View Full Version : Shaw's Nightmare
mickey96
04-04-2009, 03:53 AM
My topic named "Will 3D Realms publish my game" was obsolete.
So I started a new topic. It's been a while since I haven't logged in into this forum.
I forgot the discribe the game and plans for it.
My plans:
It will be published by 3D Realms.
Be DOS-based because I felt that it's easier to program in DOS than in Windows.
It will use the Build Engine. (probably Doom engine).
I'm currently programming it but I've got some problems.
Altered Reality
04-04-2009, 04:14 AM
As I wrote in the other thread, I'm still not sure that 3DRealms is the right entity to ask about publishing. AFAIK, in most 3rd party games relating to 3DRealms IPs, 2K Games is the publisher, while 3DRealms was the producer. And I wrote "was" because I'm not even sure that 3DRealms is even working as a producer anymore, after Radar Group was started.
If I were you, since your game will use DOS, I'd ask either Valve (but then people would need to use Steam to run your game) or GOG.com, which would publish your game through digital delivery and release it with DosBox attached.
mickey96
04-04-2009, 04:34 AM
As I wrote in the other thread, I'm still not sure that 3DRealms is the right entity to ask about publishing. AFAIK, in most 3rd party games relating to 3DRealms IPs, 2K Games is the publisher, while 3DRealms was the producer. And I wrote "was" because I'm not even sure that 3DRealms is even working as a producer anymore, after Radar Group was started.
If I were you, since your game will use DOS, I'd ask either Valve (but then people would need to use Steam to run your game) or GOG.com, which would publish your game through digital delivery and release it with DosBox attached.
Okay, I will ask Ken about it.
Joe Siegler
04-04-2009, 08:24 AM
You could always ask the new Apogee, too.
mickey96
04-25-2009, 09:31 AM
Im amazed that you are going to publish a game you made on your own. Can i ask whats the progress of the game so far, and did you make it all on your own?
I'm going to tell a story about this game: Nuno joined the project but quit after getting angry. Then I made EXEs of my own but they didn't work right. Then I posted a thread on the MPC Forums to look for someone for the project to write a new game engine, still DOS. Then recently I announced I will form a team called Miliclan. So the progress of the game is quite slow.
IceColdDuke
04-26-2009, 04:09 PM
You could always ask the new Apogee, too.
What kind of games would the new Apogee be interested in publishing?
Joe Siegler
04-26-2009, 05:09 PM
What kind of games would the new Apogee be interested in publishing?
I don't know - ask them. I'm not them.
WoodenSword
04-27-2009, 05:40 PM
I'm going to tell a story about this game: Nuno joined the project but quit after getting angry. Then I made EXEs of my own but they didn't work right. Then I posted a thread on the MPC Forums to look for someone for the project to write a new game engine, still DOS. Then recently I announced I will form a team called Miliclan. So the progress of the game is quite slow.
I have an idea!
Why don't you call your game "Final LITF: The Plot of Steel"?
mickey96
05-09-2009, 03:20 AM
I have an idea!
Why don't you call your game "Final LITF: The Plot of Steel"?
WHAT?! Why would I merge Shaw's Nightmare into a Prince of Persia mod? That changes the concept as well.
Download alpha 0.22 here: http://www.sendspace.com/file/58aoma
peoplessi
05-09-2009, 02:46 PM
Doesn't work.
mickey96
05-16-2009, 02:19 AM
What is the error message? What OS are you using? BTW, check this thread for updates: http://www.allegro.cc/forums/thread/600199
peoplessi
05-16-2009, 07:47 AM
DOSbox on Vista. Can't remember the error message.
mickey96
05-23-2009, 08:24 AM
Try the new preview version. It's right here: http://www.allegro.cc/forums/thread/600199/813109#target
Seems to be only accessible to people who are members of the forum.
edit: oh shit nevermind
mickey96
05-30-2009, 03:26 AM
Today I found a Pascal engine, it is called the Mood engine. You should check it out!
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