View Full Version : The official crysis 2 thread
SpinX
12-22-2009, 06:45 AM
By the end of the month the next crysis will be unveiled in PC gamer magazine...
It will probably focus on urban combat instead of the tropical island...
I've openend this thread to discuss this game...
I still think crysis was a huge leap forward for FPS games in terms of cinematic experience, graphics and gameplay... And I'm extremely looking forward to this game...
http://www.maximumpc.com/article/news/crysis_2_announced
NutWrench
12-22-2009, 06:53 AM
Great. Just when I finally got a computer that can run Crysis.
Tekedon
12-22-2009, 07:29 AM
Here is a teaser trailer:
http://www.youtube.com/watch?v=kbs65hmlmNI
NutWrench
12-22-2009, 07:44 AM
That's more tease than trailer!
SpinX
12-22-2009, 08:45 AM
http://www.youtube.com/watch?v=FYs1HRfA7fs
Here is the nanosuit 2.0 trailer... I fancy the music in this video
http://www.youtube.com/watch?v=KTAXRjuEWEU
wireframe video, same epic music :)
Danule
12-22-2009, 01:42 PM
ill probably get it. i enjoyed the first 2 games a lot.
Morbid
12-22-2009, 02:16 PM
I still think crysis was a huge leap forward for FPS games in terms of cinematic experience, graphics and gameplay... And I'm extremely looking forward to this game...
I agree with that. Lots of things in Crysis are impressive. One of them is the level design which I find is "out of this world", impossible stuff. It really amazes me what designers can achieve by starting from an empty box in an editor. Total respect.
One is for sure though... I (we) will need a new PC :(
Jiminator
12-22-2009, 02:45 PM
oh please let it not suck.... please let it not suck...
ZuljinRaynor
12-22-2009, 03:09 PM
Please don't be shitty like the second half of both games so far.
Damien_Azreal
12-22-2009, 03:26 PM
Maybe this time... they'll make a full game. Instead of gorgeous graphics, and a few great levels and then shit. ;)
I loved the first three or so levels of Crysis, but after that the game fell apart. Both story wise and gameplay wise. It became obvious they were relying on "petty graphixs!".
I probaby am a gamer with terrible taste but I thought Crysis was highly entertaining from the beginning 'till the end.
Jiminator
12-22-2009, 05:14 PM
oh look at our l337 suit! and our awesome level generator! we can do no wrong! Now all we need is an evil enemy. I know, koreans. We will take one guy and use his face on everyone. And have someone say a couple of lines and use those same lines... everywhere. Dunno, to my mind the game just did not have a good progression of weapons or skills, to the point where I just became bored with it and stopped playing it halfway through.
SpinX
12-22-2009, 05:22 PM
The aircraft carrier scene in the game was one of the coolest things I've played in a videogame... the attention to detail on the bridge etc... just gorgeous...
slapnutz
12-22-2009, 06:43 PM
I thought Warhead was an improvement of Crysis (although I enjoyed Crysis).. however who is making Crysis 2? The original dev team or the Warhead one in germany/hungary...someplace..
superevilcube
12-22-2009, 08:22 PM
I really enjoyed both Crysis and Warhead, so I'm looking forward to this.
Phayzon
12-23-2009, 07:16 PM
Maybe this time... they'll make a full game. Instead of gorgeous graphics, and a few great levels and then shit. ;)
I loved the first three or so levels of Crysis, but after that the game fell apart. Both story wise and gameplay wise. It became obvious they were relying on "petty graphixs!".
Agreed. I hope its playable at max settings when it comes out too instead of 3 years down the road :p
oh look at our l337 suit! and our awesome level generator! we can do no wrong! Now all we need is an evil enemy. I know, koreans. We will take one guy and use his face on everyone. And have someone say a couple of lines and use those same lines... everywhere. Dunno, to my mind the game just did not have a good progression of weapons or skills, to the point where I just became bored with it and stopped playing it halfway through.
My thoughts exactly. Once I got past the graphics (which I must admit, took an awful long time) there wasn’t enough gameplay to keep me interested. I mean, the idea of manipulating physics to take out your enemies is great and all, but in games like Half life, the objects in your environment actually serve a purpose e.g. the puzzles. In Crysis the focus is on killing soldiers you could happily ignore - which gets really, really ******* boring.
Betelgeuse
12-24-2009, 11:21 AM
i enjoyed warhead more than i did crysis. crysis 2?
meh.
I liked Crysis until I got to the "anti-gravity" level in the spaceship.
ZuljinRaynor
12-24-2009, 02:10 PM
I liked Crysis until I got to the "anti-gravity" level in the spaceship.
This.
NutWrench
12-24-2009, 02:32 PM
I wish the game had actually delivered the visuals we were promised in the trailers. I got a Radeon 5870 recently and the game doesn't look much better on Very High than it did on Medium.
Kalki
12-24-2009, 11:16 PM
I liked Crysis until I got to the "anti-gravity" level in the spaceship.
I thought the anti-grav levels were visually spectacular, a remarkable feat as it follows and outdoes the graphically impressive jungle sections from earlier in the game.
I saw those scenes in the same light as HL's train-ride or HL2's cocoon-ride sequences, meant to provide some nice, visually-oriented set-pieces. Except on the alien ship movement was more freeform and there was some combat to keep things going.
Morbid
12-25-2009, 09:31 PM
I thought the anti-grav levels were visually spectacular, a remarkable feat as it follows and outdoes the graphically impressive jungle sections from earlier in the game.
I saw those scenes in the same light as HL's train-ride or HL2's cocoon-ride sequences, meant to provide some nice, visually-oriented set-pieces. Except on the alien ship movement was more freeform and there was some combat to keep things going.
This. ;)
Everything is relative, so true... the Abyss levels were my favorite ones. They were like the last levels in Prey only 10^4 more atmospheric... but then again... I'm a sucker when it comes to such sci-fi, space, or fantasy "trips", especially when I'm playing 3 a.m. in the morning with headphones and no lights...
Floating in a overwhelming, "Matrix alike" continuum that you cannot control... how can you call that shit???
ZuljinRaynor
12-25-2009, 11:13 PM
I hated the Citadel in HL2.
SpinX
12-26-2009, 11:10 AM
I wish the game had actually delivered the visuals we were promised in the trailers. I got a Radeon 5870 recently and the game doesn't look much better on Very High than it did on Medium.
Its more about screen resolution than anything else... I saw it on 2560 x I dont know how much and it was miles ahead of a standard 1280 x 720 resolution...
Morbid
12-26-2009, 12:41 PM
Resolution and detail level play a role but actually its the shader thing. No way medium looks like very high, that is impossible. Medium looks like Far Cry.
see here (http://www.tweakguides.com/Crysis_7.html)
big fat lazy
01-01-2010, 11:03 PM
It will probably focus on urban combat instead of the tropical island...
I hope not!
Delicieuxz
01-01-2010, 11:37 PM
Resolution and detail level play a role but actually its the shader thing. No way medium looks like very high, that is impossible. Medium looks like Far Cry.
see here (http://www.tweakguides.com/Crysis_7.html)
Medium looks a helluva lot worse than Far Cry, from what I recall.
axion
01-02-2010, 11:28 AM
I hope not!
Certainly sounds like it: (http://xcastonline.com/index.php/News/crytek-spill-first-details-on-crysis-2-set-in-a-qnew-style-of-jungleq.html)
"We are applying our expertise to a new style of "jungle" which we will discuss more in the upcoming months, but it is definitely far from tropical," says Camarillo. "We are very excited to introduce Crysis-style sandbox gameplay to a different, yet ultimately familiar environment."
NutWrench
01-02-2010, 12:07 PM
When queried on the ever present "Crysis is going to consoles, so the design must be gimped" topic, Camarillo explains that that's "not necessarily" the case. "In some ways it has allowed us to avoid overdesigning features, to keep the focus narrower and tight for a compelling experience on all platforms."
Uh, oh.
Damien_Azreal
01-03-2010, 09:53 AM
Uh, oh.
Is it just me... or was that just a fancy way of saying "We had to gimp down the engine." :p
axion
01-03-2010, 10:04 AM
It's better than saying things like PCs get special features such as mouse and keyboard support, but not by much.
Rapture_Rising
01-03-2010, 10:47 AM
I loved crysis but the only thing that sucked for me was the motion blur effect, i think (because i havent played it in ages) the only way to turn off was to reduce the quality to medium.
SpinX
01-03-2010, 10:56 AM
I loved crysis but the only thing that sucked for me was the motion blur effect, i think (because i havent played it in ages) the only way to turn off was to reduce the quality to medium.
I find it to be some of the best motion blur I've seen in a game... I caught myself playing with it when I just started the game :) just waving my mouse from left to right :)
aaah it was pure shock and awesome those gfx :)
Damien_Azreal
01-03-2010, 11:17 AM
I loved crysis but the only thing that sucked for me was the motion blur effect, i think (because i havent played it in ages) the only way to turn off was to reduce the quality to medium.
One of the patches added in the ability to adjust the motion blur by itself.
Delicieuxz
01-03-2010, 11:37 AM
Nice to look at video demo of CryEngine 3 with commentary (not new).
http://www.youtube.com/watch?v=ibb-3XfVcQg
NutWrench
01-03-2010, 12:12 PM
Nice to look at video demo of CryEngine 3 with commentary (not new).
http://www.youtube.com/watch?v=ibb-3XfVcQg
Wow, that's pretty nice. Was I the only one thinking, "what a great engine this would make for Deus Ex 3?"
Jiminator
01-03-2010, 06:42 PM
I find it to be some of the best motion blur I've seen in a game... I caught myself playing with it when I just started the game :) just waving my mouse from left to right :)
aaah it was pure shock and awesome those gfx :)
borderlands is better, much better especially the FOV when looking at different distances. The graphics probably would be amazing if they dropped the cartoony borders.
Hudson
01-04-2010, 10:42 AM
Borderlands uses Unreal Engine 3.0
Rapture_Rising
01-05-2010, 09:18 AM
According to an article i have found (http://www.eurogamer.net/articles/e3-crysis-2-pushes-ps3-to-limits). Crysis 2 will push the limits of what a PS3 can really do. I know some people around here probably wont be too excited, but in my opinion the main downfall to the PS3 is no developers really make games that can truely push the PS3 to its full graphical capabilities.
That and i dont own an Xbox 360 and my computer probably wont be able to handle the graphics without forking over about $1000AUD for the top of the line graphics card.
Thinking about it, i can add it to my 2010 must own wishlist. (providing it comes out this year.)
axion
01-05-2010, 10:46 AM
Doesn't Uncharted 2 push the console pretty far?
ZuljinRaynor
01-05-2010, 11:17 AM
So far that you can get stuck in walls.
Rapture_Rising
01-05-2010, 11:25 AM
Doesn't Uncharted 2 push the console pretty far?
I think it does, as i havent played Uncharted 2 yet so im not really sure.
If there is a vast improvement on graphics (very rarely does a sequel have the same graphics and the original game), we might see that Crytek might do the same thing as what Bethesda did with Oblivion and spend a little extra time or effort making good use out of the PS3's graphical capabilities.
But all i know is that Crysis 2 will have absolutely awesome graphics no matter which platform its on.
Damien_Azreal
01-05-2010, 03:15 PM
It's not so much that developers don't push the PS3.... it's that the development kits for the PS3 are a pain in the ass. I've forgotten how many developers have said the PS3 development kits are incredibly frustrating to work with.
Jiminator
01-05-2010, 03:21 PM
extremely high costs, very little return.
Damien_Azreal
01-05-2010, 04:09 PM
But all i know is that Crysis 2 will have absolutely awesome graphics no matter which platform its on.
Yeah... awesome graphics. Now if Crytek can actually get a decent story, engaging characters and some solid gameplay going... they'll be set.
SpinX
01-05-2010, 05:31 PM
there were some truely epic cinematic action scenes in the game, but you are right, with a decent story and characters... this studio can make some of the best games ever...
that whole aircraft carrier scene was one of the best scenes ever in computergame IMO...
axion
01-05-2010, 08:53 PM
Yeah... awesome graphics. Now if Crytek can actually get a decent story, engaging characters and some solid gameplay going... they'll be set.
I find the gameplay very solid in Crysis and Warhead, but it is what you make of it, which is good and bad. Ie. using the suit in different ways and having fun with it.
Damien_Azreal
01-05-2010, 09:52 PM
The suit's abilities didn't keep my interest.
Interesting to use, but the power drained out of them way to fast to really be effective.
But the biggest problem... the characters. I could have given a shit less about Nomad, or any of them. Plus the game's pacing and flow was horrible, giving you a rather large sixed little sandbox to play in for the first four or five levels... then completely ripping that away.
And making the final half of the game a series of linear level progression, forced escort and vehicle sections... one shitty boss, no wait... two shitty bosses... and then... nothing.
It just stops.
The gameplay was fun, in the first few levels. Fighting humans in the jungles... I enjoyed that. Even when the suit's "WOW!" factor wore off and I didn't care about it anymore. I still enjoyed sneaking through the jungle, using stealth to kill enemies.
But the aliens and sudden, drastic change in level design/flow really killed it.
Plus... Crytek's biggest problem... story. The game really needed one.
Warhead was better, but not by much. Psycho was a more entertaining character, but I still didn't really care about him.
ZuljinRaynor
01-05-2010, 10:17 PM
The last boss in Crysis sucked.
NutWrench
01-05-2010, 11:40 PM
Plus... Crytek's biggest problem... story. The game really needed one.
Warhead was better, but not by much. Psycho was a more entertaining character, but I still didn't really care about him.
They definitely needed to re-write their story a few times and reconcile it with the way their characters were acting onscreen. Earlier in Crysis:Warhead, Psycho makes a big deal about not killing a North Korean soldier because he wasn't armed, saying "there are some rules I DO follow."
Later in the game, he breaks his one rule and kills a Korean soldier in a fit of rage. Afterwards, Psycho is clearly appalled by what he's done. The problem is, the Korean soldier was armed with a pistol, so Psycho's outburst doesn't pack the same emotional wallop it would have had he drowned an unarmed man. Did the writers forget about his earlier speech? Or did they just decide that it would "look cooler" to show bullets bouncing off him?
Jokke_r
01-06-2010, 12:02 AM
my problem with crysis was that the movement felt clunky, it felt like you were walking through mud, although slightly poor performance might be the cause of that. I didn't like how weak the weapons were, you often had to score multiple hits to kill an enemy, if i have to hit them more than twice it's bullshit. Also the enemy AI feels really weird in that game, i don't really care if they try and flank me and what not, it doesn't really add to the enjoyment of the game.
axion
01-20-2010, 03:54 PM
Urban jungle of NYC for Crysis 2.
http://www.blogcdn.com/www.joystiq.com/media/2010/01/crysis2nycptomcover.jpg
Danule
01-20-2010, 10:13 PM
my problem with crysis was that the movement felt clunky, it felt like you were walking through mud, although slightly poor performance might be the cause of that. I didn't like how weak the weapons were, you often had to score multiple hits to kill an enemy, if i have to hit them more than twice it's bullshit. Also the enemy AI feels really weird in that game, i don't really care if they try and flank me and what not, it doesn't really add to the enjoyment of the game.
the movement felt good to me, the shooting was good too head shots killed with 1 shot... the story wasent the best. they need to have better levels, story, lore, world. and the game would be great. they made a fantastic engine.
ZuljinRaynor
01-20-2010, 11:00 PM
Urban jungle of NYC for Crysis 2.
http://www.blogcdn.com/www.joystiq.com/media/2010/01/crysis2nycptomcover.jpg
Hope we can blow up MSG.
Rapture_Rising
01-20-2010, 11:43 PM
The one thing Crysis 2 MUST HAVE is more one man army type combat like the first half of crysis 1. The harbour level IMO is one of the most engaging levels i have ever played because the level of combat intensity but it all goes downhill after the mine level, Action wise, it was alright but storywise is where it failed.
1 absolute rule
ABSOLUTELY no escort missions (They just plain suck, nuff said)
Awesome graphics, solid story and intense combat gameplay. If Crytek sticks to this simple formula then Crysis 2 can be a truely epic and memorable game.
PS. but i bet they screw it up majorly ;)
Malgon
01-22-2010, 08:00 AM
Hmmm, not sure what to think about the change of setting and all, but I'll still play it as I did enjoy Crysis.
Rapture_Rising
01-22-2010, 09:58 PM
If Crytek can incorperate this (http://www.kotaku.com.au/2010/01/will-crysis-2-be-able-to-render-new-york-city-like-this/) into Crysis 2 then it might satisfy the hardest of skeptics who by saying that because Crysis 2 is set in NYC that it doesnt have that open world feel like the first one did.
PS. Please release that tech demo. I could spend hours exploring that world.
Danule
01-22-2010, 10:28 PM
If Crytek can incorperate this (http://www.kotaku.com.au/2010/01/will-crysis-2-be-able-to-render-new-york-city-like-this/) into Crysis 2 then it might satisfy the hardest of skeptics who by saying that because Crysis 2 is set in NYC that it doesnt have that open world feel like the first one did.
PS. Please release that tech demo. I could spend hours exploring that world.
for some reason that video seems like what i thought DNF would be like walking around the city areas... :(
SpinX
01-23-2010, 08:55 AM
If Crytek can incorperate this (http://www.kotaku.com.au/2010/01/will-crysis-2-be-able-to-render-new-york-city-like-this/) into Crysis 2 then it might satisfy the hardest of skeptics who by saying that because Crysis 2 is set in NYC that it doesnt have that open world feel like the first one did.
PS. Please release that tech demo. I could spend hours exploring that world.
that looks truely awesome! somebody hide this for george broussard, or we could see Duke nukem forever undergo another restart int erms of tech :)
Jiminator
01-23-2010, 11:02 AM
eh, its cool looking and all that, but in terms of realism there is no current "gun" type weapon that can do that type of damage.
Technology behind that seems pretty interesting though, of course it didn't really look like any believable interior (and I had the impression it was rather floaty) but with some improvements this could be turned into something rather impressive.
Malgon
01-25-2010, 07:42 PM
I agree with what Sang said. Pretty neat video. :)
Phayzon
01-26-2010, 03:33 AM
Crysis 2 will push the limits of what a PS3 can really do.
A consolized 7800GTX. Theres going to be a lot of pushing going on ;) (And I suspect there has been for quite a while)
SpinX
03-05-2010, 07:02 AM
http://www.incrysis.com/index.php?option=com_content&task=view&id=851&Itemid=1
lots of screenshots from an early alpha version...
Rapture_Rising
03-05-2010, 07:12 AM
http://www.incrysis.com/index.php?option=com_content&task=view&id=851&Itemid=1
lots of screenshots from an early alpha version...
Those screenshots look fairly awesome. So maybe the urban jungle prospect everyone was worried about will work out after all.
I cant wait.
Opus131
03-05-2010, 07:40 AM
The one thing Crysis 2 MUST HAVE is good gameplay
Fixed.
http://www.incrysis.com/index.php?option=com_content&task=view&id=851&Itemid=1
Do those people have any idea whatsoever what reality looks like? Too... much... *******... bloom. Graphics are terrible, game will be terrible. People will still fall for the hype. Business as usual in a decaying industry.
SpinX
03-05-2010, 07:57 AM
Fixed.
Do those people have any idea whatsoever what reality looks like? Too... much... *******... bloom. Graphics are terrible, game will be terrible. People will still fall for the hype. Business as usual in a decaying industry.
Oh yes... these graphics are terrible... :doh:
all hype and no play= modern warfare 2...
These guys at crytek dare to tackle environnements that other developpers stay away from...
They try to innovate on terms of graphics,full body awareness...
If you can't even keep an open mind for this game, you are just stupid...
crunchy superman
03-05-2010, 08:37 AM
Fixed.
Do those people have any idea whatsoever what reality looks like? Too... much... *******... bloom. Graphics are terrible, game will be terrible. People will still fall for the hype. Business as usual in a decaying industry.
I'm curious for examples of what games actually meet your standards.
ZuljinRaynor
03-05-2010, 02:19 PM
Big Rigs
Damien_Azreal
03-05-2010, 02:31 PM
Do those people have any idea whatsoever what reality looks like? Too... much... *******... bloom. Graphics are terrible, game will be terrible. People will still fall for the hype. Business as usual in a decaying industry.
Graphics are terrible? Wow...
Rider
03-05-2010, 02:42 PM
Those screenshots look really awesome! If this is just what Crysis was, but better, then I'll be pleased!
KO Gilligan
03-05-2010, 03:48 PM
Yeah... awesome graphics. Now if Crytek can actually get a decent story, engaging characters and some solid gameplay going... they'll be set.
...by "engaging characters" are you refering to the lack of player character development, or the fact that the NPCs are dumb as dirt?
Damien_Azreal
03-05-2010, 03:49 PM
Both.
ZuljinRaynor
03-05-2010, 03:49 PM
Graphics are terrible? Wow...
Well of course!! It's not Metro 2033! ;)
Opus131
03-05-2010, 09:46 PM
Graphics are terrible? Wow...
Can you spot the difference between those two images?
http://antarcticaedu.com/newyorkcabs.jpg
http://www6.incrysis.com/screenshots/crysis2_wip_screen_06.jpg
HINT: One of them looks like something you would see after a bad acid trip. Great technology does not automatically translate in great visuals.
I'm curious for examples of what games actually meet your standards.
I bet you could come up with a fairly sized list yourself. My tastes aren't exactly that arcane.
Damien_Azreal
03-05-2010, 10:09 PM
Can you spot the difference between those two images?
http://antarcticaedu.com/newyorkcabs.jpg
http://www6.incrysis.com/screenshots/crysis2_wip_screen_06.jpg
HINT: One of them looks like something you would see after a bad acid trip. Great technology does not automatically translate in great visuals.
Yeah, one looks stylized because it's a VIDEO GAME.
ZuljinRaynor
03-05-2010, 10:28 PM
NAH MAN VIDYA GAMEZ ARE SRS BIZNESS!!!111oneone
Opus131
03-05-2010, 11:38 PM
Yeah, one looks stylized because it's a VIDEO GAME.
Its not stylized. Its just badly designed. This is stylized and it still looks good:
http://www.insidesocal.com/techout/images/Borderlands%20E3%20Screenshot%207.jpg
http://i.neoseeker.com/p/Games/Playstation_3/Action/Shooter/brink_profilelarge.jpg
Crisp, clean, and stylish. Same could be said for Shattered Horizon as well:
http://www.shatteredhorizon.com/media/screenshots/shattered_horizon_ss_20.jpg
http://www.shatteredhorizon.com/media/screenshots/shattered_horizon_ss_10.jpg
http://www.shatteredhorizon.com/media/screenshots/shattered_horizon_ss_09.jpg
Crisp, clean, and realistic. There's just no excuse for the type of retinal assault presented by those screen shots.
More, this time from ID:
http://teamimu.com/thunder/id_tech_5_03a.jpg
http://files.myopera.com/Mordenkainen/albums/845873/sig09_5.png
Paroxysm
03-06-2010, 12:32 AM
You're right. Crysis 2 does look awesome.
Delicieuxz
03-06-2010, 03:12 AM
I'd've liked them to perfect the tropical setting before moving on, and I think Crysis & Warhead was far from doing that. Far Cry did it better, imo. Oh well.
I took these gorgeous pics of an excellent user mp map called, I think, Beach Club. No AA, and some other things may not have been maxed, the settings are just at what I play with:
http://i47.tinypic.com/25ukwer.jpg
http://i45.tinypic.com/abrxbt.jpg
http://i45.tinypic.com/oisqie.jpg
http://i47.tinypic.com/2dsmukk.jpg
http://i45.tinypic.com/2w7249s.jpg
SpinX
03-06-2010, 11:35 AM
Can you spot the difference between those two images?
http://antarcticaedu.com/newyorkcabs.jpg
http://www6.incrysis.com/screenshots/crysis2_wip_screen_06.jpg
HINT: One of them looks like something you would see after a bad acid trip. Great technology does not automatically translate in great visuals.
I bet you could come up with a fairly sized list yourself. My tastes aren't exactly that arcane.
games and movies have a thing called art direction and production design... That often results in a style or look that is different from reality... they do this to create atmosphere...
Rider
03-06-2010, 03:30 PM
Its not stylized. Its just badly designed. This is stylized and it still looks good:
That sounds an awful lot like "I just don't like it" if you ask me. There's no accounting for taste, but it's a little petty to claim something 'is' bad on those grounds.
SpinX
03-12-2010, 11:21 AM
http://www.gametrailers.com/video/gdc-10-crysis-2/63008
new video about the cry engine 3 features and footage from crysis 2...
Looks awesome! :)
Rapture_Rising
03-13-2010, 07:55 AM
http://www.gametrailers.com/video/gdc-10-crysis-2/63008
new video about the cry engine 3 features and footage from crysis 2...
Looks awesome! :)
It does look awesome. I just hope they dont cut the graphics down for the console version.
NutWrench
03-13-2010, 08:35 AM
It does look awesome. I just hope they dont cut the graphics down for the console version.
They won't. PC users are the ones who are going to get hosed. :p
Damien_Azreal
03-13-2010, 08:47 AM
IIRC there was a visual comparison done a while back that put CryEngine 2 (Crysis PC) images up against CryEngine 3 images.
And CryEngine 2 looked better, a lot better at times. It seems they've already scaled the engine back some to get it to work on the console systems. Which was to be expected.
But, I don't even care about how good the game looks. All I care about... is story. That's what I want from CryTek in Crysis 2, a solid, well written... story. That's what I wanted from Crysis and it's why I was letdown by Crysis.
That really didn't look all that special.. the AI showcased didn't look very advanced either, taking cover isn't really a new thing.
Damien_Azreal
03-13-2010, 09:21 PM
It looked like Crysis.... nothing more. And in some scenes, actually looked scaled back from what the first game did.
becus consoules suck amirite guise! lolol inferiur hardwere lulz pc gaems go!
Opus131
03-14-2010, 02:24 PM
becus consoules suck amirite guise! lolol inferiur hardwere lulz pc gaems go!
If only that was the problem. More like inferior standards and greater concern with mass market considerations.
Damien_Azreal
03-14-2010, 04:40 PM
Opus.... ugh.
Opus131
03-14-2010, 06:52 PM
Yes, yes, i know, there was a time when consoles were too elitist devices which supplied entertainment to a specific technocratic niche. This has long ceased to be the case, and the PC is following right along.
Rider
03-14-2010, 09:29 PM
Actually that stopped somewhere around the same time the Atari 2600 came out. AFAIK the PC has always been the "elitist" where the consoles catered to people who just liked games.
You play games because you like them?
heh
http://img175.imageshack.us/img175/7720/emotsmug.gif
someguy2435
03-14-2010, 09:56 PM
You can like games?
What are you, a filthy console "gamer"?
http://img175.imageshack.us/img175/7720/emotsmug.gifhttp://i204.photobucket.com/albums/bb249/erikferik/sarcmark-white.png
Opus131
03-15-2010, 12:02 AM
AFAIK the PC has always been the "elitist" where the consoles catered to people who just liked games.
You got it upside down. The PC has always catered to people who liked games (I.E., nerds and technophiles). Most of the people who play consoles are looking for a diversion. Its neither an interest nor an hobby for them. They are by definition the lowest common denominator.
Rider
03-15-2010, 05:14 AM
Games on PCs have always been the extra, at least up until a decade ago when the industry really got rolling. If it's not an interest nor a hobby, why spend money on a console when you can get a computer that has so many other applications besides playing games?
Paroxysm
03-15-2010, 05:18 AM
You got it upside down. The PC has always catered to people who liked games (I.E., nerds and technophiles). Most of the people who play consoles are looking for a diversion. Its neither an interest nor an hobby for them. They are by definition the lowest common denominator.
That's why more women play on consoles! AMIRITE?! *drooling retard*
Nihilanth
03-15-2010, 08:58 AM
becus consoules suck amirite guise! lolol inferiur hardwere lulz pc gaems go!
Consoles don't suck. The attitude to make each game designed for people who don't want to spend more than 30 seconds learning the rules (and so, people who don't care for games) sucks.
SpinX
03-15-2010, 09:28 AM
Consoles don't suck. The attitude to make each game designed for people who don't want to spend more than 30 seconds learning the rules (and so, people who don't care for games) sucks.
I agree completely... Supreme commander 2 is the perfect example for this...
Nihilanth
03-15-2010, 10:41 AM
I don't know the deal with SC2 so I can't really tell whether you're being sarcastic or not.
Hudson
03-15-2010, 10:46 AM
You got it upside down. The PC has always catered to people who liked games (I.E., nerds and technophiles). Most of the people who play consoles are looking for a diversion. Its neither an interest nor an hobby for them. They are by definition the lowest common denominator.
No he has it right. I've been a PC gamer for as long as I can remember and can say we are absolutely elitist. Granted the entire situation was bullshit by IW who never told us of the massive changes to MC2 until the game was shipped, but every PC gamer on the planet had a temper tantrum when they found out they were getting the same experience as everyone else.
We're an elitist minority, it's not exactly a bad thing. But it sure as hell is true.
SpinX
03-15-2010, 11:10 AM
I don't know the deal with SC2 so I can't really tell whether you're being sarcastic or not.
supreme commander 2 is the original supreme commander without all its cool features... part 2 has worse graphics, the economy is simplified to generic RTS standards, the map sizes is waay smaller, its not even worth standing in the shadow of the first game...
So I was not sarcastic :)
Damien_Azreal
03-15-2010, 01:42 PM
Consoles don't suck. The attitude to make each game designed for people who don't want to spend more than 30 seconds learning the rules (and so, people who don't care for games) sucks.
Wow... nice way to just miss the sarcasm there. ;)
Lethe
03-15-2010, 01:57 PM
Wow... nice way to just miss the sarcasm there. ;)
You're the one missing the point actually.
Nihilanth
03-15-2010, 02:03 PM
Wow... nice way to just miss the sarcasm there. ;)
I don't intend to take this offtopic any further but... I have absolutely no idea what that post means. :confused: You mean that TBZ was sarcastic? He's made several posts like that (AW thread on TLI for instance) and, well, if his defensive posts about consoles are a sarcasm, then yeah, I must miss it totally. :insomnia:
Damien_Azreal
03-15-2010, 02:10 PM
If it needs to be explained, it's not worth the effort.
But yes, TBZ is being sarcastic... to a point. Making fun of the "elitist PC gamers" that constantly slam on consoles.
Sarcasm, in MY posts?
It's more likely than you think.
Steve
03-15-2010, 07:47 PM
Sarcasm, in MY posts?
It's more likely than you think.
I too, thought you were serious.
Damien_Azreal
03-15-2010, 07:48 PM
GOD FORBID!!!!
How will we survive in a world with sarcasm, posted... around the forums?!
You'd think the retarded spelling would be a dead give-away, but I guess not. That says a lot about the quality of these forums nowadays.
someguy2435
03-15-2010, 07:57 PM
I am TOTALLY not being sarcastic in ANY of my posts! http://i204.photobucket.com/albums/bb249/erikferik/sarcmark-white.png
Lethe
03-15-2010, 09:22 PM
You'd think the retarded spelling would be a dead give-away, but I guess not. That says a lot about the quality of these forums nowadays.
This retarded discussion says a lot about the quality of these forums nowdays. Including moderator who partakes in such offtopic spammings.
As far as your "sarcasm" goes, It doesn't really have anything to do with what Nihilanth said.
Steve
03-15-2010, 09:37 PM
On topic.
Crysis 2. It's pretty.
Duke's New Chainsaw
03-15-2010, 09:46 PM
Not as pretty as Crysis.
http://img175.imageshack.us/img175/7720/emotsmug.gif
This retarded discussion says a lot about the quality of these forums nowdays.
You mean the one you're currently contributing to? Yes, yes it does.
Hudson
03-15-2010, 10:06 PM
Jesus Christ.
Anyway, I'm interested to see what CryTek can accomplish with this "urban jungle" setting. I'm still absolutely impressed they managed to take the graphical achievements of the CryEngine 2.0 engine and apply it to consoles (ergo CryEngine 3.0). I have no doubt that it will be visually stunning, especially considering they created specific versions for both the PlayStation 3 and XBox 360 to cater to their strengths (PS3's SPE's and texture streaming, and the 360's solid multi-threading and "free" AA solution).
Personally I loved Crysis, as well as Warhead. While they were not completely "sandbox" they accomplished in a FPS what few (if any) have been able to do before. I found the combat to be completely solid, and the suit/weapon upgrade attachments a fantastic way for an individual to approach a situation.
I think they can pull this off. Crysis (IMO) is what they wanted to do with FarCry but never got around to, and now they are expanding the chaotic warfare to a cityscape environment.
It's going to be exciting to see how this plays out and I personally cannot wait :)
Damien_Azreal
03-15-2010, 10:12 PM
On topic.
Crysis 2. It's pretty.
Why yes.... yes it is. To bad there's really no information or anything about said game that could fuel an actual discussion or debate.
So yes, Crysis 2 is pretty... we can stick with that for now. It's pretty.
---------- Post added at 10:12 PM ---------- Previous post was at 10:08 PM ----------
Anyway, I'm interested to see what CryTek can accomplish with this "urban jungle" setting. I'm still absolutely impressed they managed to take the graphical achievements of the CryEngine 2.0 engine and apply it to consoles (ergo CryEngine 3.0). I have no doubt that it will be visually stunning, especially considering they created specific versions for both the PlayStation 3 and XBox 360 to cater to their strengths (PS3's SPE's and texture streaming, and the 360's solid multi-threading and "free" AA solution).
Personally I loved Crysis, as well as Warhead. While they were not completely "sandbox" they accomplished in a FPS what few (if any) have been able to do before. I found the combat to be completely solid, and the suit/weapon upgrade attachments a fantastic way for an individual to approach a situation.
I think they can pull this off. Crysis (IMO) is what they wanted to do with FarCry but never got around to, and now they are expanding the chaotic warfare to a cityscape environment.
It's going to be exciting to see how this plays out and I personally cannot wait
My main problems with Crysis were the story and piss poor characters. The combat, level structure (at least for the first five levels) is awesome... but, IMO, all the levels after the alien ship just felt poor in comparison.
And the story... ugh. The game could've been truly amazing with a solid story, but what we got was barely even a story. Add that with the paper thin characters that I couldn't give two shits about.
I would love for Crytek to really turn it around and deliver on all aspects with this one. But I'm not holding my breath.
ZuljinRaynor
03-15-2010, 10:25 PM
I'm British, you muppet!
Hudson
03-15-2010, 10:28 PM
I agree that the story and characters could have been a lot better. Then again games with shitty stories and characters have been popular as hell for years (see Halo and Gears of War series).
I just hope they expand on the plot this time around, we already know they can make mesmerizing graphics.. tack on a great story and interesting characters and we have a winner. I guess time will tell.
Damien_Azreal
03-16-2010, 02:23 PM
Agreed.
There is a TON of potential there for a truly amazing game. But it seems either Crytek just don't know how to fully grasp it, or are a bit shy of really going after it.
And yes, Gears of War is a perfect example of this, I was actually thinking how similar my post was to another post I made about Gears. :p Thankfully Epic expanded on this in Gears 2, which while not perfect, is hugely improved from the first game.
I hope Crytek take similar steps. They attempted to expand and develop the story more in Crysis: Warhead... but even then it fell short.
NutWrench
03-16-2010, 06:37 PM
I used to wonder why most games have such crappy story lines. I tried to give developers the benefit of the doubt by assuming they needed story lines to be as generic as possible so it would be easier to add and remove stuff during development.
After Deus Ex and Thief: Deadly Shadows, I decided it was just plain laziness. :D
Rapture_Rising
04-07-2010, 02:21 AM
heres a trailer/ teaser vid
http://www.kotaku.com.au/2010/04/crysis-2-trailer-big-apple-nice-buns/
Cant wait for the official trailer.
Some countdown for Crysis 2 - http://www.sosnewyork.com/home
SpinX
04-07-2010, 02:54 AM
looks awesome
Mighty Boot
04-07-2010, 11:57 AM
I like countdowns. Especially when they're less than two days away.
I'm also very interested in Crysis 2. I feel like the multiplatform release will force them to focus a little more on making the game fun and not just pretty and expansive.
Rapture_Rising
04-09-2010, 07:33 AM
Official Crysis 2 website - http://www.sosnewyork.com/home
Also has expanded trailer.
Looks awesome
predefined
04-09-2010, 07:47 AM
A VERY great trailer!!!!!
I want to kick some ALien ass right now!
SpinX
04-09-2010, 08:18 AM
holy shit... that was incredibly awesome... :)
superevilcube
04-09-2010, 08:22 AM
The trailer reminded me of the Mad World trailer for the first Gears of War, but, regardless, the trailer was cool. Definitely looking forward to the game.
Opus131
04-09-2010, 10:58 AM
Official Crysis 2 website - http://www.sosnewyork.com/home
Pointless, boring, banal.
axion
04-09-2010, 11:30 AM
Your posts or the website :p?
Looks awesome to me.
Damien_Azreal
04-09-2010, 12:01 PM
Actually rather surprised. The video was rather interesting. But, holding off interest until we got some kind of solid information about the story.
If Crysis 2 can manage a solid, gripping story... then yes, I'd be up for enjoying it.
Great interview with Cevat Yerli and the lead writer.
http://www.giantbomb.com/crysis-2-interview/17-2300/
ZuljinRaynor
04-09-2010, 12:42 PM
lead writer
lol
Did he write the first game too?
Kristian Joensen
04-09-2010, 02:21 PM
No he didn't he was brought on for Crysis 2.
ZuljinRaynor
04-09-2010, 02:29 PM
What do you mean, brought on. He's the head of Crytek! :p
predefined
04-09-2010, 02:31 PM
The Writer...:P
Damien_Azreal
04-09-2010, 03:00 PM
No he didn't he was brought on for Crysis 2.
Any idea on what he has written before? His experience and such. Bringing in an outside writer is a good move for Crytek... but if the guy has some solid titles under his belt that would add a whole new level to this.
ZuljinRaynor
04-09-2010, 03:07 PM
He produced and directed Crysis and Far Cry... I think. :p
Kristian Joensen
04-09-2010, 03:24 PM
Any idea on what he has written before? His experience and such. Bringing in an outside writer is a good move for Crytek... but if the guy has some solid titles under his belt that would add a whole new level to this.
Well personally I don't know any of his previous novels but he has a list on his website: http://www.richardkmorgan.com/
ZuljinRaynor
04-09-2010, 03:33 PM
Oh, I misread. I thought Cevat Yerli was the lead writer. :doh:
Inanimate Carbon Rod
04-09-2010, 03:52 PM
I don't know if I agree with the simplification of the suit powers. Now it is just just power mode(armor, speed, strength) vs. stealth.
Delicieuxz
04-10-2010, 03:13 AM
I think what he said was that you have 2 basic options, and under one of those 2, you have 3 more options in a sub-menu, which can all be turned on independently and also run simultaneously.
Kristian Joensen
04-10-2010, 06:24 AM
I thought this article on Shacknews (http://www.shacknews.com/onearticle.x/63238) was interesting.
Rider
04-11-2010, 11:21 AM
New teaser at http://www.sosnewyork.com/
Hudson
04-11-2010, 12:12 PM
Looks pretty damn cool, the Shacknews link makes me feel a lot better about the story :)
Morbid
04-11-2010, 06:49 PM
Crytek's new Opus is gonna rock (again), that's for sure!
NutWrench
04-11-2010, 09:14 PM
New teaser at http://www.sosnewyork.com/
Nice teaser. But was that awful music really their only choice?
Inon Zur didn't have any extra music lying around? Bleh.
Bam050196
04-11-2010, 09:40 PM
The Teaser was alright, Really good Graphics though.
Looks pretty damn cool, the Shacknews link makes me feel a lot better about the story :)
Yes. It's sounds like they've taken most of the criticisms on board. My only concern is when asked about the PC version, Yerli talked about turning the game ‘into the next benchmark for PC'. :insomnia:
Contemporary cards have barley caught up with the first game and he wants to kick the visual fidelity up a few more notches?
Hudson
04-12-2010, 01:56 PM
I'm sure you will be able to run Crysis 2 on PC and have it look beautiful, you just may not be able to max it out all the way. Crytek has always been constantly pushing boundaries and benchmarks for graphics, it's not that surprising really.
axion
04-12-2010, 01:59 PM
Yes. It's sounds like they've taken most of the criticisms on board. My only concern is when asked about the PC version, Yerli talked about turning the game ‘into the next benchmark for PC'. :insomnia:
Contemporary cards have barley caught up with the first game and he wants to kick the visual fidelity up a few more notches?
He also claims that it will run on lesser hardware than the first.
Kalki
06-08-2010, 10:30 AM
Gameplay: http://www.youtube.com/watch?v=VwD0Rtn5ke0
Jiminator
06-08-2010, 11:40 AM
trying not to get my hopes up....
crunchy superman
06-08-2010, 12:44 PM
Yikes, that looks better than I thought it would.
Looks alright I guess. Too bad about the generic masked guys..
Damien_Azreal
06-08-2010, 01:22 PM
Meh.
Looks like Crysis in New York. Visually... looks great, but nobody really had any doubts on how it would look... did they? ;)
What will sell me on the game is it's story. Characters... pacing.. the big problems in the first game.
Kalki
06-09-2010, 12:20 AM
What sells me on this game is that which sold me on the first game. What George B. once called (iirc-) the 3 ingredients that turn a good game into a great game, namely - presentation, presentation & presentation.
Crysis often gave you that feeling of being in a movie, even if it was a Michael Bay movie. The music helped imo. Yes the story & characters could have used some improvement and the ending was meh but I never felt Crysis slacken on the pacing.
I have hopes for this game. That said, the AI didn't look so good in some parts of the video.
Rapture_Rising
06-26-2010, 02:37 AM
This vid looks cool.
http://kotaku.com/5573180/making-manhattan-chowder-with-crysis-2
Dan the Man
06-26-2010, 04:15 AM
I hope this is going to be well optimised on PC. There's nothing more annoying that knowing your PC has better specs than the next-gen consoles but still doesn't meet the minimum requirements for the PC version of the game.
NutWrench
06-26-2010, 05:12 PM
This vid looks cool.
http://kotaku.com/5573180/making-manhattan-chowder-with-crysis-2
Man, that video was annoying.
FullMetalJacket
06-26-2010, 06:19 PM
I hope this is going to be well optimised on PC. There's nothing more annoying that knowing your PC has better specs than the next-gen consoles but still doesn't meet the minimum requirements for the PC version of the game.
*cough* The Force Unleashed PC port *cough*
KO Gilligan
06-26-2010, 06:26 PM
I hope this is going to be well optimised on PC. There's nothing more annoying that knowing your PC has better specs than the next-gen consoles but still doesn't meet the minimum requirements for the PC version of the game.
I was on Steam today checking out a few of the game's recomended specs.
9800/38xx required , 48xx or better recomended :insomnia:
We are exponentially ahead of next gen consoles already - port or not, the PC versions are made to utilize better graphics, and they don't always scale well.
Danule
06-26-2010, 06:51 PM
that video definitely gave me a head ache
Kalki
06-27-2010, 12:57 AM
But... but shaky-cam is cool! :(I was on Steam today checking out a few of the game's recomended specs.
9800/38xx required , 48xx or better recomended :insomnia:
Well it seems I won't be playing this on release then. :cool:
Mighty Boot
06-28-2010, 09:51 PM
Lookin good. I love me some Crysis. I have warhead sitting around but haven't loaded it yet. The only choice to make as far as purchasing the game will be choosing whether to get it for pc or for 360.
So, anyone played this yet?
The reviews are out and they’re overwhelmingly positive:
IGN - 90 (http://uk.pc.ign.com/articles/115/1156497p1.html)
PC Gamer- 89 (http://www.pcgamer.com/2011/03/22/crysis-2-review-2/)
PC Format - 83 (http://pcformat.techradar.com/review/reviewed-crysis-2-22-03-11)
PC Format
Tech Analysis
It's the prettiest DX9 game ever made, for better or worse. Real time shadows and particle effects are impressive in CryEngine 3, as is deferred lighting from multiple sources. But then, of course they are. CryEngine 2 had those licked. Officially, the engine supports tessellation, ambient occlusion, compute shaders producing motion blur and ‘bokeh' lens blur, when the patch cometh. CryEngine 3's other ace is that it's optimised for multi-core machines. CryEngine 3 can chuck out double the frame rates of CryEngine 2 at similar level of detail, which is good news for machines at both ends of the spectrum.
Crytek have in fact achieved another impressive feat by bringing their trademark level of graphical detail and technologically demanding level design to the kind of machines gamers actually own right now. It may owe more to the title's cross-platform release than anything else, but the end result is a beautiful gaming experience for a wide range of gamers.
Vivid jungle locales are out in Crysis 2, and while the devs were choosing a new setting, Cloverfield was apparently playing on a TV in the background somewhere. It's New York as you almost always see it- ravaged by some humanity threatening crisis (yeah, I just did that). As well rendered as it is, we're all veterans of the big American city, us PC gamers. From F.E.A.R. to Farenheit, Modern Warfare to Morrowind... Alright, definitely not Morrowind. The Jungle was fun because it was fresh and new, and while Crysis 2 paints New York as vividly and viscerally as anyone, sometimes it feels as though you've played this game before.
Need to see some benchmarks before I buy.
FullMetalJacket
03-27-2011, 05:52 PM
I like it; graphics are gorgeous (and runs smooth as silk on my mobile 5870) and the suit's capabilities are streamlined and upgradeable.
Anyone found any benchmarks for this? my searches keep returning Crysis 1 benchmarks. :p
Also, I read on Fud the dx11 patch isn't happening.
Damien_Azreal
04-09-2011, 07:54 PM
Posted here... (http://www.mycrysis.com/forums/viewtopic.php?f=40&t=22276)
We would like to announce that there will be a DX11 patch released for Crysis 2. We are working to get the best out of DX11, so we’ll wait to announce the features until a little closer to release.
The DX11 patch is happening. Crytek just hadn't officially announced it yet.
Good to hear. :)
There seemed to be some confusion based on a few twitter posts.
How are you finding performance, Damien?
Damien_Azreal
04-11-2011, 02:38 PM
I've got it on Extreme settings, 1600*900, V-sync on.... runs at 40 to 60 FPS. Always feels smooth and fluid.
Invertol
04-13-2011, 04:42 PM
Crysis 2 on very high on my GTX 260 @ 1280/960, looking good with no slowdowns.
CRT FTW no "native resolution" sh*t.:)
Nessus
04-16-2011, 08:09 PM
I'm on a 3 yr old 4core with an 8800GTX and it's running great at 1280x720 with full aniso and 2xaa.
Oh' and it looks better than any console can produce, that's why we're elitist;) That and using a mouse is irreplaceable to me for an
FPS.
And I've got nothing against consoles, I have a PS3.
Inanimate Carbon Rod
06-28-2011, 12:28 AM
http://www.shacknews.com/article/69074/crysis-2-directx-11-graphics
I'm excited about the shadows as shown in the video.
The directx11 patch just hit along with a HiRes texture pack.
The map editor is scheduled to be released next month.
http://i.imgur.com/SV9TJ.gif
http://i.imgur.com/MJzIw.gif
http://i.imgur.com/koM5e.gif
http://i.imgur.com/bYOnb.gif
http://i.imgur.com/PuARW.gif
http://i.imgur.com/NYiPh.gif
Damien_Azreal
06-28-2011, 09:07 AM
I tried out both of these packs yesterday when they were released.
Firstly, I'll say... the High Res Texture pack is a huge disappointment and a waste of a 1.7 gig download.
The textures it "updates" seem completely random at best. And even with the updates, some textures still look pretty bad. It's like they updated the text on a box, or the biohazard sign on a barrel... but left the texture for the ground the barrel is sitting on looking meh.
Personally, I say the texture pack could easily be ignored. Considering it's size, and the fact that running with high res textures is filling up the video memory for people with 1.5 gig graphics cards... the end result is a letdown. The texture work in FEAR 2 looks crisper and more detailed.
As for the DX11 effects. They look pretty good, but... again seem very random. The parallax mapping and tessellation effects can really make the bricks and grounds look awesome.
But, it's odd that you'll be in a room and the walls look awesome, with a lot of depth, walk around a corner. Into a room with the same texture, and find there's no tessellation applied.
Seems the work is very hit and miss.
Personally, I think Crysis 2 looked great before. And while the DX11 pack can really make it look amazing in some cases, overall the work is sporadic... and the performance hit for some is massive, while others have almost no hit. For the time being I'll just stick with DX9 Crysis 2.
FullMetalJacket
06-28-2011, 10:51 AM
I think the overall improvement in image quality is pretty spotty, and hard to notice, and most of the new settings incur a huge framerate drop for me. The game ran smooth as silk and was very playable beforehand on my Asus G73 laptop. The best, most noticeable improvement is the appearance and interactivity with water. Shoot at some water or throw an object into it and you'll see what I mean.
http://www.shacknews.com/article/69074/crysis-2-directx-11-graphics
The directx11 patch just hit along with a HiRes texture pack.
The brick work gif looks incredible. :)
Damien_Azreal
06-30-2011, 02:07 PM
Okay, I've taken some screenshots of the game with the DX11 features turned on and at max settings. First thing I will say... other the the tessellation and parallax occlusion mapping... you wouldn't even notice a difference visually.
Other then those two features the game looks damn near identical to how it looks in DX9.
Also, the High Resolution Texture pack... I wouldn't waste the 1.7 gig download. The textures affected are incredibly random, and you can have a texture that remains low res and dull looking, while they've updated the text on a poster right next to it.
BUT... screenshots. Firstly, a couple I think look pretty good...
These bricks do look really good. Problem is, bricks in F.E.A.R. look just as good using parallax mapping alone, and that was in 2005. Also, those bricks, the wall right next to them uses a similar brick texture, but it has no tessellation applied to it, and is completely flat.
The cracks in the pavement also look pretty good... but it's really such a tiny detail I missed it at first, and only found it when I started looking for stuff.
http://cloud.steampowered.com/ugc/578927200840151431/A1D0DEEF2661A1DBC75CD11D9779304942AD3C40/
http://cloud.steampowered.com/ugc/578927200840150788/07F58F8551FB21ECBBFEA5337CAA61384ECBE036/
This one, doesn't look bad. But... it's just a tiny bit too much. Like I said, it looks okay... but the tiles have just a little too much depth.
http://cloud.steampowered.com/ugc/578927200840150253/966F9F51542AC91FF98FC4F24364E116FED2A6A4/
NOW... two screens that I think look terrible.
First, floor tiles...
http://cloud.steampowered.com/ugc/578927200840151925/8840D28C49E64A786794F5B9C1F7A09697B8E4AF/
... that just looks bad. Really bad. They don't look like floor tiles, they look puffy and soft. They perfectly show why I don't like tessellation and parallax mapping in most cases. The developers over use it and it ends looking really bad.
Next... rocks.
http://cloud.steampowered.com/ugc/578927200840147859/8D98A4A3E4A53B3DC3C3CC6A54DE10346E9486CC/
Seriously. WTF happened to that rock? Not only does the tessellation create gaps in the model... but it just looks terrible.
This update feels like a cheap attempt to please the "elitist" PC crowd by adding the newest effects. Problem is, it looks like it was simply tacked on instead of looking like a full visual update. It's incredibly hit and miss.
predefined
07-01-2011, 07:32 AM
Actually Shadows, tone mapping, the dof and some other features already make a nice difference. You dont have to turn on tesselation. Might make things look awkward indeed.
Damien_Azreal
07-01-2011, 07:51 AM
Yes, I'm fully aware of the additional changes. What I'm saying is.... they don't drastically make the game look different, or better.
Even with those details on and tessellation off, the game looks about 90% like it did in DX9.
predefined
07-02-2011, 11:01 AM
perhaps but it already was an extremely good looking game i think so for me it's more then enough. It looks absolutely stunning with the extra additions! :D
FullMetalJacket
07-08-2011, 10:09 AM
Here is a really good article on the new patches and upgrades. http://www.bit-tech.net/gaming/pc/2011/07/08/crysis-2-directx-11-patch-analysis/2
NOW... two screens that I think look terrible.
First, floor tiles...
I think those wall and floor tiles look incredibly good and give a huge boost to photorealism. The new rock texture is indeed a bit exagerrated but it wouldn't annoy me anyway.
Inanimate Carbon Rod
07-09-2011, 11:01 AM
I think those wall and floor tiles look incredibly good and give a huge boost to photorealism. The new rock texture is indeed a bit exagerrated but it wouldn't annoy me anyway.
http://cloud.steampowered.com/ugc/578927200840151925/8840D28C49E64A786794F5B9C1F7A09697B8E4AF/
Is not realistic.... the tiles are raised too high.
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