things generally looked excellent, although there were some games on the PSX that looked very good -- Silent Hill, the old Resident Evils and even Metal Gear Solid were fairly easy on the eyes, for the time.

On the PC, the first full 3D FPS that made me think "Now this is starting to look good" was Quake 2. And Q2, in retrospect, was pretty chunky and lacked detail itself. But it was a step up from Q1, and that made me see that improvement was possible. The first 3D shooters on the PC that really graphically blew me away were Half-Life (11/1998) and System Shock 2 (8/1999). SS2 remains one of my favorite games.

I just wish that Interstate '76 had come a few years later. I love that game too, but the visual style is so incredibly dated and looks downright bizarre today. That was one of those games that shipped on the cusp of the "standalone 3D card" boom, and I remember how much worse it looked in OpenGL and Direct3D vs. the software renderer...

Mountain Man
03-13-2009, 08:16 AM
I totally agree on that. NWN was a major letdown. Having carried the same character over Baldur's Gate, Tales of the Sword Coast, the ending of BG2 gave me goosebumps. I had high expectations of NWN but they soon deflated.
I doubt it's coincidental, then, that the NWN single player campaign was effectively an afterthought. BioWare's original idea was to simply release the development tools and count on the gamers to provide the content. I'm not sure what made them think this plan would succeed in the first place, but I remember most early previews were skeptical that such a product would find a market. It was towards the end of development that BioWare suddenly announced that it would ship with a single player campaign, which is probably why it feels a bit shallow.

That said, I still like it. Right now it's the only commercial game I have installed on my Linux system.

Blade Nightflame
03-13-2009, 08:40 AM
Grand Theft Auto 3: San Andreas.


.. Seriously.. What. The. ****. is up with the gun noises? Who the hell recorded them? A baby farting into the microphone?

NutWrench
03-13-2009, 08:50 AM
Just like Malgon, I'm going to say "Deus Ex 2 Invisible War". I'll add "Thief 3 Deadly Shadows" in there as well. T3 being for me the worst offender because I loved the first Thief games. the "consolization" of T3 amputated the franchise of the huge explorable sections that made the first games so rich and immersing.

I loved Thief: Deadly Shadows. Hated DX:IW. It's hard to believe that both games used the same engine. I think the smaller, cramped level design worked much better in Deadly Shadows because the story took place in a single city and didn't require the player to travel over large distances or look out over huge vistas. The console approach seemed to work, in that case.

I think that approach was a huge liability in Deus Ex:Invisible War. That game should have taken place in a much larger environment because the story takes place on a global scale.

Dave-ros
03-13-2009, 12:48 PM
The trouble with Thief 3 was how much the world was compartmentalised -- even a "mission" area would be split in two! I'd like to see a modern remake of it, as one continuous Oblivion-style world (or one big city) with the missions in "dungeons"... yeah, like that'd ever happen :(

Dash 9
03-13-2009, 01:03 PM
Huge levels had been one of the highlights of the first Thief games. You had a starting point and a goal. But between the two there was a a lot of stuff to check out. For instance, the famous Thief 2 level "Life of the Party" had you going for the Mechanist Tower using only the rooftops. The trek was long but filled to the brim with houses to break into, the Longdaddy greenhouse, the necromancer tower, the sundial, alternated paths, the fighting guards, evesdroping on conversations that gave tips about the storyline (and I forget some). All that before even starting the actual mission. This for me had an immersing effect which was unfortunately not carried over in Deadly Shadows. The game had it's moments (Shalebridge for instance) but it wasn't enough.

jimbob
03-13-2009, 02:13 PM
the split levels in Thief deadly shadows were awefull unfortunatly.

Kit
03-13-2009, 03:43 PM
Condemned and Far Cry are two of the most disappointing games I‘ve played. Both start off really well with incredible set pieces and some excellent scripting, but then about half way, I don’t know, it’s like they made a deliberate effort to ruin the game.

Example: the first level you go through in Far Cry is expertly put together: exploring the island, taking in the amazing views, top stuff. The last on the other hand… jesus, it’s a complete **** up: monsters spawning all over the show, rocket men shooting you from the other side of the map - it’s a master class in how not to make a level. I'll also add the story, to put it bluntly, is the worst ever created.

Steve
03-14-2009, 06:31 PM
Invisible War was the one of the games that I was most disappointed with, since it wasn't the followup that Deus Ex deserved.

Oh, I could go on and on about that game :mryuck:

evanazzo
03-14-2009, 06:34 PM
Oh, I could go on and on about that game :mryuck:

I loved it more than the first.


kidding

Steve
03-14-2009, 06:35 PM
I loved it more than the first.


kidding
You almost gave me a heart attack. :( :eek:

I'd have to say Prey, too. Boring boring boring.

Drazula
03-14-2009, 07:08 PM
I don't use "disappointing" for just any game that sucked. Some I expected to suck or just not be excellent. A "disappointing" game is one with very high expectations, that just does not live up to them. The higher the expectations the more likely to disappoint.

Games that I expected to be great that were good (thus disappointing): FEAR 2, Far Cry 2, Halo. It is not that these games were bad, but that I wanted them to be so much better.

Games that I didn't expect much from but were great: Portal, Dead Space, Far Cry. When they first came out, these games were afterthoughts and pleasant surprises.

Pontiaction
03-16-2009, 02:57 AM
funny you say that about System shock 2, which was considered to have inferior 3d models when it was released. The game is still an amazing game nonetheless.You're right, it did. Seems to be a contradiction to my original point, doesn't it? Still, there was something about the overall package and the way the visual style came together that really did it for me. Admittedly, it could be the fact that I was a huge, biased fan of the original System Shock -- see the "Games That Rose Above Expectations (http://forums.3drealms.com/vb/showpost.php?p=840978&postcount=50)" thread. ;) I've toyed with the high-res model pack for SS2 and it really adds a lot, although the last time I used it it seemed to break a critical script late in the game.

SonnyBonds
03-16-2009, 04:28 AM
I'm hoping I won't have to post Commandos 2 in this thread.

It's a great game but so far it's too easy. It definitely lacks the cool challenge the first game had. But I've only finished three levels so far, I hope it starts getting really difficult soon now.

razgriz
03-16-2009, 06:16 PM
Syphon Filter Logan's Shadow

The disappointment was mainly from the T rating when it originally was going to be M rated.

The story was cliched, dialog was PG-13, and no blood.

Simon Charles
03-17-2009, 06:35 PM
Star Trek Elite Force 2 (an unworthy successor to a great game)

Forgot about that one. What a letdown. Horrible product.

NeverwinterNights was a a huge letdown too. First RPG I'd played since Eye of the Beholder 2. Thought it would be at least a passable D&D distraction while waiting for something else. How wrong I was.

Reaper
03-17-2009, 08:32 PM
When 3D model detail levels surpassed that of sprites.
If you look at FPSes on the DS, that still hasn't happened.

0marTheZealot
03-17-2009, 09:25 PM
Bioshock:

I've said a lot about this game in other threads. Suffice to say, it did not live up to hype.

Opposing Fronts:

Can't really say I was disappointed given Relic's history of ruining great games with shit expansion (case in point, Dawn of War). Still, it's sad seeing one of my favorite RTS going to shit because of this expansion pack.

FarCry:

This game had me pretty hyped, but the demo was pretty bad. It grew on me and I eventually bought it used. Goddamnit, that was the worst FPS I played to that date. The story was horrible, the game was downright unfair, the voice acting was crap, the entire game had no direction.

Prey:

Prey was probably the biggest disappointment ever. The demo was so frontloaded it's ridiculous. Every single creative part in the game was put into the demo, while the full version was basically combat repeated 100x. The art direction never branched out. It felt like a 1998 game with the way the items/ammo/weapons were laid out. Hidden rooms accessible only by your spirit form loaded with goodies? Really? What is this Wolf3D? The story was pretty crap too. Tommy (Timmy?) never really develops as a character, in fact, the entire cast is instantly forgettable.

The combat was absolutely boring. If you have that kind of resurrection system, you might as well throw out combat, because it serves no point. There is no challenge, you simply return right where you died and continue onwards. I found myself taking headers off a cliff to get more health because it didn't make any sense not to. Everything about this game was a huge disappointment. I wish 3DR put this game through the QC grinder because it lacked polish through and through.

The worst part was the hype. Everything was pulled out for this game and it failed to delivery. At best, I'd give Prey a 6/10. And that's being generous. It brought nothing to the FPS table, it didn't even give an enjoyable experience. You fight the same stupid enemy 100 times before seeing a different enemy, but it doesn't even matter because you have infinite health, practically.

Just thinking about this game makes my blood boil.

WarCraft 3:

I can safely say this was my first disappointment in gaming. The single player game was stupid, the story was garbage and threw out most of the canon established in WC1/WC2. The multiplayer was boring. That's the biggest sin you can commit in an RTS game. Blizzard improved it over time, but I never got back into it. I simply went right back to SC/BW, which was WC3 on steroids, tactically and strategically.

LadiesAndGentlemen
03-17-2009, 11:55 PM
FarCry:

This game had me pretty hyped, but the demo was pretty bad. It grew on me and I eventually bought it used. Goddamnit, that was the worst FPS I played to that date. The story was horrible, the game was downright unfair, the voice acting was crap, the entire game had no direction.

Unfair? It wasn’t unfair. It was INSANE. Whenever you died (once every few seconds), you could hear the German devs going "Vats the matter boi? Is dis too much vorr you?" in your head. The game played you like you were in Soviet Russia. Whenever you stayed alive for more than a few minutes you started crying and shaking. The pressure was unbearable. That game took absolutely no crap. Oops, you made a small mistake; you’re dead. Try again from the last checkpoint a few miles ago. The enemy saw you, they killed you. Period. No bullshit, no AI glitches. If you could see someone, he could see you. If you saw a trigen, it was already too late. If two guys saw you, one of them called 40 other dudes with sniper rifles, choppers, boats and missile launchers for support, and the other shot you in the face. If your clip had 30 bullets, then every one of those bullets had better be a direct headshot, because they could hear you reloading. You did NOT reload in Far Cry. You would only reload after the battles, and even then, you’d better hide in a really dark, remote corner behind some trees while doing so.

Sometimes you would see a really large group of really tough enemies with dangerous guns and think there’s no way you’d have to fight ALL of them, right? Well yeah you did, actually. Stop complaining, get your ass out there and fight.

It was only made for the most hardcore, elitist FPS fans and if you weren’t one of those, it just politely but conceitedly asked you to stay away, like "Sorry my friend, this is a private party. You don’t belong here. Go play Super Smash Brothers with your little sister".

Honestly, beating that game was the most rewarding gaming experience ever, because it felt like I actually went to a jungle and killed an army of mercenaries and dangerous mutated monkeys. I still believe I did. There’s no way a game gave me such a hard time. It was everything we expected Doom 3 to be, hadn’t it been the pathetic, boring corridor based horror shooter that it was. It brought back all the deranged difficulty of NES gaming with advanced graphics and unbelievable AI. Dear God...

Kien
03-18-2009, 07:09 AM
The game played you like you were in Soviet Russia.
In Soviet Russia, games play you! :p

peoplessi
03-18-2009, 07:27 AM
Opposing Fronts:

Can't really say I was disappointed given Relic's history of ruining great games with shit expansion (case in point, Dawn of War). Still, it's sad seeing one of my favorite RTS going to shit because of this expansion pack.

I have to disagree strongly :) The two new sides added widevariety to the original gameplay. I can't really see how it can turn RTS shit, it's all around very polished package.

0marTheZealot
03-18-2009, 07:43 AM
I have to disagree strongly :) The two new sides added widevariety to the original gameplay. I can't really see how it can turn RTS shit, it's all around very polished package.

Nope, everyone on RelicOnline pretty much agrees that OF broke CoH, especially 2v2s. There's no way a competent Allied team should lose a 2v2. Likewise, in 1v1s, the new factions are pretty overpowered compared to Wehrmacht/Americans.

---------- Post added at 04:43 AM ---------- Previous post was at 04:38 AM ----------

[QUOTE=LadiesAndGentlemen;843137]
It was only made for the most hardcore, elitist FPS fans and if you weren’t one of those, it just politely but conceitedly asked you to stay away, like "Sorry my friend, this is a private party. You don’t belong here. Go play Super Smash Brothers with your little sister"[./QUOTE]

lol, I agree with your post, but the problem is that I am a hardcore FPS player. I was Cal-Premier in 1.6, which is basically one step away from being pro. In Counter-Strike Source, I've been Cevo-Main and Cal-M for several years. I'm about as hardcore as you can get and FarCry broke me.

Your post was hilarious though because that's exactly what happened in the game. Rocket launcher snipers you can't see because they are beyond the draw distance. Random mines in the jungle. Grunts calling in air support and naval support. Dudes with face plates blocking two or three headshots. Mutants killing you in a single swipe. It was insane.

Tang Lung
03-18-2009, 08:09 AM
Spore, but I doubt that's a controversial opinion.

I *was* however quite disappointed by Half Life 2. I found the story and opening levels dull and the forced story segments intrusive (first time around was okay if a bit boring..it completely killed replayability for me though). I was also expecting quite amazing AI and set pieces, and it failed to deliver on both.

peoplessi
03-18-2009, 09:13 AM
Nope, everyone on RelicOnline pretty much agrees that OF broke CoH, especially 2v2s. There's no way a competent Allied team should lose a 2v2. Likewise, in 1v1s, the new factions are pretty overpowered compared to Wehrmacht/Americans.

The upcoming patch should address that, if you aren't really into the laddder side of things, it works just ok. I know that Allies have certain edge at the moment, but they aren't unbeatable, needs just more teamwork from axis. I play PE, and it's not always very fun due the them being very resource dependant - manpower doesn't cut it.

Ironside
03-18-2009, 09:28 AM
The aliens games that Charlie was making. Sega sux harder for canning the game. :(

ZuljinRaynor
03-18-2009, 11:54 AM
The single player game was stupid, the story was garbage and threw out most of the canon established in WC1/WC2.

Bullshit.

I assume you probably missed out on the Lord of the Clans book based on the cancelled game.

SonnyBonds
03-18-2009, 04:46 PM
Wallace & Gromit. Not for being a bad game but for replacing point & click with keyboard controls.

Niap!
03-18-2009, 06:23 PM
Bioshock.

I guess I was a victim of the hype, the pre-release media and the demo got me really interested in the game. The sad part is that the demo had the best part of the game IMO, really great opening for the game.. my interest and fun started to die out after that. One of the most important parts of a shooter is the actual shooting mechanics, something about Bioshock's weapons/plasmids feels off to me and not very fun to use.

Fighting splicers got old extremely fast for me, same with big daddies.. even on harder difficulties there was next to no challenge which didn't help either. seeing the different parts of Rapture was the only reason why I finished it, the story didn't grab me and the save or harvest little sisters felt pointless in the end compared to how it was hyped up before release.

LadiesAndGentlemen
03-18-2009, 06:31 PM
I used to think I was a dumb piece of shit for not liking Bioshock, but apparently Bioshock had nothing to do with it.

jimbob
03-18-2009, 06:43 PM
I used to think I was a dumb piece of shit for not liking Bioshock, but apparently Bioshock had nothing to do with it.

thats pretty quote worthy :p

0marTheZealot
03-18-2009, 06:56 PM
The upcoming patch should address that, if you aren't really into the laddder side of things, it works just ok. I know that Allies have certain edge at the moment, but they aren't unbeatable, needs just more teamwork from axis. I play PE, and it's not always very fun due the them being very resource dependant - manpower doesn't cut it.

Well, I am/was a hardcore ladder player. I was #4 overall during 1.71 on the Axis ladder and right now I hover between level 13 and 14 with WM in the 1v1 ladder. When we play 2v2s (me and Dave), it's such a f'in hassle to win as Axis it's ridiculous. We get beaten by players that we both shit on in 1v1s 100% of the time, but lose because it's simply not possible to win as Axis unless you win in the first 8 minutes.

I await patiently for the new patch, but this patch is about 9 months in the making and still doesn't fix a lot of what's wrong with 2v2 AT. It helps a lot in some aspects of the 1v1 game though. I hope ToV comes with another substantial balance patch to further rectify the garbage that OF brought with it.

---------- Post added at 03:56 PM ---------- Previous post was at 03:54 PM ----------

Bullshit.

I assume you probably missed out on the Lord of the Clans book based on the cancelled game.

ye, I did. The story, as was presented in WC3, was pretty lackluster. Humans and Orcs become friends in the span of one cutscene. Arthas goes from emo-Paladin to badass Death Knight is the span of one mission. The Night Elves storyline was disjointed and nonsensical. The giant demon dude, who was previously established to be invincible, gets wrecked in a single hit by Grom Hellscream.

It was StarCraft's story, butchered and forced into the WC3 universe, at least the way I saw it.

R102 Gamma
03-18-2009, 08:40 PM
Heh, I gotta agree with roughly everyone on FarCry 2.

I found it to be an enjoyable game, but it's downside that made it really disappointing was it's stale-as-shit-boring-predictable storyline, along with the fact that the whole game was either scenario A or scenario B it seemed.

Scenario A: Drive-Drive-Drive-Shoot-Shoot-Shoot-Drive-Drive-Drive
Scenario B: Drive-Drive-Drive-Shoot-Shoot-Retrieve suitcase or something-Shoot-Drive-Drive-Drive

Yep, that sounds like FarCry 2. Also, the lack of FBA, coupled with unintelligent AI, and the lack of Co-op made it worse than it had to be.

prophecy holder
03-18-2009, 08:41 PM
Can I have one of your copy of Far cry 2 then?

Dopefish7590
03-18-2009, 09:08 PM
I remember when I was younger I saw a game called "Boss Hunter" it looked like a cool cartoon FPS from the screenshots, so I got it... Little did I know that it was a "Skeet-shooter". :doh:

d3ad connection
03-18-2009, 10:09 PM
Unreal. So boring... I guess that's because I grew up with Quake II :/

ZuljinRaynor
03-19-2009, 10:17 AM
ye, I did. The story, as was presented in WC3, was pretty lackluster. Humans and Orcs become friends in the span of one cutscene. Arthas goes from emo-Paladin to badass Death Knight is the span of one mission. The Night Elves storyline was disjointed and nonsensical. The giant demon dude, who was previously established to be invincible, gets wrecked in a single hit by Grom Hellscream.

Oh indeed the presentation was bad, but it's not like that. The novels touch on the background of the Orcs and what not, and I am 95% sure that Metzen started coming up with this stuff during WarCraft II. WarCraft I is the only one that he didn't work on the story so they didn't really have anything in the background, but WarCraft II started it.

One also has to realize that some time passes between the Human campaign and the Undead campaign in vanilla. And the Pit-Lord guy was never established to be invincible, just really powerful, and Thrall isn't the strongest Orc so he couldn't wreck him but Grom, who's name is Hellscream after all, wrecks him. I do realize some connections need to be made, that's why they've made so many books.

I don't think though the rest of it is that disjointed that it can't be grasped. I dunno, I'm just making a big deal out of it cause I just grasped it all. I don't remember what I was like when I frist played it, but I definately got it.

Reaper
03-19-2009, 05:49 PM
Remember kids, try your bestest to love a franchise. ;)

magnetite
03-20-2009, 01:13 AM
World of Warcraft

My favorite was vanilla WoW, aka pre-TBC, aka WoW version 1. As time went on Blizzard catered to the complaints and made the game more easier. TBC was easier than pre-TBC, and WOTLK is the easiest of all. I think their goal here is to drive away the hardcore fanbase and keep only the casuals because it makes them more money obviously. Makes me sad in a way, being a loyal customer of theirs since 2005. They're basically asking me to leave in a non-verbal way.

steauengeglase
03-20-2009, 04:07 PM
SMB2, stupid Wort.

Reaper
03-21-2009, 01:55 AM
Heh, I gotta agree with roughly everyone on FarCry 2.
They weren't complaining about FC2, although I'm sure there's lots to complain about. They were posting about the first Far Cry, the hardcore PC shooter that is either love or hate.

Dave-ros
03-21-2009, 07:46 AM
Got to be honest, I'm enjoying Far Cry 2 a LOT more right now than Call of Duty: World at War -- the Russian missions are okay, but the American ones are just tedious and frustrating. Okay, it was a nice surprise that Kiefer Sutherland is lending his voice (fighting alongside Jack Bauer, what could be cooler than that?), but having to keep retrying the same bits over and over again... why was Call of Duty 2 so much better than this? :confused:

someguy2435
03-21-2009, 10:43 AM
Got to be honest, I'm enjoying Far Cry 2 a LOT more right now than Call of Duty: World at War -- the Russian missions are okay, but the American ones are just tedious and frustrating. Okay, it was a nice surprise that Kiefer Sutherland is lending his voice (fighting alongside Jack Bauer, what could be cooler than that?), but having to keep retrying the same bits over and over again... why was Call of Duty 2 so much better than this? :confused:

Because IW made CoD2, not Treyarch. :p

KO Gilligan
03-21-2009, 11:53 AM
I wouldn't have ever noticed a "LEGO" game, but the very cool looking trailer for The Indiana Jones one had me trying the Demos for Both Indy and Star Wars.

What total crap... the controls are buggy, the map elements/features keep making you go "HUH?" There are platformer games made for Super Nintendo that work better... and to think that real gamers actually made Lego Star Wars popular. I just don't get it.

Dave-ros
03-21-2009, 12:15 PM
Has anyone mentioned the PC version of Evil Dead: Hail to the King? Absolutely awful -- only works with very specific joypads so it's essentially keyboard-only, map makes no sense, constantly under attack by enemies that take a LOT of punishment, vanishing supply of fuel for chainsaw etc. Evil Dead: Regeneration pwns it in every conceivable way :mad:

ZuljinRaynor
03-21-2009, 07:18 PM
World of Warcraft

My favorite was vanilla WoW, aka pre-TBC, aka WoW version 1. As time went on Blizzard catered to the complaints and made the game more easier. TBC was easier than pre-TBC, and WOTLK is the easiest of all. I think their goal here is to drive away the hardcore fanbase and keep only the casuals because it makes them more money obviously. Makes me sad in a way, being a loyal customer of theirs since 2005. They're basically asking me to leave in a non-verbal way.

Their goal is to try to cater to everyone and that's kinda hard to do. And the game is about fun. They're trying to cater to have the most part of their user base to have fun. If it's not fun for you anymore, tough love.

Actually only two patches have disappointed me, Zul'Aman for adding Zuljin as a raid boss, and though now out yet, the changes to Hunter in 3.1 (that were originally planned) disappoint me. I like the quiver mechanics.

MAT
03-21-2009, 07:38 PM
The Bard's Tale.

So boring. I can't believe Brian Fargo came up with something like this.

Da_Lurker
03-21-2009, 07:41 PM
SimCity Societies: Shit! I was expecting SimCity 5 and they came up with this???

Spore: Once again, my hype ruined the game. I thought it was going to be the SimCity of evolution but the game ended being a rather simplistic version of The Sims with creatures.

Doom 3: I thought it was revolutionary, but the gameplay was almost the same as Doom II.

Duke Nukem Forever: That game never came out! :P

Damien_Azreal
03-21-2009, 07:42 PM
Odd.... most people complained about Doom 3 because the gameplay was not enough like that of Doom 2. ;)

Sang
03-21-2009, 07:50 PM
FarCry:

This game had me pretty hyped, but the demo was pretty bad. It grew on me and I eventually bought it used. Goddamnit, that was the worst FPS I played to that date. The story was horrible, the game was downright unfair, the voice acting was crap, the entire game had no direction.


That's odd, I had a relatively easy time with the game on the hardest skill. You just had to be really careful. Sure there were parts that took trial-and-error to get through but so what; almost all of the times you die in Far Cry can be avoided by proceeding with care.

Phayzon
03-21-2009, 10:56 PM
Doom 3: I thought it was revolutionary, but the gameplay was almost the same as Doom II.

If only that were true :(

evanazzo
03-22-2009, 08:48 AM
That's odd, I had a relatively easy time with the game on the hardest skill. You just had to be really careful. Sure there were parts that took trial-and-error to get through but so what; almost all of the times you die in Far Cry can be avoided by proceeding with care.

I dunno what game you played but I was so frustrated with it I turned cheats on, and still never finished the game due to how bored I got.

Damien_Azreal
03-22-2009, 08:58 AM
The only level in FarCry that gave me any problems was the very last fight on the last level. But it's easy to get past once you figure it out.

Dave-ros
03-22-2009, 10:22 AM
I got most of the way through it, but gave up when I got to the level where you're dumped out a helicopter with less than a clip of bullets, as it was... completely un-fun :mad:

Kalki
03-22-2009, 10:44 AM
I dunno what game you played but I was so frustrated with it I turned cheats on, and still never finished the game due to how bored I got.

Me too.

evanazzo
03-22-2009, 11:50 AM
Me too.

Glad I'm not alone on that.

Another game for me was The Godfather. I had played it for 360 at my friends house and found it fun. Found it at my grocery store for 2.94 bought it and played it for all of about 10 minutes before hating the controls.

Also Vietcong 2. Only because I didn't get to play the damn thing due to the CD code not being legible. Has 5 0's some of which could be o's and one 8 which could be a B. Tried them as all 0's tried them as all o's tried them with B and tried them with 8. No dice and I'm not going to try every combination of 0's and O's as there's just too many. *Sigh* I guess I'll never get to play this game.

Mr.Fibbles
03-22-2009, 11:53 AM
I got most of the way through it, but gave up when I got to the level where you're dumped out a helicopter with less than a clip of bullets, as it was... completely un-fun :mad:

that took me a long time...I just ran away until I found more ammo.

Another to the list but only because it was so short: Call of Duty 4.
I wish it was longer. I enjoyed the demo and each level was a mix of challenge and excitement but it was so short I feel like it was all a tease and had "blue balls" afterward.

evanazzo
03-22-2009, 11:57 AM
that took me a long time...I just ran away until I found more ammo.

Another to the list but only because it was so short: Call of Duty 4.
I wish it was longer. I enjoyed the demo and each level was a mix of challenge and excitement but it was so short I feel like it was all a tease and had "blue balls" afterward.

With CoD4 I have a feeling they focused too much on the MP and not enough on the SP

Damien_Azreal
03-22-2009, 12:01 PM
I got most of the way through it, but gave up when I got to the level where you're dumped out a helicopter with less than a clip of bullets, as it was... completely un-fun :mad:

Yeah, that part can be a bitch if you try to stay and fight. But your best bet, and you can see it from the top of the map... just run straight for the crashed helicopter. :D

Then you can down every enemy there with the minigun inside the helicopter.

someguy2435
03-22-2009, 01:07 PM
Also Vietcong 2. Only because I didn't get to play the damn thing due to the CD code not being legible. Has 5 0's some of which could be o's and one 8 which could be a B. Tried them as all 0's tried them as all o's tried them with B and tried them with 8. No dice and I'm not going to try every combination of 0's and O's as there's just too many. *Sigh* I guess I'll never get to play this game.

You're not missing out. It's trash.

Telee
03-22-2009, 01:17 PM
Indeed. The game was completely broken at a few parts and I had to cheat to skip past them. Plus the ending sucked.

Although the (incredibly short) Vietnamese campaign was pretty nice.

alexgk
03-22-2009, 01:38 PM
Kane & Lynch

Damien_Azreal
03-22-2009, 02:18 PM
Yes.

Kane & Lynch was a huge letdown, horrible game.

someguy2435
03-22-2009, 03:52 PM
Indeed. It has probably some of the worst gameplay of any high profile shooter in recent memory.

LadiesAndGentlemen
03-22-2009, 04:30 PM
That's odd, I had a relatively easy time with the game on the hardest skill. You just had to be really careful. Sure there were parts that took trial-and-error to get through but so what; almost all of the times you die in Far Cry can be avoided by proceeding with care.

I don't think you've played the game. The whole point of the advanced AI was that you couldn't decide how you would play the game. You had to adapt in real-time. If you decided to be careful, they rushed you. If you decided to rush them, they would camp you out and call for reinforcements. Unless you've played it on medium difficulty, in which case your post is garbage.

evanazzo
03-22-2009, 04:47 PM
:o forgot another one. Driv3r D: I loved Driver and Driver 2. Driv3r just ruined it D: :'(

0marTheZealot
03-22-2009, 05:27 PM
That's odd, I had a relatively easy time with the game on the hardest skill. You just had to be really careful. Sure there were parts that took trial-and-error to get through but so what; almost all of the times you die in Far Cry can be avoided by proceeding with care.

I suppose so, if you want to spend 40+ hours on a level, slowly creeping up with the binoculars scoping out every possible line of attack.

However, for normal people and players, the 14th time a rocket launcher snipe gets me from 500 yards away is just plain frustrating.

MAT
03-23-2009, 06:37 AM
3 additions to the list:

Gun: it starts out fine, but gets irritating pretty quick.

Peter Jackson's King Kong PC: Buggy, uninspired. I deleted the game when I got stuck in some kind of graphical glitch and couldn't move no matter what I did.

Chaser: It just doesn't feel right.

SpinX
03-23-2009, 09:38 AM
Kane and lynch was an awfull violent game with no story at all... I hate it sooo much...

Sang
03-23-2009, 02:02 PM
I got most of the way through it, but gave up when I got to the level where you're dumped out a helicopter with less than a clip of bullets, as it was... completely un-fun :mad:

Ah yes, that level and the one after that (the final one) were a bit difficult and I did have to check a walkthrough for those two, to find some tactics... but really as Damien said once you figure out what to do it's not too difficult anymore (well, apart from the last level, you really have to be good at scoring headshots.. and a healthy dose of luck and good weapons would help)

I suppose so, if you want to spend 40+ hours on a level, slowly creeping up with the binoculars scoping out every possible line of attack.

However, for normal people and players, the 14th time a rocket launcher snipe gets me from 500 yards away is just plain frustrating.

Bit of an overstatement.. But yeah, you're supposed to play it carefully. If you're going to play the game in a way it wasn't meant to be played then that's just fine but then don't claim that the game is crappy or way too difficult.

Damien_Azreal
03-23-2009, 02:24 PM
Wow... you are definitely alone there Tommy.

SonnyBonds
03-23-2009, 02:27 PM
Quake 3 disappointed me way back when I first found out it would pretty much be a multiplayer-only game.

Also, North & South PC version greatly disappointed me when I first tried it on the PC. I'd sold my Amiga but still wanted to play this game... but the PC version was really terrible compared to the Amiga one.
Same with "It Came from the Desert" (which is a REALLY awesome game on the Amiga, it's free to download on the developer's page (www.cinemaware.com).. I highly recommend it).

crunchy superman
03-23-2009, 02:29 PM
Wow... you are definitely alone there Tommy.

Well, I didn't care too much for the first one, but I thought the sequel was great.

SonnyBonds
03-23-2009, 02:31 PM
Forgot to mention Bone from Telltale.. bought it because of the demo, I was starved for point & click adventure games. Turned out to be really mediocre, I guess it's aimed at kids.

Fortunately they greatly improved their designs with the Sam & Max games which are pretty good.

Damien_Azreal
03-23-2009, 02:52 PM
Most people found the first NOLF to be the better of the two. I love both, NOLF 2's improvements to the stealth gameplay where great.

Damien_Azreal
03-23-2009, 03:12 PM
In the PS2 version of NOLF they actually had a few levels where you played as Cate before she joined Unity... but they weren't much fun.

And yes, the remodeled Cate for the sequel (and recast the voice actor)... but I prefer her look in NOLF 2. She looks more... realistic.

ReadOnly
03-23-2009, 03:27 PM
Well, I didn't care too much for the first one, but I thought the sequel was great.

In what part there was a soviet military base? That was awful. Also, this stupid level in middle east market with bananas. The games were okay, though. Since I finished them.

Damien_Azreal
03-23-2009, 03:31 PM
NOLF 2 had the soviet base. Monolith admits the respawning enemies in NOLF 2 was a huge mistake, one they wish they hadn't done.

fast-1
03-23-2009, 03:47 PM
NOLF was a good game played the demo, what Tommy you did not like it.

SniperZERO
03-23-2009, 06:32 PM
Star Wars: Knights of the Old Republic
Star Trek: Elite Force II
Diablo II
Prince of Persia: Warrior Within
Hellgate: London

Da_Lurker
03-25-2009, 01:22 AM
Driver Parallel Lines sucked big time.

Usurper
03-25-2009, 02:12 AM
Neverwinter Nights - Paid the full 60 bucks for it when it came out. Was godawful. Boring, no story branching whatsoever, horrible voice acting ("get the WaterDAVEian creatures!"), horrible camera/controls, and boring locations to fight through. At least until I got pissed and uninstalled it. I did go back to it when the expansions came out and it hit a bargain price--Hordes of the Underdark turned out to be quite good.

Warcraft 3 -- Was bad enough that the game went from "build a base and generate troops and attack" to "take your hero out and kill as many NPCs as possible or you lose," but they had to further insult us with the horrible in-game-engine cutscenes between maps. Looked like a Disney game. Other than NWN, it's the only PC game that I can remember paying 60 bucks for. Never again.

Gothic -- I kept hearing that if I loved Morrowind, I'd love Gothic. They didn't tell me that the interface programmer was left-handed, mentally retarded, and didn't own a mouse.

Deftones
03-25-2009, 02:53 AM
Doom 3 - Could of turned on a black screen saver and get the same experience.
UT3 - lolwut? No dodge jump!?!?!
Clyde Barker's Jericho - Another way to say LINEAR
Final Fantasy 12 - Holy shit is this Final Fantasy or old world politics?
WoW WoTLK - Must be 8 and under to play while sucking your thumb.

Delicieuxz
03-25-2009, 03:09 AM
I dunno what game you played but I was so frustrated with it I turned cheats on, and still never finished the game due to how bored I got.

Far Cry is no problem until the last couple levels. Otherwise, I'm with the "it wasn't too tough" crowd. It's not a run-and-gun game, it's a hide-in-the-bushes game, picking your enemies off one at a time, or taking them out from a distance. Using your binocs to tag an area before moving into it can be key as well. The frustration some people experienced would stem from their playing style.

evanazzo
03-25-2009, 05:03 AM
Driver Parallel Lines sucked big time.

It was better than 3 :P

LadiesAndGentlemen
03-25-2009, 05:46 AM
Max Payne 2. The reviews said that it would cure cancer. It was pretty crappy and redundant and the story was cringe-inducing.

Da_Lurker
04-13-2009, 07:52 AM
It was better than Driv3r :P

A game that I never played ;)

0marTheZealot
04-13-2009, 01:20 PM
Max Payne 2. The reviews said that it would cure cancer. It was pretty crappy and redundant and the story was cringe-inducing.

I agree, I didn't think MP2 was even close to the quality that MP1 was. The story was haphazard. It jumped around a lot and didn't make much sense unless you played it two or three times through. It was still kinda fun, but I really expected more from Remedy and 3DRealms.

Steve
04-13-2009, 01:26 PM
but I really expected more from Remedy and 3DRealms.

I'm certain 3DR had nothing at all to do with Max Payne 2. Zip. Nada. They just helped with Max 1 and left it at that, as my understanding :o

Dave-ros
04-13-2009, 01:29 PM
I actually liked MP2 more than the first one, which is saying something. You all suck for not sharing my opinion :p

TBZ
04-13-2009, 02:48 PM
I'm certain 3DR had nothing at all to do with Max Payne 2. Zip. Nada. They just helped with Max 1 and left it at that, as my understanding :o

I think some Rockstar guy got pissy because everything had to be approved by 3DR I think.

ReadOnly
04-13-2009, 02:52 PM
I'm with Dave-ros on this one. MP's story took a big dive once Max discovered some government conspiracy or whatever. I wasn't able to take game seriously after that.

And dream-like sequences was fantastic in MP2.

Phait
04-13-2009, 02:54 PM
Simpsons Hit & Run

I haven't passed it but I'm 3/4 through the game and it's repetetive as fawk, more than most sandbox games (even though it's not as big, it's kinda more like Mafia, just not as fun gameplay)

Dave-ros
04-13-2009, 03:08 PM
^^ It wasn't a government conspiracy as such -- more a failed government experiment turned into a narcotic by one of its members. I also like the first game fine -- just that the second had Havok (or whatever) physics, and a more consistent set of enemies that weren't just Italian-American stereotypes with increasingly silly names ;)

ZuljinRaynor
04-13-2009, 03:10 PM
Max Payne 2 had, though much easier gameplay, much better gameplay while the story is better in the first mainly cause the second one's just silly.

Steve
04-13-2009, 09:43 PM
I think some Rockstar guy got pissy because everything had to be approved by 3DR I think.

Didn't know that :D :)

Nimoy
04-13-2009, 09:47 PM
I like Max Payne 2 for what it is. I had to actually sit down and play it before I started liking it though.

Steve
04-13-2009, 09:50 PM
I enjoyed the gameplay in Max 2 much more but liked Max 1's story :o

someguy2435
04-13-2009, 10:01 PM
Max Payne 2 had, though much easier gameplay, much better gameplay while the story is better in the first mainly cause the second one's just silly.

100% agreed.

On topic, the last game I played that disappointed me was Call of Duty World at War. Maybe I was expecting too much, but it felt like Call of Duty 4 with WW2 wallpaper. The co-op was alright though.

Zztx
04-13-2009, 10:31 PM
:o forgot another one. Driv3r D: I loved Driver and Driver 2. Driv3r just ruined it D: :'(
I picked that up recently, used for $6. I liked Driver and Driver 2, and I figured at that price, I wouldn't be getting completely ripped off.

It wasn't even worth that much. Terrible, terrible game.

M-Jay
04-14-2009, 09:32 AM
I can only think of two games that actually ->disappointed<- me. Sure there are lots of games that suck, but I was usally expecting it.

So the only two games that really disappointed me was: Condemned and F.E.A.R.

FEAR: I bought it right on release because it was a steal for new game. I didn't informed me much about the game and I didn't play the demo. I thought a horror shooter would be fun like always. But I was wrong..
The beginning was great. But it soon became boring as hell and it wasn't scary at all.
I finished it but it needed to crucify oneself. Btw the ending -like the beginning- is great.

Condemned: Heard lots of praise for it. And it is one of the only games that actually got really banned in Germany (forbidden to sell it). So I bought it cheap. And I don't like it. :mad: The beginning is good. But this game is boring. I'm not sure why. The atmosphere is good, but somehow I can't stand it. Probably one of the reason I don't like it is the melee combat. I knew the combat is melee focus, but I didn't thought I would hate it. I didn't play it much, maybe someday I will get back to it. But not now.

EDIT: Just now one more game comes to my mind: Just Cause...

Bought it for 5€, that was way too much for it. This game just sucks.

prophecy holder
04-14-2009, 10:35 AM
Street fighter 4: Boring, lame and the enemies use like one or two moves on you.

Ninja gaiden 2: To damn cheap and beating the game wasn't even worth the effort.

Mr.Fibbles
04-15-2009, 08:05 AM
I recently beat Dark Messiah.
That game was disappointing but mostly only because it felt short to me and I didn't get to do anything really. It really felt like a game on rails and all the stuff you collect is useless half the time either because you can't use it (even by the end of the game I wasn't able to use half the stuff in my inventory) or because it has no value (who uses staffs? no one).

I liked the story some but I just felt like the game itself was thrown in as an afterthought. Especially the RPG elements. Also, there was no point of the "demon" mode really since you can be just as effective with magic daggers and a magic bow.

ZuljinRaynor
04-15-2009, 08:08 AM
I uninstalled DM recently cause, **** it, it's such a buggy mess still, that with my system the FPS drops down to 4 is ridiculous.

Mr.Fibbles
04-15-2009, 08:09 AM
I didn't have any problems like that. It just wasn't a complete game. I was hoping for a shop or something...

ZuljinRaynor
04-15-2009, 08:33 AM
I was hoping to get farther on my Q6700 GTX280 4GB RAM rig than on my old Celeron rig.