Komb.at
09-24-2001, 11:18 AM
http://members.chello.at/c_mottl/stuff/glitch1.jpg
Thats the picture in the bonus level of MP. I experienced these effects in many games, and mostly when i'm far away from the texture/polygon/whatever. I also see this much in Operation Flashpoint, when i fly high above the ground, and the coastlines get all messed up (looks like a lot of polys).
A second weird effect i have is, when i'm far away from objects, the sides seem to be flipped, that means the the inside of the object is mapped, while the outside is "see-through".
Any ideas of the origin of these errors?
(newest drivers, geforce ddr, win2k (had them in win98 too)
Thats the picture in the bonus level of MP. I experienced these effects in many games, and mostly when i'm far away from the texture/polygon/whatever. I also see this much in Operation Flashpoint, when i fly high above the ground, and the coastlines get all messed up (looks like a lot of polys).
A second weird effect i have is, when i'm far away from objects, the sides seem to be flipped, that means the the inside of the object is mapped, while the outside is "see-through".
Any ideas of the origin of these errors?
(newest drivers, geforce ddr, win2k (had them in win98 too)