Daedalus
09-25-2001, 11:50 AM
I noticed a bug with savegames in connection with custom mods:
If you load in a mod which replaces skins and savegame any original Max level with such a mod being activated in the background then next time when you launch Max WITHOUT that mod and try to load the savegame it will FREEZE during loading sequence and you'll have to reset and reboot your computer.
In short: the bug is that savegames of original Max levels only work when there's no mod loaded in, otherwise any of those mods must be loaded in to prevent savegames freeze when loaded.
Normally this would make sense since a savegame saves any info about active data, even new skins or models, but this case is different, because this bug appears with mods which REPLACE things only and not which ADD new ones.
If you load in a mod which replaces skins and savegame any original Max level with such a mod being activated in the background then next time when you launch Max WITHOUT that mod and try to load the savegame it will FREEZE during loading sequence and you'll have to reset and reboot your computer.
In short: the bug is that savegames of original Max levels only work when there's no mod loaded in, otherwise any of those mods must be loaded in to prevent savegames freeze when loaded.
Normally this would make sense since a savegame saves any info about active data, even new skins or models, but this case is different, because this bug appears with mods which REPLACE things only and not which ADD new ones.